Core/Player: Fixed Weapon Skillup on low level mobs

Closes #15998

Removed block for skill up on grey level mobs.
This commit is contained in:
rockz1152 committed 2015-12-15 14:47:59 -05:00
1 parent 39001aab16
commit 60311e0aae
1 file changed
-2
@@ -5837,8 +5837,6 @@ void Player::UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool def
uint8 plevel = getLevel(); // if defense than victim == attacker
uint8 greylevel = Trinity::XP::GetGrayLevel(plevel);
uint8 moblevel = victim->getLevelForTarget(this);
if (moblevel < greylevel)
return;
if (moblevel > plevel + 5)
moblevel = plevel + 5;