Core/Misc: removed unused includes and removed unit include from vehicle.h
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101 files changed
+47
-152
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@@ -32,7 +32,6 @@
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#include "SpellHistory.h"
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#include "TemporarySummon.h"
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#include "Vehicle.h"
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#include "World.h"
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//Disable CreatureAI when charmed
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void CreatureAI::OnCharmed(bool isNew)
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@@ -19,7 +19,6 @@
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#define TRINITY_CREATUREAI_H
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#include "UnitAI.h"
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#include "Common.h"
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#include "ObjectDefines.h"
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#include "Optional.h"
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#include "QuestDef.h"
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@@ -26,7 +26,6 @@
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#include "Log.h"
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#include "MotionMaster.h"
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#include "ObjectAccessor.h"
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#include "Spell.h"
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#include "SpellMgr.h"
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#include "TemporarySummon.h"
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@@ -25,8 +25,6 @@
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#include "MovementGenerator.h"
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#include "ObjectMgr.h"
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#include <cmath>
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#define MAX_DESYNC 5.0f
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FormationMgr* FormationMgr::instance()
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@@ -41,7 +41,6 @@
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#include "PhasingHandler.h"
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#include "PoolMgr.h"
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#include "QueryPackets.h"
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#include "ScriptMgr.h"
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#include "SpellMgr.h"
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#include "Transport.h"
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#include "UpdateFieldFlags.h"
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@@ -20,14 +20,12 @@
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#include "DatabaseEnv.h"
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "Util.h"
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#include "DBCStores.h"
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#include "Random.h"
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#include "Timer.h"
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#include <list>
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#include <vector>
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#include <stdlib.h>
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struct EnchStoreItem
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{
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@@ -21,7 +21,6 @@
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#include "DB2Structure.h"
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#include "Errors.h"
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#include "SharedDefines.h"
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#include "WorldPacket.h"
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#include <vector>
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enum ItemModType
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@@ -25,7 +25,6 @@
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#include "Common.h"
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#include "Creature.h"
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#include "DBCStores.h"
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#include "DynamicTree.h"
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#include "G3DPosition.hpp"
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#include "GameTime.h"
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#include "GridNotifiers.h"
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@@ -38,7 +37,6 @@
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#include "MovementPacketBuilder.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Opcodes.h"
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#include "OutdoorPvPMgr.h"
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#include "PhasingHandler.h"
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#include "PathGenerator.h"
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@@ -35,7 +35,6 @@
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#include "UpdateFields.h"
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#include "UpdateMask.h"
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#include <list>
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#include <set>
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#include <unordered_map>
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class AreaTrigger;
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@@ -30,7 +30,6 @@
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#include "PetDefines.h"
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#include "PlayerTaxi.h"
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#include "QuestDef.h"
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#include <queue>
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struct AccessRequirement;
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struct AchievementEntry;
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@@ -24,14 +24,12 @@
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#include "SpellDefines.h"
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#include "ThreatManager.h"
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#include "Timer.h"
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#include "SpellPacketsCommon.h"
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#include "UnitDefines.h"
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#include "Util.h"
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#include <array>
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#include <map>
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#include <memory>
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#include <stack>
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#include <queue>
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#define WORLD_TRIGGER 12999
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@@ -664,6 +664,35 @@ void Vehicle::InitMovementInfoForBase()
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_me->AddExtraUnitMovementFlag(MOVEMENTFLAG2_FULL_SPEED_PITCHING);
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}
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ObjectGuid Vehicle::GetTransportGUID() const
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{
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return GetBase()->GetGUID();
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}
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float Vehicle::GetTransportOrientation() const
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{
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return GetBase()->GetOrientation();
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}
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void Vehicle::CalculatePassengerPosition(float& x, float& y, float& z, float* o /*= nullptr*/) const
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{
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TransportBase::CalculatePassengerPosition(x, y, z, o,
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GetBase()->GetPositionX(), GetBase()->GetPositionY(),
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GetBase()->GetPositionZ(), GetBase()->GetOrientation());
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}
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void Vehicle::CalculatePassengerOffset(float& x, float& y, float& z, float* o /*= nullptr*/) const
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{
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TransportBase::CalculatePassengerOffset(x, y, z, o,
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GetBase()->GetPositionX(), GetBase()->GetPositionY(),
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GetBase()->GetPositionZ(), GetBase()->GetOrientation());
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}
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int32 Vehicle::GetMapIdForSpawning() const
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{
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return GetBase()->GetMapId();
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}
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/**
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* @fn VehicleSeatEntry const* Vehicle::GetSeatForPassenger(Unit* passenger)
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*
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@@ -18,10 +18,8 @@
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#ifndef __TRINITY_VEHICLE_H
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#define __TRINITY_VEHICLE_H
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#include "ObjectDefines.h"
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#include "Object.h"
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#include "VehicleDefines.h"
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#include "Unit.h"
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#include <list>
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struct VehicleEntry;
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@@ -82,29 +80,18 @@ class TC_GAME_API Vehicle : public TransportBase
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SeatMap::iterator GetSeatIteratorForPassenger(Unit* passenger);
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void InitMovementInfoForBase();
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ObjectGuid GetTransportGUID() const override { return GetBase()->GetGUID(); }
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ObjectGuid GetTransportGUID() const override;
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float GetTransportOrientation() const override { return GetBase()->GetOrientation(); }
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float GetTransportOrientation() const override;
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void AddPassenger(WorldObject* /*passenger*/) override { ASSERT("Vehicle cannot directly gain passengers without auras"); }
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/// This method transforms supplied transport offsets into global coordinates
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void CalculatePassengerPosition(float& x, float& y, float& z, float* o /*= nullptr*/) const override
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{
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TransportBase::CalculatePassengerPosition(x, y, z, o,
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GetBase()->GetPositionX(), GetBase()->GetPositionY(),
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GetBase()->GetPositionZ(), GetBase()->GetOrientation());
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}
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void CalculatePassengerPosition(float& x, float& y, float& z, float* o /*= nullptr*/) const override;
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/// This method transforms supplied global coordinates into local offsets
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void CalculatePassengerOffset(float& x, float& y, float& z, float* o /*= nullptr*/) const override
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{
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TransportBase::CalculatePassengerOffset(x, y, z, o,
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GetBase()->GetPositionX(), GetBase()->GetPositionY(),
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GetBase()->GetPositionZ(), GetBase()->GetOrientation());
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}
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void CalculatePassengerOffset(float& x, float& y, float& z, float* o /*= nullptr*/) const override;
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int32 GetMapIdForSpawning() const override { return GetBase()->GetMapId(); }
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int32 GetMapIdForSpawning() const override;
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void RemovePendingEvent(VehicleJoinEvent* e);
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@@ -112,7 +99,6 @@ class TC_GAME_API Vehicle : public TransportBase
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bool HasPendingEventForSeat(int8 seatId) const;
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private:
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Unit* _me; ///< The underlying unit with the vehicle kit. Can be player or creature.
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VehicleEntry const* _vehicleInfo; ///< DBC data for vehicle
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GuidSet vehiclePlayers;
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@@ -21,13 +21,11 @@
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#include "AreaTrigger.h"
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#include "Corpse.h"
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#include "Creature.h"
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#include "CreatureAI.h"
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#include "DynamicObject.h"
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#include "GameObject.h"
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#include "Player.h"
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#include "Spell.h"
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#include "SpellInfo.h"
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#include "TemporarySummon.h"
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#include "UnitAI.h"
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#include "UpdateData.h"
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@@ -21,7 +21,6 @@
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#include "Define.h"
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#include "ConditionMgr.h"
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#include "ObjectGuid.h"
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#include "SharedDefines.h"
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#include <list>
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#include <vector>
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@@ -38,7 +38,6 @@
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#include <bitset>
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#include <list>
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#include <memory>
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#include <mutex>
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class Battleground;
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class BattlegroundMap;
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@@ -22,17 +22,13 @@
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#include "DBCStores.h"
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#include "Group.h"
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#include "InstanceSaveMgr.h"
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#include "Language.h"
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#include "Log.h"
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#include "Map.h"
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#include "ObjectMgr.h"
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#include "Opcodes.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "World.h"
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#include "WorldStateMgr.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include <boost/dynamic_bitset.hpp>
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#include <numeric>
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@@ -16,7 +16,6 @@
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*/
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#include "Map.h"
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#include "CellImpl.h"
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#include "GameTime.h"
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#include "GossipDef.h"
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#include "GridNotifiers.h"
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@@ -26,7 +25,6 @@
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#include "MotionMaster.h"
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#include "ObjectMgr.h"
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#include "Pet.h"
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#include "ScriptMgr.h"
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#include "Transport.h"
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#include "WaypointManager.h"
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#include "World.h"
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@@ -20,7 +20,6 @@
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#include "Common.h"
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#include "Errors.h"
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#include "ObjectDefines.h"
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#include "ObjectGuid.h"
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#include "Optional.h"
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#include "Position.h"
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@@ -20,7 +20,6 @@
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#include "Field.h"
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "Opcodes.h"
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#include "Player.h"
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#include "QuestPackets.h"
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#include "QuestPools.h"
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@@ -22,8 +22,6 @@
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#include "Optional.h"
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#include "MovementInfo.h"
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#include "Position.h"
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#include "SharedDefines.h"
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#include <array>
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namespace WorldPackets
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{
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@@ -19,8 +19,8 @@
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#define _ARCHAEOLOGY_H
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#include "ArchaeologyMgr.h"
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#include "Common.h"
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#include "WorldSession.h"
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#include <array>
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#define DIGS_PER_SITE 3
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class Player;
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@@ -22,7 +22,6 @@
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#include "CellImpl.h"
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#include "Common.h"
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#include "DBCStores.h"
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#include "EventProcessor.h"
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#include "GridNotifiersImpl.h"
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#include "Item.h"
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#include "Log.h"
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@@ -31,7 +30,6 @@
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#include "MotionMaster.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Opcodes.h"
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#include "OutdoorPvPMgr.h"
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#include "Pet.h"
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#include "PhasingHandler.h"
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@@ -46,7 +44,6 @@
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#include "Util.h"
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#include "Vehicle.h"
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#include "Weather.h"
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#include "WeatherMgr.h"
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#include "WorldPacket.h"
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#include <G3D/g3dmath.h>
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#include <numeric>
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@@ -25,7 +25,6 @@
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#include "Log.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Opcodes.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "Spell.h"
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@@ -22,7 +22,6 @@
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#include "EventProcessor.h"
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#include "SpellAuraDefines.h"
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#include "SpellInfo.h"
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#include <typeinfo>
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class SpellInfo;
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struct SpellModifier;
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@@ -15,6 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SpellCastRequest_h__
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#define SpellCastRequest_h__
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#include "SpellPacketsCommon.h"
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struct SpellCastRequestItemData
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@@ -35,3 +38,5 @@ struct PendingSpellCastRequest
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WorldPackets::Spells::SpellCastRequest CastRequest;
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Optional<SpellCastRequestItemData> CastItemData;
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};
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#endif // SpellCastRequest_h__
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@@ -21,7 +21,6 @@
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#include "SharedDefines.h"
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#include "DatabaseEnvFwd.h"
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#include "GameTime.h"
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#include <deque>
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#include <vector>
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#include <unordered_map>
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@@ -23,7 +23,6 @@
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#include "SpellAuras.h"
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#include "SpellMgr.h"
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#include "Unit.h"
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#include <sstream>
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#include <string>
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bool _SpellScript::_Validate(SpellInfo const* entry)
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@@ -19,16 +19,12 @@
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#define __SPELL_SCRIPT_H
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#include "ObjectGuid.h"
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#include "Optional.h"
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#include "SharedDefines.h"
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#include "SpellAuraDefines.h"
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#include "SpellInfo.h"
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#include "Utilities/StringFormat.h"
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#include "Util.h"
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#include "Unit.h"
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#include "advstd.h"
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#include <memory>
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#include <functional>
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#include <stack>
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@@ -23,7 +23,6 @@
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "UpdateFields.h"
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#include "World.h"
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// static data
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@@ -16,7 +16,6 @@
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*/
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#include "Common.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include "Log.h"
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#include "DatabaseEnv.h"
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@@ -19,8 +19,6 @@
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#define _WARDEN_MAC_H
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#include "Cryptography/ARC4.h"
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#include <map>
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#include "Cryptography/BigNumber.h"
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#include "ByteBuffer.h"
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#include "Warden.h"
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@@ -26,13 +26,11 @@
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#include "Database/DatabaseEnv.h"
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#include "GameTime.h"
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#include "World.h"
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#include "Player.h"
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#include "Util.h"
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#include "WardenWin.h"
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#include "WardenModuleWin.h"
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#include "WardenCheckMgr.h"
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#include "Random.h"
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#include <openssl/md5.h>
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WardenWin::WardenWin() : Warden(), _serverTicks(0) {}
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@@ -18,9 +18,7 @@
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#ifndef _WARDEN_WIN_H
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#define _WARDEN_WIN_H
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#include <map>
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#include "Cryptography/ARC4.h"
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#include "Cryptography/BigNumber.h"
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#include "ByteBuffer.h"
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#include "Warden.h"
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@@ -22,14 +22,12 @@
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#include "Weather.h"
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#include "GameTime.h"
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#include "Log.h"
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#include "Opcodes.h"
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#include "MiscPackets.h"
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#include "Player.h"
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#include "Random.h"
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#include "ScriptMgr.h"
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#include "Util.h"
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#include "World.h"
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#include "WorldPacket.h"
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/// Create the Weather object
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Weather::Weather(uint32 zone, WeatherData const* weatherChances)
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@@ -22,7 +22,6 @@
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#ifndef __WEATHER_H
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#define __WEATHER_H
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#include "Common.h"
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#include "SharedDefines.h"
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#include "Timer.h"
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@@ -25,7 +25,6 @@
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "Timer.h"
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#include "Opcodes.h"
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#include "DatabaseEnv.h"
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namespace WeatherMgr
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@@ -20,7 +20,6 @@
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#include "InstanceScript.h"
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#include "MotionMaster.h"
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#include "MoveSpline.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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@@ -21,7 +21,6 @@
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "GameObject.h"
|
||||
#include "GameObjectAI.h"
|
||||
#include "Object.h"
|
||||
#include "Map.h"
|
||||
|
||||
@@ -23,8 +23,6 @@
|
||||
#include "Map.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "TemporarySummon.h"
|
||||
#include "VehicleDefines.h"
|
||||
#include "WorldPacket.h"
|
||||
|
||||
ObjectData const creatureData[] =
|
||||
{
|
||||
|
||||
-1
@@ -24,7 +24,6 @@
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedEscortAI.h"
|
||||
#include "Spell.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellScript.h"
|
||||
#include "TemporarySummon.h"
|
||||
|
||||
-1
@@ -19,7 +19,6 @@
|
||||
#include "blackrock_caverns.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "Creature.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "Map.h"
|
||||
|
||||
|
||||
-2
@@ -19,9 +19,7 @@
|
||||
#include "ScriptMgr.h"
|
||||
#include "CommonPredicates.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellMgr.h"
|
||||
|
||||
-1
@@ -21,7 +21,6 @@
|
||||
#include "InstanceScript.h"
|
||||
#include "Map.h"
|
||||
#include "MapManager.h"
|
||||
#include "Transport.h"
|
||||
#include "EventMap.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "TemporarySummon.h"
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "deadmines.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "MovementTypedefs.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "PhasingHandler.h"
|
||||
#include "Player.h"
|
||||
@@ -27,7 +26,6 @@
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellMgr.h"
|
||||
#include "VehicleDefines.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "Map.h"
|
||||
|
||||
|
||||
@@ -20,15 +20,11 @@
|
||||
#include "InstanceScript.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "MovementTypedefs.h"
|
||||
#include "MoveSplineInit.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "PhasingHandler.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
enum Texts
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
#include "MotionMaster.h"
|
||||
#include "TemporarySummon.h"
|
||||
#include "VehicleDefines.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "Player.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "MoveSplineInit.h"
|
||||
#include "Player.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "InstanceScript.h"
|
||||
|
||||
@@ -21,8 +21,6 @@
|
||||
#include "Creature.h"
|
||||
#include "EventMap.h"
|
||||
#include "Map.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "CreatureAI.h"
|
||||
|
||||
ObjectData const creatureData[] =
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "InstanceScript.h"
|
||||
#include "Map.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "scarlet_monastery.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Spell.h"
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Spell.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "Player.h"
|
||||
|
||||
@@ -20,11 +20,10 @@
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Spell.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "Player.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "ObjectAccessor.h"
|
||||
|
||||
enum Texts
|
||||
|
||||
@@ -19,9 +19,8 @@
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Spell.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
#include "Player.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "MotionMaster.h"
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Spell.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "Player.h"
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
*/
|
||||
|
||||
#include "shadowfang_keep.h"
|
||||
#include "SpellScript.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
#include "GameObject.h"
|
||||
#include "Player.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "shadowfang_keep.h"
|
||||
#include "Map.h"
|
||||
#include "Creature.h"
|
||||
#include "EventMap.h"
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "MotionMaster.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "ScriptedEscortAI.h"
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
#define DEF_SHADOWFANG_H
|
||||
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "SpellScript.h"
|
||||
#include "Creature.h"
|
||||
|
||||
#define DataHeader "SK"
|
||||
#define SKScriptName "instance_shadowfang_keep"
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "zulgurub.h"
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "zulgurub.h"
|
||||
|
||||
@@ -22,7 +22,6 @@ Quest support: 3628.
|
||||
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "SpellScript.h"
|
||||
#include "Player.h"
|
||||
#include "Group.h"
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "CreatureGroups.h"
|
||||
#include "GameEventMgr.h"
|
||||
#include "GameTime.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "ObjectAccessor.h"
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include "MotionMaster.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "Player.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "PhasingHandler.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
*/
|
||||
|
||||
#include "halls_of_origination.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include "MotionMaster.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
|
||||
@@ -24,10 +24,8 @@
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
#include "TemporarySummon.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "MoveSplineInit.h"
|
||||
#include "MoveSpline.h"
|
||||
#include "Weather.h"
|
||||
#include "ObjectAccessor.h"
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "halls_of_origination.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "TemporarySummon.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
||||
@@ -29,7 +29,6 @@
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
#include "World.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "Position.h"
|
||||
#include "Creature.h"
|
||||
|
||||
#define DataHeader "HOO"
|
||||
#define HoOScriptName "instance_halls_of_origination"
|
||||
|
||||
@@ -19,12 +19,10 @@
|
||||
#include "throne_of_the_four_winds.h"
|
||||
#include "GameObject.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "MoveSplineInit.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellMgr.h"
|
||||
#include "Spell.h"
|
||||
#include "Vehicle.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "MotionMaster.h"
|
||||
|
||||
@@ -29,7 +29,6 @@
|
||||
#include "Weather.h"
|
||||
#include "Player.h"
|
||||
#include "Creature.h"
|
||||
#include "Map.h"
|
||||
|
||||
ObjectData const creatureData[] =
|
||||
{
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "GameObject.h"
|
||||
#include "GameObjectAI.h"
|
||||
#include "MoveSplineInit.h"
|
||||
#include "Player.h"
|
||||
#include "Vehicle.h"
|
||||
#include "InstanceScript.h"
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
#include "PassiveAI.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Spell.h"
|
||||
#include "SpellInfo.h"
|
||||
#include "SpellScript.h"
|
||||
#include "TemporarySummon.h"
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "SpellScript.h"
|
||||
#include "TemporarySummon.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "SpellScript.h"
|
||||
#include "Unit.h"
|
||||
#include "SpellInfo.h"
|
||||
#include "vortex_pinnacle.h"
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "AreaBoundary.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "MoveSplineInit.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "MotionMaster.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
/*######
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "MotionMaster.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "SpellInfo.h"
|
||||
|
||||
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
#include "MoveSplineInit.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "Spell.h"
|
||||
#include "Vehicle.h"
|
||||
#include "Map.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "ObjectAccessor.h"
|
||||
|
||||
@@ -35,7 +35,6 @@ EndContentData */
|
||||
#include "Player.h"
|
||||
#include "ScriptedEscortAI.h"
|
||||
#include "TemporarySummon.h"
|
||||
#include "WorldSession.h"
|
||||
|
||||
enum Says
|
||||
{
|
||||
|
||||
@@ -28,7 +28,6 @@ EndScriptData */
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "shattered_halls.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellScript.h"
|
||||
#include "TemporarySummon.h"
|
||||
|
||||
@@ -33,7 +33,6 @@ EndContentData */
|
||||
#include "MotionMaster.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedEscortAI.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "SpellInfo.h"
|
||||
#include "TemporarySummon.h"
|
||||
|
||||
|
||||
@@ -36,7 +36,6 @@ EndContentData */
|
||||
#include "ObjectAccessor.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedEscortAI.h"
|
||||
#include "ScriptedGossip.h"
|
||||
|
||||
/*######
|
||||
## npc_commander_dawnforge
|
||||
|
||||
@@ -44,7 +44,6 @@ EndContentData */
|
||||
#include "ObjectAccessor.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedEscortAI.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "SpellInfo.h"
|
||||
#include "SpellScript.h"
|
||||
#include "TemporarySummon.h"
|
||||
|
||||
@@ -22,10 +22,8 @@
|
||||
|
||||
#include "ScriptMgr.h"
|
||||
#include "CellImpl.h"
|
||||
#include "CombatAI.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "PetAI.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "TemporarySummon.h"
|
||||
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
|
||||
#include "ScriptMgr.h"
|
||||
#include "CellImpl.h"
|
||||
#include "CombatAI.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "PetAI.h"
|
||||
|
||||
@@ -31,7 +31,6 @@
|
||||
#include "Group.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "Item.h"
|
||||
#include "LFGMgr.h"
|
||||
#include "Log.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "Pet.h"
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
#include "Containers.h"
|
||||
#include "DBCStores.h"
|
||||
#include "Item.h"
|
||||
#include "Log.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "Player.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
#include "SpellHistory.h"
|
||||
#include "SpellMgr.h"
|
||||
#include "SpellScript.h"
|
||||
#include "TemporarySummon.h"
|
||||
#include "Unit.h"
|
||||
|
||||
enum ShamanSpells
|
||||
|
||||
@@ -31,7 +31,6 @@
|
||||
#include "PetAI.h"
|
||||
#include "ScriptedEscortAI.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "SmartAI.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellHistory.h"
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "Map.h"
|
||||
#include "Player.h"
|
||||
#include "SpellMgr.h"
|
||||
#include "Transport.h"
|
||||
#include "Unit.h"
|
||||
#include "Weather.h"
|
||||
#include "ObjectMgr.h"
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include "Common.h"
|
||||
#include "Errors.h"
|
||||
#include "ByteBuffer.h"
|
||||
#include <vector>
|
||||
|
||||
/// Interface class for common access
|
||||
class DB2StorageBase
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
|
||||
#include "DBCFileLoader.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
struct TC_SHARED_API DBCDatabaseLoader
|
||||
{
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
#include <memory>
|
||||
#include <boost/asio/ip/tcp.hpp>
|
||||
#include <boost/asio/streambuf.hpp>
|
||||
#include "Common.h"
|
||||
|
||||
#include <future>
|
||||
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#define _TCSOAP_H
|
||||
|
||||
#include "Define.h"
|
||||
#include <mutex>
|
||||
#include <future>
|
||||
#include <string>
|
||||
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "adtfile.h"
|
||||
#include "vmapexport.h"
|
||||
#include "VMapDefinitions.h"
|
||||
#include <algorithm>
|
||||
#include <stdio.h>
|
||||
|
||||
bool ExtractSingleModel(std::string& fname)
|
||||
|
||||
@@ -20,10 +20,8 @@
|
||||
#include "model.h"
|
||||
#include "wmo.h"
|
||||
#include "adtfile.h"
|
||||
#include "mpqfile.h"
|
||||
#include "VMapDefinitions.h"
|
||||
#include <G3D/Quat.h>
|
||||
#include <algorithm>
|
||||
#include <cstdio>
|
||||
#include <limits>
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
#include "mpqfile.h"
|
||||
#include <deque>
|
||||
#include <cstdio>
|
||||
#include "StormLib.h"
|
||||
|
||||
|
||||
@@ -6,12 +6,6 @@
|
||||
#ifndef MPQ_H
|
||||
#define MPQ_H
|
||||
|
||||
#include <string.h>
|
||||
#include <ctype.h>
|
||||
#include <vector>
|
||||
#include <iostream>
|
||||
#include <deque>
|
||||
#include "StormLib.h"
|
||||
#include "Define.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "wdtfile.h"
|
||||
#include "dbcfile.h"
|
||||
#include "wmo.h"
|
||||
#include "mpqfile.h"
|
||||
#include "StringFormat.h"
|
||||
#include "vmapexport.h"
|
||||
#include "VMapDefinitions.h"
|
||||
@@ -41,7 +40,6 @@
|
||||
#undef max
|
||||
|
||||
#include <cstdio>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
|
||||
#include "vmapexport.h"
|
||||
#include "adtfile.h"
|
||||
#include "mpqfile.h"
|
||||
#include "Errors.h"
|
||||
#include "vec3d.h"
|
||||
#include "VMapDefinitions.h"
|
||||
|
||||
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