Tools/MMapGenerator: Fix some warnings reported by GCC 4.9 and MSVC 14 with W4

* /var/lib/jenkins/jobs/tc_335_release_gcc49/workspace/src/tools/mmaps_generator/MapBuilder.cpp: In member function ‘void MMAP::MapBuilder::WorkerThread()’:
  /var/lib/jenkins/jobs/tc_335_release_gcc49/workspace/src/tools/mmaps_generator/MapBuilder.cpp:174:28: error: ‘mapId’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
               buildMap(mapId);

* variable redefinition warning
* remove 2 "using namespace std"

*NO reextraction of mmaps needed*
This commit is contained in:
Carbenium committed 2015-11-25 12:50:28 +01:00
1 parent 5df0bcdd4e
commit 49a16c9fd0
12 files changed
+71 -95

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@@ -22,7 +22,6 @@
#include "PathCommon.h"
#include "TerrainBuilder.h"
#include "Recast.h"
#include "DetourNavMesh.h"
namespace MMAP
{
+9 -11
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@@ -15,17 +15,15 @@
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <limits.h>
#include "PathCommon.h"
#include "MapBuilder.h"
#include "MapTree.h"
#include "ModelInstance.h"
#include "DetourNavMeshBuilder.h"
#include "DetourNavMesh.h"
#include "DetourCommon.h"
#include "IntermediateValues.h"
#include <limits.h>
#define MMAP_MAGIC 0x4d4d4150 // 'MMAP'
#define MMAP_VERSION 5
@@ -164,7 +162,7 @@ namespace MMAP
{
while (1)
{
uint32 mapId;
uint32 mapId = 0;
_queue.WaitAndPop(mapId);
@@ -215,12 +213,12 @@ namespace MMAP
}
/**************************************************************************/
void MapBuilder::getGridBounds(uint32 mapID, uint32 &minX, uint32 &minY, uint32 &maxX, uint32 &maxY)
void MapBuilder::getGridBounds(uint32 mapID, uint32 &minX, uint32 &minY, uint32 &maxX, uint32 &maxY) const
{
maxX = INT_MAX;
maxY = INT_MAX;
minX = INT_MIN;
minY = INT_MIN;
maxX = std::numeric_limits<uint32>::max();
maxY = std::numeric_limits<uint32>::max();
minX = 0;
minY = 0;
float bmin[3] = { 0, 0, 0 };
float bmax[3] = { 0, 0, 0 };
+7 -9
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@@ -19,20 +19,18 @@
#ifndef _MAP_BUILDER_H
#define _MAP_BUILDER_H
#include <vector>
#include <set>
#include <map>
#include <list>
#include <atomic>
#include <thread>
#include "TerrainBuilder.h"
#include "IntermediateValues.h"
#include "Recast.h"
#include "DetourNavMesh.h"
#include "ProducerConsumerQueue.h"
#include <vector>
#include <set>
#include <list>
#include <atomic>
#include <thread>
using namespace VMAP;
namespace MMAP
@@ -120,7 +118,7 @@ namespace MMAP
void getTileBounds(uint32 tileX, uint32 tileY,
float* verts, int vertCount,
float* bmin, float* bmax);
void getGridBounds(uint32 mapID, uint32 &minX, uint32 &minY, uint32 &maxX, uint32 &maxY);
void getGridBounds(uint32 mapID, uint32 &minX, uint32 &minY, uint32 &maxX, uint32 &maxY) const;
bool shouldSkipMap(uint32 mapID);
bool isTransportMap(uint32 mapID);
+2 -3
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@@ -19,11 +19,10 @@
#ifndef _MMAP_COMMON_H
#define _MMAP_COMMON_H
#include <string>
#include <vector>
#include "Common.h"
#include <vector>
#ifndef _WIN32
#include <stddef.h>
#include <dirent.h>
+4 -4
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@@ -764,12 +764,12 @@ namespace MMAP
}
uint32 liqOffset = meshData.liquidVerts.size() / 3;
for (uint32 i = 0; i < liqVerts.size(); ++i)
meshData.liquidVerts.append(liqVerts[i].y, liqVerts[i].z, liqVerts[i].x);
for (uint32 j = 0; j < liqVerts.size(); ++j)
meshData.liquidVerts.append(liqVerts[j].y, liqVerts[j].z, liqVerts[j].x);
for (uint32 i = 0; i < liqTris.size() / 3; ++i)
for (uint32 j = 0; j < liqTris.size() / 3; ++j)
{
meshData.liquidTris.append(liqTris[i*3+1] + liqOffset, liqTris[i*3+2] + liqOffset, liqTris[i*3] + liqOffset);
meshData.liquidTris.append(liqTris[j*3+1] + liqOffset, liqTris[j*3+2] + liqOffset, liqTris[j*3] + liqOffset);
meshData.liquidType.append(type);
}
}
+3 -8
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@@ -81,11 +81,13 @@ namespace MMAP
TerrainBuilder(bool skipLiquid);
~TerrainBuilder();
TerrainBuilder(const TerrainBuilder &tb) = delete;
void loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData &meshData);
bool loadVMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData &meshData);
void loadOffMeshConnections(uint32 mapID, uint32 tileX, uint32 tileY, MeshData &meshData, const char* offMeshFilePath);
bool usesLiquids() { return !m_skipLiquid; }
bool usesLiquids() const { return !m_skipLiquid; }
// vert and triangle methods
static void transform(std::vector<G3D::Vector3> &original, std::vector<G3D::Vector3> &transformed,
@@ -104,9 +106,6 @@ namespace MMAP
/// Controls whether liquids are loaded
bool m_skipLiquid;
/// Load the map terrain from file
bool loadHeightMap(uint32 mapID, uint32 tileX, uint32 tileY, G3D::Array<float> &vertices, G3D::Array<int> &triangles, Spot portion);
/// Get the vector coordinate for a specific position
void getHeightCoord(int index, Grid grid, float xOffset, float yOffset, float* coord, float* v);
@@ -121,10 +120,6 @@ namespace MMAP
/// Get the liquid type for a specific position
uint8 getLiquidType(int square, const uint8 liquid_type[16][16]);
// hide parameterless and copy constructor
TerrainBuilder();
TerrainBuilder(const TerrainBuilder &tb);
};
}
+5 -5
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@@ -86,11 +86,11 @@ bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
uint32 size;
string xMap;
string yMap;
std::string xMap;
std::string yMap;
Adtfilename.erase(Adtfilename.find(".adt"),4);
string TempMapNumber;
std::string TempMapNumber;
TempMapNumber = Adtfilename.substr(Adtfilename.length()-6,6);
xMap = TempMapNumber.substr(TempMapNumber.find("_")+1,(TempMapNumber.find_last_of("_")-1) - (TempMapNumber.find("_")));
yMap = TempMapNumber.substr(TempMapNumber.find_last_of("_")+1,(TempMapNumber.length()) - (TempMapNumber.find_last_of("_")));
@@ -134,7 +134,7 @@ bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
ADT.read(buf, size);
char *p=buf;
int t=0;
ModelInstansName = new string[size];
ModelInstansName = new std::string[size];
while (p<buf+size)
{
fixnamen(p,strlen(p));
@@ -143,7 +143,7 @@ bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
ModelInstansName[t++] = s;
string path(p);
std::string path(p);
ExtractSingleModel(path);
p = p+strlen(p)+1;
+8 -11
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@@ -21,13 +21,11 @@
#include "loadlib/loadlib.h"
#include "libmpq/mpq.h"
#include <string.h>
#include <ctype.h>
#include <vector>
#include <iostream>
#include <deque>
using namespace std;
#include <string.h>
#include <string>
#include <vector>
#include <deque>
class MPQArchive
{
@@ -38,7 +36,7 @@ public:
MPQArchive(const char* filename);
~MPQArchive() { close(); }
void GetFileListTo(vector<string>& filelist) {
void GetFileListTo(std::vector<std::string>& filelist) {
uint32_t filenum;
if(libmpq__file_number(mpq_a, "(listfile)", &filenum)) return;
libmpq__off_t size, transferred;
@@ -57,7 +55,7 @@ public:
while ((token != NULL) && (counter < size)) {
//cout << token << endl;
token[strlen(token) - 1] = 0;
string s = token;
std::string s = token;
filelist.push_back(s);
counter += strlen(token) + 2;
token = strtok(NULL, seps);
@@ -78,9 +76,8 @@ class MPQFile
char *buffer;
libmpq__off_t pointer,size;
// disable copying
MPQFile(const MPQFile& /*f*/) {}
void operator=(const MPQFile& /*f*/) {}
MPQFile(const MPQFile& /*f*/) = delete;
void operator=(const MPQFile& /*f*/) = delete;
public:
MPQFile(const char* filename); // filenames are not case sensitive
+21 -29
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@@ -17,14 +17,15 @@
*/
#define _CRT_SECURE_NO_DEPRECATE
#include <cstdio>
#include <iostream>
#include <vector>
#include <list>
#include <errno.h>
#include "adtfile.h"
#include "wdtfile.h"
#include "dbcfile.h"
#include "wmo.h"
#include "mpq_libmpq04.h"
#include "vmapexport.h"
#ifdef WIN32
#include <Windows.h>
#include <sys/stat.h>
#include <direct.h>
#define mkdir _mkdir
@@ -32,23 +33,14 @@
#include <sys/stat.h>
#endif
#include <cstdio>
#include <iostream>
#include <vector>
#include <errno.h>
#undef min
#undef max
//#pragma warning(disable : 4505)
//#pragma comment(lib, "Winmm.lib")
#include <map>
//From Extractor
#include "adtfile.h"
#include "wdtfile.h"
#include "dbcfile.h"
#include "wmo.h"
#include "mpq_libmpq04.h"
#include "vmapexport.h"
//------------------------------------------------------------------------------
// Defines
@@ -129,12 +121,12 @@ bool ExtractWmo()
for (ArchiveSet::const_iterator ar_itr = gOpenArchives.begin(); ar_itr != gOpenArchives.end() && success; ++ar_itr)
{
vector<string> filelist;
std::vector<std::string> filelist;
(*ar_itr)->GetFileListTo(filelist);
for (vector<string>::iterator fname = filelist.begin(); fname != filelist.end() && success; ++fname)
for (std::vector<std::string>::iterator fname = filelist.begin(); fname != filelist.end() && success; ++fname)
{
if (fname->find(".wmo") != string::npos)
if (fname->find(".wmo") != std::string::npos)
success = ExtractSingleWmo(*fname);
}
}
@@ -203,7 +195,7 @@ bool ExtractSingleWmo(std::string& fname)
sprintf(groupFileName, "%s_%03u.wmo", temp, i);
//printf("Trying to open groupfile %s\n",groupFileName);
string s = groupFileName;
std::string s = groupFileName;
WMOGroup fgroup(s);
if(!fgroup.open())
{
@@ -305,7 +297,7 @@ bool fillArchiveNameVector(std::vector<std::string>& pArchiveNames)
printf("\nGame path: %s\n", input_path);
char path[512];
string in_path(input_path);
std::string in_path(input_path);
std::vector<std::string> locales, searchLocales;
searchLocales.push_back("enGB");
@@ -345,10 +337,10 @@ bool fillArchiveNameVector(std::vector<std::string>& pArchiveNames)
}
// open expansion and common files
pArchiveNames.push_back(input_path + string("common.MPQ"));
pArchiveNames.push_back(input_path + string("common-2.MPQ"));
pArchiveNames.push_back(input_path + string("expansion.MPQ"));
pArchiveNames.push_back(input_path + string("lichking.MPQ"));
pArchiveNames.push_back(input_path + std::string("common.MPQ"));
pArchiveNames.push_back(input_path + std::string("common-2.MPQ"));
pArchiveNames.push_back(input_path + std::string("expansion.MPQ"));
pArchiveNames.push_back(input_path + std::string("lichking.MPQ"));
// now, scan for the patch levels in the core dir
printf("Scanning patch levels from data directory.\n");
+3 -2
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@@ -19,6 +19,7 @@
#include "vmapexport.h"
#include "wdtfile.h"
#include "adtfile.h"
#include <cstdio>
char * wdtGetPlainName(char * FileName)
@@ -30,7 +31,7 @@ char * wdtGetPlainName(char * FileName)
return FileName;
}
WDTFile::WDTFile(char* file_name, char* file_name1) : WDT(file_name), gWmoInstansName(NULL), gnWMO(0)
WDTFile::WDTFile(char* file_name, char* file_name1) : gWmoInstansName(NULL), gnWMO(0), WDT(file_name)
{
filename.append(file_name1,strlen(file_name1));
}
@@ -77,7 +78,7 @@ bool WDTFile::init(char* /*map_id*/, unsigned int mapID)
WDT.read(buf, size);
char *p=buf;
int q = 0;
gWmoInstansName = new string[size];
gWmoInstansName = new std::string[size];
while (p < buf + size)
{
char* s=wdtGetPlainName(p);
+7 -8
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@@ -20,26 +20,25 @@
#define WDTFILE_H
#include "mpq_libmpq04.h"
#include "wmo.h"
#include <string>
#include "stdlib.h"
class ADTFile;
class WDTFile
{
private:
MPQFile WDT;
string filename;
public:
WDTFile(char* file_name, char* file_name1);
~WDTFile(void);
bool init(char* map_id, unsigned int mapID);
string* gWmoInstansName;
bool init(char* map_id, unsigned int mapID);
ADTFile* GetMap(int x, int z);
std::string* gWmoInstansName;
int gnWMO;
ADTFile* GetMap(int x, int z);
private:
MPQFile WDT;
std::string filename;
};
#endif
+2 -4
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@@ -19,16 +19,14 @@
#include "vmapexport.h"
#include "wmo.h"
#include "vec3d.h"
#include "mpq_libmpq04.h"
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <map>
#include <fstream>
#undef min
#undef max
#include "mpq_libmpq04.h"
using namespace std;
extern uint16 *LiqType;
WMORoot::WMORoot(std::string &filename)