Add more methods to SpellScript.

Spells cleanup: move spells from the core to scripts.

* Shaman spells: 39610 Mana Tide Totem, 1535 Fire Nova (and ranks)
* Death Knight spells: 55090 Scourge Strike (and ranks), 49158 Corpse Explosion (and ranks), 50524 Runic Power Feed
* Druid spells: 54846 Glyph of Starfire
* Warlock spells: 6201 Create Healthstone (and ranks), 47422 Everlasting Affliction, 47193 Demonic Empowerment, 63521 Guarded by The Light
* Hunter spells: 37506 Scatter Shot, 53412 Invigoration, 53209 Chimera Shot
* Quest spells: 45449 Arcane Prisoner Rescue (quest 11587), 46023 The Ultrasonic Screwdriver (quest 11730). Closes issue #3068

Clean old code for hunter's Heart of the Phoenix, move script effect of hunter's Master's Call to corresponding script.
Move DK's Hungering Cold to spell_scripts table (needs DB support)

--HG--
branch : trunk
This commit is contained in:
azazel committed 2010-08-18 00:20:23 +06:00
1 parent 0284ed4cfe
commit 66fcd52106
12 files changed
+1127 -520

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@@ -22,8 +22,222 @@
*/
#include "ScriptPCH.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
enum WarlockSpells
{
WARLOCK_DIVINE_PLEA = 54428,
WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS = 54435,
WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER = 54443,
WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD = 54508,
WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER = 54509,
WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444,
WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692,
WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693,
};
// 47193 Demonic Empowerment
class spell_warl_demonic_empowerment : public SpellHandlerScript
{
public:
spell_warl_demonic_empowerment() : SpellHandlerScript("spell_warl_demonic_empowerment") { }
class spell_warl_demonic_empowerment_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS))
return false;
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER))
return false;
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD))
return false;
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER))
return false;
if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_IMP))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
if (Creature* targetCreature = GetHitCreature())
{
if (targetCreature->isPet())
{
CreatureInfo const * ci = sObjectMgr.GetCreatureTemplate(targetCreature->GetEntry());
switch (ci->family)
{
case CREATURE_FAMILY_SUCCUBUS:
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
break;
case CREATURE_FAMILY_VOIDWALKER:
{
SpellEntry const* spellInfo = sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
int32 hp = targetCreature->GetMaxHealth() * GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0) / 100;
targetCreature->CastCustomSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
//unitTarget->CastSpell(unitTarget, 54441, true);
break;
}
case CREATURE_FAMILY_FELGUARD:
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
break;
case CREATURE_FAMILY_FELHUNTER:
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
break;
case CREATURE_FAMILY_IMP:
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
break;
}
}
}
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_demonic_empowerment_SpellScript();
}
};
// 47422 Everlasting Affliction
class spell_warl_everlasting_affliction : public SpellHandlerScript
{
public:
spell_warl_everlasting_affliction() : SpellHandlerScript("spell_warl_everlasting_affliction") { }
class spell_warl_everlasting_affliction_SpellScript : public SpellScript
{
void HandleScriptEffect(SpellEffIndex effIndex)
{
if (Unit* unitTarget = GetHitUnit())
// Refresh corruption on target
if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID()))
aur->GetBase()->RefreshDuration();
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_everlasting_affliction_SpellScript();
}
};
// 63521 Guarded by The Light
class spell_warl_guarded_by_the_light : public SpellHandlerScript
{
public:
spell_warl_guarded_by_the_light() : SpellHandlerScript("spell_warl_guarded_by_the_light") { }
class spell_warl_guarded_by_the_light_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(WARLOCK_DIVINE_PLEA))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
// Divine Plea
if (Aura* aura = GetCaster()->GetAura(WARLOCK_DIVINE_PLEA))
aura->RefreshDuration();
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_warl_guarded_by_the_light_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_guarded_by_the_light_SpellScript();
}
};
// 6201 Create Healthstone (and ranks)
class spell_warl_create_healthstone : public SpellHandlerScript
{
public:
spell_warl_create_healthstone() : SpellHandlerScript("spell_warl_create_healthstone") { }
class spell_warl_create_healthstone_SpellScript : public SpellScript
{
static uint32 const iTypes[8][3];
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R1))
return false;
if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R2))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
if (Unit* unitTarget = GetHitUnit())
{
uint32 rank = 0;
// Improved Healthstone
if (AuraEffect const * aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0))
{
switch (aurEff->GetId())
{
case WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break;
case WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break;
default:
sLog.outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId());
break;
}
}
uint8 spellRank = sSpellMgr.GetSpellRank(GetSpellInfo()->Id);
if (spellRank > 0 && spellRank <= 8)
CreateItem(effIndex, iTypes[spellRank - 1][rank]);
}
}
void Register()
{
EffectHandlers += EffectHandlerFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_create_healthstone_SpellScript();
}
};
uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone_SpellScript::iTypes[8][3] = {
{ 5512, 19004, 19005}, // Minor Healthstone
{ 5511, 19006, 19007}, // Lesser Healthstone
{ 5509, 19008, 19009}, // Healthstone
{ 5510, 19010, 19011}, // Greater Healthstone
{ 9421, 19012, 19013}, // Major Healthstone
{22103, 22104, 22105}, // Master Healthstone
{36889, 36890, 36891}, // Demonic Healthstone
{36892, 36893, 36894} // Fel Healthstone
};
void AddSC_warlock_spell_scripts()
{
new spell_warl_demonic_empowerment();
new spell_warl_everlasting_affliction();
new spell_warl_guarded_by_the_light();
new spell_warl_create_healthstone();
}