[svn] Fix a bug that players cannot hear others talking.

Provide script support for type 10 gameobject.
Add some missing script sql.

--HG--
branch : trunk
This commit is contained in:
megamage committed 2008-11-12 16:21:08 -06:00
1 parent e3a9de2d84
commit 379bc3682c
11 files changed
+126 -84

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@@ -0,0 +1,25 @@
DELETE FROM spell_linked_spell WHERE `spell_trigger` IN (39992, 39835, 42052, -41914, -41917, 41126, -41376, 39908);
-- INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (39992, 39835, 1, 'Needle Spine');
INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (39835, 39968, 1, 'Needle Spine');
INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (-41376, 41377, 0, 'Spite');
INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (41126, 41131, 1, 'Flame Crash');
INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (-41914, 41915, 0, 'Summon Parasitic Shadowfiend');
INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (-41917, 41915, 0, 'Summon Parasitic Shadowfiend');
INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (39908, 40017, 1, 'Eye Blast');
-- spine
update gameobject_template set scriptname = 'go_najentus_spine' where entry = 185584;
-- molten_flame
UPDATE creature_template SET spell1 = 40980, flags_extra = 128, speed = 1.0, scriptname = 'molten_flame' WHERE entry = 23095;
-- volcano
UPDATE creature_template SET spell1 = 40117, flags_extra = 128, scriptname = '' WHERE entry = 23085;
-- flame crash
update creature_template set spell1 = 40836, flags_extra = 128, scriptname = '' where entry = 23336;
-- blaze
update creature_template set spell1 = 40610, flags_extra = 128, scriptname = '' where entry = 23259;
-- glaive
update creature_template set scriptname = 'mob_blade_of_azzinoth' where entry = 22996;
-- parasitic shadowfiend
update creature_template set scriptname = 'mob_parasitic_shadowfiend' where entry = 23498;
-- Maiev
update creature_template set minlevel = 73, maxlevel = 73, minhealth = 500000, maxhealth = 500000, mindmg = 3000, maxdmg = 4000 where entry = 23197;
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@@ -0,0 +1 @@
update gameobject_template set scriptname = 'go_gilded_brazier' where entry = 181956;
+13
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@@ -0,0 +1,13 @@
UPDATE creature_template SET ScriptName = 'boss_leotheras_the_blind' WHERE entry = '21215';
UPDATE creature_template SET ScriptName = 'boss_leotheras_the_blind_demonform' WHERE entry = '21875';
UPDATE creature_template SET ScriptName = 'mob_greyheart_spellbinder' WHERE entry = '21806';
UPDATE creature_template SET ScriptName = 'mob_inner_demon' WHERE entry = '21857';
UPDATE creature_template SET ScriptName = 'mob_toxic_sporebat', speed = '1' WHERE entry = '22140';
UPDATE creature_template SET modelid_A = '11686', modelid_H = '11686', flags_extra = '128' WHERE entry = '22207';
-- lurker
UPDATE creature_model_info SET bounding_radius = '13', combat_reach = '20' WHERE modelid = '20216';
UPDATE creature_template SET InhabitType = '3', ScriptName = 'boss_the_lurker_below' WHERE entry = '21217';
UPDATE creature_template SET ScriptName = 'mob_coilfang_ambusher' WHERE entry = '21865';
UPDATE creature_template SET ScriptName = 'mob_coilfang_guardian' WHERE entry = '21873';
+72 -71
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@@ -1,22 +1,22 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#include "Language.h"
@@ -211,58 +211,59 @@ ChatCommand * ChatHandler::getCommandTable()
{ "config", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadConfigCommand, "", NULL },
{ "areatrigger_tavern", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTavernCommand, "", NULL },
{ "areatrigger_teleport", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTeleportCommand, "", NULL },
{ "areatrigger_involvedrelation",SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestAreaTriggersCommand, "", NULL },
{ "event_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL },
{ "command", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCommandCommand, "", NULL },
{ "creature_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestInvRelationsCommand,"",NULL },
{ "creature_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesCreatureCommand, "", NULL },
{ "creature_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestRelationsCommand, "", NULL },
{ "disenchant_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesDisenchantCommand, "", NULL },
{ "fishing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesFishingCommand, "", NULL },
{ "game_graveyard_zone", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameGraveyardZoneCommand, "", NULL },
{ "game_tele", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameTeleCommand, "", NULL },
{ "gameobject_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGOQuestInvRelationsCommand, "", NULL },
{ "gameobject_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesGameobjectCommand, "", NULL },
{ "gameobject_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGOQuestRelationsCommand, "", NULL },
{ "gameobject_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameObjectScriptsCommand, "", NULL },
{ "item_enchantment_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL },
{ "item_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL },
{ "trinity_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadTrinityStringCommand, "", NULL },
{ "npc_gossip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcGossipCommand, "", NULL },
{ "npc_option", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcOptionCommand, "", NULL },
{ "npc_trainer", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcTrainerCommand, "", NULL },
{ "npc_vendor", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcVendorCommand, "", NULL },
{ "page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadPageTextsCommand, "", NULL },
{ "pickpocketing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesPickpocketingCommand,"",NULL},
{ "prospecting_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesProspectingCommand,"", NULL },
{ "quest_mail_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesQuestMailCommand, "", NULL },
{ "quest_end_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestEndScriptsCommand, "", NULL },
{ "quest_start_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestStartScriptsCommand, "", NULL },
{ "quest_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestTemplateCommand, "", NULL },
{ "reference_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesReferenceCommand, "", NULL },
{ "reserved_name", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadReservedNameCommand, "", NULL },
{ "skill_discovery_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
{ "skill_extra_item_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL },
{ "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL },
{ "skinning_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL },
{ "spell_affect", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL },
{ "spell_chain", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellChainCommand, "", NULL },
{ "spell_elixir", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellElixirCommand, "", NULL },
{ "spell_learn_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
{ "spell_pet_auras", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellPetAurasCommand, "", NULL },
{ "spell_proc_event", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellProcEventCommand, "", NULL },
{ "spell_script_target", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptTargetCommand, "", NULL },
{ "spell_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptsCommand, "", NULL },
{ "spell_target_position", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellTargetPositionCommand, "", NULL },
{ "spell_threats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellThreatsCommand, "", NULL },
{ "locales_creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesCreatureCommand, "", NULL },
{ "locales_gameobject", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesGameobjectCommand, "", NULL },
{ "locales_item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesItemCommand, "", NULL },
{ "locales_npc_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesNpcTextCommand, "", NULL },
{ "locales_page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesPageTextCommand, "", NULL },
{ "locales_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesQuestCommand, "", NULL },
{ "areatrigger_tavern", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTavernCommand, "", NULL },
{ "areatrigger_teleport", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTeleportCommand, "", NULL },
{ "areatrigger_involvedrelation",SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestAreaTriggersCommand, "", NULL },
{ "event_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL },
{ "command", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCommandCommand, "", NULL },
{ "creature_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestInvRelationsCommand,"",NULL },
{ "creature_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesCreatureCommand, "", NULL },
{ "creature_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestRelationsCommand, "", NULL },
//{ "db_script_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDbScriptStringCommand, "", NULL },
{ "disenchant_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesDisenchantCommand, "", NULL },
{ "fishing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesFishingCommand, "", NULL },
{ "game_graveyard_zone", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameGraveyardZoneCommand, "", NULL },
{ "game_tele", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameTeleCommand, "", NULL },
{ "gameobject_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGOQuestInvRelationsCommand, "", NULL },
{ "gameobject_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesGameobjectCommand, "", NULL },
{ "gameobject_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGOQuestRelationsCommand, "", NULL },
{ "gameobject_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameObjectScriptsCommand, "", NULL },
{ "item_enchantment_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL },
{ "item_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL },
{ "trinity_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadTrinityStringCommand, "", NULL },
{ "npc_gossip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcGossipCommand, "", NULL },
{ "npc_option", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcOptionCommand, "", NULL },
{ "npc_trainer", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcTrainerCommand, "", NULL },
{ "npc_vendor", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcVendorCommand, "", NULL },
{ "page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadPageTextsCommand, "", NULL },
{ "pickpocketing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesPickpocketingCommand,"",NULL},
{ "prospecting_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesProspectingCommand,"", NULL },
{ "quest_mail_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesQuestMailCommand, "", NULL },
{ "quest_end_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestEndScriptsCommand, "", NULL },
{ "quest_start_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestStartScriptsCommand, "", NULL },
{ "quest_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestTemplateCommand, "", NULL },
{ "reference_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesReferenceCommand, "", NULL },
{ "reserved_name", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadReservedNameCommand, "", NULL },
{ "skill_discovery_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
{ "skill_extra_item_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL },
{ "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL },
{ "skinning_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL },
{ "spell_affect", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL },
{ "spell_chain", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellChainCommand, "", NULL },
{ "spell_elixir", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellElixirCommand, "", NULL },
{ "spell_learn_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
{ "spell_pet_auras", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellPetAurasCommand, "", NULL },
{ "spell_proc_event", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellProcEventCommand, "", NULL },
{ "spell_script_target", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptTargetCommand, "", NULL },
{ "spell_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptsCommand, "", NULL },
{ "spell_target_position", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellTargetPositionCommand, "", NULL },
{ "spell_threats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellThreatsCommand, "", NULL },
{ "locales_creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesCreatureCommand, "", NULL },
{ "locales_gameobject", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesGameobjectCommand, "", NULL },
{ "locales_item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesItemCommand, "", NULL },
{ "locales_npc_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesNpcTextCommand, "", NULL },
{ "locales_page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesPageTextCommand, "", NULL },
{ "locales_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesQuestCommand, "", NULL },
{ "", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
@@ -1186,7 +1187,7 @@ static char const* const spellTalentKeys[] = {
uint32 ChatHandler::extractSpellIdFromLink(char* text)
{
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
// number or [name] Shift-click form |color|Htalent:telen_id,rank|h[name]|h|r
// number or [name] Shift-click form |color|Htalent:talent_id,rank|h[name]|h|r
int type = 0;
char* rankS = NULL;
char* idS = extractKeyFromLink(text,spellTalentKeys,&type,&rankS);
+2 -2
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@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "GridNotifiers.h"
+1 -1
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@@ -533,7 +533,7 @@ void Map::MessageBroadcast(WorldObject *obj, WorldPacket *msg, bool to_possessor
cell_lock->Visit(cell_lock, message, *this);
}
void Map::MessageDistBroadcast(Player *player, WorldPacket *msg, float dist, bool to_self, bool own_team_only, bool to_possessor)
void Map::MessageDistBroadcast(Player *player, WorldPacket *msg, float dist, bool to_self, bool to_possessor, bool own_team_only)
{
CellPair p = Trinity::ComputeCellPair(player->GetPositionX(), player->GetPositionY());
+3 -2
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@@ -273,9 +273,10 @@ void WorldSession::HandleGossipHelloOpcode( WorldPacket & recv_data )
return;
}
GetPlayer()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TALK);
// remove fake death
if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
//if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
// GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
if( unit->isArmorer() || unit->isCivilian() || unit->isQuestGiver() || unit->isServiceProvider())
{
+3 -2
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@@ -102,8 +102,8 @@ struct WorldLocation
float y;
float z;
float o;
explicit WorldLocation(uint32 mapid = 0, float x = 0, float y = 0, float z = 0, float o = 0)
: mapid(mapid), x(x), y(y), z(z), o(o) {}
explicit WorldLocation(uint32 _mapid = 0, float _x = 0, float _y = 0, float _z = 0, float _o = 0)
: mapid(_mapid), x(_x), y(_y), z(_z), o(_o) {}
WorldLocation(WorldLocation const &loc)
: mapid(loc.mapid), x(loc.x), y(loc.y), z(loc.z), o(loc.o) {}
};
@@ -138,6 +138,7 @@ class TRINITY_DLL_SPEC Object
uint32 GetGUIDHigh() const { return GUID_HIPART(GetUInt64Value(0)); }
const ByteBuffer& GetPackGUID() const { return m_PackGUID; }
uint32 GetEntry() const { return GetUInt32Value(OBJECT_FIELD_ENTRY); }
void SetEntry(uint32 entry) { SetUInt32Value(OBJECT_FIELD_ENTRY, entry); }
uint8 GetTypeId() const { return m_objectTypeId; }
bool isType(uint16 mask) const { return (mask & m_objectType); }
+2 -3
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@@ -5281,7 +5281,7 @@ void Player::SendMessageToSetInRange(WorldPacket *data, float dist, bool self, b
MapManager::Instance().GetMap(GetMapId(), this)->MessageDistBroadcast(this, data, dist, self, to_possessor);
}
void Player::SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool own_team_only, bool to_possessor)
void Player::SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool to_possessor, bool own_team_only)
{
MapManager::Instance().GetMap(GetMapId(), this)->MessageDistBroadcast(this, data, dist, self, to_possessor, own_team_only);
}
@@ -8623,7 +8623,6 @@ bool Player::IsValidPos( uint8 bag, uint8 slot )
return false;
}
bool Player::HasItemCount( uint32 item, uint32 count, bool inBankAlso ) const
{
uint32 tempcount = 0;
@@ -16605,7 +16604,7 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, uint32 mount_i
ModifyMoney(-(int32)totalcost);
// prevent stealth flight
RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TALK);
//RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TALK);
WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4);
data << uint32(ERR_TAXIOK);
+2 -3
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@@ -1629,9 +1629,8 @@ class TRINITY_DLL_SPEC Player : public Unit
void UpdateUnderwaterState( Map * m, float x, float y, float z );
void SendMessageToSet(WorldPacket *data, bool self, bool to_possessor = true);// overwrite Object::SendMessageToSet
void SendMessageToSetInRange(WorldPacket *data, float fist, bool self, bool to_possessor = true);
// overwrite Object::SendMessageToSetInRange
void SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool own_team_only, bool to_possessor);
void SendMessageToSetInRange(WorldPacket *data, float fist, bool self, bool to_possessor = true);// overwrite Object::SendMessageToSetInRange
void SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool to_possessor, bool own_team_only);
static void DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmChars = true);
+2
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@@ -56,6 +56,7 @@
#include "SocialMgr.h"
#include "Util.h"
#include "TemporarySummon.h"
#include "ScriptCalls.h" // for goober gameobject script
pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
{
@@ -2807,6 +2808,7 @@ void Spell::SendLoot(uint64 guid, LootType loottype)
if(player->GetQuestStatus(gameObjTarget->GetGOInfo()->goober.questId) != QUEST_STATUS_INCOMPLETE)
return;
Script->GOHello(player, gameObjTarget);
gameObjTarget->AddUniqueUse(player);
gameObjTarget->SetLootState(GO_JUST_DEACTIVATED);