Core/Misc: Rename void storage related prep. statements to comply with standards
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@@ -110,7 +110,7 @@ bool LoginQueryHolder::Initialize()
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stmt->setUInt32(0, lowGuid);
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res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADINVENTORY, stmt);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_VOID_STORAGE);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_VOID_STORAGE);
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stmt->setUInt32(0, lowGuid);
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res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADVOIDSTORAGE, stmt);
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