Core/Spells: Implemented SPELL_ATTR6_DO_NOT_RESET_COOLDOWN_IN_ARENA
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@@ -3382,7 +3382,9 @@ void Player::RemoveArenaSpellCooldowns(bool removeActivePetCooldowns)
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GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
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{
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SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
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return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS;
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return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
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&& spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
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&& !spellInfo->HasAttribute(SPELL_ATTR6_DO_NOT_RESET_COOLDOWN_IN_ARENA);
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}, true);
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// pet cooldowns
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@@ -571,7 +571,7 @@ enum SpellAttr5 : uint32
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enum SpellAttr6 : uint32
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{
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SPELL_ATTR6_NO_COOLDOWN_ON_TOOLTIP = 0x00000001, // TITLE No Cooldown On Tooltip (client only)
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SPELL_ATTR6_DO_NOT_RESET_COOLDOWN_IN_ARENA = 0x00000002, /*NYI*/ // TITLE Do Not Reset Cooldown In Arena
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SPELL_ATTR6_DO_NOT_RESET_COOLDOWN_IN_ARENA = 0x00000002, // TITLE Do Not Reset Cooldown In Arena
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SPELL_ATTR6_NOT_AN_ATTACK = 0x00000004, /*NYI*/ // TITLE Not an Attack
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SPELL_ATTR6_CAN_ASSIST_IMMUNE_PC = 0x00000008, // TITLE Can Assist Immune PC
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SPELL_ATTR6_IGNORE_FOR_MOD_TIME_RATE = 0x00000010, /*NYI, time rate not implemented*/ // TITLE Ignore For Mod Time Rate
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