Scripts/Blackwing Lair: Fixed crash happening with Shadows of Ebonroc

This commit is contained in:
Shauren committed 2013-02-26 22:20:15 +01:00
1 parent 3b1410e798
commit 6ccad9adc4
1 file changed
+5 -5
@@ -74,32 +74,32 @@ public:
//Shadowflame Timer
if (ShadowFlame_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_SHADOWFLAME);
DoCastVictim(SPELL_SHADOWFLAME);
ShadowFlame_Timer = urand(12000, 15000);
} else ShadowFlame_Timer -= diff;
//Thrash Timer
if (Thrash_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_THRASH);
DoCastVictim(SPELL_THRASH);
Thrash_Timer = urand(10000, 15000);
} else Thrash_Timer -= diff;
//Wing Buffet Timer
if (WingBuffet_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_WINGBUFFET);
DoCastVictim(SPELL_WINGBUFFET);
WingBuffet_Timer = 25000;
} else WingBuffet_Timer -= diff;
//Shadow of Ebonroc Timer
if (ShadowOfEbonroc_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_SHADOWOFEBONROC);
DoCastVictim(SPELL_SHADOWOFEBONROC);
ShadowOfEbonroc_Timer = urand(25000, 350000);
} else ShadowOfEbonroc_Timer -= diff;
if (me->getVictim()->HasAura(SPELL_SHADOWOFEBONROC))
if (me->getVictim() && me->getVictim()->HasAura(SPELL_SHADOWOFEBONROC))
{
if (Heal_Timer <= diff)
{