Core/LFG: damage dealers will now only be able to get bonus rewards when there are more healer and tanks in the queue
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@@ -422,7 +422,7 @@ void LFGMgr::Update(uint32 diff)
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if (dpsCountAbsolute >= healerCount || tankCount >= healerCount)
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roleMask |= PLAYER_ROLE_HEALER;
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if (dpsCountAbsolute <= tankCount || dpsCountAbsolute <= healerCount)
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if (dpsCountAbsolute < tankCount && dpsCountAbsolute < healerCount)
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roleMask |= PLAYER_ROLE_DAMAGE;
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SetShortageRoleMask(dungeon->ID, roleMask);
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