Core/Misc: the battle rezz limit didn't should has a effect in normal/heroic dungeons. They is only for Raids.

This commit is contained in:
sevi committed 2017-03-30 20:24:44 +02:00
1 parent f2d6308d24
commit 30c23e48be
2 files changed
+2 -2

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+1 -1
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@@ -621,7 +621,7 @@ void WorldSession::HandleResurrectResponseOpcode(WorldPacket& recvData)
{
if (InstanceScript* instance = ressPlayer->GetInstanceScript())
{
if (instance->IsEncounterInProgress())
if ((instance->IsEncounterInProgress() && player->GetMap()->IsRaid()))
{
if (!instance->GetCombatResurrectionCharges())
return;
+1 -1
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@@ -316,7 +316,7 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state)
{
InitializeCombatResurrections(3, resInterval);
}
else
else if (instance->IsRaid())
{
InitializeCombatResurrections(1, resInterval);
}