Core/Player: Fixed Weapon Skillup on low level mobs
Closes #15998 Removed block for skill up on grey level mobs.
This commit is contained in:
1 parent
39001aab16
commit
60311e0aae
1 file changed
-2
@@ -5837,8 +5837,6 @@ void Player::UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool def
|
||||
uint8 plevel = getLevel(); // if defense than victim == attacker
|
||||
uint8 greylevel = Trinity::XP::GetGrayLevel(plevel);
|
||||
uint8 moblevel = victim->getLevelForTarget(this);
|
||||
if (moblevel < greylevel)
|
||||
return;
|
||||
|
||||
if (moblevel > plevel + 5)
|
||||
moblevel = plevel + 5;
|
||||
|
||||
Reference in new issue
Block a user