Core/PlayerAI: Fix dynamic build linking
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@@ -105,7 +105,7 @@ class TC_GAME_API PlayerAI : public UnitAI
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bool _isSelfRangedAttacker;
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};
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class SimpleCharmedPlayerAI : public PlayerAI
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class TC_GAME_API SimpleCharmedPlayerAI : public PlayerAI
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{
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public:
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SimpleCharmedPlayerAI(Player* player) : PlayerAI(player), _castCheckTimer(500), _chaseCloser(false), _forceFacing(true) { }
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