Core/Spells: Don't modify item charges in all slots on a single item spell cast

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Shauren authored and Ovahlord committed 2026-06-09 16:43:39 +02:00
1 parent 5d22ddd499
commit 462b1774a9
1 file changed
+2 -2
+2 -2
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@@ -5240,8 +5240,8 @@ void Spell::TakeCastItem()
int32 charges = m_CastItem->GetSpellCharges(i);
// item has charges left
if (charges)
// item has charges left for this slot
if (charges && proto->Effects[i].SpellID == m_spellInfo->Id)
{
(charges > 0) ? --charges : ++charges; // abs(charges) less at 1 after use
if (proto->GetMaxStackSize() == 1)