Core/Misc: Fix issues reported by static analysis (#25351)

* Core/Misc: Fix issues reported by static analysis

* Core/Vmaps: Code cleanup after e777161888
# Conflicts:
#	src/common/Collision/DynamicTree.cpp
#	src/server/game/Entities/Object/Object.cpp
#	src/server/game/World/World.cpp
This commit is contained in:
Giacomo Pozzoni authored and Ovahlord committed 2020-08-29 13:49:21 +02:00
1 parent 85018f9421
commit 6a8ecc3ee3
10 files changed
+17 -18

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@@ -20,14 +20,14 @@
namespace VMAP
{
IVMapManager* gVMapManager = nullptr;
VMapManager2* gVMapManager = nullptr;
//===============================================
// just return the instance
IVMapManager* VMapFactory::createOrGetVMapManager()
VMapManager2* VMapFactory::createOrGetVMapManager()
{
if (gVMapManager == nullptr)
gVMapManager= new VMapManager2(); // should be taken from config ... Please change if you like :-)
gVMapManager= new VMapManager2();
return gVMapManager;
}
@@ -26,12 +26,12 @@ This is the access point to the VMapManager.
namespace VMAP
{
//===========================================================
class VMapManager2;
class TC_COMMON_API VMapFactory
{
public:
static IVMapManager* createOrGetVMapManager();
static VMapManager2* createOrGetVMapManager();
static void clear();
};
@@ -99,7 +99,7 @@ void LoadGameObjectModelList(std::string const& dataPath)
GameObjectModel::~GameObjectModel()
{
if (iModel)
((VMAP::VMapManager2*)VMAP::VMapFactory::createOrGetVMapManager())->releaseModelInstance(name);
VMAP::VMapFactory::createOrGetVMapManager()->releaseModelInstance(name);
}
bool GameObjectModel::initialize(std::unique_ptr<GameObjectModelOwnerBase> modelOwner, std::string const& dataPath)
@@ -116,7 +116,7 @@ bool GameObjectModel::initialize(std::unique_ptr<GameObjectModelOwnerBase> model
return false;
}
iModel = ((VMAP::VMapManager2*)VMAP::VMapFactory::createOrGetVMapManager())->acquireModelInstance(dataPath + "vmaps/", it->second.name);
iModel = VMAP::VMapFactory::createOrGetVMapManager()->acquireModelInstance(dataPath + "vmaps/", it->second.name);
if (!iModel)
return false;
+1 -3
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@@ -215,9 +215,7 @@ void UnitAI::FillAISpellInfo()
if (AIInfo->cooldown < spellInfo->RecoveryTime)
AIInfo->cooldown = spellInfo->RecoveryTime;
if (!spellInfo->GetMaxRange(false))
UPDATE_TARGET(AITARGET_SELF)
else
if (spellInfo->GetMaxRange(false))
{
for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j)
{
@@ -53,6 +53,7 @@
#include "Util.h"
#include "Vehicle.h"
#include "VMapFactory.h"
#include "VMapManager2.h"
#include "WaypointMovementGenerator.h"
#include "World.h"
#include "WorldPacket.h"
+1
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@@ -44,6 +44,7 @@
#include "Transport.h"
#include "Vehicle.h"
#include "VMapFactory.h"
#include "VMapManager2.h"
#include "Weather.h"
#include "WeatherMgr.h"
#include "World.h"
+1
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@@ -26,6 +26,7 @@
#include "ObjectMgr.h"
#include "Player.h"
#include "VMapFactory.h"
#include "VMapManager2.h"
#include "World.h"
MapInstanced::MapInstanced(uint32 id, time_t expiry) : Map(id, expiry, 0, DUNGEON_DIFFICULTY_NORMAL)
+1
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@@ -57,6 +57,7 @@
#include "Util.h"
#include "Vehicle.h"
#include "VMapFactory.h"
#include "VMapManager2.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
+4 -8
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@@ -1619,11 +1619,9 @@ void World::SetInitialWorldSettings()
dtAllocSetCustom(dtCustomAlloc, dtCustomFree);
///- Initialize VMapManager function pointers (to untangle game/collision circular deps)
if (VMAP::VMapManager2* vmmgr2 = dynamic_cast<VMAP::VMapManager2*>(VMAP::VMapFactory::createOrGetVMapManager()))
{
vmmgr2->GetLiquidFlagsPtr = &DBCManager::GetLiquidFlags;
vmmgr2->IsVMAPDisabledForPtr = &DisableMgr::IsVMAPDisabledFor;
}
VMAP::VMapManager2* vmmgr2 = VMAP::VMapFactory::createOrGetVMapManager();
vmmgr2->GetLiquidFlagsPtr = &DBCManager::GetLiquidFlags;
vmmgr2->IsVMAPDisabledForPtr = &DisableMgr::IsVMAPDisabledFor;
///- Initialize config settings
LoadConfigSettings();
@@ -1701,9 +1699,7 @@ void World::SetInitialWorldSettings()
}
sMapMgr->InitializeParentMapData(mapData);
if (VMAP::VMapManager2* vmmgr2 = dynamic_cast<VMAP::VMapManager2*>(VMAP::VMapFactory::createOrGetVMapManager()))
vmmgr2->InitializeThreadUnsafe(mapData);
vmmgr2->InitializeThreadUnsafe(mapData);
MMAP::MMapManager* mmmgr = MMAP::MMapFactory::createOrGetMMapManager();
mmmgr->InitializeThreadUnsafe(mapData);
@@ -39,6 +39,7 @@ EndScriptData */
#include "UpdateTime.h"
#include "Util.h"
#include "VMapFactory.h"
#include "VMapManager2.h"
#include "World.h"
#include "WorldSession.h"