Add more methods to SpellScript.

Spells cleanup: move spells from the core to scripts.

* Shaman spells: 39610 Mana Tide Totem, 1535 Fire Nova (and ranks)
* Death Knight spells: 55090 Scourge Strike (and ranks), 49158 Corpse Explosion (and ranks), 50524 Runic Power Feed
* Druid spells: 54846 Glyph of Starfire
* Warlock spells: 6201 Create Healthstone (and ranks), 47422 Everlasting Affliction, 47193 Demonic Empowerment, 63521 Guarded by The Light
* Hunter spells: 37506 Scatter Shot, 53412 Invigoration, 53209 Chimera Shot
* Quest spells: 45449 Arcane Prisoner Rescue (quest 11587), 46023 The Ultrasonic Screwdriver (quest 11730). Closes issue #3068

Clean old code for hunter's Heart of the Phoenix, move script effect of hunter's Master's Call to corresponding script.
Move DK's Hungering Cold to spell_scripts table (needs DB support)

--HG--
branch : trunk
This commit is contained in:
azazel committed 2010-08-18 00:20:23 +06:00
1 parent 0284ed4cfe
commit 66fcd52106
12 files changed
+1127 -520

No files matched your search

+18 -2
View File
@@ -14740,6 +14740,9 @@ LOCK TABLES `spell_script_names` WRITE;
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
-- generic
( 58601, 'spell_gen_remove_flight_auras'),
-- quest
( 45449, 'spell_q11587_arcane_prisoner_rescue'),
( 46023, 'spell_q11730_ultrasonic_screwdriver'),
-- warrior
( 12975,'spell_warr_last_stand'),
-- paladin
@@ -14747,9 +14750,12 @@ INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
(-20473, 'spell_pal_holy_shock'),
( 37877, 'spell_pal_blessing_of_faith'),
-- hunter
( 23989, 'spell_hun_readiness'),
( 53209, 'spell_hun_chimera_shot'),
( 53412, 'spell_hun_invigoration'),
( 53271, 'spell_hun_masters_call'),
( 53478, 'spell_hun_last_stand_pet'),
( 23989, 'spell_hun_readiness'),
( 37506, 'spell_hun_scatter_shot'),
( 55709, 'spell_hun_pet_heart_of_the_phoenix'),
( 54044, 'spell_hun_pet_carrion_feeder'),
-- rogue
@@ -14761,13 +14767,23 @@ INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
( 47948, 'spell_pri_pain_and_suffering_proc'),
(-47540, 'spell_pri_penance'),
-- death knight
(-49158,'spell_dk_corpse_explosion'),
( 50524,'spell_dk_runic_power_feed'),
(-55090,'spell_dk_scourge_strike'),
-- shaman
( 39610, 'spell_sha_mana_tide_totem'),
( -1535, 'spell_sha_fire_nova'),
-- mage
( 11958, 'spell_mage_cold_snap'),
( 31687, 'spell_mage_summon_water_elemental'),
( 32826, 'spell_mage_polymorph_visual');
( 32826, 'spell_mage_polymorph_visual'),
-- warlock
( -6201, 'spell_warl_create_healthstone'),
( 47193, 'spell_warl_demonic_empowerment'),
( 47422, 'spell_warl_everlasting_affliction'),
( 63521, 'spell_warl_guarded_by_the_light'),
-- druid
( 54846, 'spell_dru_glyph_of_starfire');
/*!40000 ALTER TABLE `spell_script_names` ENABLE KEYS */;
UNLOCK TABLES;
@@ -0,0 +1,65 @@
-- QUEST SPELLS
-- 45449 Arcane Prisoner Rescue
DELETE FROM `spell_script_names` WHERE `spell_id`=45449 AND `ScriptName`='spell_q11587_arcane_prisoner_rescue';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (45449,'spell_q11587_arcane_prisoner_rescue');
-- 46023 The Ultrasonic Screwdriver
DELETE FROM `spell_script_names` WHERE `spell_id`=46023 AND `ScriptName`='spell_q11730_ultrasonic_screwdriver';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (46023,'spell_q11730_ultrasonic_screwdriver');
-- SHAMAN SPELLS
-- 1535 Fire Nova (and ranks)
DELETE FROM `spell_script_names` WHERE `spell_id`=-1535 AND `ScriptName`='spell_sha_fire_nova';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (-1535,'spell_sha_fire_nova');
-- 39610 Mana Tide Totem
DELETE FROM `spell_script_names` WHERE `spell_id`=39610 AND `ScriptName`='spell_sha_mana_tide_totem';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (39610,'spell_sha_mana_tide_totem');
-- DEATH KNIGHT SPELLS
-- 49158 Corpse Explosion (and ranks)
DELETE FROM `spell_script_names` WHERE `spell_id`=-49158 AND `ScriptName`='spell_dk_corpse_explosion';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (-49158,'spell_dk_corpse_explosion');
-- 50524 Runic Power Feed
DELETE FROM `spell_script_names` WHERE `spell_id`=50524 AND `ScriptName`='spell_dk_runic_power_feed';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (50524,'spell_dk_runic_power_feed');
-- 55090 Scourge Strike (and ranks)
DELETE FROM `spell_script_names` WHERE `spell_id`=-55090 AND `ScriptName`='spell_dk_scourge_strike';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (-55090,'spell_dk_scourge_strike');
-- DRUID SPELLS
-- 54846 Glyph of Starfire
DELETE FROM `spell_script_names` WHERE `spell_id`=54846 AND `ScriptName`='spell_dru_glyph_of_starfire';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (54846,'spell_dru_glyph_of_starfire');
-- WARLOCK SPELLS
-- 6201 Create Healthstone (and ranks)
DELETE FROM `spell_script_names` WHERE `spell_id`=-6201 AND `ScriptName`='spell_warl_create_healthstone';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (-6201,'spell_warl_create_healthstone');
-- 47193 Demonic Empowerment
DELETE FROM `spell_script_names` WHERE `spell_id`=47193 AND `ScriptName`='spell_warl_demonic_empowerment';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (47193,'spell_warl_demonic_empowerment');
-- 47422 Everlasting Affliction
DELETE FROM `spell_script_names` WHERE `spell_id`=47422 AND `ScriptName`='spell_warl_everlasting_affliction';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (47422,'spell_warl_everlasting_affliction');
-- 63521 Guarded by The Light
DELETE FROM `spell_script_names` WHERE `spell_id`=63521 AND `ScriptName`='spell_warl_guarded_by_the_light';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (63521,'spell_warl_guarded_by_the_light');
-- HUNTER SPELLS
-- 53209 Chimera Shot
DELETE FROM `spell_script_names` WHERE `spell_id`=53209 AND `ScriptName`='spell_hun_chimera_shot';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (53209,'spell_hun_chimera_shot');
-- 53412 Invigoration
DELETE FROM `spell_script_names` WHERE `spell_id`=53412 AND `ScriptName`='spell_hun_invigoration';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (53412,'spell_hun_invigoration');
-- 37506 Scatter Shot
DELETE FROM `spell_script_names` WHERE `spell_id`=37506 AND `ScriptName`='spell_hun_scatter_shot';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (37506,'spell_hun_scatter_shot');
@@ -523,6 +523,7 @@ void AddSC_rogue_spell_scripts();
void AddSC_shaman_spell_scripts();
void AddSC_warlock_spell_scripts();
void AddSC_warrior_spell_scripts();
void AddSC_quest_spell_scripts();
void AddSC_example_spell_scripts();
// battlegrounds
@@ -580,6 +581,7 @@ void AddSpellScripts()
AddSC_shaman_spell_scripts();
AddSC_warlock_spell_scripts();
AddSC_warrior_spell_scripts();
AddSC_quest_spell_scripts();
AddSC_example_spell_scripts();
#endif
}
+11 -345
View File
@@ -1607,22 +1607,6 @@ void Spell::EffectDummy(uint32 i)
return;
}
break;
case SPELLFAMILY_HUNTER:
switch(m_spellInfo->Id)
{
case 37506: // Scatter Shot
{
if (m_caster->GetTypeId() != TYPEID_PLAYER)
return;
// break Auto Shot and autohit
m_caster->InterruptSpell(CURRENT_AUTOREPEAT_SPELL);
m_caster->AttackStop();
m_caster->ToPlayer()->SendAttackSwingCancelAttack();
return;
}
}
break;
case SPELLFAMILY_PALADIN:
// Divine Storm
if (m_spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_PALADIN_DIVINESTORM && i == 1)
@@ -1690,50 +1674,6 @@ void Spell::EffectDummy(uint32 i)
m_caster->CastCustomSpell(unitTarget, 52032, &damage, 0, 0, true, 0, 0, m_originalCasterGUID);
return;
}
if (m_spellInfo->Id == 39610) // Mana Tide Totem effect
{
if (!unitTarget || unitTarget->getPowerType() != POWER_MANA)
return;
// Glyph of Mana Tide
if (Unit *owner = m_caster->GetOwner())
if (AuraEffect *dummy = owner->GetAuraEffect(55441, 0))
damage += dummy->GetAmount();
// Regenerate 6% of Total Mana Every 3 secs
int32 EffectBasePoints0 = unitTarget->GetMaxPower(POWER_MANA) * damage / 100;
m_caster->CastCustomSpell(unitTarget, 39609, &EffectBasePoints0, NULL, NULL, true, NULL, NULL, m_originalCasterGUID);
return;
}
// Fire Nova
if (m_spellInfo->SpellIconID == 33)
{
if (!m_caster)
return;
uint32 triggered_spell_id;
switch(m_spellInfo->Id)
{
case 1535: triggered_spell_id = 8349; break;
case 8498: triggered_spell_id = 8502; break;
case 8499: triggered_spell_id = 8503; break;
case 11314: triggered_spell_id = 11306; break;
case 11315: triggered_spell_id = 11307; break;
case 25546: triggered_spell_id = 25535; break;
case 25547: triggered_spell_id = 25537; break;
case 61649: triggered_spell_id = 61650; break;
case 61657: triggered_spell_id = 61654; break;
default:
break;
}
// fire slot
if (triggered_spell_id && m_caster->m_SummonSlot[1])
{
Creature* totem = m_caster->GetMap()->GetCreature(m_caster->m_SummonSlot[1]);
if (totem && totem->isTotem())
totem->CastSpell(totem, triggered_spell_id, true);
return;
}
return;
}
// Lava Lash
if (m_spellInfo->SpellFamilyFlags[2] & SPELLFAMILYFLAG2_SHAMAN_LAVA_LASH)
{
@@ -1761,13 +1701,6 @@ void Spell::EffectDummy(uint32 i)
m_caster->CastCustomSpell(m_caster, 45470, &bp, NULL, NULL, false);
return;
}
// Scourge Strike
if (m_spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_DK_SCOURGE_STRIKE)
{
int32 bp = (m_damage * damage * unitTarget->GetDiseasesByCaster(m_caster->GetGUID())) / 100;
m_caster->CastCustomSpell(unitTarget, 70890, &bp, NULL, NULL, true);
return;
}
// Death Coil
if (m_spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_DK_DEATH_COIL)
{
@@ -1783,40 +1716,30 @@ void Spell::EffectDummy(uint32 i)
}
return;
}
// Hungering Cold
if (m_spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_DK_HUNGERING_COLD)
{
unitTarget->CastSpell(m_caster, 51209, true);
return;
}
// Death Grip
if (m_spellInfo->Id == 49560)
switch (m_spellInfo->Id)
{
case 49560: // Death Grip
Position pos;
GetSummonPosition(i, pos);
if (Unit *unit = unitTarget->GetVehicleBase()) // what is this for?
unit->CastSpell(pos.GetPositionX(),pos.GetPositionY(),pos.GetPositionZ(),damage,true);
unit->CastSpell(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), damage, true);
else
unitTarget->CastSpell(pos.GetPositionX(),pos.GetPositionY(),pos.GetPositionZ(),damage,true);
unitTarget->CastSpell(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), damage, true);
return;
}
else if (m_spellInfo->Id == 46584) // Raise dead
{
case 46584: // Raise Dead
if (m_caster->GetTypeId() != TYPEID_PLAYER)
return;
// Do we have talent Master of Ghouls?
if (m_caster->HasAura(52143))
// summon as pet
bp = 52150;
bp = 52150;
else
// or guardian
bp = 46585;
if (m_targets.HasDst())
{
targets.setDst(m_targets.m_dstPos);
}
else
{
targets.setDst(*m_caster);
@@ -1824,50 +1747,16 @@ void Spell::EffectDummy(uint32 i)
triggered = false;
}
// Remove cooldown - summon spellls have category
m_caster->ToPlayer()->RemoveSpellCooldown(m_spellInfo->Id,true);
spell_id=48289;
}
m_caster->ToPlayer()->RemoveSpellCooldown(m_spellInfo->Id, true);
spell_id = 48289;
break;
// Raise dead - take reagents and trigger summon spells
else if (m_spellInfo->Id == 48289)
{
case 48289:
if (m_targets.HasDst())
targets.setDst(m_targets.m_dstPos);
spell_id = CalculateDamage(0, NULL);
}
// Corpse Explosion
else if (m_spellInfo->SpellIconID == 1737)
{
// Dummy effect 1 is used only for targeting and damage amount
if (i != 0)
return;
int32 bp = 0;
// Living ghoul as a target
if (unitTarget->isAlive())
{
bp = unitTarget->GetMaxHealth()*0.25f;
}
// Some corpse
else
{
bp = damage;
}
m_caster->CastCustomSpell(unitTarget, SpellMgr::CalculateSpellEffectAmount(m_spellInfo, 1), &bp,NULL,NULL,true);
// Corpse Explosion (Suicide)
unitTarget->CastCustomSpell(unitTarget,43999,&bp,NULL,NULL,true);
// Set corpse look
unitTarget->SetDisplayId(25537+urand(0,3));
}
// Runic Power Feed (keeping Gargoyle alive)
else if (m_spellInfo->Id == 50524)
{
// No power, dismiss Gargoyle
if (m_caster->GetPower(POWER_RUNIC_POWER)<30)
m_caster->RemoveAurasDueToSpell(50514, m_caster->GetGUID());
else
m_caster->ModifyPower(POWER_RUNIC_POWER,-30);
return;
break;
}
break;
}
@@ -4748,24 +4637,6 @@ void Spell::EffectScriptEffect(uint32 effIndex)
}
return;
}
// Glyph of Starfire
case 54846:
{
if (AuraEffect const * aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE,SPELLFAMILY_DRUID,0x00000002,0,0,m_caster->GetGUID()))
{
uint32 countMin = aurEff->GetBase()->GetMaxDuration();
uint32 countMax = 18000;
countMax += m_caster->HasAura(38414) ? 3000 : 0;
countMax += m_caster->HasAura(57865) ? 3000 : 0;
if (countMin < countMax)
{
aurEff->GetBase()->SetDuration(uint32(aurEff->GetBase()->GetDuration()+3000));
aurEff->GetBase()->SetMaxDuration(countMin+3000);
}
}
return;
}
// Glyph of Backstab
case 63975:
{
@@ -5653,211 +5524,6 @@ void Spell::EffectScriptEffect(uint32 effIndex)
}
break;
}
case SPELLFAMILY_WARLOCK:
{
switch(m_spellInfo->Id)
{
// Healthstone creating spells
case 6201:
case 6202:
case 5699:
case 11729:
case 11730:
case 27230:
case 47871:
case 47878:
{
uint32 itemtype;
uint32 rank = 0;
// Improved Healthstone
if (AuraEffect const * aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0))
{
if (aurEff->GetId() == 18692)
rank = 1;
else if (aurEff->GetId() == 18693)
rank = 2;
else
sLog.outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId());
}
static uint32 const itypes[8][3] = {
{ 5512, 19004, 19005}, // Minor Healthstone
{ 5511, 19006, 19007}, // Lesser Healthstone
{ 5509, 19008, 19009}, // Healthstone
{ 5510, 19010, 19011}, // Greater Healthstone
{ 9421, 19012, 19013}, // Major Healthstone
{22103, 22104, 22105}, // Master Healthstone
{36889, 36890, 36891}, // Demonic Healthstone
{36892, 36893, 36894} // Fel Healthstone
};
switch(m_spellInfo->Id)
{
case 6201:
itemtype=itypes[0][rank];break; // Minor Healthstone
case 6202:
itemtype=itypes[1][rank];break; // Lesser Healthstone
case 5699:
itemtype=itypes[2][rank];break; // Healthstone
case 11729:
itemtype=itypes[3][rank];break; // Greater Healthstone
case 11730:
itemtype=itypes[4][rank];break; // Major Healthstone
case 27230:
itemtype=itypes[5][rank];break; // Master Healthstone
case 47871:
itemtype=itypes[6][rank];break; // Demonic Healthstone
case 47878:
itemtype=itypes[7][rank];break; // Fel Healthstone
default:
return;
}
DoCreateItem(effIndex, itemtype);
return;
}
// Everlasting Affliction
case 47422:
// Refresh corruption on target
if (AuraEffect * aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, m_caster->GetGUID()))
aur->GetBase()->RefreshDuration();
return;
// Demonic Empowerment
case 47193:
{
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT || !unitTarget->ToCreature()->isPet())
return;
CreatureInfo const * ci = sObjectMgr.GetCreatureTemplate(unitTarget->GetEntry());
switch (ci->family)
{
case CREATURE_FAMILY_SUCCUBUS:
unitTarget->CastSpell(unitTarget, 54435, true);
break;
case CREATURE_FAMILY_VOIDWALKER:
{
SpellEntry const* spellInfo = sSpellStore.LookupEntry(54443);
int32 hp = unitTarget->GetMaxHealth() * m_caster->CalculateSpellDamage(unitTarget, spellInfo, 0) /100;
unitTarget->CastCustomSpell(unitTarget, 54443,&hp, NULL, NULL,true);
//unitTarget->CastSpell(unitTarget, 54441, true);
break;
}
case CREATURE_FAMILY_FELGUARD:
unitTarget->CastSpell(unitTarget, 54508, true);
break;
case CREATURE_FAMILY_FELHUNTER:
unitTarget->CastSpell(unitTarget, 54509, true);
break;
case CREATURE_FAMILY_IMP:
unitTarget->CastSpell(unitTarget, 54444, true);
break;
}
return;
}
// Guarded by The Light
case 63521:
{
// Divine Plea
if (Aura * aura = m_caster->GetAura(54428))
aura->RefreshDuration();
return;
}
}
break;
}
case SPELLFAMILY_HUNTER:
{
switch(m_spellInfo->Id)
{
// Invigoration
case 53412:
{
if (AuraEffect * aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_HUNTER, 3487, 0))
{
if (roll_chance_i(aurEff->GetAmount()))
unitTarget->CastSpell(unitTarget, 53398, true);
}
break;
}
// Heart of the Pheonix
case 55709:
{
int pct = 100;
if (unitTarget->GetTypeId() == TYPEID_UNIT && unitTarget->ToCreature()->isPet())
if (Unit* owner = unitTarget->ToCreature()->GetOwner())
owner->CastCustomSpell(unitTarget, 54114, &pct, NULL, NULL, true);
break;
}
// Chimera Shot
case 53209:
{
uint32 spellId = 0;
int32 basePoint = 0;
Unit::AuraApplicationMap& Auras = unitTarget->GetAppliedAuras();
for (Unit::AuraApplicationMap::iterator i = Auras.begin(); i != Auras.end(); ++i)
{
Aura * aura = (*i).second->GetBase();
if (aura->GetCasterGUID() != m_caster->GetGUID())
continue;
// Search only Serpent Sting, Viper Sting, Scorpid Sting auras
flag96 familyFlag = aura->GetSpellProto()->SpellFamilyFlags;
if (!(familyFlag[1] & 0x00000080 || familyFlag[0] & 0x0000C000))
continue;
if (AuraEffect const * aurEff = aura->GetEffect(0))
{
// Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
if (familyFlag[0] & 0x4000)
{
int32 TickCount = aurEff->GetTotalTicks();
spellId = 53353; // 53353 Chimera Shot - Serpent
basePoint = aurEff->GetAmount() * TickCount * 40 / 100;
}
// Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
else if (familyFlag[1] & 0x00000080)
{
int32 TickCount = aura->GetEffect(0)->GetTotalTicks();
spellId = 53358; // 53358 Chimera Shot - Viper
// Amount of one aura tick
basePoint = aurEff->GetAmount() * unitTarget->GetMaxPower(POWER_MANA) / 100 ;
int32 casterBasePoint = aurEff->GetAmount() * unitTarget->GetMaxPower(POWER_MANA) / 50 ;
if (basePoint > casterBasePoint)
basePoint = casterBasePoint;
basePoint = basePoint * TickCount * 60 / 100;
}
// Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
else if (familyFlag[0] & 0x00008000)
spellId = 53359; // 53359 Chimera Shot - Scorpid
// ?? nothing say in spell desc (possibly need addition check)
//if (familyFlag & 0x0000010000000000LL || // dot
// familyFlag & 0x0000100000000000LL) // stun
//{
// spellId = 53366; // 53366 Chimera Shot - Wyvern
//}
// Refresh aura duration
aura->RefreshDuration();
}
break;
}
if (spellId)
m_caster->CastCustomSpell(unitTarget, spellId, &basePoint, 0, 0, false);
return;
}
// Master's Call
case 53271:
{
if (m_caster->GetTypeId() != TYPEID_PLAYER)
return;
if (Pet *PlrPet = m_caster->ToPlayer()->GetPet())
m_caster->CastSpell(PlrPet, 62305, true);
return;
}
default:
break;
}
break;
}
case SPELLFAMILY_PALADIN:
{
// Judgement (seal trigger)
+10
View File
@@ -241,3 +241,13 @@ int32 SpellScript::GetEffectValue()
{
return m_spell->damage;
}
Item * SpellScript::GetCastItem()
{
return m_spell->m_CastItem;
}
void SpellScript::CreateItem(uint32 effIndex, uint32 itemId)
{
m_spell->DoCreateItem(effIndex, itemId);
}
+6
View File
@@ -155,6 +155,12 @@ class SpellScript : public _SpellScript
// method avalible only in EffectHandler method
int32 GetEffectValue();
// returns: cast item if present.
Item * GetCastItem();
// Creates item. Calls Spell::DoCreateItem method.
void CreateItem(uint32 effIndex, uint32 itemId);
};
// SpellScript interface
//
+134 -1
View File
@@ -22,8 +22,141 @@
*/
#include "ScriptPCH.h"
#include "Spell.h"
enum DeathKnightSpells
{
DK_SPELL_SUMMON_GARGOYLE = 50514,
DK_SPELL_CORPSE_EXPLOSION_TRIGGERED = 43999,
DISPLAY_GHOUL_CORPSE = 25537,
DK_SPELL_SCOURGE_STRIKE_TRIGGERED = 70890,
};
// 49158 Corpse Explosion (51325, 51326, 51327, 51328)
class spell_dk_corpse_explosion : public SpellHandlerScript
{
public:
spell_dk_corpse_explosion() : SpellHandlerScript("spell_dk_corpse_explosion") { }
class spell_dk_corpse_explosion_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
if (Unit* unitTarget = GetHitUnit())
{
int32 bp = 0;
// Living ghoul as a target
if (unitTarget->isAlive())
bp = unitTarget->GetMaxHealth() * 0.25f;
// Some corpse
else
bp = GetEffectValue();
GetCaster()->CastCustomSpell(unitTarget, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), 1), &bp, NULL, NULL, true);
// Corpse Explosion (Suicide)
unitTarget->CastCustomSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, &bp, NULL, NULL, true);
// Set corpse look
unitTarget->SetDisplayId(DISPLAY_GHOUL_CORPSE + urand(0, 3));
}
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_dk_corpse_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dk_corpse_explosion_SpellScript();
}
};
// 50524 Runic Power Feed (keeping Gargoyle alive)
class spell_dk_runic_power_feed : public SpellHandlerScript
{
public:
spell_dk_runic_power_feed() : SpellHandlerScript("spell_dk_runic_power_feed") { }
class spell_dk_runic_power_feed_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(DK_SPELL_SUMMON_GARGOYLE))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
if (Unit* caster = GetCaster())
{
// No power, dismiss Gargoyle
if (caster->GetPower(POWER_RUNIC_POWER) < 30)
caster->RemoveAurasDueToSpell(DK_SPELL_SUMMON_GARGOYLE, caster->GetGUID());
else
caster->ModifyPower(POWER_RUNIC_POWER, -30);
}
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_dk_runic_power_feed_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dk_runic_power_feed_SpellScript();
}
};
// 55090 Scourge Strike (55265, 55270, 55271)
class spell_dk_scourge_strike : public SpellHandlerScript
{
public:
spell_dk_scourge_strike() : SpellHandlerScript("spell_dk_scourge_strike") { }
class spell_dk_scourge_strike_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(DK_SPELL_SCOURGE_STRIKE_TRIGGERED))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
int32 bp = (GetHitDamage() * GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID())) / 100;
caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true);
}
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_dk_scourge_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dk_scourge_strike_SpellScript();
}
};
void AddSC_deathknight_spell_scripts()
{
new spell_dk_corpse_explosion();
new spell_dk_runic_power_feed();
new spell_dk_scourge_strike();
}
+60 -1
View File
@@ -22,8 +22,67 @@
*/
#include "ScriptPCH.h"
#include "SpellAuraEffects.h"
enum DruidSpells
{
DRUID_INCREASED_MOONFIRE_DURATION = 38414,
DRUID_NATURES_SPLENDOR = 57865
};
// 54846 Glyph of Starfire
class spell_dru_glyph_of_starfire : public SpellHandlerScript
{
public:
spell_dru_glyph_of_starfire() : SpellHandlerScript("spell_dru_glyph_of_starfire") { }
class spell_dru_glyph_of_starfire_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(DRUID_INCREASED_MOONFIRE_DURATION))
return false;
if (!sSpellStore.LookupEntry(DRUID_NATURES_SPLENDOR))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
if (AuraEffect const * aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE,SPELLFAMILY_DRUID, 0x00000002, 0, 0, caster->GetGUID()))
{
Aura* aura = aurEff->GetBase();
uint32 countMin = aura->GetMaxDuration();
uint32 countMax = 18000;
if (caster->HasAura(DRUID_INCREASED_MOONFIRE_DURATION))
countMax += 3000;
if (caster->HasAura(DRUID_NATURES_SPLENDOR))
countMax += 3000;
if (countMin < countMax)
{
aura->SetDuration(uint32(aura->GetDuration() + 3000));
aura->SetMaxDuration(countMin + 3000);
}
}
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_dru_glyph_of_starfire_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_glyph_of_starfire_SpellScript();
}
};
void AddSC_druid_spell_scripts()
{
new spell_dru_glyph_of_starfire();
}
+335 -169
View File
@@ -22,6 +22,7 @@
*/
#include "ScriptPCH.h"
#include "SpellAuraEffects.h"
enum HunterSpells
{
@@ -32,229 +33,394 @@ enum HunterSpells
HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED = 54114,
HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF = 55711,
HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED = 54045,
HUNTER_SPELL_INVIGORATION_TRIGGERED = 53398,
HUNTER_SPELL_MASTERS_CALL_TRIGGERED = 62305,
HUNTER_SPELL_CHIMERA_SHOT_SERPENT = 53353,
HUNTER_SPELL_CHIMERA_SHOT_VIPER = 53358,
HUNTER_SPELL_CHIMERA_SHOT_SCORPID = 53359,
};
// 53209 Chimera Shot
class spell_hun_chimera_shot : public SpellHandlerScript
{
public:
spell_hun_chimera_shot() : SpellHandlerScript("spell_hun_chimera_shot") { }
class spell_hun_chimera_shot_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_SPELL_CHIMERA_SHOT_SERPENT))
return false;
if (!sSpellStore.LookupEntry(HUNTER_SPELL_CHIMERA_SHOT_VIPER))
return false;
if (!sSpellStore.LookupEntry(HUNTER_SPELL_CHIMERA_SHOT_SCORPID))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
Unit* caster = GetCaster();
Unit* unitTarget = GetHitUnit();
if (!unitTarget)
return;
uint32 spellId = 0;
int32 basePoint = 0;
Unit::AuraApplicationMap& Auras = unitTarget->GetAppliedAuras();
for (Unit::AuraApplicationMap::iterator i = Auras.begin(); i != Auras.end(); ++i)
{
Aura* aura = i->second->GetBase();
if (aura->GetCasterGUID() != caster->GetGUID())
continue;
// Search only Serpent Sting, Viper Sting, Scorpid Sting auras
flag96 familyFlag = aura->GetSpellProto()->SpellFamilyFlags;
if (!(familyFlag[1] & 0x00000080 || familyFlag[0] & 0x0000C000))
continue;
if (AuraEffect const * aurEff = aura->GetEffect(0))
{
// Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
if (familyFlag[0] & 0x4000)
{
int32 TickCount = aurEff->GetTotalTicks();
spellId = HUNTER_SPELL_CHIMERA_SHOT_SERPENT;
basePoint = aurEff->GetAmount() * TickCount * 40 / 100;
}
// Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
else if (familyFlag[1] & 0x00000080)
{
int32 TickCount = aura->GetEffect(0)->GetTotalTicks();
spellId = HUNTER_SPELL_CHIMERA_SHOT_VIPER;
// Amount of one aura tick
basePoint = aurEff->GetAmount() * unitTarget->GetMaxPower(POWER_MANA) / 100 ;
int32 casterBasePoint = aurEff->GetAmount() * unitTarget->GetMaxPower(POWER_MANA) / 50 ;
if (basePoint > casterBasePoint)
basePoint = casterBasePoint;
basePoint = basePoint * TickCount * 60 / 100;
}
// Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
else if (familyFlag[0] & 0x00008000)
spellId = HUNTER_SPELL_CHIMERA_SHOT_SCORPID;
// ?? nothing say in spell desc (possibly need addition check)
//if (familyFlag & 0x0000010000000000LL || // dot
// familyFlag & 0x0000100000000000LL) // stun
//{
// spellId = 53366; // 53366 Chimera Shot - Wyvern
//}
// Refresh aura duration
aura->RefreshDuration();
}
break;
}
if (spellId)
caster->CastCustomSpell(unitTarget, spellId, &basePoint, 0, 0, false);
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_hun_chimera_shot_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_chimera_shot_SpellScript();
}
};
// 53412 Invigoration
class spell_hun_invigoration : public SpellHandlerScript
{
public:
spell_hun_invigoration() : SpellHandlerScript("spell_hun_invigoration") { }
class spell_hun_invigoration_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_SPELL_INVIGORATION_TRIGGERED))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
if (Unit* unitTarget = GetHitUnit())
if (AuraEffect* aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_HUNTER, 3487, 0))
if (roll_chance_i(aurEff->GetAmount()))
unitTarget->CastSpell(unitTarget, HUNTER_SPELL_INVIGORATION_TRIGGERED, true);
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_hun_invigoration_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_invigoration_SpellScript();
}
};
class spell_hun_last_stand_pet : public SpellHandlerScript
{
public:
public:
spell_hun_last_stand_pet() : SpellHandlerScript("spell_hun_last_stand_pet") { }
spell_hun_last_stand_pet()
: SpellHandlerScript("spell_hun_last_stand_pet")
class spell_hun_last_stand_pet_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_PET_SPELL_LAST_STAND_TRIGGERED))
return false;
return true;
}
class spell_hun_last_stand_pet_SpellScript : public SpellScript
void HandleDummy(SpellEffIndex effIndex)
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_PET_SPELL_LAST_STAND_TRIGGERED))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
Unit *caster = GetCaster();
int32 healthModSpellBasePoints0 = int32(caster->GetMaxHealth()*0.3);
caster->CastCustomSpell(caster, HUNTER_PET_SPELL_LAST_STAND_TRIGGERED, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
}
void Register()
{
// add dummy effect spell handler to pet's Last Stand
EffectHandlers += EffectHandlerFn(spell_hun_last_stand_pet_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_last_stand_pet_SpellScript();
Unit *caster = GetCaster();
int32 healthModSpellBasePoints0 = int32(caster->GetMaxHealth()*0.3);
caster->CastCustomSpell(caster, HUNTER_PET_SPELL_LAST_STAND_TRIGGERED, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
}
void Register()
{
// add dummy effect spell handler to pet's Last Stand
EffectHandlers += EffectHandlerFn(spell_hun_last_stand_pet_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_last_stand_pet_SpellScript();
}
};
class spell_hun_masters_call : public SpellHandlerScript
{
public:
public:
spell_hun_masters_call() : SpellHandlerScript("spell_hun_masters_call") { }
spell_hun_masters_call()
: SpellHandlerScript("spell_hun_masters_call")
class spell_hun_masters_call_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_SPELL_MASTERS_CALL_TRIGGERED))
return false;
return true;
}
class spell_hun_masters_call_SpellScript : public SpellScript
void HandleDummy(SpellEffIndex effIndex)
{
void HandleDummy(SpellEffIndex effIndex)
{
Unit *caster = GetCaster();
Unit *unitTarget = GetHitUnit();
Unit *caster = GetCaster();
Unit *unitTarget = GetHitUnit();
if (caster->GetTypeId() != TYPEID_PLAYER || !unitTarget)
return;
if (caster->GetTypeId() != TYPEID_PLAYER || !unitTarget)
return;
if (Pet *pet = caster->ToPlayer()->GetPet())
if (pet->isAlive())
pet->CastSpell(unitTarget, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), effIndex), true);
}
void Register()
{
// add dummy effect spell handler to Master's Call
EffectHandlers += EffectHandlerFn(spell_hun_masters_call_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_masters_call_SpellScript();
if (Pet *pet = caster->ToPlayer()->GetPet())
if (pet->isAlive())
pet->CastSpell(unitTarget, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), effIndex), true);
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
Unit* caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return;
if (Pet *pet = caster->ToPlayer()->GetPet())
if (pet->isAlive())
caster->CastSpell(pet, HUNTER_SPELL_MASTERS_CALL_TRIGGERED, true);
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_hun_masters_call_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
EffectHandlers += EffectHandlerFn(spell_hun_masters_call_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_masters_call_SpellScript();
}
};
class spell_hun_readiness : public SpellHandlerScript
{
public:
public:
spell_hun_readiness() : SpellHandlerScript("spell_hun_readiness") { }
spell_hun_readiness()
: SpellHandlerScript("spell_hun_readiness")
class spell_hun_readiness_SpellScript : public SpellScript
{
void HandleDummy(SpellEffIndex effIndex)
{
Unit *caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return;
// immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath
const SpellCooldowns& cm = caster->ToPlayer()->GetSpellCooldownMap();
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
{
SpellEntry const *spellInfo = sSpellStore.LookupEntry(itr->first);
if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
spellInfo->Id != HUNTER_SPELL_READINESS &&
spellInfo->Id != HUNTER_SPELL_BESTIAL_WRATH &&
GetSpellRecoveryTime(spellInfo) > 0)
caster->ToPlayer()->RemoveSpellCooldown((itr++)->first,true);
else
++itr;
}
}
class spell_hun_readiness_SpellScript : public SpellScript
void Register()
{
void HandleDummy(SpellEffIndex effIndex)
{
Unit *caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return;
// immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath
const SpellCooldowns& cm = caster->ToPlayer()->GetSpellCooldownMap();
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
{
SpellEntry const *spellInfo = sSpellStore.LookupEntry(itr->first);
if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
spellInfo->Id != HUNTER_SPELL_READINESS &&
spellInfo->Id != HUNTER_SPELL_BESTIAL_WRATH &&
GetSpellRecoveryTime(spellInfo) > 0)
caster->ToPlayer()->RemoveSpellCooldown((itr++)->first,true);
else
++itr;
}
}
void Register()
{
// add dummy effect spell handler to Readiness
EffectHandlers += EffectHandlerFn(spell_hun_readiness_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_readiness_SpellScript();
// add dummy effect spell handler to Readiness
EffectHandlers += EffectHandlerFn(spell_hun_readiness_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_readiness_SpellScript();
}
};
// 37506 Scatter Shot
class spell_hun_scatter_shot : public SpellHandlerScript
{
public:
spell_hun_scatter_shot() : SpellHandlerScript("spell_hun_scatter_shot") { }
class spell_hun_scatter_shot_SpellScript : public SpellScript
{
void HandleDummy(SpellEffIndex effIndex)
{
Unit* caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return;
// break Auto Shot and autohit
caster->InterruptSpell(CURRENT_AUTOREPEAT_SPELL);
caster->AttackStop();
caster->ToPlayer()->SendAttackSwingCancelAttack();
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_hun_scatter_shot_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_scatter_shot_SpellScript();
}
};
class spell_hun_pet_heart_of_the_phoenix : public SpellHandlerScript
{
public:
public:
spell_hun_pet_heart_of_the_phoenix() : SpellHandlerScript("spell_hun_pet_heart_of_the_phoenix") { }
spell_hun_pet_heart_of_the_phoenix()
: SpellHandlerScript("spell_hun_pet_heart_of_the_phoenix")
class spell_hun_pet_heart_of_the_phoenix_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED))
return false;
if (!sSpellStore.LookupEntry(HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
return false;
return true;
}
class spell_hun_pet_heart_of_the_phoenix_SpellScript : public SpellScript
void HandleScript(SpellEffIndex effIndex)
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED))
return false;
if (!sSpellStore.LookupEntry(HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
return false;
return true;
}
void HandleScript(SpellEffIndex effIndex)
{
Unit *caster = GetCaster();
if (caster->HasAura(HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
return;
caster->CastCustomSpell(HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, SPELLVALUE_BASE_POINT0, 100, caster, true);
caster->CastSpell(caster, HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF, true);
}
void Register()
{
// add dummy effect spell handler to pet's Last Stand
EffectHandlers += EffectHandlerFn(spell_hun_pet_heart_of_the_phoenix_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
bool Load()
{
if (!GetCaster()->isPet())
return false;
return true;
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_pet_heart_of_the_phoenix_SpellScript();
Unit *caster = GetCaster();
if (caster->HasAura(HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
return;
caster->CastCustomSpell(HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, SPELLVALUE_BASE_POINT0, 100, caster, true);
caster->CastSpell(caster, HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF, true);
}
void Register()
{
// add dummy effect spell handler to pet's Last Stand
EffectHandlers += EffectHandlerFn(spell_hun_pet_heart_of_the_phoenix_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
bool Load()
{
if (!GetCaster()->isPet())
return false;
return true;
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_pet_heart_of_the_phoenix_SpellScript();
}
};
class spell_hun_pet_carrion_feeder : public SpellHandlerScript
{
public:
public:
spell_hun_pet_carrion_feeder() : SpellHandlerScript("spell_hun_pet_carrion_feeder") { }
spell_hun_pet_carrion_feeder()
: SpellHandlerScript("spell_hun_pet_carrion_feeder")
class spell_hun_pet_carrion_feeder_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED))
return false;
return true;
}
class spell_hun_pet_carrion_feeder_SpellScript : public SpellScript
void HandleDummy(SpellEffIndex effIndex)
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
if (!GetHitUnit())
return;
Unit *caster = GetCaster();
caster->CastSpell(caster, HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED, false);
}
void Register()
{
// add dummy effect spell handler to pet's Last Stand
EffectHandlers += EffectHandlerFn(spell_hun_pet_carrion_feeder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
bool Load()
{
if (!GetCaster()->isPet())
return false;
return true;
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_pet_carrion_feeder_SpellScript();
if (!GetHitUnit())
return;
Unit *caster = GetCaster();
caster->CastSpell(caster, HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED, false);
}
void Register()
{
// add dummy effect spell handler to pet's Last Stand
EffectHandlers += EffectHandlerFn(spell_hun_pet_carrion_feeder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
bool Load()
{
if (!GetCaster()->isPet())
return false;
return true;
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_pet_carrion_feeder_SpellScript();
}
};
void AddSC_hunter_spell_scripts()
{
new spell_hun_last_stand_pet;
new spell_hun_masters_call;
new spell_hun_readiness;
new spell_hun_pet_heart_of_the_phoenix;
new spell_hun_pet_carrion_feeder;
new spell_hun_chimera_shot();
new spell_hun_invigoration();
new spell_hun_last_stand_pet();
new spell_hun_masters_call();
new spell_hun_readiness();
new spell_hun_scatter_shot();
new spell_hun_pet_heart_of_the_phoenix();
new spell_hun_pet_carrion_feeder();
}
+163
View File
@@ -0,0 +1,163 @@
/*
* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_GENERIC spells used for quests.
* Ordered alphabetically using questId and scriptname.
* Scriptnames of files in this file should be prefixed with "spell_q#questID_".
*/
enum Quest11587Spells
{
QUEST11587_SPELL_SUMMON_ARCANE_PRISONER_MALE = 45446, // Summon Arcane Prisoner - Male
QUEST11587_SPELL_SUMMON_ARCANE_PRISONER_FEMALE = 45448, // Summon Arcane Prisoner - Female
QUEST11587_SPELL_ARCANE_PRISONER_KILL_CREDIT = 45456 // Arcane Prisoner Kill Credit
};
// http://www.wowhead.com/quest=11587 Prison Break
// 45449 Arcane Prisoner Rescue
class spell_q11587_arcane_prisoner_rescue : public SpellHandlerScript
{
public:
spell_q11587_arcane_prisoner_rescue() : SpellHandlerScript("spell_q11587_arcane_prisoner_rescue") { }
class spell_q11587_arcane_prisoner_rescue_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(QUEST11587_SPELL_SUMMON_ARCANE_PRISONER_MALE))
return false;
if (!sSpellStore.LookupEntry(QUEST11587_SPELL_SUMMON_ARCANE_PRISONER_FEMALE))
return false;
if (!sSpellStore.LookupEntry(QUEST11587_SPELL_ARCANE_PRISONER_KILL_CREDIT))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
uint32 spellId = QUEST11587_SPELL_SUMMON_ARCANE_PRISONER_MALE;
if (rand() % 2)
spellId = QUEST11587_SPELL_SUMMON_ARCANE_PRISONER_FEMALE;
caster->CastSpell(caster, spellId, true);
unitTarget->CastSpell(caster, QUEST11587_SPELL_ARCANE_PRISONER_KILL_CREDIT, true);
}
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_q11587_arcane_prisoner_rescue_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_q11587_arcane_prisoner_rescue_SpellScript();
}
};
enum Quest11730Spells
{
SPELL_QUEST_SUMMON_SCAVENGEBOT_004A8 = 46063,
SPELL_QUEST_SUMMON_SENTRYBOT_57K = 46068,
SPELL_QUEST_SUMMON_DEFENDOTANK_66D = 46058,
SPELL_QUEST_SUMMON_SCAVENGEBOT_005B6 = 46066,
SPELL_QUEST_SUMMON_55D_COLLECTATRON = 46034,
SPELL_QUEST_ROBOT_KILL_CREDIT = 46027,
NPC_SCAVENGEBOT_004A8 = 25752,
NPC_SENTRYBOT_57K = 25753,
NPC_DEFENDOTANK_66D = 25758,
NPC_SCAVENGEBOT_005B6 = 25792,
NPC_55D_COLLECTATRON = 25793
};
// http://www.wowhead.com/quest=11730 Master and Servant
// 46023 The Ultrasonic Screwdriver
class spell_q11730_ultrasonic_screwdriver : public SpellHandlerScript
{
public:
spell_q11730_ultrasonic_screwdriver() : SpellHandlerScript("spell_q11730_ultrasonic_screwdriver") { }
class spell_q11730_ultrasonic_screwdriver_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(SPELL_QUEST_SUMMON_SCAVENGEBOT_004A8))
return false;
if (!sSpellStore.LookupEntry(SPELL_QUEST_SUMMON_SENTRYBOT_57K))
return false;
if (!sSpellStore.LookupEntry(SPELL_QUEST_SUMMON_DEFENDOTANK_66D))
return false;
if (!sSpellStore.LookupEntry(SPELL_QUEST_SUMMON_SCAVENGEBOT_005B6))
return false;
if (!sSpellStore.LookupEntry(SPELL_QUEST_SUMMON_55D_COLLECTATRON))
return false;
if (!sSpellStore.LookupEntry(SPELL_QUEST_ROBOT_KILL_CREDIT))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
Item *castItem = GetCastItem();
if (!castItem)
return;
Unit* pCaster = GetCaster();
if (pCaster->GetTypeId() != TYPEID_PLAYER)
return;
Creature* pTarget = GetHitCreature();
if (!pTarget)
return;
uint32 spellId = 0;
switch (pTarget->GetEntry())
{
case NPC_SCAVENGEBOT_004A8: spellId = SPELL_QUEST_SUMMON_SCAVENGEBOT_004A8; break;
case NPC_SENTRYBOT_57K: spellId = SPELL_QUEST_SUMMON_SENTRYBOT_57K; break;
case NPC_DEFENDOTANK_66D: spellId = SPELL_QUEST_SUMMON_DEFENDOTANK_66D; break;
case NPC_SCAVENGEBOT_005B6: spellId = SPELL_QUEST_SUMMON_SCAVENGEBOT_005B6; break;
case NPC_55D_COLLECTATRON: spellId = SPELL_QUEST_SUMMON_55D_COLLECTATRON; break;
default:
return;
}
pCaster->CastSpell(pCaster, spellId, true, castItem);
pCaster->CastSpell(pCaster, SPELL_QUEST_ROBOT_KILL_CREDIT, true);
pTarget->ForcedDespawn();
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_q11730_ultrasonic_screwdriver_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript * GetSpellScript() const
{
return new spell_q11730_ultrasonic_screwdriver_SpellScript();
}
};
void AddSC_quest_spell_scripts()
{
new spell_q11587_arcane_prisoner_rescue();
new spell_q11730_ultrasonic_screwdriver();
}
+108 -1
View File
@@ -22,8 +22,115 @@
*/
#include "ScriptPCH.h"
#include "SpellAuraEffects.h"
enum ShamanSpells
{
SHAMAN_SPELL_GLYPH_OF_MANA_TIDE = 55441,
SHAMAN_SPELL_MANA_TIDE_TOTEM = 39609,
SHAMAN_SPELL_FIRE_NOVA_R1 = 1535,
SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1 = 8349
};
// 1535 Fire Nova
class spell_sha_fire_nova : public SpellHandlerScript
{
public:
spell_sha_fire_nova() : SpellHandlerScript("spell_sha_fire_nova") { }
class spell_sha_fire_nova_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(SHAMAN_SPELL_FIRE_NOVA_R1))
return false;
if (sSpellMgr.GetFirstSpellInChain(SHAMAN_SPELL_FIRE_NOVA_R1) != sSpellMgr.GetFirstSpellInChain(spellEntry->Id))
return false;
uint8 rank = sSpellMgr.GetSpellRank(spellEntry->Id);
if (!sSpellMgr.GetSpellWithRank(SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1, rank, true))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
if (Unit* caster = GetCaster())
{
uint8 rank = sSpellMgr.GetSpellRank(GetSpellInfo()->Id);
uint32 spellId = sSpellMgr.GetSpellWithRank(SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1, rank);
// fire slot
if (spellId && caster->m_SummonSlot[1])
{
Creature* totem = caster->GetMap()->GetCreature(caster->m_SummonSlot[1]);
if (totem && totem->isTotem())
totem->CastSpell(totem, spellId, true);
}
}
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_sha_fire_nova_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_sha_fire_nova_SpellScript();
}
};
// 39610 Mana Tide Totem
class spell_sha_mana_tide_totem : public SpellHandlerScript
{
public:
spell_sha_mana_tide_totem() : SpellHandlerScript("spell_sha_mana_tide_totem") { }
class spell_sha_mana_tide_totem_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(SHAMAN_SPELL_GLYPH_OF_MANA_TIDE))
return false;
if (!sSpellStore.LookupEntry(SHAMAN_SPELL_MANA_TIDE_TOTEM))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
if (unitTarget->getPowerType() == POWER_MANA)
{
int32 effValue = GetEffectValue();
// Glyph of Mana Tide
if (Unit *owner = caster->GetOwner())
if (AuraEffect *dummy = owner->GetAuraEffect(SHAMAN_SPELL_GLYPH_OF_MANA_TIDE, 0))
effValue += dummy->GetAmount();
// Regenerate 6% of Total Mana Every 3 secs
int32 effBasePoints0 = unitTarget->GetMaxPower(POWER_MANA) * effValue / 100;
caster->CastCustomSpell(unitTarget, SHAMAN_SPELL_MANA_TIDE_TOTEM, &effBasePoints0, NULL, NULL, true, NULL, NULL, GetOriginalCaster()->GetGUID());
}
}
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_sha_mana_tide_totem_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_sha_mana_tide_totem_SpellScript();
}
};
void AddSC_shaman_spell_scripts()
{
new spell_sha_fire_nova();
new spell_sha_mana_tide_totem();
}
+215 -1
View File
@@ -22,8 +22,222 @@
*/
#include "ScriptPCH.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
enum WarlockSpells
{
WARLOCK_DIVINE_PLEA = 54428,
WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS = 54435,
WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER = 54443,
WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD = 54508,
WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER = 54509,
WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444,
WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692,
WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693,
};
// 47193 Demonic Empowerment
class spell_warl_demonic_empowerment : public SpellHandlerScript
{
public:
spell_warl_demonic_empowerment() : SpellHandlerScript("spell_warl_demonic_empowerment") { }
class spell_warl_demonic_empowerment_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS))
return false;
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER))
return false;
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD))
return false;
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER))
return false;
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_IMP))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
if (Creature* targetCreature = GetHitCreature())
{
if (targetCreature->isPet())
{
CreatureInfo const * ci = sObjectMgr.GetCreatureTemplate(targetCreature->GetEntry());
switch (ci->family)
{
case CREATURE_FAMILY_SUCCUBUS:
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
break;
case CREATURE_FAMILY_VOIDWALKER:
{
SpellEntry const* spellInfo = sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
int32 hp = targetCreature->GetMaxHealth() * GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0) / 100;
targetCreature->CastCustomSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
//unitTarget->CastSpell(unitTarget, 54441, true);
break;
}
case CREATURE_FAMILY_FELGUARD:
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
break;
case CREATURE_FAMILY_FELHUNTER:
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
break;
case CREATURE_FAMILY_IMP:
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
break;
}
}
}
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_demonic_empowerment_SpellScript();
}
};
// 47422 Everlasting Affliction
class spell_warl_everlasting_affliction : public SpellHandlerScript
{
public:
spell_warl_everlasting_affliction() : SpellHandlerScript("spell_warl_everlasting_affliction") { }
class spell_warl_everlasting_affliction_SpellScript : public SpellScript
{
void HandleScriptEffect(SpellEffIndex effIndex)
{
if (Unit* unitTarget = GetHitUnit())
// Refresh corruption on target
if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID()))
aur->GetBase()->RefreshDuration();
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_everlasting_affliction_SpellScript();
}
};
// 63521 Guarded by The Light
class spell_warl_guarded_by_the_light : public SpellHandlerScript
{
public:
spell_warl_guarded_by_the_light() : SpellHandlerScript("spell_warl_guarded_by_the_light") { }
class spell_warl_guarded_by_the_light_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(WARLOCK_DIVINE_PLEA))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
// Divine Plea
if (Aura* aura = GetCaster()->GetAura(WARLOCK_DIVINE_PLEA))
aura->RefreshDuration();
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_warl_guarded_by_the_light_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_guarded_by_the_light_SpellScript();
}
};
// 6201 Create Healthstone (and ranks)
class spell_warl_create_healthstone : public SpellHandlerScript
{
public:
spell_warl_create_healthstone() : SpellHandlerScript("spell_warl_create_healthstone") { }
class spell_warl_create_healthstone_SpellScript : public SpellScript
{
static uint32 const iTypes[8][3];
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R1))
return false;
if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R2))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
if (Unit* unitTarget = GetHitUnit())
{
uint32 rank = 0;
// Improved Healthstone
if (AuraEffect const * aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0))
{
switch (aurEff->GetId())
{
case WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break;
case WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break;
default:
sLog.outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId());
break;
}
}
uint8 spellRank = sSpellMgr.GetSpellRank(GetSpellInfo()->Id);
if (spellRank > 0 && spellRank <= 8)
CreateItem(effIndex, iTypes[spellRank - 1][rank]);
}
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_create_healthstone_SpellScript();
}
};
uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone_SpellScript::iTypes[8][3] = {
{ 5512, 19004, 19005}, // Minor Healthstone
{ 5511, 19006, 19007}, // Lesser Healthstone
{ 5509, 19008, 19009}, // Healthstone
{ 5510, 19010, 19011}, // Greater Healthstone
{ 9421, 19012, 19013}, // Major Healthstone
{22103, 22104, 22105}, // Master Healthstone
{36889, 36890, 36891}, // Demonic Healthstone
{36892, 36893, 36894} // Fel Healthstone
};
void AddSC_warlock_spell_scripts()
{
new spell_warl_demonic_empowerment();
new spell_warl_everlasting_affliction();
new spell_warl_guarded_by_the_light();
new spell_warl_create_healthstone();
}