DB/SAI: Add 6172 & 6177 & 33788 scripts and remove their core scripts.

This commit is contained in:
Malcrom authored and Nay committed 2011-04-22 19:56:16 +01:00
1 parent 4bf9a6f4a4
commit 5a5d266e00
8 files changed
+132 -223

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-1
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@@ -131,7 +131,6 @@ INSERT INTO `script_texts` (`npc_entry`,`entry`,`content_default`,`content_loc1`
(0,-1000184,'Yes Master, all goes along as planned.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,7,0,'engineer_spark SAY_TEXT'),
(0,-1000185,'%s puts the shell to his ear.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,2,7,0,'engineer_spark EMOTE_SHELL'),
(0,-1000186,'Now I cut you!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,1,7,0,'engineer_spark SAY_ATTACK'),
(0,-1000187,'Thank you, dear $C, you just saved my life.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,7,0,'faulk SAY_HEAL'),
(0,-1000188,'Deployment sucessful. Trespassers will be neutralized.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,'converted_sentry SAY_CONVERTED_1'),
(0,-1000189,'Objective acquired. Initiating security routines.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,'converted_sentry SAY_CONVERTED_2'),
(0,-1000190,'In Nagrand, food hunt ogre!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,' SAY_LUMP_0'),
+1 -3
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@@ -592,11 +592,9 @@ UPDATE `creature_template` SET `ScriptName`='npc_aged_dying_ancient_kodo' WHERE
UPDATE `gameobject_template` SET `ScriptName`='go_iruxos' WHERE `entry`=176581;
UPDATE `creature_template` SET `ScriptName`='npc_dalinda' WHERE `entry`=5644;
/* DIRE MAUL */
/* DUN MOROGH */
UPDATE `creature_template` SET `ScriptName`='npc_narm_faulk' WHERE `entry`=6177;
/* DUROTAR */
UPDATE `creature_template` SET `ScriptName`='npc_lazy_peon' WHERE `entry`=10556;
@@ -619,6 +617,7 @@ UPDATE `creature_template` SET `ScriptName`='npc_private_hendel' WHERE `entry`=4
UPDATE `creature_template` SET `ScriptName`='npc_zelfrax' WHERE `entry`=23864;
UPDATE `creature_template` SET `ScriptName`='npc_stinky' WHERE `entry`=4880;
UPDATE `creature_template` SET `ScriptName`='npc_theramore_guard' WHERE `entry`=4979;
/* EASTERN PLAGUELANDS */
UPDATE `creature_template` SET `ScriptName`='mobs_ghoul_flayer' WHERE `entry` IN (8530,8531,8532);
UPDATE `creature_template` SET `ScriptName`='npc_augustus_the_touched' WHERE `entry`=12384;
@@ -626,7 +625,6 @@ UPDATE `creature_template` SET `ScriptName`='npc_darrowshire_spirit' WHERE `entr
UPDATE `creature_template` SET `ScriptName`='npc_tirion_fordring' WHERE `entry`=1855;
/* ELWYNN FOREST */
UPDATE `creature_template` SET `ScriptName`='npc_henze_faulk' WHERE `entry`=6172;
/* EVERSONG WOODS */
UPDATE `creature_template` SET `ScriptName`='npc_prospector_anvilward' WHERE `entry`=15420;
@@ -0,0 +1 @@
DELETE FROM `script_texts` WHERE `npc_entry`=0 AND `entry`=-1000187;
@@ -0,0 +1 @@
UPDATE `creature_template` SET `ScriptName`='' WHERE `entry` IN (6172,6177); -- Henze Faulk & Narm Faulk
@@ -0,0 +1,129 @@
-- SAI for Henze Faulk
SET @ENTRY := 6172;
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY;
DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY;
DELETE FROM `smart_scripts` WHERE `source_type`=9 AND `entryorguid` IN (@ENTRY*100);
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
-- AI
(@ENTRY,0,0,1,11,0,100,0,0,0,0,0,11,29266,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Henze Faulk - On spawn - add aura'),
(@ENTRY,0,1,2,61,0,100,0,0,0,0,0,81,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Henze Faulk - Script - set npcflags'),
(@ENTRY,0,2,0,61,0,100,0,0,0,0,0,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Henze Faulk - On spawn - set phase 1'),
(@ENTRY,0,3,0,8,1,100,0,8593,0,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Henze Faulk - On spellhit - run script (phase 1)'),
-- Script
(@ENTRY*100,9,0,0,0,0,100,0,0,0,0,0,22,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Henze Faulk - Script - set phase 0'),
(@ENTRY*100,9,1,0,0,0,100,0,1000,1000,0,0,66,0,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Henze Faulk - Script - turn to player'),
(@ENTRY*100,9,2,0,0,0,100,0,1000,1000,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Henze Faulk - Script - say text'),
(@ENTRY*100,9,3,0,0,0,100,0,1500,1500,0,0,81,2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Henze Faulk - Script - set npcflags'),
(@ENTRY*100,9,4,0,0,0,100,0,120000,120000,0,0,24,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Henze Faulk - Script - evade (reset script)');
-- NPC talk text insert
DELETE FROM `creature_text` WHERE `entry`=@ENTRY;
INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
(@ENTRY,0,0, 'Thank you, dear $C, you just saved my life.',0,7,100,1,0,0, 'Henze Faulk');
-- Scripting cleanup
UPDATE `creature_template` SET `ScriptName`= '',`RegenHealth`=0 WHERE `entry`=@ENTRY;
UPDATE `creature_template_addon` SET `auras`='' WHERE `entry`=@ENTRY;
-- SAI for Narm Faulk
SET @ENTRY := 6177;
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY;
DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY;
DELETE FROM `smart_scripts` WHERE `source_type`=9 AND `entryorguid` IN (@ENTRY*100);
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
-- AI
(@ENTRY,0,0,1,11,0,100,0,0,0,0,0,11,29266,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Narm Faulk - On spawn - add aura'),
(@ENTRY,0,1,2,61,0,100,0,0,0,0,0,81,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Narm Faulk - Script - set npcflags'),
(@ENTRY,0,2,0,61,0,100,0,0,0,0,0,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Narm Faulk - On spawn - set phase 1'),
(@ENTRY,0,3,0,8,1,100,0,8593,0,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Narm Faulk - On spellhit - run script (phase 1)'),
-- Script
(@ENTRY*100,9,0,0,0,0,100,0,0,0,0,0,22,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Narm Faulk - Script - set phase 0'),
(@ENTRY*100,9,1,0,0,0,100,0,1000,1000,0,0,66,0,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Narm Faulk - Script - turn to player'),
(@ENTRY*100,9,2,0,0,0,100,0,1000,1000,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Narm Faulk - Script - say text'),
(@ENTRY*100,9,3,0,0,0,100,0,1500,1500,0,0,81,2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Narm Faulk - Script - set npcflags'),
(@ENTRY*100,9,4,0,0,0,100,0,120000,120000,0,0,24,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Narm Faulk - Script - evade (reset script)');
-- NPC talk text insert
DELETE FROM `creature_text` WHERE `entry`=@ENTRY;
INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
(@ENTRY,0,0, 'Thank you, dear $C, you just saved my life.',0,7,100,1,0,0, 'Narm Faulk');
-- Scripting cleanup
UPDATE `creature_template` SET `ScriptName`= '',`RegenHealth`=0 WHERE `entry`=@ENTRY;
UPDATE `creature_template_addon` SET `auras`='' WHERE `entry`=@ENTRY;
-- SAI for Fhyron Shadesong
SET @ENTRY := 33788;
UPDATE `creature` SET `spawndist`=0,`MovementType`=0,`position_x`=8570.943,`position_y`=1008.467,`position_z`=548.2927 WHERE `guid`=85201;
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY;
DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY;
DELETE FROM `smart_scripts` WHERE `source_type`=9 AND `entryorguid`=@ENTRY*100;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(@ENTRY,0,0,0,11,0,100,0,0,0,0,0,53,0,@ENTRY,1,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - On spawn - Start WP movement'),
(@ENTRY,0,1,0,40,0,100,0,8,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 8 - run script'),
(@ENTRY,0,2,0,40,0,100,0,10,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 10 - run script'),
(@ENTRY,0,3,0,40,0,100,0,12,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 12 - run script'),
(@ENTRY,0,4,0,40,0,100,0,14,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 14 - run script'),
(@ENTRY,0,5,0,40,0,100,0,15,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 15 - run script'),
(@ENTRY,0,6,0,40,0,100,0,17,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 17 - run script'),
(@ENTRY,0,7,0,40,0,100,0,18,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 18 - run script'),
(@ENTRY,0,8,0,40,0,100,0,20,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 20 - run script'),
(@ENTRY,0,9,0,40,0,100,0,21,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 21 - run script'),
(@ENTRY,0,10,0,40,0,100,0,26,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 26 - run script'),
(@ENTRY,0,11,0,40,0,100,0,28,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 28 - run script'),
(@ENTRY,0,12,0,40,0,100,0,31,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 31 - run script'),
(@ENTRY,0,13,0,40,0,100,0,33,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 33 - run script'),
(@ENTRY,0,14,0,40,0,100,0,38,@ENTRY,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Reach wp 38 - run script'),
(@ENTRY*100,9,0,0,0,0,100,0,0,0,0,0,54,8000,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Script - Pause path'),
(@ENTRY*100,9,1,0,0,0,100,0,100,100,0,0,66,0,0,0,0,0,0,19,33787,0,0,0,0,0,0, 'Fhyron Shadesong - Script - turn to Tournament Druid Spell Target'),
(@ENTRY*100,9,2,0,0,0,100,0,100,100,0,0,11,63678,0,0,0,0,0,19,33787,0,0,0,0,0,0, 'Fhyron Shadesong - Script - Cast Earthliving Visual on Tournament Druid Spell Target'),
(@ENTRY*100,9,3,0,0,0,50,0,4000,4000,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fhyron Shadesong - Script - say text 0');
-- NPC talk text insert from sniff
DELETE FROM `creature_text` WHERE `entry`=@ENTRY;
INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
(@ENTRY,0,0, 'Help shield us from these cutting winds, little sapling.',0,7,100,2,0,0, 'Fhyron Shadesong'),
(@ENTRY,0,1, 'There you are',0,7,100,273,0,0, 'Fhyron Shadesong'),
(@ENTRY,0,2, 'Grow, little one.',0,7,100,273,0,0, 'Fhyron Shadesong');
-- Waypoints for Fhyron Shadesong from sniff
DELETE FROM `waypoints` WHERE `entry`=@ENTRY;
INSERT INTO `waypoints` (`entry`,`pointid`,`position_x`,`position_y`,`position_z`,`point_comment`) VALUES
(@ENTRY,1,8567.44,973.9194,547.9177, 'Fhyron Shadesong'),
(@ENTRY,2,8568.162,947.0933,547.8038, 'Fhyron Shadesong'),
(@ENTRY,3,8566.031,913.37,548.2927, 'Fhyron Shadesong'),
(@ENTRY,4,8564.706,894.527,547.6705, 'Fhyron Shadesong'),
(@ENTRY,5,8567.681,876.0731,547.5937, 'Fhyron Shadesong'),
(@ENTRY,6,8578.911,863.8034,548.4218, 'Fhyron Shadesong'),
(@ENTRY,7,8590.869,849.7815,547.6718, 'Fhyron Shadesong'),
(@ENTRY,8,8603.909,853.178,548.1281, 'Fhyron Shadesong'),
(@ENTRY,9,8599.38,855.512,547.715, 'Fhyron Shadesong'),
(@ENTRY,10,8591.701,868.5342,549.3784, 'Fhyron Shadesong'),
(@ENTRY,11,8586.77,871.798,547.876, 'Fhyron Shadesong'),
(@ENTRY,12,8586.149,883.8123,549.2509, 'Fhyron Shadesong'),
(@ENTRY,13,8583.74,886.251,548.96, 'Fhyron Shadesong'),
(@ENTRY,14,8582.075,903.0688,550.0374, 'Fhyron Shadesong'),
(@ENTRY,15,8585.078,918.2136,548.6675, 'Fhyron Shadesong'),
(@ENTRY,16,8581.65,944.137,547.897, 'Fhyron Shadesong'),
(@ENTRY,17,8582.839,948.3386,547.6221, 'Fhyron Shadesong'),
(@ENTRY,18,8565.45,986.6495,549.3403, 'Fhyron Shadesong'),
(@ENTRY,19,8570.5,989.399,547.629, 'Fhyron Shadesong'),
(@ENTRY,20,8576.626,1006.561,549.2132, 'Fhyron Shadesong'),
(@ENTRY,21,8586.87,1008.438,548.1278, 'Fhyron Shadesong'),
(@ENTRY,22,8590.46,1005.12,547.563, 'Fhyron Shadesong'),
(@ENTRY,23,8599.41,1007.08,547.419, 'Fhyron Shadesong'),
(@ENTRY,24,8602.17,1013.39,548.185, 'Fhyron Shadesong'),
(@ENTRY,25,8604.88,1030.23,556.734, 'Fhyron Shadesong'),
(@ENTRY,26,8612.658,1035.293,558.3499, 'Fhyron Shadesong'),
(@ENTRY,27,8611.47,1039.23,558.735, 'Fhyron Shadesong'),
(@ENTRY,28,8613.692,1042.313,558.3265, 'Fhyron Shadesong'),
(@ENTRY,29,8603.88,1044.65,558.38, 'Fhyron Shadesong'),
(@ENTRY,30,8598.02,1072.57,557.923, 'Fhyron Shadesong'),
(@ENTRY,31,8602.397,1081.373,558.2934, 'Fhyron Shadesong'),
(@ENTRY,32,8597.45,1089.27,557.317, 'Fhyron Shadesong'),
(@ENTRY,33,8600.864,1092.901,557.4839, 'Fhyron Shadesong'),
(@ENTRY,34,8593.38,1084.72,556.817, 'Fhyron Shadesong'),
(@ENTRY,35,8578.9,1068.6,557.38, 'Fhyron Shadesong'),
(@ENTRY,36,8563.31,1065.51,554.057, 'Fhyron Shadesong'),
(@ENTRY,37,8549.85,1061.87,550.61, 'Fhyron Shadesong'),
(@ENTRY,38,8547.754,1051.273,550.2899, 'Fhyron Shadesong'),
(@ENTRY,39,8544.317,1042.702,549.2928, 'Fhyron Shadesong'),
(@ENTRY,40,8557.891,1029.923,548.1677, 'Fhyron Shadesong'),
(@ENTRY,41,8566.168,1017.246,548.1677, 'Fhyron Shadesong'),
(@ENTRY,42,8570.943,1008.467,548.2927, 'Fhyron Shadesong');
-- Change InhabitType for 33787 "Tournament Druid Spell Target"
UPDATE `creature_template` SET `InhabitType`=1 WHERE `entry`=33787;
@@ -149,7 +149,6 @@ set(scripts_STAT_SRCS
EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
EasternKingdoms/ScarletMonastery/boss_herod.cpp
EasternKingdoms/ScarletMonastery/boss_scorn.cpp
EasternKingdoms/dun_morogh.cpp
EasternKingdoms/undercity.cpp
EasternKingdoms/silvermoon_city.cpp
EasternKingdoms/loch_modan.cpp
@@ -168,7 +167,6 @@ set(scripts_STAT_SRCS
EasternKingdoms/BlackwingLair/boss_flamegor.cpp
EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
EasternKingdoms/blasted_lands.cpp
EasternKingdoms/elwynn_forest.cpp
EasternKingdoms/stormwind_city.cpp
EasternKingdoms/ZulAman/boss_halazzi.cpp
EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -1,110 +0,0 @@
/*
* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDName: Dun_Morogh
SD%Complete: 50
SDComment: Quest support: 1783
SDCategory: Dun Morogh
EndScriptData */
/* ContentData
npc_narm_faulk
EndContentData */
#include "ScriptPCH.h"
/*######
## npc_narm_faulk
######*/
// signed for 6172
enum eNarmFaulkData
{
SAY_HEAL = -1000187,
};
class npc_narm_faulk : public CreatureScript
{
public:
npc_narm_faulk() : CreatureScript("npc_narm_faulk") { }
CreatureAI* GetAI(Creature* pCreature) const
{
return new npc_narm_faulkAI (pCreature);
}
struct npc_narm_faulkAI : public ScriptedAI
{
uint32 lifeTimer;
bool spellHit;
npc_narm_faulkAI(Creature *c) : ScriptedAI(c) {}
void Reset()
{
lifeTimer = 120000;
me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
me->SetStandState(UNIT_STAND_STATE_DEAD);
spellHit = false;
}
void EnterCombat(Unit * /*who*/)
{
}
void MoveInLineOfSight(Unit * /*who*/)
{
return;
}
void UpdateAI(const uint32 diff)
{
if (me->IsStandState())
{
if (lifeTimer <= diff)
{
EnterEvadeMode();
return;
}
else
lifeTimer -= diff;
}
}
void SpellHit(Unit * /*Hitter*/, const SpellEntry *Spellkind)
{
if (Spellkind->Id == 8593 && !spellHit)
{
DoCast(me, 32343);
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, 0);
//me->RemoveAllAuras();
DoScriptText(SAY_HEAL, me);
spellHit = true;
}
}
};
};
void AddSC_dun_morogh()
{
new npc_narm_faulk();
}
@@ -1,107 +0,0 @@
/*
* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDName: Elwynn_Forest
SD%Complete: 50
SDComment: Quest support: 1786
SDCategory: Elwynn Forest
EndScriptData */
/* ContentData
npc_henze_faulk
EndContentData */
#include "ScriptPCH.h"
/*######
## npc_henze_faulk
######*/
enum eHenzeFaulkData
{
SAY_HEAL = -1000187,
};
class npc_henze_faulk : public CreatureScript
{
public:
npc_henze_faulk() : CreatureScript("npc_henze_faulk") { }
CreatureAI* GetAI(Creature* pCreature) const
{
return new npc_henze_faulkAI (pCreature);
}
struct npc_henze_faulkAI : public ScriptedAI
{
uint32 lifeTimer;
bool spellHit;
npc_henze_faulkAI(Creature *c) : ScriptedAI(c) {}
void Reset()
{
lifeTimer = 120000;
me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
me->SetStandState(UNIT_STAND_STATE_DEAD); // lay down
spellHit = false;
}
void EnterCombat(Unit * /*who*/)
{
}
void MoveInLineOfSight(Unit * /*who*/)
{
}
void UpdateAI(const uint32 diff)
{
if (me->IsStandState())
{
if (lifeTimer <= diff)
{
EnterEvadeMode();
return;
}
else
lifeTimer -= diff;
}
}
void SpellHit(Unit * /*Hitter*/, const SpellEntry *Spellkind)
{
if (Spellkind->Id == 8593 && !spellHit)
{
DoCast(me, 32343);
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, 0);
//me->RemoveAllAuras();
DoScriptText(SAY_HEAL, me);
spellHit = true;
}
}
};
};
void AddSC_elwynn_forest()
{
new npc_henze_faulk();
}