Core/Spells: block Bandit's Guile procs when the rogue has reached deep insight

This commit is contained in:
Ovahlord committed 2021-01-18 23:57:19 +01:00
1 parent 890d6cd669
commit 6c0cf9580b
1 file changed
+3
@@ -1405,6 +1405,9 @@ class spell_rog_bandits_guile : public AuraScript
bool CheckProc(ProcEventInfo& eventInfo)
{
if (GetTarget()->HasAura(SPELL_ROGUE_DEEP_INSIGHT, GetTarget()->GetGUID()))
return false;
return eventInfo.GetProcTarget();
}