Core/Spells: fixed Army of the Dead ghoul behaivior and damage reduction calculation

This commit is contained in:
Ovahlord committed 2019-02-11 02:46:37 +01:00
1 parent 108dea25a0
commit 56b918da17
4 files changed
+193 -107

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@@ -0,0 +1,5 @@
UPDATE `creature_template` SET `ScriptName`= 'npc_pet_dk_army_of_the_dead_ghoul' WHERE `entry`= 24207;
DELETE FROM `spell_script_names` WHERE `ScriptName`= 'spell_dk_army_of_the_dead';
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(42650, 'spell_dk_army_of_the_dead');
+134 -57
View File
@@ -162,75 +162,152 @@ enum GhoulSpells
SPELL_PET_PUTRID_BULWARK = 91837,
};
class spell_pet_ghoul_dummy_ability : public SpellScriptLoader
class spell_pet_ghoul_dummy_ability : public SpellScript
{
public:
spell_pet_ghoul_dummy_ability() : SpellScriptLoader("spell_pet_ghoul_dummy_ability") { }
PrepareSpellScript(spell_pet_ghoul_dummy_ability);
class spell_pet_ghoul_dummy_ability_SpellScript : public SpellScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
PrepareSpellScript(spell_pet_ghoul_dummy_ability_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PET_DARK_TRANSFORMATION,
SPELL_PET_GNAW_DUMMY,
SPELL_PET_GNAW_DAMAGE,
SPELL_PET_MONSTROUS_BLOW,
SPELL_PET_LEAP_DUMMY,
SPELL_PET_LEAP_EFFECT,
SPELL_PET_SHAMBLING_RUSH,
SPELL_PET_CLAW_DUMMY,
SPELL_PET_CLAW_DAMAGE,
SPELL_PET_SWEEPING_CLAWS,
SPELL_PET_HUDDLE_DUMMY,
SPELL_PET_HUDDLE_EFFECT,
SPELL_PET_PUTRID_BULWARK
});
}
void HandleHit(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
return ValidateSpellInfo(
{
bool isTransformed = caster->HasAura(SPELL_PET_DARK_TRANSFORMATION);
switch (GetSpellInfo()->Id)
{
case SPELL_PET_GNAW_DUMMY:
caster->CastSpell(GetHitUnit(), isTransformed ? SPELL_PET_MONSTROUS_BLOW : SPELL_PET_GNAW_DAMAGE, true);
break;
case SPELL_PET_LEAP_DUMMY:
caster->CastSpell(GetHitUnit(), isTransformed ? SPELL_PET_SHAMBLING_RUSH : SPELL_PET_LEAP_EFFECT, true);
break;
case SPELL_PET_CLAW_DUMMY:
caster->CastSpell(GetHitUnit(), isTransformed ? SPELL_PET_SWEEPING_CLAWS : SPELL_PET_CLAW_DAMAGE, true);
break;
case SPELL_PET_HUDDLE_DUMMY:
caster->CastSpell(GetHitUnit(), isTransformed ? SPELL_PET_PUTRID_BULWARK : SPELL_PET_HUDDLE_EFFECT, true);
break;
default:
break;
}
SPELL_PET_DARK_TRANSFORMATION,
SPELL_PET_GNAW_DUMMY,
SPELL_PET_GNAW_DAMAGE,
SPELL_PET_MONSTROUS_BLOW,
SPELL_PET_LEAP_DUMMY,
SPELL_PET_LEAP_EFFECT,
SPELL_PET_SHAMBLING_RUSH,
SPELL_PET_CLAW_DUMMY,
SPELL_PET_CLAW_DAMAGE,
SPELL_PET_SWEEPING_CLAWS,
SPELL_PET_HUDDLE_DUMMY,
SPELL_PET_HUDDLE_EFFECT,
SPELL_PET_PUTRID_BULWARK
});
}
void HandleHit(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
{
bool isTransformed = caster->HasAura(SPELL_PET_DARK_TRANSFORMATION);
switch (GetSpellInfo()->Id)
{
case SPELL_PET_GNAW_DUMMY:
caster->CastSpell(GetHitUnit(), isTransformed ? SPELL_PET_MONSTROUS_BLOW : SPELL_PET_GNAW_DAMAGE, true);
break;
case SPELL_PET_LEAP_DUMMY:
caster->CastSpell(GetHitUnit(), isTransformed ? SPELL_PET_SHAMBLING_RUSH : SPELL_PET_LEAP_EFFECT, true);
break;
case SPELL_PET_CLAW_DUMMY:
caster->CastSpell(GetHitUnit(), isTransformed ? SPELL_PET_SWEEPING_CLAWS : SPELL_PET_CLAW_DAMAGE, true);
break;
case SPELL_PET_HUDDLE_DUMMY:
caster->CastSpell(GetHitUnit(), isTransformed ? SPELL_PET_PUTRID_BULWARK : SPELL_PET_HUDDLE_EFFECT, true);
break;
default:
break;
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pet_ghoul_dummy_ability::HandleHit, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum ArmyOfTheDead
{
SPELL_BIRTH = 7398,
SPELL_PERIODIC_TAUNT = 43264,
SPELL_DEATH_KNIGHT_PET_SCALING_2 = 51996,
SPELL_DEATH_KNIGHT_PET_SCALING_3 = 61697,
SPELL_DEATH_KNIGHT_PET_SCALING_5 = 110474,
EVENT_ALLOW_ATTACKS = 1,
EVENT_LEAP,
EVENT_CLAW
};
struct npc_pet_dk_army_of_the_dead_ghoul : public AggressorAI
{
npc_pet_dk_army_of_the_dead_ghoul(Creature* creature) : AggressorAI(creature)
{
Initialize();
}
void Initialize()
{
_readyToAttack = false;
}
void JustAppeared() override
{
DoCastSelf(SPELL_DEATH_KNIGHT_PET_SCALING_2);
DoCastSelf(SPELL_DEATH_KNIGHT_PET_SCALING_3);
DoCastSelf(SPELL_DEATH_KNIGHT_PET_SCALING_5);
DoCastSelf(SPELL_BIRTH);
me->AddUnitState(UNIT_STATE_ROOT);
_events.ScheduleEvent(EVENT_ALLOW_ATTACKS, 4s);
}
bool CanAIAttack(Unit const* target) const override
{
if (!target)
return false;
if (!_readyToAttack)
return false;
Unit* owner = me->GetOwner();
if (owner && !target->IsInCombatWith(owner))
return false;
return AggressorAI::CanAIAttack(target);
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim() && _readyToAttack)
return;
_events.Update(diff);
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_ALLOW_ATTACKS:
_readyToAttack = true;
me->ClearUnitState(UNIT_STATE_ROOT);
DoCastSelf(SPELL_PERIODIC_TAUNT);
_events.ScheduleEvent(EVENT_LEAP, 1ms);
_events.ScheduleEvent(EVENT_CLAW, 2s + 500ms);
break;
case EVENT_LEAP:
DoCastVictim(SPELL_PET_LEAP_DUMMY, true);
break;
case EVENT_CLAW:
DoCastVictim(SPELL_PET_CLAW_DUMMY, true);
_events.Repeat(7s, 8s);
break;
default:
break;
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pet_ghoul_dummy_ability_SpellScript::HandleHit, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pet_ghoul_dummy_ability_SpellScript();
DoMeleeAttackIfReady();
}
private:
EventMap _events;
bool _readyToAttack;
};
void AddSC_deathknight_pet_scripts()
{
new npc_pet_dk_ebon_gargoyle();
new npc_pet_dk_guardian();
new spell_pet_ghoul_dummy_ability();
RegisterCreatureAI(npc_pet_dk_army_of_the_dead_ghoul);
RegisterSpellScript(spell_pet_ghoul_dummy_ability);
}
+24
View File
@@ -1622,11 +1622,35 @@ class spell_dk_crimson_scourge : public AuraScript
}
};
class spell_dk_army_of_the_dead : public AuraScript
{
PrepareAuraScript(spell_dk_army_of_the_dead);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
amount = 0;
if (Player* player = GetUnitOwner()->ToPlayer())
{
float dodgeChance = player->GetFloatValue(PLAYER_DODGE_PERCENTAGE);
float parryChance = player->GetFloatValue(PLAYER_PARRY_PERCENTAGE);
amount -= int32(dodgeChance + parryChance);
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_army_of_the_dead::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
}
private:
uint32 absorbPct;
};
void AddSC_deathknight_spell_scripts()
{
RegisterAuraScript(spell_dk_anti_magic_shell_raid);
RegisterAuraScript(spell_dk_anti_magic_shell_self);
RegisterAuraScript(spell_dk_anti_magic_zone);
RegisterAuraScript(spell_dk_army_of_the_dead);
RegisterSpellScript(spell_dk_blood_boil);
RegisterAuraScript(spell_dk_blood_gorged);
RegisterAuraScript(spell_dk_blood_rites);
+30 -50
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@@ -823,49 +823,40 @@ class spell_dk_pet_scaling_01 : public AuraScript
void CalculateStaminaAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = true;
if (Pet* pet = GetUnitOwner()->ToPet())
if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
{
if (Player* owner = pet->GetOwner())
{
uint8 percentage = 45;
uint8 percentage = 45;
// Glyph of Raise Dead
if (AuraEffect const* aurEff = owner->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DEATH_KNIGHT_ICON_ID_GLYPH_OF_RAISE_DEAD, EFFECT_0))
percentage += aurEff->GetAmount();
// Glyph of Raise Dead
if (AuraEffect const* aurEff = owner->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DEATH_KNIGHT_ICON_ID_GLYPH_OF_RAISE_DEAD, EFFECT_0))
percentage += aurEff->GetAmount();
amount = int32(CalculatePct(owner->GetStat(STAT_STAMINA), percentage));
}
amount = int32(CalculatePct(owner->GetStat(STAT_STAMINA), percentage));
}
}
void CalculateStrengthAmount(AuraEffect const* /* aurEff */, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = true;
if (Pet* pet = GetUnitOwner()->ToPet())
if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
{
if (Player* owner = pet->GetOwner())
{
uint8 percentage = 70;
uint8 percentage = 70;
// Glyph of Raise Dead
if (AuraEffect const* aurEff = owner->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DEATH_KNIGHT_ICON_ID_GLYPH_OF_RAISE_DEAD, EFFECT_0))
percentage += aurEff->GetAmount();
// Glyph of Raise Dead
if (AuraEffect const* aurEff = owner->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DEATH_KNIGHT_ICON_ID_GLYPH_OF_RAISE_DEAD, EFFECT_0))
percentage += aurEff->GetAmount();
amount = int32(CalculatePct(owner->GetStat(STAT_STAMINA), percentage));
}
amount = int32(CalculatePct(owner->GetStat(STAT_STAMINA), percentage));
}
}
void CalculateDamageDoneAmount(AuraEffect const* /* aurEff */, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = true;
if (Pet* pet = GetUnitOwner()->ToPet())
if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
{
if (Player* owner = pet->GetOwner())
{
float bonusDamage = owner->GetTotalAttackPowerValue(BASE_ATTACK) * 0.11f;
amount += bonusDamage;
}
float bonusDamage = owner->GetTotalAttackPowerValue(BASE_ATTACK) * 0.11f;
amount += bonusDamage;
}
}
@@ -891,17 +882,14 @@ class spell_dk_pet_scaling_02 : public AuraScript
void CalculateAmountMeleeHaste(AuraEffect const* /* aurEff */, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = true;
if (Pet* pet = GetUnitOwner()->ToPet())
if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
{
if (Player* owner = pet->GetOwner())
{
// For others recalculate it from:
float HasteMelee = 0.0f;
// Increase hit from SPELL_AURA_MOD_HIT_CHANCE
HasteMelee += (1 - owner->m_modAttackSpeedPct[BASE_ATTACK]) * 100;
// For others recalculate it from:
float HasteMelee = 0.0f;
// Increase hit from SPELL_AURA_MOD_HIT_CHANCE
HasteMelee += (1 - owner->m_modAttackSpeedPct[BASE_ATTACK]) * 100;
amount += int32(HasteMelee);
}
amount += int32(HasteMelee);
}
}
@@ -925,8 +913,6 @@ class spell_dk_pet_scaling_03 : public AuraScript
void CalculateAmountMeleeHit(AuraEffect const* /* aurEff */, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = true;
if (!GetCaster() || !GetCaster()->GetOwner())
return;
if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
{
// For others recalculate it from:
@@ -943,8 +929,6 @@ class spell_dk_pet_scaling_03 : public AuraScript
void CalculateAmountSpellHit(AuraEffect const* /* aurEff */, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = true;
if (!GetCaster() || !GetCaster()->GetOwner())
return;
if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
{
// For others recalculate it from:
@@ -969,7 +953,7 @@ class spell_dk_pet_scaling_05 : public AuraScript
{
PrepareAuraScript(spell_dk_pet_scaling_05);
bool Load()
bool Load() override
{
if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
return false;
@@ -978,24 +962,20 @@ class spell_dk_pet_scaling_05 : public AuraScript
void CalculateAmountCritPct(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
{
if (Pet* pet = GetUnitOwner()->ToPet())
if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
{
if (Player* owner = pet->GetOwner())
{
float CritSpell = owner->GetMeleeCritFromAgility();
CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE);
CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
CritSpell += owner->GetRatingBonusValue(CR_CRIT_MELEE);
amount += int32(CritSpell);
}
float CritSpell = owner->GetMeleeCritFromAgility();
CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE);
CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
CritSpell += owner->GetRatingBonusValue(CR_CRIT_MELEE);
amount += int32(CritSpell);
}
}
void CalculateAmountResistance(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
{
if (Pet* pet = GetUnitOwner()->ToPet())
if (Player* owner = pet->GetOwner())
amount += owner->GetInt32Value(PLAYER_FIELD_MOD_TARGET_RESISTANCE);
if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
amount += owner->GetInt32Value(PLAYER_FIELD_MOD_TARGET_RESISTANCE);
}
void Register()