Hall of Lightning: Fix Encounter state saving to db
Thanks Aokromes, Baraka & Spawn --HG-- branch : trunk
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@@ -152,6 +152,9 @@ struct instance_halls_of_lightning : public ScriptedInstance
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m_auiEncounter[3] = uiData;
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break;
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}
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if (uiData == DONE)
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SaveToDB();
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}
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uint32 GetData(uint32 uiType)
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