Core/Maps: increase value of fixed offset when retrieving floor Z

This commit is contained in:
Gildor authored and Ovahlord committed 2021-03-29 20:31:07 +02:00
1 parent 86717ef9b7
commit 5156b0494b
1 file changed
+1 -1
@@ -22,7 +22,7 @@
#include "DetourNavMesh.h"
float const GROUND_HEIGHT_TOLERANCE = 0.05f; // Extra tolerance to z position to check if it is in air or on ground.
constexpr float Z_OFFSET_FIND_HEIGHT = 0.5f;
constexpr float Z_OFFSET_FIND_HEIGHT = 1.5f;
enum SpellEffIndex : uint8
{