Core/Creatures: moved the initialization of CreatorGUIDs to new summon handling

This commit is contained in:
Ovahlord committed 2025-08-18 07:30:11 +02:00
1 parent ce55b5ad24
commit 2f9ced6ddc
8 files changed
+72 -42

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+45 -1
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@@ -53,6 +53,7 @@
#include "SpellMgr.h" #include "SpellMgr.h"
#include "SummonInfo.h" #include "SummonInfo.h"
#include "TemporarySummon.h" #include "TemporarySummon.h"
#include "TotemPackets.h"
#include "Transport.h" #include "Transport.h"
#include "Util.h" #include "Util.h"
#include "Vehicle.h" #include "Vehicle.h"
@@ -317,11 +318,15 @@ void Creature::AddToWorld()
if (IsVehicle()) if (IsVehicle())
GetVehicleKit()->Install(); GetVehicleKit()->Install();
// If the creature has been summoned, register it for the summoner
if (SummonInfo* summonInfo = GetSummonInfo()) if (SummonInfo* summonInfo = GetSummonInfo())
{
// If the creature has been summoned, register it for the summoner
if (Unit* summoner = summonInfo->GetUnitSummoner()) if (Unit* summoner = summonInfo->GetUnitSummoner())
summoner->RegisterSummon(summonInfo); summoner->RegisterSummon(summonInfo);
HandlePostSummonActions();
}
if (GetZoneScript()) if (GetZoneScript())
GetZoneScript()->OnCreatureCreate(this); GetZoneScript()->OnCreatureCreate(this);
} }
@@ -2808,6 +2813,45 @@ bool Creature::IsSummon() const
return _summonInfo != nullptr; return _summonInfo != nullptr;
} }
void Creature::HandlePostSummonActions()
{
SummonInfo* summonInfo = ASSERT_NOTNULL(GetSummonInfo());
if (Unit* summoner = summonInfo->GetUnitSummoner())
{
SummonPropertiesSlot slot = summonInfo->GetSummonSlot();
// Controlled summons always set their creator guid, which is being used to display summoner names in their title
if (summonInfo->IsControlledBySummoner())
SetCreatorGUID(summoner->GetGUID());
// Totem slot summons always send the TotemCreated packet. Some non-Shaman classes use this
// to display summon icons that can be canceled (Consecration, DK ghouls, Wild Mushrooms)
switch (slot)
{
case SummonPropertiesSlot::Totem1:
case SummonPropertiesSlot::Totem2:
case SummonPropertiesSlot::Totem3:
case SummonPropertiesSlot::Totem4:
{
if (Player* playerSummoner = Object::ToPlayer(summoner))
{
WorldPackets::Totem::TotemCreated totemCreated;
totemCreated.Totem = GetGUID();
totemCreated.SpellID = GetUInt32Value(UNIT_CREATED_BY_SPELL);
totemCreated.Duration = summonInfo->GetRemainingDuration().value_or(0ms).count();
totemCreated.Slot = AsUnderlyingType(summonInfo->GetSummonSlot()) - 1;
playerSummoner->SendDirectMessage(totemCreated.Write());
}
break;
}
default:
break;
}
}
}
void Creature::AllLootRemovedFromCorpse() void Creature::AllLootRemovedFromCorpse()
{ {
if (loot.loot_type != LOOT_SKINNING && !IsPet() && GetCreatureTemplate()->SkinLootId && hasLootRecipient()) if (loot.loot_type != LOOT_SKINNING && !IsPet() && GetCreatureTemplate()->SkinLootId && hasLootRecipient())
@@ -430,6 +430,9 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma
bool IsSummon() const override; bool IsSummon() const override;
// Handles all summon relation actions, such as setting guid values, casting passives and initializing the control status
void HandlePostSummonActions();
protected: protected:
bool CreateFromProto(ObjectGuid::LowType guidlow, uint32 entry, CreatureData const* data = nullptr, uint32 vehId = 0); bool CreateFromProto(ObjectGuid::LowType guidlow, uint32 entry, CreatureData const* data = nullptr, uint32 vehId = 0);
bool InitEntry(uint32 entry, CreatureData const* data = nullptr); bool InitEntry(uint32 entry, CreatureData const* data = nullptr);
@@ -154,6 +154,7 @@ void SummonInfo::SetUseSummonerFaction(bool set)
else else
_flags.RemoveFlag(SummonPropertiesFlags::UseSummonerFaction); _flags.RemoveFlag(SummonPropertiesFlags::UseSummonerFaction);
} }
bool SummonInfo::IsControlledBySummoner() const bool SummonInfo::IsControlledBySummoner() const
{ {
return _control > SummonPropertiesControl::None; return _control > SummonPropertiesControl::None;
@@ -189,9 +189,6 @@ void TempSummon::InitStats(uint32 duration)
if (m_Properties->Control != SUMMON_CATEGORY_WILD) if (m_Properties->Control != SUMMON_CATEGORY_WILD)
{ {
// Creator guid is always set for allied summons
SetCreatorGUID(owner->GetGUID());
// Summons inherit their player summoner's guild data // Summons inherit their player summoner's guild data
if (owner && (owner->IsPlayer() || owner->IsTotem())) if (owner && (owner->IsPlayer() || owner->IsTotem()))
{ {
+11 -33
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@@ -82,7 +82,6 @@
#include "SummonInfo.h" #include "SummonInfo.h"
#include "TemporarySummon.h" #include "TemporarySummon.h"
#include "Totem.h" #include "Totem.h"
#include "TotemPackets.h"
#include "Transport.h" #include "Transport.h"
#include "UnitAI.h" #include "UnitAI.h"
#include "UpdateFieldFlags.h" #include "UpdateFieldFlags.h"
@@ -5727,6 +5726,16 @@ void Unit::SetOwnerGUID(ObjectGuid owner)
RemoveFieldNotifyFlag(UF_FLAG_OWNER); RemoveFieldNotifyFlag(UF_FLAG_OWNER);
} }
Unit* Unit::GetCreator() const
{
return ObjectAccessor::GetUnit(*this, GetCreatorGUID());
}
Creature* Unit::GetCritter() const
{
return ObjectAccessor::GetCreature(*this, GetCritterGUID());
}
Player* Unit::GetControllingPlayer() const Player* Unit::GetControllingPlayer() const
{ {
if (ObjectGuid guid = GetCharmerOrOwnerGUID()) if (ObjectGuid guid = GetCharmerOrOwnerGUID())
@@ -8840,44 +8849,13 @@ void Unit::RegisterSummon(SummonInfo* summon)
return; return;
} }
// Select any available totem slot if empty, otherwise they just replace the oldest summon of the same entry
if (slot == SummonPropertiesSlot::AnyAvailableTotem)
{
// @Todo
slot = SummonPropertiesSlot::Totem1;
}
uint8 targetSlot = AsUnderlyingType(slot); uint8 targetSlot = AsUnderlyingType(slot);
// Another is occupying the slot. Unsummon that summon first // Another summon is occupying the slot. Unsummon that one first
if (SummonInfo* activeSummon = _slottedSummons[targetSlot]) if (SummonInfo* activeSummon = _slottedSummons[targetSlot])
activeSummon->GetSummonedCreature()->DespawnOrUnsummon(); activeSummon->GetSummonedCreature()->DespawnOrUnsummon();
_slottedSummons[targetSlot] = summon; _slottedSummons[targetSlot] = summon;
switch (slot)
{
case SummonPropertiesSlot::Totem1:
case SummonPropertiesSlot::Totem2:
case SummonPropertiesSlot::Totem3:
case SummonPropertiesSlot::Totem4:
{
Creature const* summonedCreature = summon->GetSummonedCreature();
if (Player* playerSummoner = Object::ToPlayer(summon->GetUnitSummoner()))
{
WorldPackets::Totem::TotemCreated totemCreated;
totemCreated.Totem = summonedCreature->GetGUID();
totemCreated.SpellID = summonedCreature->GetUInt32Value(UNIT_CREATED_BY_SPELL);
totemCreated.Duration = summon->GetRemainingDuration().value_or(0ms).count();
totemCreated.Slot = AsUnderlyingType(summon->GetSummonSlot()) - 1;
playerSummoner->SendDirectMessage(totemCreated.Write());
}
break;
}
default:
break;
}
} }
void Unit::UnregisterSummon(SummonInfo* summon) void Unit::UnregisterSummon(SummonInfo* summon)
+10 -3
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@@ -1078,14 +1078,21 @@ class TC_GAME_API Unit : public WorldObject
ObjectGuid GetOwnerGUID() const override { return GetGuidValue(UNIT_FIELD_SUMMONEDBY); } ObjectGuid GetOwnerGUID() const override { return GetGuidValue(UNIT_FIELD_SUMMONEDBY); }
void SetOwnerGUID(ObjectGuid owner); void SetOwnerGUID(ObjectGuid owner);
ObjectGuid GetCreatorGUID() const { return GetGuidValue(UNIT_FIELD_CREATEDBY); } ObjectGuid GetCreatorGUID() const { return GetGuidValue(UNIT_FIELD_CREATEDBY); }
void SetCreatorGUID(ObjectGuid creator) { SetGuidValue(UNIT_FIELD_CREATEDBY, creator); } void SetCreatorGUID(ObjectGuid creator) { SetGuidValue(UNIT_FIELD_CREATEDBY, creator); }
Unit* GetCreator() const;
ObjectGuid GetMinionGUID() const { return GetGuidValue(UNIT_FIELD_SUMMON); } ObjectGuid GetMinionGUID() const { return GetGuidValue(UNIT_FIELD_SUMMON); }
void SetMinionGUID(ObjectGuid guid) { SetGuidValue(UNIT_FIELD_SUMMON, guid); } void SetMinionGUID(ObjectGuid guid) { SetGuidValue(UNIT_FIELD_SUMMON, guid); }
void SetPetGUID(ObjectGuid guid) { m_SummonSlot[SUMMON_SLOT_PET] = guid; }
ObjectGuid GetPetGUID() const { return m_SummonSlot[SUMMON_SLOT_PET]; } ObjectGuid GetPetGUID() const { return m_SummonSlot[SUMMON_SLOT_PET]; }
void SetCritterGUID(ObjectGuid guid) { SetGuidValue(UNIT_FIELD_CRITTER, guid); } void SetPetGUID(ObjectGuid guid) { m_SummonSlot[SUMMON_SLOT_PET] = guid; }
ObjectGuid GetCritterGUID() const { return GetGuidValue(UNIT_FIELD_CRITTER); } ObjectGuid GetCritterGUID() const { return GetGuidValue(UNIT_FIELD_CRITTER); }
void SetCritterGUID(ObjectGuid guid) { SetGuidValue(UNIT_FIELD_CRITTER, guid); }
Creature* GetCritter() const;
ObjectGuid GetOwnerOrCreatorGUID() const { return GetOwnerGUID() ? GetOwnerGUID() : GetCreatorGUID(); } ObjectGuid GetOwnerOrCreatorGUID() const { return GetOwnerGUID() ? GetOwnerGUID() : GetCreatorGUID(); }
ObjectGuid GetCharmerGUID() const { return GetGuidValue(UNIT_FIELD_CHARMEDBY); } ObjectGuid GetCharmerGUID() const { return GetGuidValue(UNIT_FIELD_CHARMEDBY); }
@@ -1324,7 +1331,7 @@ class TC_GAME_API Unit : public WorldObject
std::array<ObjectGuid, MAX_SUMMON_SLOT> m_SummonSlot; std::array<ObjectGuid, MAX_SUMMON_SLOT> m_SummonSlot;
std::array<ObjectGuid, MAX_GAMEOBJECT_SLOT> m_ObjectSlot; std::array<ObjectGuid, MAX_GAMEOBJECT_SLOT> m_ObjectSlot;
// Registers the SummonInfo API of a summoned creature to allow safely accessing it // Registers the SummonInfo API of a summoned creature to allow to safely access it
void RegisterSummon(SummonInfo* summon); void RegisterSummon(SummonInfo* summon);
// Unregisters the SummonInfo API of a summoned creature so it can no longer be accessed // Unregisters the SummonInfo API of a summoned creature so it can no longer be accessed
void UnregisterSummon(SummonInfo* summon); void UnregisterSummon(SummonInfo* summon);
+1 -1
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@@ -103,7 +103,7 @@ public:
creatureTarget->DespawnOrUnsummon(); creatureTarget->DespawnOrUnsummon();
creatureTarget->SetHealth(0); // just for nice GM-mode view creatureTarget->SetHealth(0); // just for nice GM-mode view
pet->SetGuidValue(UNIT_FIELD_CREATEDBY, player->GetGUID()); pet->SetCreatorGUID(player->GetGUID());
pet->SetFaction(player->GetFaction()); pet->SetFaction(player->GetFaction());
if (!pet->InitStatsForLevel(creatureTarget->getLevel())) if (!pet->InitStatsForLevel(creatureTarget->getLevel()))
+1 -1
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@@ -2476,7 +2476,7 @@ public:
if (Creature* injuredStormwindInfantry = caster->FindNearestCreature(NPC_INJURED_STORMWIND_INFANTRY, 5.0f, true)) if (Creature* injuredStormwindInfantry = caster->FindNearestCreature(NPC_INJURED_STORMWIND_INFANTRY, 5.0f, true))
{ {
injuredStormwindInfantry->SetCreatorGUID(caster->GetGUID()); injuredStormwindInfantry->SetCreatorGUID(caster->GetGUID());
injuredStormwindInfantry->CastSpell(injuredStormwindInfantry, SPELL_RENEWED_LIFE, true); injuredStormwindInfantry->CastSpell(injuredStormwindInfantry, SPELL_RENEWED_LIFE);
} }
} }