Core/DBLayer: Sprinkle some async magic on worldserver auth/session load process
(cherry picked from commit 0e49eefe85790ac365c90202a2e22ce6b266ac31)
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5e28a8e375
commit
517a30d7c1
10 files changed
+330
-171
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@@ -250,7 +250,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
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// Account data
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PrepareStatement(CHAR_SEL_ACCOUNT_DATA, "SELECT type, time, data FROM account_data WHERE accountId = ?", CONNECTION_SYNCH);
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PrepareStatement(CHAR_SEL_ACCOUNT_DATA, "SELECT type, time, data FROM account_data WHERE accountId = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_REP_ACCOUNT_DATA, "REPLACE INTO account_data (accountId, type, time, data) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
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PrepareStatement(CHAR_DEL_ACCOUNT_DATA, "DELETE FROM account_data WHERE accountId = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_SEL_PLAYER_ACCOUNT_DATA, "SELECT type, time, data FROM character_account_data WHERE guid = ?", CONNECTION_ASYNC);
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@@ -258,7 +258,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PrepareStatement(CHAR_DEL_PLAYER_ACCOUNT_DATA, "DELETE FROM character_account_data WHERE guid = ?", CONNECTION_ASYNC);
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// Tutorials
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PrepareStatement(CHAR_SEL_TUTORIALS, "SELECT tut0, tut1, tut2, tut3, tut4, tut5, tut6, tut7 FROM account_tutorial WHERE accountId = ?", CONNECTION_SYNCH);
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PrepareStatement(CHAR_SEL_TUTORIALS, "SELECT tut0, tut1, tut2, tut3, tut4, tut5, tut6, tut7 FROM account_tutorial WHERE accountId = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_SEL_HAS_TUTORIALS, "SELECT 1 FROM account_tutorial WHERE accountId = ?", CONNECTION_SYNCH);
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PrepareStatement(CHAR_INS_TUTORIALS, "INSERT INTO account_tutorial(tut0, tut1, tut2, tut3, tut4, tut5, tut6, tut7, accountId) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_TUTORIALS, "UPDATE account_tutorial SET tut0 = ?, tut1 = ?, tut2 = ?, tut3 = ?, tut4 = ?, tut5 = ?, tut6 = ?, tut7 = ? WHERE accountId = ?", CONNECTION_ASYNC);
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@@ -610,7 +610,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PrepareStatement(CHAR_UPD_QUEST_TRACK_GM_COMPLETE, "UPDATE quest_tracker SET completed_by_gm = 1 WHERE id = ? AND character_guid = ? ORDER BY quest_accept_time DESC LIMIT 1", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_QUEST_TRACK_COMPLETE_TIME, "UPDATE quest_tracker SET quest_complete_time = NOW() WHERE id = ? AND character_guid = ? ORDER BY quest_accept_time DESC LIMIT 1", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_QUEST_TRACK_ABANDON_TIME, "UPDATE quest_tracker SET quest_abandon_time = NOW() WHERE id = ? AND character_guid = ? ORDER BY quest_accept_time DESC LIMIT 1", CONNECTION_ASYNC);
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// DeserterTracker
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PrepareStatement(CHAR_INS_DESERTER_TRACK, "INSERT INTO battleground_deserters (guid, type, datetime) VALUES (?, ?, NOW())", CONNECTION_ASYNC);
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}
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@@ -25,6 +25,9 @@ void LoginDatabaseConnection::DoPrepareStatements()
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PrepareStatement(LOGIN_SEL_REALMLIST, "SELECT id, name, address, localAddress, localSubnetMask, port, icon, flag, timezone, allowedSecurityLevel, population, gamebuild FROM realmlist WHERE flag <> 3 ORDER BY name", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_DEL_EXPIRED_IP_BANS, "DELETE FROM ip_banned WHERE unbandate<>bandate AND unbandate<=UNIX_TIMESTAMP()", CONNECTION_ASYNC);
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PrepareStatement(LOGIN_UPD_EXPIRED_ACCOUNT_BANS, "UPDATE account_banned SET active = 0 WHERE active = 1 AND unbandate<>bandate AND unbandate<=UNIX_TIMESTAMP()", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_IP_INFO, "(SELECT unbandate > UNIX_TIMESTAMP() OR unbandate = bandate AS banned, NULL as country FROM ip_banned WHERE ip = ?) "
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"UNION "
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"(SELECT NULL AS banned, country FROM ip2nation WHERE INET_NTOA(ip) = ?)", CONNECTION_ASYNC);
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PrepareStatement(LOGIN_SEL_IP_BANNED, "SELECT * FROM ip_banned WHERE ip = ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_INS_IP_AUTO_BANNED, "INSERT INTO ip_banned (ip, bandate, unbandate, bannedby, banreason) VALUES (?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?, 'Trinity Auth', 'Failed login autoban')", CONNECTION_ASYNC);
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PrepareStatement(LOGIN_SEL_IP_BANNED_ALL, "SELECT ip, bandate, unbandate, bannedby, banreason FROM ip_banned WHERE (bandate = unbandate OR unbandate > UNIX_TIMESTAMP()) ORDER BY unbandate", CONNECTION_SYNCH);
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@@ -43,7 +46,9 @@ void LoginDatabaseConnection::DoPrepareStatements()
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PrepareStatement(LOGIN_SEL_FAILEDLOGINS, "SELECT id, failed_logins FROM account WHERE username = ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_ACCOUNT_ID_BY_NAME, "SELECT id FROM account WHERE username = ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_ACCOUNT_LIST_BY_NAME, "SELECT id, username FROM account WHERE username = ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_ACCOUNT_INFO_BY_NAME, "SELECT id, sessionkey, last_ip, locked, expansion, mutetime, locale, recruiter, os FROM account WHERE username = ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_ACCOUNT_INFO_BY_NAME, "SELECT a.id, a.sessionkey, a.last_ip, a.locked, a.lock_country, a.expansion, a.mutetime, a.locale, a.recruiter, a.os, aa.gmLevel, "
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"ab.unbandate > UNIX_TIMESTAMP() OR ab.unbandate = ab.bandate, r.id FROM account a LEFT JOIN account_access aa ON a.id = aa.id AND aa.RealmID IN (-1, ?) "
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"LEFT JOIN account_banned ab ON a.id = ab.id LEFT JOIN account r ON a.id = r.recruiter WHERE a.username = ? ORDER BY aa.RealmID DESC LIMIT 1", CONNECTION_ASYNC);
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PrepareStatement(LOGIN_SEL_ACCOUNT_LIST_BY_EMAIL, "SELECT id, username FROM account WHERE email = ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_NUM_CHARS_ON_REALM, "SELECT numchars FROM realmcharacters WHERE realmid = ? AND acctid= ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_ACCOUNT_BY_IP, "SELECT id, username FROM account WHERE last_ip = ?", CONNECTION_SYNCH);
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@@ -88,8 +93,6 @@ void LoginDatabaseConnection::DoPrepareStatements()
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PrepareStatement(LOGIN_SEL_ACCOUNT_INFO, "SELECT a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE a.id = ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_ACCOUNT_ACCESS_GMLEVEL_TEST, "SELECT 1 FROM account_access WHERE id = ? AND gmlevel > ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_ACCOUNT_ACCESS, "SELECT a.id, aa.gmlevel, aa.RealmID FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE a.username = ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_ACCOUNT_RECRUITER, "SELECT 1 FROM account WHERE recruiter = ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_BANS, "SELECT 1 FROM account_banned WHERE id = ? AND active = 1 UNION SELECT 1 FROM ip_banned WHERE ip = ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_ACCOUNT_WHOIS, "SELECT username, email, last_ip FROM account WHERE id = ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_LAST_ATTEMPT_IP, "SELECT last_attempt_ip FROM account WHERE id = ?", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_LAST_IP, "SELECT last_ip FROM account WHERE id = ?", CONNECTION_SYNCH);
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@@ -108,7 +111,7 @@ void LoginDatabaseConnection::DoPrepareStatements()
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PrepareStatement(LOGIN_INS_FALP_IP_LOGGING, "INSERT INTO logs_ip_actions (account_id,character_guid,type,ip,systemnote,unixtime,time) VALUES ((SELECT id FROM account WHERE username = ?), 0, 1, ?, ?, unix_timestamp(NOW()), NOW())", CONNECTION_ASYNC);
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PrepareStatement(LOGIN_SEL_ACCOUNT_ACCESS_BY_ID, "SELECT gmlevel, RealmID FROM account_access WHERE id = ? and (RealmID = ? OR RealmID = -1) ORDER BY gmlevel desc", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_RBAC_ACCOUNT_PERMISSIONS, "SELECT permissionId, granted FROM rbac_account_permissions WHERE accountId = ? AND (realmId = ? OR realmId = -1) ORDER BY permissionId, realmId", CONNECTION_SYNCH);
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PrepareStatement(LOGIN_SEL_RBAC_ACCOUNT_PERMISSIONS, "SELECT permissionId, granted FROM rbac_account_permissions WHERE accountId = ? AND (realmId = ? OR realmId = -1) ORDER BY permissionId, realmId", CONNECTION_BOTH);
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PrepareStatement(LOGIN_INS_RBAC_ACCOUNT_PERMISSION, "INSERT INTO rbac_account_permissions (accountId, permissionId, granted, realmId) VALUES (?, ?, ?, ?) ON DUPLICATE KEY UPDATE granted = VALUES(granted)", CONNECTION_ASYNC);
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PrepareStatement(LOGIN_DEL_RBAC_ACCOUNT_PERMISSION, "DELETE FROM rbac_account_permissions WHERE accountId = ? AND permissionId = ? AND (realmId = ? OR realmId = -1)", CONNECTION_ASYNC);
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PrepareStatement(LOGIN_INS_ACCOUNT_MUTE, "INSERT INTO account_muted VALUES (?, UNIX_TIMESTAMP(), ?, ?, ?)", CONNECTION_ASYNC);
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@@ -32,6 +32,7 @@ enum LoginDatabaseStatements
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LOGIN_SEL_REALMLIST,
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LOGIN_DEL_EXPIRED_IP_BANS,
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LOGIN_UPD_EXPIRED_ACCOUNT_BANS,
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LOGIN_SEL_IP_INFO,
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LOGIN_SEL_IP_BANNED,
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LOGIN_INS_IP_AUTO_BANNED,
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LOGIN_SEL_ACCOUNT_BANNED,
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@@ -95,8 +96,6 @@ enum LoginDatabaseStatements
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LOGIN_SEL_ACCOUNT_INFO,
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LOGIN_SEL_ACCOUNT_ACCESS_GMLEVEL_TEST,
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LOGIN_SEL_ACCOUNT_ACCESS,
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LOGIN_SEL_ACCOUNT_RECRUITER,
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LOGIN_SEL_BANS,
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LOGIN_SEL_ACCOUNT_WHOIS,
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LOGIN_SEL_REALMLIST_SECURITY_LEVEL,
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LOGIN_DEL_ACCOUNT,
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@@ -180,7 +180,24 @@ void RBACData::LoadFromDB()
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stmt->setUInt32(0, GetId());
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stmt->setInt32(1, GetRealmId());
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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LoadFromDBCallback(LoginDatabase.Query(stmt));
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}
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PreparedQueryResultFuture RBACData::LoadFromDBAsync()
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{
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ClearData();
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TC_LOG_DEBUG("rbac", "RBACData::LoadFromDB [Id: %u Name: %s]: Loading permissions", GetId(), GetName().c_str());
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// Load account permissions (granted and denied) that affect current realm
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_RBAC_ACCOUNT_PERMISSIONS);
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stmt->setUInt32(0, GetId());
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stmt->setInt32(1, GetRealmId());
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return LoginDatabase.AsyncQuery(stmt);
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}
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void RBACData::LoadFromDBCallback(PreparedQueryResult result)
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{
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if (result)
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{
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do
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@@ -190,8 +207,7 @@ void RBACData::LoadFromDB()
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GrantPermission(fields[0].GetUInt32());
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else
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DenyPermission(fields[0].GetUInt32());
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}
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while (result->NextRow());
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} while (result->NextRow());
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}
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// Add default permissions
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@@ -864,6 +864,8 @@ class RBACData
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/// Loads all permissions assigned to current account
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void LoadFromDB();
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PreparedQueryResultFuture LoadFromDBAsync();
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void LoadFromDBCallback(PreparedQueryResult result);
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/// Sets security level
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void SetSecurityLevel(uint8 id)
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@@ -95,7 +95,7 @@ bool WorldSessionFilter::Process(WorldPacket* packet)
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}
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/// WorldSession constructor
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WorldSession::WorldSession(uint32 id, std::shared_ptr<WorldSocket> sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter, bool isARecruiter):
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WorldSession::WorldSession(uint32 id, std::string&& name, std::shared_ptr<WorldSocket> sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter, bool isARecruiter):
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m_muteTime(mute_time),
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m_timeOutTime(0),
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AntiDOS(this),
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@@ -104,6 +104,7 @@ WorldSession::WorldSession(uint32 id, std::shared_ptr<WorldSocket> sock, Account
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m_Socket(sock),
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_security(sec),
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_accountId(id),
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_accountName(std::move(name)),
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m_expansion(expansion),
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_warden(NULL),
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_logoutTime(0),
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@@ -675,13 +676,6 @@ void WorldSession::SendAuthWaitQue(uint32 position)
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}
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}
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void WorldSession::LoadGlobalAccountData()
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{
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ACCOUNT_DATA);
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stmt->setUInt32(0, GetAccountId());
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LoadAccountData(CharacterDatabase.Query(stmt), GLOBAL_CACHE_MASK);
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}
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void WorldSession::LoadAccountData(PreparedQueryResult result, uint32 mask)
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{
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for (uint32 i = 0; i < NUM_ACCOUNT_DATA_TYPES; ++i)
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@@ -757,13 +751,11 @@ void WorldSession::SendAccountDataTimes(uint32 mask)
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SendPacket(&data);
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}
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void WorldSession::LoadTutorialsData()
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void WorldSession::LoadTutorialsData(PreparedQueryResult result)
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{
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memset(m_Tutorials, 0, sizeof(uint32) * MAX_ACCOUNT_TUTORIAL_VALUES);
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_TUTORIALS);
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stmt->setUInt32(0, GetAccountId());
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if (PreparedQueryResult result = CharacterDatabase.Query(stmt))
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if (result)
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for (uint8 i = 0; i < MAX_ACCOUNT_TUTORIAL_VALUES; ++i)
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m_Tutorials[i] = (*result)[i].GetUInt32();
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@@ -966,7 +958,7 @@ void WorldSession::WriteMovementInfo(WorldPacket* data, MovementInfo* mi)
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*data << mi->splineElevation;
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}
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void WorldSession::ReadAddonsInfo(WorldPacket &data)
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void WorldSession::ReadAddonsInfo(ByteBuffer &data)
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{
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if (data.rpos() + 4 > data.size())
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return;
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@@ -1125,6 +1117,9 @@ void WorldSession::ProcessQueryCallbacks()
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{
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PreparedQueryResult result;
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if (_realmAccountLoginCallback.valid() && _realmAccountLoginCallback.wait_for(std::chrono::seconds(0)) == std::future_status::ready)
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InitializeSessionCallback(_realmAccountLoginCallback.get());
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//! HandleCharEnumOpcode
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if (_charEnumCallback.valid() && _charEnumCallback.wait_for(std::chrono::seconds(0)) == std::future_status::ready)
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{
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@@ -1224,15 +1219,84 @@ void WorldSession::InitWarden(BigNumber* k, std::string const& os)
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void WorldSession::LoadPermissions()
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{
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uint32 id = GetAccountId();
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std::string name;
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AccountMgr::GetName(id, name);
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uint8 secLevel = GetSecurity();
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_RBACData = new rbac::RBACData(id, name, realmID, secLevel);
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_RBACData = new rbac::RBACData(id, _accountName, realmID, secLevel);
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_RBACData->LoadFromDB();
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}
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PreparedQueryResultFuture WorldSession::LoadPermissionsAsync()
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{
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uint32 id = GetAccountId();
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uint8 secLevel = GetSecurity();
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TC_LOG_DEBUG("rbac", "WorldSession::LoadPermissions [AccountId: %u, Name: %s, realmId: %d, secLevel: %u]",
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id, name.c_str(), realmID, secLevel);
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id, _accountName.c_str(), realmID, secLevel);
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_RBACData = new rbac::RBACData(id, _accountName, realmID, secLevel);
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return _RBACData->LoadFromDBAsync();
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}
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class AccountInfoQueryHolderPerRealm : public SQLQueryHolder
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{
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public:
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enum
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{
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GLOBAL_ACCOUNT_DATA = 0,
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TUTORIALS,
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MAX_QUERIES
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};
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AccountInfoQueryHolderPerRealm() { SetSize(MAX_QUERIES); }
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bool Initialize(uint32 accountId)
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{
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bool ok = true;
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ACCOUNT_DATA);
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stmt->setUInt32(0, accountId);
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ok = SetPreparedQuery(GLOBAL_ACCOUNT_DATA, stmt) && ok;
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_TUTORIALS);
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stmt->setUInt32(0, accountId);
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ok = SetPreparedQuery(TUTORIALS, stmt) && ok;
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return ok;
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}
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};
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void WorldSession::InitializeSession()
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{
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AccountInfoQueryHolderPerRealm* realmHolder = new AccountInfoQueryHolderPerRealm();
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if (!realmHolder->Initialize(GetAccountId()))
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{
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delete realmHolder;
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SendAuthResponse(AUTH_SYSTEM_ERROR, false);
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return;
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}
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_realmAccountLoginCallback = CharacterDatabase.DelayQueryHolder(realmHolder);
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}
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void WorldSession::InitializeSessionCallback(SQLQueryHolder* realmHolder)
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{
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LoadAccountData(realmHolder->GetPreparedResult(AccountInfoQueryHolderPerRealm::GLOBAL_ACCOUNT_DATA), GLOBAL_CACHE_MASK);
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LoadTutorialsData(realmHolder->GetPreparedResult(AccountInfoQueryHolderPerRealm::TUTORIALS));
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if (!m_inQueue)
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SendAuthResponse(AUTH_OK, true);
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else
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SendAuthWaitQue(0);
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SetInQueue(false);
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ResetTimeOutTime();
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SendAddonsInfo();
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SendClientCacheVersion(sWorld->getIntConfig(CONFIG_CLIENTCACHE_VERSION));
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SendTutorialsData();
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delete realmHolder;
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}
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rbac::RBACData* WorldSession::GetRBACData()
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@@ -249,7 +249,7 @@ struct PacketCounter
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class WorldSession
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{
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public:
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WorldSession(uint32 id, std::shared_ptr<WorldSocket> sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter, bool isARecruiter);
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WorldSession(uint32 id, std::string&& name, std::shared_ptr<WorldSocket> sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter, bool isARecruiter);
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~WorldSession();
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bool PlayerLoading() const { return m_playerLoading; }
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@@ -258,7 +258,7 @@ class WorldSession
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bool PlayerRecentlyLoggedOut() const { return m_playerRecentlyLogout; }
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bool PlayerDisconnected() const { return !m_Socket; }
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void ReadAddonsInfo(WorldPacket& data);
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void ReadAddonsInfo(ByteBuffer& data);
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void SendAddonsInfo();
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void ReadMovementInfo(WorldPacket& data, MovementInfo* mi);
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@@ -276,9 +276,13 @@ class WorldSession
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void SendAuthResponse(uint8 code, bool shortForm, uint32 queuePos = 0);
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void SendClientCacheVersion(uint32 version);
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void InitializeSession();
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void InitializeSessionCallback(SQLQueryHolder* realmHolder);
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rbac::RBACData* GetRBACData();
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bool HasPermission(uint32 permissionId);
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void LoadPermissions();
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PreparedQueryResultFuture LoadPermissionsAsync();
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void InvalidateRBACData(); // Used to force LoadPermissions at next HasPermission check
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AccountTypes GetSecurity() const { return _security; }
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@@ -358,10 +362,9 @@ class WorldSession
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AccountData* GetAccountData(AccountDataType type) { return &m_accountData[type]; }
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void SetAccountData(AccountDataType type, time_t tm, std::string const& data);
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void SendAccountDataTimes(uint32 mask);
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void LoadGlobalAccountData();
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void LoadAccountData(PreparedQueryResult result, uint32 mask);
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void LoadTutorialsData();
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void LoadTutorialsData(PreparedQueryResult result);
|
||||
void SendTutorialsData();
|
||||
void SaveTutorialsData(SQLTransaction& trans);
|
||||
uint32 GetTutorialInt(uint8 index) const { return m_Tutorials[index]; }
|
||||
@@ -965,6 +968,7 @@ class WorldSession
|
||||
void InitializeQueryCallbackParameters();
|
||||
void ProcessQueryCallbacks();
|
||||
|
||||
QueryResultHolderFuture _realmAccountLoginCallback;
|
||||
PreparedQueryResultFuture _charEnumCallback;
|
||||
PreparedQueryResultFuture _addIgnoreCallback;
|
||||
PreparedQueryResultFuture _stablePetCallback;
|
||||
@@ -1034,6 +1038,7 @@ class WorldSession
|
||||
|
||||
AccountTypes _security;
|
||||
uint32 _accountId;
|
||||
std::string _accountName;
|
||||
uint8 m_expansion;
|
||||
|
||||
typedef std::list<AddonInfo> AddonsList;
|
||||
|
||||
@@ -35,10 +35,62 @@ WorldSocket::WorldSocket(tcp::socket&& socket)
|
||||
|
||||
void WorldSocket::Start()
|
||||
{
|
||||
std::string ip_address = GetRemoteIpAddress().to_string();
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_INFO);
|
||||
stmt->setString(0, ip_address);
|
||||
stmt->setUInt32(1, inet_addr(ip_address.c_str()));
|
||||
|
||||
_queryCallback = std::bind(&WorldSocket::CheckIpCallback, this, std::placeholders::_1);
|
||||
_queryFuture = LoginDatabase.AsyncQuery(stmt);
|
||||
}
|
||||
|
||||
void WorldSocket::CheckIpCallback(PreparedQueryResult result)
|
||||
{
|
||||
if (result)
|
||||
{
|
||||
bool banned = false;
|
||||
do
|
||||
{
|
||||
Field* fields = result->Fetch();
|
||||
if (fields[0].GetUInt64() != 0)
|
||||
banned = true;
|
||||
|
||||
if (!fields[1].GetString().empty())
|
||||
_ipCountry = fields[1].GetString();
|
||||
|
||||
} while (result->NextRow());
|
||||
|
||||
if (banned)
|
||||
{
|
||||
SendAuthResponseError(AUTH_REJECT);
|
||||
TC_LOG_ERROR("network", "WorldSocket::CheckIpCallback: Sent Auth Response (IP %s banned).", GetRemoteIpAddress().to_string().c_str());
|
||||
DelayedCloseSocket();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
AsyncRead();
|
||||
HandleSendAuthSession();
|
||||
}
|
||||
|
||||
bool WorldSocket::Update()
|
||||
{
|
||||
if (!BaseSocket::Update())
|
||||
return false;
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(_queryLock);
|
||||
if (_queryFuture.valid() && _queryFuture.wait_for(std::chrono::seconds(0)) == std::future_status::ready)
|
||||
{
|
||||
auto callback = std::move(_queryCallback);
|
||||
_queryCallback = nullptr;
|
||||
callback(_queryFuture.get());
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void WorldSocket::HandleSendAuthSession()
|
||||
{
|
||||
WorldPacket packet(SMSG_AUTH_CHALLENGE, 37);
|
||||
@@ -145,6 +197,71 @@ bool WorldSocket::ReadHeaderHandler()
|
||||
return true;
|
||||
}
|
||||
|
||||
struct AuthSession
|
||||
{
|
||||
uint32 BattlegroupID = 0;
|
||||
uint32 LoginServerType = 0;
|
||||
uint32 RealmID = 0;
|
||||
uint32 Build = 0;
|
||||
uint32 LocalChallenge = 0;
|
||||
uint32 LoginServerID = 0;
|
||||
uint32 RegionID = 0;
|
||||
uint64 DosResponse = 0;
|
||||
uint8 Digest[SHA_DIGEST_LENGTH] = {};
|
||||
std::string Account;
|
||||
ByteBuffer AddonInfo;
|
||||
};
|
||||
|
||||
struct AccountInfo
|
||||
{
|
||||
uint32 Id;
|
||||
BigNumber SessionKey;
|
||||
std::string LastIP;
|
||||
bool IsLockedToIP;
|
||||
std::string LockCountry;
|
||||
uint8 Expansion;
|
||||
int64 MuteTime;
|
||||
LocaleConstant Locale;
|
||||
uint32 Recruiter;
|
||||
std::string OS;
|
||||
bool IsRectuiter;
|
||||
AccountTypes Security;
|
||||
bool IsBanned;
|
||||
|
||||
explicit AccountInfo(Field* fields)
|
||||
{
|
||||
// 0 1 2 3 4 5 6 7 8 9 10
|
||||
// SELECT a.id, a.sessionkey, a.last_ip, a.locked, a.lock_country, a.expansion, a.mutetime, a.locale, a.recruiter, a.os, aa.gmLevel,
|
||||
// 11 12
|
||||
// ab.unbandate > UNIX_TIMESTAMP() OR ab.unbandate = ab.bandate, r.id
|
||||
// FROM account a
|
||||
// LEFT JOIN account_access aa ON a.id = aa.id AND aa.RealmID IN (-1, ?)
|
||||
// LEFT JOIN account_banned ab ON a.id = ab.id
|
||||
// LEFT JOIN account r ON a.id = r.recruiter
|
||||
// WHERE a.username = ? ORDER BY aa.RealmID DESC LIMIT 1
|
||||
Id = fields[0].GetUInt32();
|
||||
SessionKey.SetHexStr(fields[1].GetCString());
|
||||
LastIP = fields[2].GetString();
|
||||
IsLockedToIP = fields[3].GetBool();
|
||||
LockCountry = fields[4].GetString();
|
||||
Expansion = fields[5].GetUInt8();
|
||||
MuteTime = fields[6].GetInt64();
|
||||
Locale = LocaleConstant(fields[7].GetUInt8());
|
||||
Recruiter = fields[8].GetUInt32();
|
||||
OS = fields[9].GetString();
|
||||
Security = AccountTypes(fields[10].GetUInt8());
|
||||
IsBanned = fields[11].GetUInt64() != 0;
|
||||
IsRectuiter = fields[12].GetUInt32() != 0;
|
||||
|
||||
uint32 world_expansion = sWorld->getIntConfig(CONFIG_EXPANSION);
|
||||
if (Expansion > world_expansion)
|
||||
Expansion = world_expansion;
|
||||
|
||||
if (Locale >= TOTAL_LOCALES)
|
||||
Locale = LOCALE_enUS;
|
||||
}
|
||||
};
|
||||
|
||||
bool WorldSocket::ReadDataHandler()
|
||||
{
|
||||
ClientPktHeader* header = reinterpret_cast<ClientPktHeader*>(_headerBuffer.GetReadPointer());
|
||||
@@ -256,48 +373,35 @@ void WorldSocket::SendPacket(WorldPacket const& packet)
|
||||
|
||||
void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
|
||||
{
|
||||
uint8 digest[SHA_DIGEST_LENGTH];
|
||||
uint32 clientSeed;
|
||||
uint8 security;
|
||||
uint32 id;
|
||||
LocaleConstant locale;
|
||||
std::string account;
|
||||
SHA1Hash sha;
|
||||
uint32 clientBuild;
|
||||
uint32 serverId, loginServerType, region, battlegroup, realmIndex;
|
||||
uint64 unk4;
|
||||
WorldPacket packet, SendAddonPacked;
|
||||
BigNumber k;
|
||||
bool wardenActive = sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED);
|
||||
std::shared_ptr<AuthSession> authSession = std::make_shared<AuthSession>();
|
||||
|
||||
// Read the content of the packet
|
||||
recvPacket >> clientBuild;
|
||||
recvPacket >> serverId; // Used for GRUNT only
|
||||
recvPacket >> account;
|
||||
recvPacket >> loginServerType; // 0 GRUNT, 1 Battle.net
|
||||
recvPacket >> clientSeed;
|
||||
recvPacket >> region >> battlegroup; // Used for Battle.net only
|
||||
recvPacket >> realmIndex; // realmId from auth_database.realmlist table
|
||||
recvPacket >> unk4;
|
||||
recvPacket.read(digest, 20);
|
||||
|
||||
TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: client %u, serverId %u, account %s, loginServerType %u, clientseed %u, realmIndex %u",
|
||||
clientBuild,
|
||||
serverId,
|
||||
account.c_str(),
|
||||
loginServerType,
|
||||
clientSeed,
|
||||
realmIndex);
|
||||
recvPacket >> authSession->Build;
|
||||
recvPacket >> authSession->LoginServerID;
|
||||
recvPacket >> authSession->Account;
|
||||
recvPacket >> authSession->LoginServerType;
|
||||
recvPacket >> authSession->LocalChallenge;
|
||||
recvPacket >> authSession->RegionID;
|
||||
recvPacket >> authSession->BattlegroupID;
|
||||
recvPacket >> authSession->RealmID; // realmId from auth_database.realmlist table
|
||||
recvPacket >> authSession->DosResponse;
|
||||
recvPacket.read(authSession->Digest, 20);
|
||||
authSession->AddonInfo.append(recvPacket.contents() + recvPacket.rpos(), recvPacket.size() - recvPacket.rpos());
|
||||
|
||||
// Get the account information from the auth database
|
||||
// 0 1 2 3 4 5 6 7 8
|
||||
// SELECT id, sessionkey, last_ip, locked, expansion, mutetime, locale, recruiter, os FROM account WHERE username = ?
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_INFO_BY_NAME);
|
||||
stmt->setInt32(0, int32(realmID));
|
||||
stmt->setString(1, authSession->Account);
|
||||
|
||||
stmt->setString(0, account);
|
||||
|
||||
PreparedQueryResult result = LoginDatabase.Query(stmt);
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(_queryLock);
|
||||
_queryCallback = std::bind(&WorldSocket::HandleAuthSessionCallback, this, authSession, std::placeholders::_1);
|
||||
_queryFuture = LoginDatabase.AsyncQuery(stmt);
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSocket::HandleAuthSessionCallback(std::shared_ptr<AuthSession> authSession, PreparedQueryResult result)
|
||||
{
|
||||
// Stop if the account is not found
|
||||
if (!result)
|
||||
{
|
||||
@@ -308,32 +412,20 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
|
||||
return;
|
||||
}
|
||||
|
||||
Field* fields = result->Fetch();
|
||||
|
||||
uint8 expansion = fields[4].GetUInt8();
|
||||
uint32 world_expansion = sWorld->getIntConfig(CONFIG_EXPANSION);
|
||||
if (expansion > world_expansion)
|
||||
expansion = world_expansion;
|
||||
AccountInfo account(result->Fetch());
|
||||
|
||||
// For hook purposes, we get Remoteaddress at this point.
|
||||
std::string address = GetRemoteIpAddress().to_string();
|
||||
|
||||
// As we don't know if attempted login process by ip works, we update last_attempt_ip right away
|
||||
stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LAST_ATTEMPT_IP);
|
||||
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LAST_ATTEMPT_IP);
|
||||
stmt->setString(0, address);
|
||||
stmt->setString(1, account);
|
||||
|
||||
stmt->setString(1, authSession->Account);
|
||||
LoginDatabase.Execute(stmt);
|
||||
// This also allows to check for possible "hack" attempts on account
|
||||
|
||||
// id has to be fetched at this point, so that first actual account response that fails can be logged
|
||||
id = fields[0].GetUInt32();
|
||||
|
||||
k.SetHexStr(fields[1].GetCString());
|
||||
|
||||
// even if auth credentials are bad, try using the session key we have - client cannot read auth response error without it
|
||||
_authCrypt.Init(&k);
|
||||
_authCrypt.Init(&account.SessionKey);
|
||||
|
||||
// First reject the connection if packet contains invalid data or realm state doesn't allow logging in
|
||||
if (sWorld->IsClosed())
|
||||
@@ -344,7 +436,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
|
||||
return;
|
||||
}
|
||||
|
||||
if (realmIndex != realmID)
|
||||
if (authSession->RealmID != realmID)
|
||||
{
|
||||
SendAuthResponseError(REALM_LIST_REALM_NOT_FOUND);
|
||||
TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Sent Auth Response (bad realm).");
|
||||
@@ -352,13 +444,12 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
|
||||
return;
|
||||
}
|
||||
|
||||
std::string os = fields[8].GetString();
|
||||
|
||||
// Must be done before WorldSession is created
|
||||
if (wardenActive && os != "Win" && os != "OSX")
|
||||
bool wardenActive = sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED);
|
||||
if (wardenActive && account.OS != "Win" && account.OS != "Wn64" && account.OS != "Mc64")
|
||||
{
|
||||
SendAuthResponseError(AUTH_REJECT);
|
||||
TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Client %s attempted to log in using invalid client OS (%s).", address.c_str(), os.c_str());
|
||||
TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Client %s attempted to log in using invalid client OS (%s).", address.c_str(), account.OS.c_str());
|
||||
DelayedCloseSocket();
|
||||
return;
|
||||
}
|
||||
@@ -366,135 +457,111 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
|
||||
// Check that Key and account name are the same on client and server
|
||||
uint32 t = 0;
|
||||
|
||||
sha.UpdateData(account);
|
||||
SHA1Hash sha;
|
||||
sha.UpdateData(authSession->Account);
|
||||
sha.UpdateData((uint8*)&t, 4);
|
||||
sha.UpdateData((uint8*)&clientSeed, 4);
|
||||
sha.UpdateData((uint8*)&authSession->LocalChallenge, 4);
|
||||
sha.UpdateData((uint8*)&_authSeed, 4);
|
||||
sha.UpdateBigNumbers(&k, NULL);
|
||||
sha.UpdateBigNumbers(&account.SessionKey, NULL);
|
||||
sha.Finalize();
|
||||
|
||||
if (memcmp(sha.GetDigest(), digest, SHA_DIGEST_LENGTH) != 0)
|
||||
if (memcmp(sha.GetDigest(), authSession->Digest, SHA_DIGEST_LENGTH) != 0)
|
||||
{
|
||||
SendAuthResponseError(AUTH_FAILED);
|
||||
TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Authentication failed for account: %u ('%s') address: %s", id, account.c_str(), address.c_str());
|
||||
TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Authentication failed for account: %u ('%s') address: %s", account.Id, authSession->Account.c_str(), address.c_str());
|
||||
DelayedCloseSocket();
|
||||
return;
|
||||
}
|
||||
|
||||
///- Re-check ip locking (same check as in auth).
|
||||
if (fields[3].GetUInt8() == 1) // if ip is locked
|
||||
if (account.IsLockedToIP)
|
||||
{
|
||||
if (strcmp(fields[2].GetCString(), address.c_str()) != 0)
|
||||
if (account.LastIP != address)
|
||||
{
|
||||
SendAuthResponseError(AUTH_FAILED);
|
||||
TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: Sent Auth Response (Account IP differs. Original IP: %s, new IP: %s).", fields[2].GetCString(), address.c_str());
|
||||
TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: Sent Auth Response (Account IP differs. Original IP: %s, new IP: %s).", account.LastIP.c_str(), address.c_str());
|
||||
// We could log on hook only instead of an additional db log, however action logger is config based. Better keep DB logging as well
|
||||
sScriptMgr->OnFailedAccountLogin(id);
|
||||
sScriptMgr->OnFailedAccountLogin(account.Id);
|
||||
DelayedCloseSocket();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (!account.LockCountry.empty() && account.LockCountry != "00" && !_ipCountry.empty())
|
||||
{
|
||||
if (account.LockCountry != _ipCountry)
|
||||
{
|
||||
SendAuthResponseError(AUTH_FAILED);
|
||||
TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: Sent Auth Response (Account country differs. Original country: %s, new country: %s).", account.LockCountry.c_str(), _ipCountry.c_str());
|
||||
// We could log on hook only instead of an additional db log, however action logger is config based. Better keep DB logging as well
|
||||
sScriptMgr->OnFailedAccountLogin(account.Id);
|
||||
DelayedCloseSocket();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
int64 mutetime = fields[5].GetInt64();
|
||||
int64 mutetime = account.MuteTime;
|
||||
//! Negative mutetime indicates amount of seconds to be muted effective on next login - which is now.
|
||||
if (mutetime < 0)
|
||||
{
|
||||
mutetime = time(NULL) + llabs(mutetime);
|
||||
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_MUTE_TIME_LOGIN);
|
||||
|
||||
stmt->setInt64(0, mutetime);
|
||||
stmt->setUInt32(1, id);
|
||||
|
||||
stmt->setUInt32(1, account.Id);
|
||||
LoginDatabase.Execute(stmt);
|
||||
}
|
||||
|
||||
locale = LocaleConstant(fields[6].GetUInt8());
|
||||
if (locale >= TOTAL_LOCALES)
|
||||
locale = LOCALE_enUS;
|
||||
|
||||
uint32 recruiter = fields[7].GetUInt32();
|
||||
// Checks gmlevel per Realm
|
||||
stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_GMLEVEL_BY_REALMID);
|
||||
|
||||
stmt->setUInt32(0, id);
|
||||
stmt->setInt32(1, int32(realmID));
|
||||
|
||||
result = LoginDatabase.Query(stmt);
|
||||
|
||||
if (!result)
|
||||
security = 0;
|
||||
else
|
||||
{
|
||||
fields = result->Fetch();
|
||||
security = fields[0].GetUInt8();
|
||||
}
|
||||
|
||||
// Re-check account ban (same check as in auth)
|
||||
stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_BANS);
|
||||
|
||||
stmt->setUInt32(0, id);
|
||||
stmt->setString(1, address);
|
||||
|
||||
PreparedQueryResult banresult = LoginDatabase.Query(stmt);
|
||||
|
||||
if (banresult) // if account banned
|
||||
if (account.IsBanned)
|
||||
{
|
||||
SendAuthResponseError(AUTH_BANNED);
|
||||
TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Sent Auth Response (Account banned).");
|
||||
sScriptMgr->OnFailedAccountLogin(id);
|
||||
sScriptMgr->OnFailedAccountLogin(account.Id);
|
||||
DelayedCloseSocket();
|
||||
return;
|
||||
}
|
||||
|
||||
// Check locked state for server
|
||||
AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit();
|
||||
TC_LOG_DEBUG("network", "Allowed Level: %u Player Level %u", allowedAccountType, AccountTypes(security));
|
||||
if (allowedAccountType > SEC_PLAYER && AccountTypes(security) < allowedAccountType)
|
||||
TC_LOG_DEBUG("network", "Allowed Level: %u Player Level %u", allowedAccountType, account.Security);
|
||||
if (allowedAccountType > SEC_PLAYER && account.Security < allowedAccountType)
|
||||
{
|
||||
SendAuthResponseError(AUTH_UNAVAILABLE);
|
||||
TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
|
||||
sScriptMgr->OnFailedAccountLogin(id);
|
||||
sScriptMgr->OnFailedAccountLogin(account.Id);
|
||||
DelayedCloseSocket();
|
||||
return;
|
||||
}
|
||||
|
||||
TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: Client '%s' authenticated successfully from %s.",
|
||||
account.c_str(),
|
||||
address.c_str());
|
||||
|
||||
// Check if this user is by any chance a recruiter
|
||||
stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_RECRUITER);
|
||||
|
||||
stmt->setUInt32(0, id);
|
||||
|
||||
result = LoginDatabase.Query(stmt);
|
||||
|
||||
bool isRecruiter = false;
|
||||
if (result)
|
||||
isRecruiter = true;
|
||||
TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: Client '%s' authenticated successfully from %s.", authSession->Account.c_str(), address.c_str());
|
||||
|
||||
// Update the last_ip in the database as it was successful for login
|
||||
stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LAST_IP);
|
||||
|
||||
stmt->setString(0, address);
|
||||
stmt->setString(1, account);
|
||||
stmt->setString(1, authSession->Account);
|
||||
|
||||
LoginDatabase.Execute(stmt);
|
||||
|
||||
// At this point, we can safely hook a successful login
|
||||
sScriptMgr->OnAccountLogin(id);
|
||||
sScriptMgr->OnAccountLogin(account.Id);
|
||||
|
||||
_authed = true;
|
||||
_worldSession = new WorldSession(id, shared_from_this(), AccountTypes(security), expansion, mutetime, locale, recruiter, isRecruiter);
|
||||
_worldSession->LoadGlobalAccountData();
|
||||
_worldSession->LoadTutorialsData();
|
||||
_worldSession->ReadAddonsInfo(recvPacket);
|
||||
_worldSession->LoadPermissions();
|
||||
_worldSession = new WorldSession(account.Id, std::move(authSession->Account), shared_from_this(), account.Security,
|
||||
account.Expansion, mutetime, account.Locale, account.Recruiter, account.IsRectuiter);
|
||||
_worldSession->ReadAddonsInfo(authSession->AddonInfo);
|
||||
|
||||
// Initialize Warden system only if it is enabled by config
|
||||
if (wardenActive)
|
||||
_worldSession->InitWarden(&k, os);
|
||||
_worldSession->InitWarden(&account.SessionKey, account.OS);
|
||||
|
||||
_queryCallback = std::bind(&WorldSocket::LoadSessionPermissionsCallback, this, std::placeholders::_1);
|
||||
_queryFuture = _worldSession->LoadPermissionsAsync();
|
||||
}
|
||||
|
||||
void WorldSocket::LoadSessionPermissionsCallback(PreparedQueryResult result)
|
||||
{
|
||||
// RBAC must be loaded before adding session to check for skip queue permission
|
||||
_worldSession->GetRBACData()->LoadFromDBCallback(result);
|
||||
|
||||
sWorld->AddSession(_worldSession);
|
||||
}
|
||||
|
||||
@@ -45,8 +45,12 @@ struct ClientPktHeader
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
struct AuthSession;
|
||||
|
||||
class WorldSocket : public Socket<WorldSocket>
|
||||
{
|
||||
typedef Socket<WorldSocket> BaseSocket;
|
||||
|
||||
public:
|
||||
WorldSocket(tcp::socket&& socket);
|
||||
|
||||
@@ -54,6 +58,7 @@ public:
|
||||
WorldSocket& operator=(WorldSocket const& right) = delete;
|
||||
|
||||
void Start() override;
|
||||
bool Update() override;
|
||||
|
||||
void SendPacket(WorldPacket const& packet);
|
||||
|
||||
@@ -64,6 +69,8 @@ protected:
|
||||
bool ReadDataHandler();
|
||||
|
||||
private:
|
||||
void CheckIpCallback(PreparedQueryResult result);
|
||||
|
||||
/// writes network.opcode log
|
||||
/// accessing WorldSession is not threadsafe, only do it when holding _worldSessionLock
|
||||
void LogOpcodeText(uint16 opcode, std::unique_lock<std::mutex> const& guard) const;
|
||||
@@ -71,6 +78,8 @@ private:
|
||||
void SendPacketAndLogOpcode(WorldPacket const& packet);
|
||||
void HandleSendAuthSession();
|
||||
void HandleAuthSession(WorldPacket& recvPacket);
|
||||
void HandleAuthSessionCallback(std::shared_ptr<AuthSession> authSession, PreparedQueryResult result);
|
||||
void LoadSessionPermissionsCallback(PreparedQueryResult result);
|
||||
void SendAuthResponseError(uint8 code);
|
||||
|
||||
bool HandlePing(WorldPacket& recvPacket);
|
||||
@@ -87,6 +96,11 @@ private:
|
||||
|
||||
MessageBuffer _headerBuffer;
|
||||
MessageBuffer _packetBuffer;
|
||||
|
||||
std::mutex _queryLock;
|
||||
PreparedQueryResultFuture _queryFuture;
|
||||
std::function<void(PreparedQueryResult)> _queryCallback;
|
||||
std::string _ipCountry;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -269,10 +269,7 @@ void World::AddSession_(WorldSession* s)
|
||||
return;
|
||||
}
|
||||
|
||||
s->SendAuthResponse(AUTH_OK, true);
|
||||
s->SendAddonsInfo();
|
||||
s->SendClientCacheVersion(sWorld->getIntConfig(CONFIG_CLIENTCACHE_VERSION));
|
||||
s->SendTutorialsData();
|
||||
s->InitializeSession();
|
||||
|
||||
UpdateMaxSessionCounters();
|
||||
|
||||
@@ -362,15 +359,7 @@ bool World::RemoveQueuedPlayer(WorldSession* sess)
|
||||
if ((!m_playerLimit || sessions < m_playerLimit) && !m_QueuedPlayer.empty())
|
||||
{
|
||||
WorldSession* pop_sess = m_QueuedPlayer.front();
|
||||
pop_sess->SetInQueue(false);
|
||||
pop_sess->ResetTimeOutTime();
|
||||
pop_sess->SendAuthWaitQue(0);
|
||||
pop_sess->SendAddonsInfo();
|
||||
|
||||
pop_sess->SendClientCacheVersion(sWorld->getIntConfig(CONFIG_CLIENTCACHE_VERSION));
|
||||
pop_sess->SendAccountDataTimes(GLOBAL_CACHE_MASK);
|
||||
pop_sess->SendTutorialsData();
|
||||
|
||||
pop_sess->InitializeSession();
|
||||
m_QueuedPlayer.pop_front();
|
||||
|
||||
// update iter to point first queued socket or end() if queue is empty now
|
||||
|
||||
Reference in new issue
Block a user