typo fix
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@@ -457,7 +457,7 @@ class TC_GAME_API WorldObject : public Object, public WorldLocation
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void _Create(ObjectGuid::LowType guidlow, HighGuid guidhigh, uint32 phaseMask);
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void AddToWorld() override;
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virtual void RemoveFromWorld() override;
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void RemoveFromWorld() override;
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void GetNearPoint2D(float &x, float &y, float distance, float absAngle) const;
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void GetNearPoint(WorldObject const* searcher, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle) const;
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