Core/Spells: Remove invalid spell entry for mondkingestalt
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@@ -1158,7 +1158,6 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const
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break;
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case FORM_MOONKIN:
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spellId = 24905;
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spellId2 = 69366;
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break;
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case FORM_FLIGHT:
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spellId = 33948;
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@@ -2250,8 +2249,8 @@ void AuraEffect::HandleAuraModDisarm(AuraApplication const* aurApp, uint8 mode,
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AuraType type = GetAuraType();
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//Prevent handling aura twice
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if ((apply) ? target->GetAuraEffectsByType(type).size() > 1 : target->HasAuraType(type))
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// Prevent handling aura twice
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if (apply ? target->GetAuraEffectsByType(type).size() > 1 : target->HasAuraType(type))
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return;
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uint32 field, flag, slot;
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