Core: more 3.3.5a ports
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@@ -5687,8 +5687,7 @@ bool Player::UpdateCraftSkill(uint32 spellid)
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bool Player::UpdateGatherSkill(uint32 SkillId, uint32 SkillValue, uint32 RedLevel, uint32 Multiplicator)
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{
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TC_LOG_DEBUG("entities.player.skills", "Player::UpdateGatherSkill: Player '%s' (%s), SkillID: %u, SkillLevel: %u, RedLevel: %u)",
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GetName().c_str(), GetGUID().ToString().c_str(), SkillId, SkillValue, RedLevel);
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TC_LOG_DEBUG("entities.player.skills", "UpdateGatherSkill(SkillId %d SkillLevel %d RedLevel %d)", SkillId, SkillValue, RedLevel);
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uint32 gathering_skill_gain = sWorld->getIntConfig(CONFIG_SKILL_GAIN_GATHERING);
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