Scripts/LCT: implement General Husam encounter
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@@ -0,0 +1,85 @@
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-- Set scriptname for instance
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UPDATE `instance_template` SET `script`= 'instance_lost_city_of_the_tolvir' WHERE `map`= 755;
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-- Correct wrong base level of non-heroic bosses
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UPDATE `creature_template` SET `minlevel`= 86, `maxlevel`= 86 WHERE `entry` IN (44577, 43612, 43614, 44819);
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-- General Husam
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UPDATE `creature_template` SET `difficulty_entry_1`= 48932, `mechanic_immune_mask`= 667893759, `scriptname`= 'boss_general_husam' WHERE `entry`= 44577;
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UPDATE `creature_template` SET `minlevel`= 87, `maxlevel`= 87, `faction`= 16, `exp`= 3, `speed_walk`= 2.8, `speed_run`= 1.42857, `unit_flags`= 32832, `unit_flags2`= 67584, `VehicleId`= 1036, `movementId`= 154, `mechanic_immune_mask`= 667893759 WHERE `entry`= 48932;
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-- Shockwave Stalker
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UPDATE `creature_template` SET `minlevel`= 82, `maxlevel`= 82, `faction`= 35, `unit_flags`= 33554432, `unit_flags2`= 2048, `InhabitType`= 4, `flags_extra`= 131, `speed_run`= 1.14286 WHERE `entry`= 44711;
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-- Shockwave Visual
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UPDATE `creature_template` SET `minlevel`= 82, `maxlevel`= 82, `faction`= 14, `unit_flags`= 33554432, `unit_flags2`= 2048, `InhabitType`= 4, `flags_extra`= 131 WHERE `entry`= 44712;
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-- Tol'Vir Land Mine
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UPDATE `creature_template` SET `minlevel`= 82, `maxlevel`= 82, `faction`= 14, `unit_flags`= 33554432, `unit_flags2`= 2048, `InhabitType`= 1, `flags_extra`= 131, `scriptname`= 'npc_husam_tolvir_land_mine_trigger' WHERE `entry`= 44840;
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-- Tol'Vir Land Mine Vehicle
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UPDATE `creature_template` SET `minlevel`= 82, `maxlevel`= 82, `faction`= 14, `unit_flags`= 33554432, `unit_flags2`= 2048, `InhabitType`= 1, `flags_extra`= 131, `VehicleId`= 1050, `scriptname`= 'npc_husam_tolvir_land_mine_vehicle' WHERE `entry`= 44798;
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-- Tol'Vir Land Mine 2
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UPDATE `creature_template` SET `minlevel`= 82, `maxlevel`= 82, `faction`= 14, `unit_flags`= 33554432, `unit_flags2`= 2048, `InhabitType`= 1, `flags_extra`= 131, `scriptname`= 'npc_husam_tolvir_land_mine' WHERE `entry`= 44796;
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-- Bad Intentions Target
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UPDATE `creature_template` SET `InhabitType`= 4, `flags_extra`= 128 WHERE `entry`= 44586;
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DELETE FROM `creature_text` WHERE `CreatureID`= 44577;
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INSERT INTO `creature_text` (`CreatureID`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `BroadcastTextId`, `comment`) VALUES
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(44577, 0, 0, 'Invaders, you shall go no further!', 14, 0, 100, 0, 0, 0, 49310, 'General Husam to Player'),
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(44577, 1, 0, 'Insolent rat!', 14, 0, 100, 0, 0, 0, 49311, 'General Husam to Player'),
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(44577, 2, 0, 'Murkash!', 14, 0, 100, 0, 0, 0, 49313, 'General Husam'),
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(44577, 3, 0, '|TInterface\\Icons\\spell_nature_earthquake.blp:20|t%s begins to cast |cFFFF0000|Hspell:83445|h[Shockwave]!|h|r', 41, 0, 100, 0, 0, 0, 44921, 'General Husam'),
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(44577, 4, 0, 'Tread Lightly.', 14, 0, 100, 0, 0, 0, 49314, 'General Husam'),
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(44577, 5, 0, 'Siamat must not be freed! Turn back before it is too late!', 14, 0, 100, 0, 0, 0, 49312, 'General Husam to Player');
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DELETE FROM `spell_script_names` WHERE `ScriptName` IN
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('spell_husam_hammer_fist',
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'spell_husam_hammer_fist',
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'spell_husam_shockwave_summon_search',
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'spell_husam_shockwave',
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'spell_husam_shockwave',
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'spell_husam_mystic_trap',
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'spell_husam_mystic_trap',
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'spell_husam_detonate_traps',
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'spell_husam_bad_intentions',
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'spell_husam_hurl',
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'spell_husam_hurl_vehicle');
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
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(83654, 'spell_husam_hammer_fist'),
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(91256, 'spell_husam_hammer_fist'),
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(83466, 'spell_husam_shockwave_summon_search'),
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(83445, 'spell_husam_shockwave'),
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(91257, 'spell_husam_shockwave'),
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(83644, 'spell_husam_mystic_trap'),
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(91252, 'spell_husam_mystic_trap'),
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(91263, 'spell_husam_detonate_traps'),
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(83113, 'spell_husam_bad_intentions'),
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(83236, 'spell_husam_hurl'),
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(83235, 'spell_husam_hurl_vehicle');
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DELETE FROM `creature_template_addon` WHERE `entry` IN (44711, 44712);
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INSERT INTO `creature_template_addon` (`entry`, `Auras`) VALUES
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(44711, '83129');
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DELETE FROM conditions WHERE SourceEntry IN (83445, 91257, 83466, 81350, 91263, 91263, 83235);
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INSERT INTO conditions (SourceTypeOrReferenceId, SourceGroup, SourceEntry, SourceId, ElseGroup, ConditionTypeOrReference, ConditionTarget, ConditionValue1, ConditionValue2, ConditionValue3, NegativeCondition, ErrorType, ScriptName, Comment) VALUES
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(13, 7, 83466, 0, 0, 31, 0, 3, 44712, 0, 0, 0, '', 'Shockwave Searcher - Target Shockwave Visual'),
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(13, 7, 83445, 0, 0, 31, 0, 3, 44711, 0, 0, 0, '', 'Shockwave - Target Shockwave Stalker'),
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(13, 7, 91257, 0, 0, 31, 0, 3, 44711, 0, 0, 0, '', 'Shockwave - Target Shockwave Stalker'),
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(13, 7, 91263, 0, 0, 31, 0, 3, 44796, 0, 0, 0, '', 'Detonate Traps - Target Tolvir Land Mine');
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-- Creature Shockwave Visual 44712 SAI
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SET @ENTRY := 44712;
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UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`= @ENTRY;
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DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0;
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(@ENTRY, 0, 0, 1, 63, 0, 100, 0, 0, 0, 0, 0, 11, 83127, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, "When just created - Self: Cast spell 83127 on Self // "),
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(@ENTRY, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 67, 0, 5000, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, " Linked - Trigger timed event #0 in 5000 - 5000 ms // "),
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(@ENTRY, 0, 2, 3, 59, 0, 100, 1, 0, 0, 0, 0, 28, 83127, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, "On timed event 0 triggered - Self: Remove aura due to spell 83127 // "),
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(@ENTRY, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 11, 83454, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, " Linked - Self: Cast spell 83454 on Self // ");
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-- Creature Bad Intentions Target 44586 SAI
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SET @ENTRY := 44586;
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UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`= @ENTRY;
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DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0;
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(@ENTRY, 0, 0, 0, 27, 0, 100, 0, 0, 0, 0, 0, 67, 0, 1000, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "On passenger boarded (vehicle) - Trigger timed event #0 in 1000 - 1000 ms // "),
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(@ENTRY, 0, 1, 2, 59, 0, 100, 0, 0, 0, 0, 0, 11, 83339, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, "On timed event 0 triggered - Self: Cast spell 83339 on Action invoker // "),
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(@ENTRY, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 11, 50630, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, " Linked - Self: Cast spell 50630 on Self // ");
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@@ -3615,6 +3615,15 @@ void SpellMgr::LoadSpellInfoCorrections()
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case 87723: // Beam C
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spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ANY);
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break;
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// The Lost City of the Tol'Vir Spells
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// General Husam
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case 83131: // Summon Shockwave Target N
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spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_4_YARDS);
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break;
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case 83235: // Hurl
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spellInfo->Effects[EFFECT_0].Effect = SPELL_EFFECT_APPLY_AURA;
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spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ANY);
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break;
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// Halls Of Origination spells
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// Temple Guardian Anhuur
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case 76606: // Disable Beacon Beams L
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@@ -0,0 +1,589 @@
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/*
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* Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ObjectMgr.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "Player.h"
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#include "Vehicle.h"
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#include "lost_city_of_the_tolvir.h"
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enum Spells
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{
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// General Husam
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SPELL_HAMMER_FIST = 83654,
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SPELL_SHOCKWAVE = 83445,
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SPELL_SHOCKWAVE_VISUAL = 83130,
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SPELL_SUMMON_SHOCKWAVE_TARGET_N = 83131,
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SPELL_SUMMON_SHOCKWAVE_TARGET_S = 83132,
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SPELL_SUMMON_SHOCKWAVE_TARGET_E = 83133,
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SPELL_SUMMON_SHOCKWAVE_TARGET_W = 83134,
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SPELL_MYSTIC_TRAP = 83644,
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SPELL_THROW_LAND_MINES = 83122,
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SPELL_DETONE_TRAPS = 91263,
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SPELL_BAD_INTENTIONS = 83113,
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SPELL_HURL = 83236,
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SPELL_THROW_VISUAL = 83371,
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// Shockwave Stalker
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SPELL_SHOCKWAVE_SUMMON_EFFECT = 83128,
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// Tol'Vir Land Mine
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SPELL_TOLVIR_LAND_MINE_VISUAL = 83110,
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SPELL_LAND_MINE_PLAYER_SEARCH_TRIGGER = 83111,
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SPELL_LAND_MINE_PLAYER_SEARCH_EFFECT = 83112,
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SPELL_LAND_MINE_PERIODIC = 85523,
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SPELL_MYSTIC_TRAP_DAMAGE = 83171
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};
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enum Events
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{
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// General Husam
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EVENT_HAMMER_FIST = 1,
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EVENT_SHOCKWAVE,
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EVENT_MYSTIC_TRAP,
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EVENT_DETONATE_TRAPS,
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EVENT_BAD_INTENTIONS,
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EVENT_THROW_PLAYER,
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// Tol'Vir Land Mine
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EVENT_READY_MINE,
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EVENT_START_COUNTDOWN,
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EVENT_CLEAR_AURAS
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};
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enum Actions
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{
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ACTION_DETONATE_MINE = 1
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};
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enum Texts
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{
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SAY_AGGRO = 0,
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SAY_SLAY = 1,
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SAY_SHOCKWAVE = 2,
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SAY_ANNOUNCE_SHOCKWAVE = 3,
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SAY_DETONATE_MINES = 4,
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SAY_DEATH = 5
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};
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enum Seats
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{
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SEAT_PLAYER = 0
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};
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class boss_general_husam : public CreatureScript
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{
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public:
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boss_general_husam() : CreatureScript("boss_general_husam") { }
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struct boss_general_husamAI : public BossAI
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{
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boss_general_husamAI(Creature* creature) : BossAI(creature, DATA_GENERAL_HUSAM) { }
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void Reset() override
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{
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_Reset();
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_shockwaveStalkerCount = 0;
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}
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void EnterCombat(Unit* /*who*/) override
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{
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_EnterCombat();
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Talk(SAY_AGGRO);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me);
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events.ScheduleEvent(EVENT_HAMMER_FIST, Seconds(10));
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events.ScheduleEvent(EVENT_SHOCKWAVE, Seconds(18));
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events.ScheduleEvent(EVENT_MYSTIC_TRAP, Seconds(7) + Milliseconds(500));
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events.ScheduleEvent(EVENT_BAD_INTENTIONS, Seconds(13));
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}
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void KilledUnit(Unit* victim) override
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{
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if (victim->GetTypeId() == TYPEID_PLAYER)
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Talk(SAY_SLAY);
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}
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void JustDied(Unit* /*killer*/) override
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{
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_JustDied();
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summons.DespawnAll();
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instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
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Talk(SAY_DEATH);
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}
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void EnterEvadeMode(EvadeReason /*why*/) override
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{
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_EnterEvadeMode();
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summons.DespawnAll();
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instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
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_DespawnAtEvade();
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}
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void JustSummoned(Creature* summon) override
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{
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summons.Summon(summon);
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if (summon->GetEntry() == NPC_SHOCKWAVE_STALKER)
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{
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_shockwaveStalkerCount++;
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float x = summon->GetPositionX();
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float y = summon->GetPositionY();
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float z = summon->GetPositionZ();
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float orientation = summon->GetAngle(me->GetPosition()) + float(M_PI);
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summon->GetMotionMaster()->MovePoint(0, x + cos(orientation) * 200, y + sin(orientation) * 200, z, false);
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if (_shockwaveStalkerCount == 4)
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{
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DoCastSelf(SPELL_SHOCKWAVE);
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_shockwaveStalkerCount = 0;
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}
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}
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}
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void PassengerBoarded(Unit* /*who*/, int8 seatId, bool apply) override
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{
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if (!me->GetVehicleKit())
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return;
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if (apply && seatId == SEAT_PLAYER)
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{
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me->AttackStop();
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me->SetReactState(REACT_PASSIVE);
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events.ScheduleEvent(EVENT_THROW_PLAYER, Seconds(1));
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}
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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return;
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events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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while (uint32 eventId = events.ExecuteEvent())
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{
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switch (eventId)
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{
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case EVENT_HAMMER_FIST:
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DoCastSelf(SPELL_HAMMER_FIST, true);
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events.Repeat(Seconds(20));
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break;
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case EVENT_SHOCKWAVE:
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Talk(SAY_ANNOUNCE_SHOCKWAVE);
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Talk(SAY_SHOCKWAVE);
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DoCastSelf(SPELL_SUMMON_SHOCKWAVE_TARGET_N, true);
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DoCastSelf(SPELL_SUMMON_SHOCKWAVE_TARGET_S, true);
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DoCastSelf(SPELL_SUMMON_SHOCKWAVE_TARGET_E, true);
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DoCastSelf(SPELL_SUMMON_SHOCKWAVE_TARGET_W, true);
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events.Repeat(Seconds(39));
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if (IsHeroic())
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events.ScheduleEvent(EVENT_DETONATE_TRAPS, Seconds(6));
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break;
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case EVENT_MYSTIC_TRAP:
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DoCastSelf(SPELL_MYSTIC_TRAP, true);
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events.Repeat(Seconds(16) + Milliseconds(500));
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break;
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case EVENT_DETONATE_TRAPS:
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Talk(SAY_DETONATE_MINES);
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DoCastSelf(SPELL_DETONE_TRAPS);
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break;
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case EVENT_BAD_INTENTIONS:
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, NonTankTargetSelector(me)))
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DoCast(target, SPELL_BAD_INTENTIONS);
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events.Repeat(Seconds(25));
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break;
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case EVENT_THROW_PLAYER:
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DoCastSelf(SPELL_HURL, true);
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DoCastSelf(SPELL_THROW_VISUAL, true);
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me->SetReactState(REACT_AGGRESSIVE);
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break;
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default:
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break;
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}
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}
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DoMeleeAttackIfReady();
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}
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private:
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uint8 _shockwaveStalkerCount;
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};
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CreatureAI* GetAI(Creature *creature) const override
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{
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return GetLostCityOfTheTolvirAI<boss_general_husamAI>(creature);
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}
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};
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class npc_husam_tolvir_land_mine : public CreatureScript
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{
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public:
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npc_husam_tolvir_land_mine() : CreatureScript("npc_husam_tolvir_land_mine") { }
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struct npc_husam_tolvir_land_mineAI : public ScriptedAI
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{
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npc_husam_tolvir_land_mineAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()) { }
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void IsSummonedBy(Unit* /*summoner*/) override
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{
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if (Creature* husam = _instance->GetCreature(DATA_GENERAL_HUSAM))
|
||||
husam->AI()->JustSummoned(me);
|
||||
|
||||
_events.ScheduleEvent(EVENT_READY_MINE, Seconds(2));
|
||||
}
|
||||
|
||||
void SpellHitTarget(Unit* target, SpellInfo const* spell) override
|
||||
{
|
||||
if (spell->Id == SPELL_LAND_MINE_PLAYER_SEARCH_EFFECT && target->GetTypeId() == TYPEID_PLAYER)
|
||||
{
|
||||
DoCastSelf(SPELL_MYSTIC_TRAP_DAMAGE, true);
|
||||
me->RemoveAurasDueToSpell(SPELL_LAND_MINE_PLAYER_SEARCH_TRIGGER);
|
||||
me->RemoveAurasDueToSpell(SPELL_TOLVIR_LAND_MINE_VISUAL);
|
||||
me->RemoveAurasDueToSpell(SPELL_LAND_MINE_PERIODIC);
|
||||
me->DespawnOrUnsummon(3000);
|
||||
}
|
||||
}
|
||||
|
||||
void DoAction(int32 action) override
|
||||
{
|
||||
if (action == ACTION_DETONATE_MINE)
|
||||
{
|
||||
_events.CancelEvent(EVENT_START_COUNTDOWN);
|
||||
_events.ScheduleEvent(EVENT_START_COUNTDOWN, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
_events.Update(diff);
|
||||
|
||||
while (uint32 eventId = _events.ExecuteEvent())
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_READY_MINE:
|
||||
DoCastSelf(SPELL_TOLVIR_LAND_MINE_VISUAL, true);
|
||||
DoCastSelf(SPELL_LAND_MINE_PLAYER_SEARCH_TRIGGER, true);
|
||||
_events.ScheduleEvent(EVENT_START_COUNTDOWN, Seconds(20));
|
||||
break;
|
||||
case EVENT_START_COUNTDOWN:
|
||||
DoCastSelf(SPELL_LAND_MINE_PERIODIC, true);
|
||||
_events.ScheduleEvent(EVENT_CLEAR_AURAS, Seconds(5));
|
||||
break;
|
||||
case EVENT_CLEAR_AURAS:
|
||||
me->RemoveAurasDueToSpell(SPELL_TOLVIR_LAND_MINE_VISUAL);
|
||||
me->RemoveAurasDueToSpell(SPELL_LAND_MINE_PLAYER_SEARCH_TRIGGER);
|
||||
me->DespawnOrUnsummon(3000);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
EventMap _events;
|
||||
InstanceScript* _instance;
|
||||
};
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetLostCityOfTheTolvirAI<npc_husam_tolvir_land_mineAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
class npc_husam_tolvir_land_mine_trigger : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_husam_tolvir_land_mine_trigger() : CreatureScript("npc_husam_tolvir_land_mine_trigger") { }
|
||||
|
||||
struct npc_husam_tolvir_land_mine_triggerAI : public ScriptedAI
|
||||
{
|
||||
npc_husam_tolvir_land_mine_triggerAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()) { }
|
||||
|
||||
void IsSummonedBy(Unit* /*summoner*/) override
|
||||
{
|
||||
if (Creature* husam = _instance->GetCreature(DATA_GENERAL_HUSAM))
|
||||
husam->CastSpell(me, SPELL_THROW_LAND_MINES, true);
|
||||
}
|
||||
|
||||
private:
|
||||
InstanceScript* _instance;
|
||||
};
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetLostCityOfTheTolvirAI<npc_husam_tolvir_land_mine_triggerAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
class npc_husam_tolvir_land_mine_vehicle : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_husam_tolvir_land_mine_vehicle() : CreatureScript("npc_husam_tolvir_land_mine_vehicle") { }
|
||||
|
||||
struct npc_husam_tolvir_land_mine_vehicleAI : public ScriptedAI
|
||||
{
|
||||
npc_husam_tolvir_land_mine_vehicleAI(Creature* creature) : ScriptedAI(creature) { }
|
||||
|
||||
void IsSummonedBy(Unit* /*summoner*/) override
|
||||
{
|
||||
if (Creature* mine = me->SummonCreature(NPC_TOLVIR_LAND_MINE, me->GetPosition(), TEMPSUMMON_TIMED_DESPAWN, 30000))
|
||||
mine->CastSpell(me, VEHICLE_SPELL_RIDE_HARDCODED, true);
|
||||
}
|
||||
};
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetLostCityOfTheTolvirAI<npc_husam_tolvir_land_mine_vehicleAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_husam_hammer_fist : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_husam_hammer_fist() : SpellScriptLoader("spell_husam_hammer_fist") { }
|
||||
|
||||
class spell_husam_hammer_fist_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_husam_hammer_fist_AuraScript);
|
||||
|
||||
void HandleTick(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
if (Unit* caster = GetCaster())
|
||||
if (caster->GetVictim())
|
||||
caster->CastSpell(GetCaster()->GetVictim(), GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_husam_hammer_fist_AuraScript::HandleTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_husam_hammer_fist_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_husam_shockwave : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_husam_shockwave() : SpellScriptLoader("spell_husam_shockwave") { }
|
||||
|
||||
class spell_husam_shockwave_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_husam_shockwave_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_SHOCKWAVE_VISUAL))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void EffectScriptEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
GetCaster()->CastSpell(GetHitUnit(), SPELL_SHOCKWAVE_VISUAL, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_husam_shockwave_SpellScript::EffectScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_husam_shockwave_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_husam_shockwave_summon_search : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_husam_shockwave_summon_search() : SpellScriptLoader("spell_husam_shockwave_summon_search") { }
|
||||
|
||||
class spell_husam_shockwave_summon_search_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_husam_shockwave_summon_search_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_SHOCKWAVE_SUMMON_EFFECT))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
if (targets.empty())
|
||||
GetCaster()->CastSpell(GetCaster(), SPELL_SHOCKWAVE_SUMMON_EFFECT, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_husam_shockwave_summon_search_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_husam_shockwave_summon_search_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_husam_mystic_trap : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_husam_mystic_trap() : SpellScriptLoader("spell_husam_mystic_trap") { }
|
||||
|
||||
class spell_husam_mystic_trap_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_husam_mystic_trap_SpellScript);
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
if (targets.empty())
|
||||
return;
|
||||
|
||||
Trinity::Containers::RandomResize(targets, 3);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_husam_mystic_trap_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_husam_mystic_trap_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_husam_detonate_traps : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_husam_detonate_traps() : SpellScriptLoader("spell_husam_detonate_traps") { }
|
||||
|
||||
class spell_husam_detonate_traps_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_husam_detonate_traps_SpellScript);
|
||||
|
||||
void EffectScriptEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Creature* target = GetHitCreature())
|
||||
target->AI()->DoAction(ACTION_DETONATE_MINE);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_husam_detonate_traps_SpellScript::EffectScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_husam_detonate_traps_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_husam_bad_intentions : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_husam_bad_intentions() : SpellScriptLoader("spell_husam_bad_intentions") { }
|
||||
|
||||
class spell_husam_bad_intentions_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_husam_bad_intentions_SpellScript);
|
||||
|
||||
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
GetHitUnit()->CastStop();
|
||||
GetHitUnit()->CastSpell(GetCaster(), GetSpellInfo()->Effects[EFFECT_1].BasePoints, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_husam_bad_intentions_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_husam_bad_intentions_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_husam_hurl : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_husam_hurl() : SpellScriptLoader("spell_husam_hurl") { }
|
||||
|
||||
class spell_husam_hurl_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_husam_hurl_SpellScript);
|
||||
|
||||
void EffectScriptEffect(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Vehicle* vehicle = GetCaster()->GetVehicleKit())
|
||||
{
|
||||
if (Unit* passenger = vehicle->GetPassenger(SEAT_PLAYER))
|
||||
{
|
||||
passenger->ExitVehicle();
|
||||
if (Creature* intentionsTarget = GetCaster()->FindNearestCreature(NPC_BAD_INTENTIONS_TARGET, 100.0f, true))
|
||||
passenger->CastSpell(intentionsTarget, GetSpellInfo()->Effects[EFFECT_0].BasePoints, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_husam_hurl_SpellScript::EffectScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_husam_hurl_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_general_husam()
|
||||
{
|
||||
new boss_general_husam();
|
||||
new npc_husam_tolvir_land_mine();
|
||||
new npc_husam_tolvir_land_mine_trigger();
|
||||
new npc_husam_tolvir_land_mine_vehicle();
|
||||
new spell_husam_hammer_fist();
|
||||
new spell_husam_shockwave();
|
||||
new spell_husam_shockwave_summon_search();
|
||||
new spell_husam_mystic_trap();
|
||||
new spell_husam_detonate_traps();
|
||||
new spell_husam_bad_intentions();
|
||||
new spell_husam_hurl();
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ScriptMgr.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "lost_city_of_the_tolvir.h"
|
||||
|
||||
ObjectData const creatureData[] =
|
||||
{
|
||||
{ BOSS_GENERAL_HUSAM, DATA_GENERAL_HUSAM },
|
||||
{ BOSS_LOCKMAW, DATA_LOCKMAW },
|
||||
{ BOSS_AUGH, DATA_AUGH },
|
||||
{ BOSS_HIGH_PROPHET_BARIM, DATA_HIGH_PROPHET_BARIM },
|
||||
{ BOSS_SIAMAT, DATA_SIAMAT },
|
||||
{ 0, 0 } // End
|
||||
};
|
||||
|
||||
ObjectData const gameObjectData[] =
|
||||
{
|
||||
{ GO_SIAMAT_PLATFORM, DATA_SIAMAT_PLATFORM },
|
||||
{ 0, 0 } // End
|
||||
};
|
||||
|
||||
class instance_lost_city_of_the_tolvir : public InstanceMapScript
|
||||
{
|
||||
public:
|
||||
instance_lost_city_of_the_tolvir() : InstanceMapScript(LCTScriptName, 755) { }
|
||||
|
||||
struct instance_lost_city_of_the_tolvir_InstanceMapScript : public InstanceScript
|
||||
{
|
||||
instance_lost_city_of_the_tolvir_InstanceMapScript(Map* map) : InstanceScript(map)
|
||||
{
|
||||
SetHeaders(DataHeader);
|
||||
SetBossNumber(EncounterCount);
|
||||
LoadObjectData(creatureData, gameObjectData);
|
||||
}
|
||||
|
||||
bool SetBossState(uint32 type, EncounterState state) override
|
||||
{
|
||||
if (!InstanceScript::SetBossState(type, state))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
InstanceScript* GetInstanceScript(InstanceMap* map) const override
|
||||
{
|
||||
return new instance_lost_city_of_the_tolvir_InstanceMapScript(map);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_instance_lost_city_of_the_tolvir()
|
||||
{
|
||||
new instance_lost_city_of_the_tolvir();
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef LOST_CITY_OF_THE_TOLVIR_H_
|
||||
#define LOST_CITY_OF_THE_TOLVIR_H_
|
||||
|
||||
#define LCTScriptName "instance_lost_city_of_the_tolvir"
|
||||
#define DataHeader "LCT"
|
||||
|
||||
uint32 const EncounterCount = 4;
|
||||
|
||||
enum LCTDataTypes
|
||||
{
|
||||
// Encounter States
|
||||
DATA_GENERAL_HUSAM = 1,
|
||||
DATA_LOCKMAW = 2,
|
||||
DATA_AUGH = 3,
|
||||
DATA_HIGH_PROPHET_BARIM = 4,
|
||||
DATA_SIAMAT = 5,
|
||||
|
||||
// Additional Data
|
||||
DATA_SIAMAT_PLATFORM = 6
|
||||
};
|
||||
|
||||
enum LCTCreatureIds
|
||||
{
|
||||
// Bosses
|
||||
BOSS_GENERAL_HUSAM = 44577,
|
||||
BOSS_LOCKMAW = 43614,
|
||||
BOSS_AUGH = 49045,
|
||||
BOSS_HIGH_PROPHET_BARIM = 43612,
|
||||
BOSS_SIAMAT = 44819,
|
||||
|
||||
// Misc
|
||||
NPC_BAD_INTENTIONS_TARGET = 44586,
|
||||
NPC_SHOCKWAVE_STALKER = 44711,
|
||||
NPC_SHOCKWAVE_VISUAL = 44712,
|
||||
NPC_TOLVIR_LAND_MINE = 44796
|
||||
};
|
||||
|
||||
enum LCTGameObjectIds
|
||||
{
|
||||
GO_SIAMAT_PLATFORM = 205365
|
||||
};
|
||||
|
||||
template<class AI>
|
||||
AI* GetLostCityOfTheTolvirAI(Creature* creature)
|
||||
{
|
||||
return GetInstanceAI<AI>(creature, LCTScriptName);
|
||||
}
|
||||
|
||||
#endif // LOST_CITY_OF_THE_TOLVIR_H_
|
||||
@@ -93,6 +93,8 @@ void AddSC_boss_skum();
|
||||
void AddSC_boss_zum_rah(); //Zul'Farrak
|
||||
void AddSC_zulfarrak();
|
||||
void AddSC_instance_zulfarrak();
|
||||
void AddSC_instance_lost_city_of_the_tolvir(); // Lost City of the Tol'Vir
|
||||
void AddSC_boss_general_husam();
|
||||
void AddSC_instance_halls_of_origination(); //Halls of Origination
|
||||
void AddSC_boss_temple_guardian_anhuur();
|
||||
void AddSC_boss_earthrager_ptah();
|
||||
@@ -203,6 +205,8 @@ void AddKalimdorScripts()
|
||||
AddSC_boss_zum_rah(); //Zul'Farrak
|
||||
AddSC_zulfarrak();
|
||||
AddSC_instance_zulfarrak();
|
||||
AddSC_instance_lost_city_of_the_tolvir(); // Lost City of the Tol'Vir
|
||||
AddSC_boss_general_husam();
|
||||
AddSC_instance_halls_of_origination(); //Halls of Origination
|
||||
AddSC_boss_temple_guardian_anhuur();
|
||||
AddSC_boss_earthrager_ptah();
|
||||
|
||||
Reference in new issue
Block a user