Fixed non-pch build

This commit is contained in:
joschiwald committed 2014-04-26 04:03:37 +02:00
1 parent 211d56d633
commit 33a9b879ef
2 files changed
+3 -1

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@@ -28,9 +28,11 @@ class GameObject;
class Group;
class Player;
class Unit;
class WorldObject;
class WorldPacket;
class BattlegroundMap;
struct Position;
struct PvPDifficultyEntry;
struct WorldSafeLocsEntry;
@@ -574,7 +574,7 @@ class BattlegroundSA : public Battleground
bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* source, Unit const* target = NULL, uint32 miscValue = 0) OVERRIDE;
// Control Phase Shift
bool IsSpellAllowed(uint32 spellId, Player const* player) const;
bool IsSpellAllowed(uint32 spellId, Player const* player) const OVERRIDE;
private: