Core/GameObjects: Implemented playerCast (Data23) for GAMEOBJECT_TYPE_GOOBER

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Shauren authored and Ovahlord committed 2022-12-19 16:06:26 +01:00
1 parent 437315a154
commit 5657280b65
2 files changed
+3 -1

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@@ -2003,7 +2003,8 @@ void GameObject::Use(Unit* user)
// cast this spell later if provided
spellId = info->goober.spellId;
spellCaster = nullptr;
if (!info->goober.playerCast)
spellCaster = nullptr;
break;
}
@@ -200,6 +200,7 @@ struct GameObjectTemplate
uint32 WorldStateSetsState; //20
uint32 floatOnWater; //21
uint32 conditionID1; //22
uint32 playerCast; //23
} goober;
//11 GAMEOBJECT_TYPE_TRANSPORT
struct