Core/Phases: Removed some of the usages of phasemask in the Pet code.
This commit is contained in:
1 parent
66a40f5e91
commit
44c14799f3
4 files changed
+12
-10
No files matched your search
@@ -176,7 +176,7 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petEntry, uint32 petnumber, bool c
|
||||
|
||||
Map* map = owner->GetMap();
|
||||
uint32 guid = sObjectMgr->GenerateLowGuid(HIGHGUID_PET);
|
||||
if (!Create(guid, map, owner->GetPhaseMask(), petEntry, petId))
|
||||
if (!Create(guid, map, petEntry, petId))
|
||||
return false;
|
||||
|
||||
for (auto itr : owner->GetPhases())
|
||||
@@ -726,7 +726,7 @@ bool Pet::CreateBaseAtCreature(Creature* creature)
|
||||
{
|
||||
ASSERT(creature);
|
||||
|
||||
if (!CreateBaseAtTamed(creature->GetCreatureTemplate(), creature->GetMap(), creature->GetPhaseMask()))
|
||||
if (!CreateBaseAtTamed(creature->GetCreatureTemplate(), creature->GetMap()))
|
||||
return false;
|
||||
|
||||
Relocate(creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), creature->GetOrientation());
|
||||
@@ -757,7 +757,7 @@ bool Pet::CreateBaseAtCreature(Creature* creature)
|
||||
|
||||
bool Pet::CreateBaseAtCreatureInfo(CreatureTemplate const* cinfo, Unit* owner)
|
||||
{
|
||||
if (!CreateBaseAtTamed(cinfo, owner->GetMap(), owner->GetPhaseMask()))
|
||||
if (!CreateBaseAtTamed(cinfo, owner->GetMap()))
|
||||
return false;
|
||||
|
||||
if (CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cinfo->family))
|
||||
@@ -768,12 +768,12 @@ bool Pet::CreateBaseAtCreatureInfo(CreatureTemplate const* cinfo, Unit* owner)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Pet::CreateBaseAtTamed(CreatureTemplate const* cinfo, Map* map, uint32 phaseMask)
|
||||
bool Pet::CreateBaseAtTamed(CreatureTemplate const* cinfo, Map* map)
|
||||
{
|
||||
TC_LOG_DEBUG("entities.pet", "Pet::CreateBaseForTamed");
|
||||
uint32 guid=sObjectMgr->GenerateLowGuid(HIGHGUID_PET);
|
||||
uint32 petId = sObjectMgr->GeneratePetNumber();
|
||||
if (!Create(guid, map, phaseMask, cinfo->Entry, petId))
|
||||
if (!Create(guid, map, cinfo->Entry, petId))
|
||||
return false;
|
||||
|
||||
setPowerType(POWER_FOCUS);
|
||||
@@ -1866,12 +1866,11 @@ bool Pet::IsPermanentPetFor(Player* owner) const
|
||||
}
|
||||
}
|
||||
|
||||
bool Pet::Create(uint32 guidlow, Map* map, uint32 phaseMask, uint32 Entry, uint32 petId)
|
||||
bool Pet::Create(uint32 guidlow, Map* map, uint32 Entry, uint32 petId)
|
||||
{
|
||||
ASSERT(map);
|
||||
SetMap(map);
|
||||
|
||||
SetPhaseMask(phaseMask, false);
|
||||
Object::_Create(guidlow, petId, HIGHGUID_PET);
|
||||
|
||||
m_DBTableGuid = guidlow;
|
||||
|
||||
@@ -55,10 +55,10 @@ class Pet : public Guardian
|
||||
|
||||
bool IsPermanentPetFor(Player* owner) const; // pet have tab in character windows and set UNIT_FIELD_PETNUMBER
|
||||
|
||||
bool Create(uint32 guidlow, Map* map, uint32 phaseMask, uint32 Entry, uint32 pet_number);
|
||||
bool Create(uint32 guidlow, Map* map, uint32 Entry, uint32 pet_number);
|
||||
bool CreateBaseAtCreature(Creature* creature);
|
||||
bool CreateBaseAtCreatureInfo(CreatureTemplate const* cinfo, Unit* owner);
|
||||
bool CreateBaseAtTamed(CreatureTemplate const* cinfo, Map* map, uint32 phaseMask);
|
||||
bool CreateBaseAtTamed(CreatureTemplate const* cinfo, Map* map);
|
||||
bool LoadPetFromDB(Player* owner, uint32 petentry = 0, uint32 petnumber = 0, bool current = false);
|
||||
bool IsLoading() const override { return m_loading;}
|
||||
void SavePetToDB(PetSaveMode mode);
|
||||
|
||||
@@ -27611,7 +27611,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
|
||||
|
||||
Map* map = GetMap();
|
||||
uint32 pet_number = sObjectMgr->GeneratePetNumber();
|
||||
if (!pet->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_PET), map, GetPhaseMask(), entry, pet_number))
|
||||
if (!pet->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_PET), map, entry, pet_number))
|
||||
{
|
||||
TC_LOG_ERROR("misc", "no such creature entry %u", entry);
|
||||
delete pet;
|
||||
|
||||
@@ -13404,6 +13404,9 @@ bool Unit::InitTamedPet(Pet* pet, uint8 level, uint32 spell_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto phase : GetPhases())
|
||||
pet->SetInPhase(phase, false, true);
|
||||
|
||||
pet->GetCharmInfo()->SetPetNumber(sObjectMgr->GeneratePetNumber(), true);
|
||||
// this enables pet details window (Shift+P)
|
||||
pet->InitPetCreateSpells();
|
||||
|
||||
Reference in new issue
Block a user