Core/Misc: Remove unused headers

This commit is contained in:
leak committed 2015-03-30 17:16:50 +02:00
1 parent 50bbfeebb9
commit 7010671931
99 files changed
+2 -205

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-2
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@@ -34,9 +34,7 @@
#include "RealmList.h"
#include "SystemConfig.h"
#include "Util.h"
#include <cstdlib>
#include <iostream>
#include <boost/date_time/posix_time/posix_time.hpp>
#include <boost/program_options.hpp>
#include <openssl/opensslv.h>
#include <openssl/crypto.h>
@@ -24,7 +24,6 @@
#include <set>
#include <iomanip>
#include <sstream>
#include <iomanip>
using G3D::Vector3;
using G3D::AABox;
@@ -24,8 +24,6 @@
#include "GameObjectModel.h"
#include "Log.h"
#include "GameObject.h"
#include "Creature.h"
#include "TemporarySummon.h"
#include "Object.h"
#include "DBCStores.h"
#include "World.h"
@@ -19,7 +19,6 @@
#include "ModelInstance.h"
#include "WorldModel.h"
#include "MapTree.h"
#include "VMapDefinitions.h"
using G3D::Vector3;
using G3D::Ray;
@@ -17,7 +17,6 @@
*/
#include "WorldModel.h"
#include "ModelInstance.h"
#include "VMapDefinitions.h"
#include "MapTree.h"
-3
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@@ -19,9 +19,6 @@
#include "GuardAI.h"
#include "Errors.h"
#include "Player.h"
#include "ObjectAccessor.h"
#include "World.h"
#include "CreatureAIImpl.h"
int GuardAI::Permissible(Creature const* creature)
{
-1
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@@ -18,7 +18,6 @@
#include "PassiveAI.h"
#include "Creature.h"
#include "TemporarySummon.h"
PassiveAI::PassiveAI(Creature* c) : CreatureAI(c) { me->SetReactState(REACT_PASSIVE); }
PossessedAI::PossessedAI(Creature* c) : CreatureAI(c) { me->SetReactState(REACT_PASSIVE); }
-2
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@@ -20,12 +20,10 @@
#include "Errors.h"
#include "Pet.h"
#include "Player.h"
#include "DBCStores.h"
#include "Spell.h"
#include "ObjectAccessor.h"
#include "SpellMgr.h"
#include "Creature.h"
#include "World.h"
#include "Util.h"
#include "Group.h"
#include "SpellInfo.h"
-4
View File
@@ -18,10 +18,6 @@
#include "ByteBuffer.h"
#include "ReactorAI.h"
#include "Errors.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "CreatureAIImpl.h"
int ReactorAI::Permissible(const Creature* creature)
{
-2
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@@ -19,10 +19,8 @@
#include "TotemAI.h"
#include "Totem.h"
#include "Creature.h"
#include "DBCStores.h"
#include "ObjectAccessor.h"
#include "SpellMgr.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
@@ -21,7 +21,6 @@
#include "PassiveAI.h"
#include "MovementGenerator.h"
#include "Pet.h"
#include "TemporarySummon.h"
#include "CreatureAIFactory.h"
#include "ScriptMgr.h"
@@ -17,14 +17,12 @@
*/
#include "ScriptedCreature.h"
#include "Item.h"
#include "Spell.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Cell.h"
#include "CellImpl.h"
#include "ObjectMgr.h"
#include "TemporarySummon.h"
// Spell summary for ScriptedAI::SelectSpell
struct TSpellSummary
@@ -21,11 +21,7 @@
#include "GridDefines.h"
#include "GridNotifiers.h"
#include "SpellMgr.h"
#include "GridNotifiersImpl.h"
#include "Cell.h"
#include "CellImpl.h"
#include "InstanceScript.h"
#include "ScriptedCreature.h"
#include "Group.h"
#include "SmartAI.h"
#include "ScriptMgr.h"
@@ -35,7 +35,6 @@
#include "SmartScript.h"
#include "SpellMgr.h"
#include "Vehicle.h"
#include "MoveSplineInit.h"
#include "GameEventMgr.h"
SmartScript::SmartScript()
@@ -17,18 +17,12 @@
#include "DatabaseEnv.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "GridDefines.h"
#include "GridNotifiers.h"
#include "SpellMgr.h"
#include "GridNotifiersImpl.h"
#include "Cell.h"
#include "CellImpl.h"
#include "InstanceScript.h"
#include "ScriptedCreature.h"
#include "GameEventMgr.h"
#include "CreatureTextMgr.h"
#include "SpellMgr.h"
#include "SpellInfo.h"
#include "SmartScriptMgr.h"
@@ -30,7 +30,6 @@
#include "Item.h"
#include "Language.h"
#include "Log.h"
#include <vector>
enum eAuctionHouse
{
@@ -21,7 +21,6 @@
#include "CellImpl.h"
#include "CreatureTextMgr.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "GroupMgr.h"
#include "Map.h"
@@ -17,7 +17,6 @@
#include "BattlefieldMgr.h"
#include "BattlefieldWG.h"
#include "ObjectMgr.h"
#include "Player.h"
BattlefieldMgr::BattlefieldMgr()
@@ -26,12 +26,10 @@
#include "Formulas.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "MapManager.h"
#include "Object.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ReputationMgr.h"
#include "SpellAuraEffects.h"
#include "SpellAuras.h"
#include "Util.h"
#include "WorldPacket.h"
@@ -22,7 +22,6 @@
#include "World.h"
#include "WorldPacket.h"
#include "ArenaTeam.h"
#include "BattlegroundMgr.h"
#include "BattlegroundAV.h"
#include "BattlegroundAB.h"
@@ -37,7 +36,6 @@
#include "BattlegroundIC.h"
#include "Chat.h"
#include "Map.h"
#include "MapInstanced.h"
#include "MapManager.h"
#include "Player.h"
#include "GameEventMgr.h"
@@ -24,8 +24,8 @@
#include "Group.h"
#include "Log.h"
#include "Language.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ObjectAccessor.h"
/*********************************************************/
/*** BATTLEGROUND QUEUE SYSTEM ***/
@@ -17,9 +17,7 @@
*/
#include "BattlegroundAB.h"
#include "World.h"
#include "WorldPacket.h"
#include "ObjectMgr.h"
#include "BattlegroundMgr.h"
#include "Creature.h"
#include "Language.h"
@@ -26,7 +26,6 @@
#include "Language.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellAuras.h"
#include "WorldSession.h"
BattlegroundAV::BattlegroundAV()
@@ -18,7 +18,6 @@
#include "BattlegroundEY.h"
#include "ObjectMgr.h"
#include "World.h"
#include "WorldPacket.h"
#include "BattlegroundMgr.h"
#include "Creature.h"
@@ -25,7 +25,6 @@
#include "ObjectMgr.h"
#include "Vehicle.h"
#include "Transport.h"
#include "WorldSession.h"
#include "ScriptedCreature.h"
BattlegroundIC::BattlegroundIC()
@@ -23,7 +23,6 @@
#include "Player.h"
#include "ScriptedCreature.h"
#include "WorldPacket.h"
#include "WorldSession.h"
BattlegroundSA::BattlegroundSA()
{
@@ -17,14 +17,12 @@
*/
#include "BattlegroundWS.h"
#include "Creature.h"
#include "GameObject.h"
#include "Language.h"
#include "Object.h"
#include "ObjectMgr.h"
#include "BattlegroundMgr.h"
#include "Player.h"
#include "World.h"
#include "WorldPacket.h"
// these variables aren't used outside of this file, so declare them only here
-1
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@@ -32,7 +32,6 @@
#include "Opcodes.h"
#include "Player.h"
#include "UpdateMask.h"
#include "SpellMgr.h"
#include "ScriptMgr.h"
#include "ChatLink.h"
@@ -20,7 +20,6 @@
#include "ThreatManager.h"
#include "Unit.h"
#include "DBCStructure.h"
#include "SpellMgr.h"
#include "SpellInfo.h"
HostileRefManager::~HostileRefManager()
-2
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@@ -19,8 +19,6 @@
#include "ThreatManager.h"
#include "Unit.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "Map.h"
#include "Player.h"
#include "ObjectAccessor.h"
#include "UnitEvents.h"
@@ -21,7 +21,6 @@
#include "DisableMgr.h"
#include "ObjectMgr.h"
#include "SocialMgr.h"
#include "Language.h"
#include "LFGMgr.h"
#include "LFGScripts.h"
#include "LFGGroupData.h"
@@ -23,9 +23,6 @@
#include "LFGQueue.h"
#include "LFGMgr.h"
#include "Log.h"
#include "ObjectMgr.h"
#include "World.h"
#include "GroupMgr.h"
namespace lfg
{
@@ -22,9 +22,6 @@
#include "UpdateMask.h"
#include "ObjectAccessor.h"
#include "DatabaseEnv.h"
#include "Opcodes.h"
#include "GossipDef.h"
#include "World.h"
Corpse::Corpse(CorpseType type) : WorldObject(type != CORPSE_BONES), m_type(type)
{
@@ -34,12 +34,9 @@
#include "InstanceScript.h"
#include "Log.h"
#include "LootMgr.h"
#include "MapManager.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "OutdoorPvPMgr.h"
#include "Player.h"
#include "PoolMgr.h"
#include "QuestDef.h"
@@ -48,10 +45,8 @@
#include "TemporarySummon.h"
#include "Util.h"
#include "Vehicle.h"
#include "WaypointMovementGenerator.h"
#include "World.h"
#include "WorldPacket.h"
#include "Transport.h"
TrainerSpell const* TrainerSpellData::Find(uint32 spell_id) const
@@ -19,7 +19,6 @@
#include "Log.h"
#include "ObjectAccessor.h"
#include "CreatureAI.h"
#include "ObjectMgr.h"
#include "TemporarySummon.h"
#include "Pet.h"
#include "Player.h"
@@ -18,12 +18,10 @@
#include "Common.h"
#include "UpdateMask.h"
#include "Opcodes.h"
#include "World.h"
#include "ObjectAccessor.h"
#include "DatabaseEnv.h"
#include "GridNotifiers.h"
#include "CellImpl.h"
#include "GridNotifiersImpl.h"
#include "ScriptMgr.h"
#include "Transport.h"
@@ -20,7 +20,6 @@
#include "Battleground.h"
#include "CellImpl.h"
#include "CreatureAISelector.h"
#include "DynamicTree.h"
#include "GameObjectModel.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
@@ -33,7 +32,6 @@
#include "UpdateFieldFlags.h"
#include "World.h"
#include "Transport.h"
#include <G3D/Quat.h>
GameObject::GameObject() : WorldObject(false), MapObject(),
m_model(NULL), m_goValue(), m_AI(NULL)
@@ -30,27 +30,19 @@
#include "UpdateData.h"
#include "UpdateMask.h"
#include "Util.h"
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "Log.h"
#include "Transport.h"
#include "TargetedMovementGenerator.h"
#include "WaypointMovementGenerator.h"
#include "VMapFactory.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "SpellAuraEffects.h"
#include "UpdateFieldFlags.h"
#include "TemporarySummon.h"
#include "Totem.h"
#include "OutdoorPvPMgr.h"
#include "MovementPacketBuilder.h"
#include "DynamicTree.h"
#include "Group.h"
#include "BattlefieldMgr.h"
#include "Battleground.h"
#include "Chat.h"
Object::Object() : m_PackGUID(sizeof(uint64)+1)
{
@@ -18,7 +18,6 @@
#include "ObjectGuid.h"
#include "World.h"
#include "ObjectMgr.h"
#include <sstream>
#include <iomanip>
-1
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@@ -26,7 +26,6 @@
#include "Formulas.h"
#include "SpellAuras.h"
#include "SpellAuraEffects.h"
#include "CreatureAI.h"
#include "Unit.h"
#include "Util.h"
#include "Group.h"
@@ -51,7 +51,6 @@
#include "LFGMgr.h"
#include "Language.h"
#include "Log.h"
#include "MapInstanced.h"
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
@@ -73,7 +72,6 @@
#include "UpdateFieldFlags.h"
#include "UpdateMask.h"
#include "Util.h"
#include "Vehicle.h"
#include "Weather.h"
#include "WeatherMgr.h"
#include "World.h"
-2
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@@ -17,9 +17,7 @@
*/
#include "Totem.h"
#include "Log.h"
#include "Group.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Player.h"
#include "SpellMgr.h"
@@ -20,14 +20,10 @@
#include "Transport.h"
#include "MapManager.h"
#include "ObjectMgr.h"
#include "Path.h"
#include "ScriptMgr.h"
#include "WorldPacket.h"
#include "DBCStores.h"
#include "World.h"
#include "GameObjectAI.h"
#include "Vehicle.h"
#include "MapReference.h"
#include "Player.h"
#include "Cell.h"
#include "CellImpl.h"
-1
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@@ -35,7 +35,6 @@
#include "InstanceSaveMgr.h"
#include "InstanceScript.h"
#include "Log.h"
#include "MapManager.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "ObjectAccessor.h"
@@ -22,12 +22,8 @@
#include "Vehicle.h"
#include "Unit.h"
#include "Util.h"
#include "WorldPacket.h"
#include "ScriptMgr.h"
#include "CreatureAI.h"
#include "ZoneScript.h"
#include "SpellMgr.h"
#include "SpellInfo.h"
#include "MoveSplineInit.h"
#include "TemporarySummon.h"
#include "EventProcessor.h"
-1
View File
@@ -24,7 +24,6 @@
#include "Language.h"
#include "Log.h"
#include "MapManager.h"
#include "GossipDef.h"
#include "Player.h"
#include "BattlegroundMgr.h"
#include "UnitAI.h"
@@ -20,28 +20,20 @@
#include <boost/thread/locks.hpp>
#include "ObjectAccessor.h"
#include "CellImpl.h"
#include "Corpse.h"
#include "Creature.h"
#include "DynamicObject.h"
#include "GameObject.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Item.h"
#include "Map.h"
#include "MapInstanced.h"
#include "MapManager.h"
#include "ObjectDefines.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Pet.h"
#include "Player.h"
#include "Vehicle.h"
#include "World.h"
#include "WorldPacket.h"
#include <cmath>
ObjectAccessor::ObjectAccessor() { }
ObjectAccessor::~ObjectAccessor() { }
@@ -21,12 +21,9 @@
#include "WorldPacket.h"
#include "WorldSession.h"
#include "UpdateData.h"
#include "Item.h"
#include "Map.h"
#include "Transport.h"
#include "ObjectAccessor.h"
#include "CellImpl.h"
#include "SpellInfo.h"
using namespace Trinity;
@@ -20,7 +20,6 @@
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Creature.h"
#include "Vehicle.h"
#include "GameObject.h"
#include "DynamicObject.h"
#include "Corpse.h"
-1
View File
@@ -31,7 +31,6 @@
#include "BattlegroundMgr.h"
#include "MapManager.h"
#include "InstanceSaveMgr.h"
#include "MapInstanced.h"
#include "Util.h"
#include "LFGMgr.h"
#include "UpdateFieldFlags.h"
@@ -18,7 +18,6 @@
#include "zlib.h"
#include "AddonHandler.h"
#include "DatabaseEnv.h"
#include "Opcodes.h"
#include "Log.h"
@@ -15,8 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Player.h"
#include "WorldPacket.h"
@@ -28,7 +28,6 @@
#include "Guild.h"
#include "GuildMgr.h"
#include "Language.h"
#include "LFGMgr.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
-1
View File
@@ -34,7 +34,6 @@
#include "Log.h"
#include "Opcodes.h"
#include "Player.h"
#include "SpellAuras.h"
#include "SpellAuraEffects.h"
#include "Util.h"
#include "ScriptMgr.h"
@@ -22,9 +22,7 @@
#include "WorldSession.h"
#include "ObjectAccessor.h"
#include "CreatureAI.h"
#include "ObjectDefines.h"
#include "Vehicle.h"
#include "VehicleDefines.h"
#include "Player.h"
#include "Opcodes.h"
-2
View File
@@ -20,8 +20,6 @@
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Log.h"
#include "Opcodes.h"
#include "UpdateData.h"
#include "Player.h"
void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
@@ -23,10 +23,7 @@
#include "ObjectMgr.h"
#include "GuildMgr.h"
#include "Log.h"
#include "Opcodes.h"
#include "Guild.h"
#include "GossipDef.h"
#include "SocialMgr.h"
void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
{
-2
View File
@@ -24,8 +24,6 @@
#include "ObjectMgr.h"
#include "Player.h"
#include "Item.h"
#include "UpdateData.h"
#include "ObjectAccessor.h"
#include "SpellInfo.h"
void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData)
-8
View File
@@ -28,9 +28,6 @@
#include "ObjectMgr.h"
#include "GuildMgr.h"
#include "WorldSession.h"
#include "BigNumber.h"
#include "SHA1.h"
#include "UpdateData.h"
#include "LootMgr.h"
#include "Chat.h"
#include "zlib.h"
@@ -38,19 +35,14 @@
#include "Object.h"
#include "Battleground.h"
#include "OutdoorPvP.h"
#include "Pet.h"
#include "SocialMgr.h"
#include "CellImpl.h"
#include "AccountMgr.h"
#include "Vehicle.h"
#include "CreatureAI.h"
#include "DBCEnums.h"
#include "ScriptMgr.h"
#include "MapManager.h"
#include "InstanceScript.h"
#include "GameObjectAI.h"
#include "Group.h"
#include "AccountMgr.h"
#include "Spell.h"
#include "BattlegroundMgr.h"
#include "Battlefield.h"
@@ -23,7 +23,6 @@
#include "Log.h"
#include "Corpse.h"
#include "Player.h"
#include "SpellAuras.h"
#include "MapManager.h"
#include "Transport.h"
#include "Battleground.h"
-2
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@@ -27,8 +27,6 @@
#include "SpellMgr.h"
#include "Player.h"
#include "GossipDef.h"
#include "UpdateMask.h"
#include "ObjectAccessor.h"
#include "Creature.h"
#include "Pet.h"
#include "ReputationMgr.h"
@@ -28,8 +28,6 @@
#include "Opcodes.h"
#include "Guild.h"
#include "ArenaTeam.h"
#include "GossipDef.h"
#include "SocialMgr.h"
#define CHARTER_DISPLAY_ID 16161
@@ -17,7 +17,6 @@
*/
#include "Common.h"
#include "Language.h"
#include "DatabaseEnv.h"
#include "WorldPacket.h"
#include "WorldSession.h"
@@ -28,7 +27,6 @@
#include "Player.h"
#include "UpdateMask.h"
#include "NPCHandler.h"
#include "Pet.h"
#include "MapManager.h"
void WorldSession::SendNameQueryOpcode(ObjectGuid guid)
@@ -17,13 +17,11 @@
*/
#include "Common.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Opcodes.h"
#include "Player.h"
#include "Pet.h"
#include "UpdateMask.h"
#include "WorldPacket.h"
#include "WorldSession.h"
@@ -26,9 +26,6 @@
#include "Opcodes.h"
#include "Spell.h"
#include "Totem.h"
#include "TemporarySummon.h"
#include "SpellAuras.h"
#include "CreatureAI.h"
#include "ScriptMgr.h"
#include "GameObjectAI.h"
#include "SpellAuraEffects.h"
-1
View File
@@ -24,7 +24,6 @@
#include "Log.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "UpdateMask.h"
#include "Path.h"
#include "WaypointMovementGenerator.h"
@@ -19,7 +19,6 @@
#include "Common.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Opcodes.h"
#include "Log.h"
void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket& recvData)
@@ -21,15 +21,12 @@
#include "GridNotifiers.h"
#include "Log.h"
#include "GridStates.h"
#include "CellImpl.h"
#include "Map.h"
#include "MapManager.h"
#include "MapInstanced.h"
#include "InstanceSaveMgr.h"
#include "Timer.h"
#include "GridNotifiersImpl.h"
#include "Config.h"
#include "Transport.h"
#include "ObjectMgr.h"
#include "World.h"
#include "Group.h"
-1
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@@ -28,7 +28,6 @@
#include "Group.h"
#include "InstanceScript.h"
#include "MapInstanced.h"
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Pet.h"
-1
View File
@@ -27,7 +27,6 @@
#include "InstanceScript.h"
#include "Config.h"
#include "World.h"
#include "CellImpl.h"
#include "Corpse.h"
#include "ObjectMgr.h"
#include "Language.h"
@@ -30,7 +30,6 @@
#include "RandomMovementGenerator.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include <cassert>
inline bool isStatic(MovementGenerator *mv)
{
@@ -17,10 +17,8 @@
*/
#include "Creature.h"
#include "MapManager.h"
#include "ConfusedMovementGenerator.h"
#include "PathGenerator.h"
#include "VMapFactory.h"
#include "MoveSplineInit.h"
#include "MoveSpline.h"
#include "Player.h"
@@ -18,7 +18,6 @@
#include "Creature.h"
#include "CreatureAI.h"
#include "MapManager.h"
#include "FleeingMovementGenerator.h"
#include "PathGenerator.h"
#include "ObjectAccessor.h"
@@ -19,7 +19,6 @@
#include "HomeMovementGenerator.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "WorldPacket.h"
#include "MoveSplineInit.h"
#include "MoveSpline.h"
@@ -17,9 +17,7 @@
*/
#include "Creature.h"
#include "MapManager.h"
#include "RandomMovementGenerator.h"
#include "ObjectAccessor.h"
#include "Map.h"
#include "Util.h"
#include "CreatureGroups.h"
@@ -19,7 +19,6 @@
#include "WaypointMovementGenerator.h"
//Extended headers
#include "ObjectMgr.h"
#include "World.h"
#include "Transport.h"
//Flightmaster grid preloading
#include "MapManager.h"
@@ -21,7 +21,6 @@
#include "MovementPacketBuilder.h"
#include "Unit.h"
#include "Transport.h"
#include "Vehicle.h"
#include "WorldPacket.h"
#include "Opcodes.h"
@@ -18,7 +18,6 @@
#include "MoveSplineFlag.h"
#include <cmath>
#include <string>
namespace Movement
{
@@ -20,7 +20,6 @@
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Map.h"
#include "MapManager.h"
#include "Group.h"
#include "WorldPacket.h"
#include "GridNotifiers.h"
-2
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@@ -21,8 +21,6 @@
#include "GridNotifiersImpl.h"
#include "GossipDef.h"
#include "Map.h"
#include "MapManager.h"
#include "MapRefManager.h"
#include "ObjectMgr.h"
#include "Pet.h"
#include "ScriptedCreature.h"
-4
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@@ -36,16 +36,12 @@
#include "Group.h"
#include "Guild.h"
#include "World.h"
#include "ObjectAccessor.h"
#include "BattlegroundMgr.h"
#include "OutdoorPvPMgr.h"
#include "MapManager.h"
#include "SocialMgr.h"
#include "zlib.h"
#include "ScriptMgr.h"
#include "Transport.h"
#include "WardenWin.h"
#include "WardenMac.h"
#include "MoveSpline.h"
namespace {
@@ -32,7 +32,6 @@
#include "OutdoorPvPMgr.h"
#include "Formulas.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
#include "ScriptMgr.h"
#include "Vehicle.h"
-3
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@@ -31,12 +31,9 @@
#include "Player.h"
#include "Pet.h"
#include "Unit.h"
#include "Totem.h"
#include "Spell.h"
#include "DynamicObject.h"
#include "Group.h"
#include "UpdateData.h"
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "CellImpl.h"
#include "SharedDefines.h"
-10
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@@ -32,10 +32,6 @@
#include "DynamicObject.h"
#include "SpellAuras.h"
#include "SpellAuraEffects.h"
#include "Group.h"
#include "UpdateData.h"
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "SharedDefines.h"
#include "Pet.h"
#include "GameObject.h"
@@ -43,20 +39,14 @@
#include "Creature.h"
#include "Totem.h"
#include "CreatureAI.h"
#include "BattlegroundMgr.h"
#include "Battleground.h"
#include "OutdoorPvPMgr.h"
#include "Language.h"
#include "SocialMgr.h"
#include "Util.h"
#include "VMapFactory.h"
#include "TemporarySummon.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "SkillDiscovery.h"
#include "Formulas.h"
#include "Vehicle.h"
#include "ScriptMgr.h"
#include "GameObjectAI.h"
#include "AccountMgr.h"
-4
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@@ -19,15 +19,11 @@
#include "SpellMgr.h"
#include "SpellInfo.h"
#include "ObjectMgr.h"
#include "SpellAuras.h"
#include "SpellAuraDefines.h"
#include "SharedDefines.h"
#include "DBCStores.h"
#include "World.h"
#include "Chat.h"
#include "Spell.h"
#include "BattlegroundMgr.h"
#include "MapManager.h"
#include "BattlefieldWG.h"
#include "BattlefieldMgr.h"
#include "Player.h"
-1
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@@ -19,7 +19,6 @@
#include "Spell.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#include "SpellMgr.h"
bool _SpellScript::_Validate(SpellInfo const* entry)
{
-2
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@@ -22,10 +22,8 @@
#include "Log.h"
#include "Opcodes.h"
#include "ByteBuffer.h"
#include <openssl/md5.h>
#include <openssl/sha.h>
#include "World.h"
#include "Player.h"
#include "Util.h"
#include "Warden.h"
#include "AccountMgr.h"
@@ -21,7 +21,6 @@
#include "WorldSession.h"
#include "Log.h"
#include "Database/DatabaseEnv.h"
#include "Util.h"
#include "WardenCheckMgr.h"
#include "Warden.h"
-1
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@@ -32,7 +32,6 @@
#include "WardenWin.h"
#include "WardenModuleWin.h"
#include "WardenCheckMgr.h"
#include "AccountMgr.h"
WardenWin::WardenWin() : Warden(), _serverTicks(0) {}
-1
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@@ -25,7 +25,6 @@
#include "Player.h"
#include "World.h"
#include "Log.h"
#include "ObjectMgr.h"
#include "Util.h"
#include "ScriptMgr.h"
#include "WorldSession.h"
-1
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@@ -25,7 +25,6 @@
#include "InstanceSaveMgr.h"
#include "Language.h"
#include "MovementGenerator.h"
#include "ObjectAccessor.h"
#include "Opcodes.h"
#include "SpellAuras.h"
#include "TargetedMovementGenerator.h"
@@ -21,7 +21,6 @@
#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/ini_parser.hpp>
#include "Config.h"
#include "Errors.h"
using namespace boost::property_tree;
-1
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@@ -17,7 +17,6 @@
*/
#include "ARC4.h"
#include <openssl/sha.h>
ARC4::ARC4(uint8 len) : m_ctx()
{
@@ -18,7 +18,6 @@
#include "Cryptography/BigNumber.h"
#include <openssl/bn.h>
#include <openssl/crypto.h>
#include <cstring>
#include <algorithm>
#include <memory>
@@ -18,8 +18,6 @@
#include "DatabaseEnv.h"
#include "DatabaseWorker.h"
#include "SQLOperation.h"
#include "MySQLConnection.h"
#include "MySQLThreading.h"
#include "ProducerConsumerQueue.h"
DatabaseWorker::DatabaseWorker(ProducerConsumerQueue<SQLOperation*>* newQueue, MySQLConnection* connection)
@@ -22,11 +22,9 @@
#include <winsock2.h>
#endif
#include <mysql.h>
#include <mysqld_error.h>
#include <errmsg.h>
#include "MySQLConnection.h"
#include "MySQLThreading.h"
#include "QueryResult.h"
#include "SQLOperation.h"
#include "PreparedStatement.h"
-1
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@@ -25,7 +25,6 @@
#include "AppenderDB.h"
#include "LogOperation.h"
#include <cstdarg>
#include <cstdio>
#include <sstream>
-1
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@@ -26,7 +26,6 @@
#include <iostream>
#include <unordered_map>
#include <boost/process.hpp>
#include <boost/process/mitigate.hpp>
#include <boost/iostreams/device/file_descriptor.hpp>
#include <boost/system/system_error.hpp>
@@ -23,21 +23,16 @@
#include "Common.h"
#include "ObjectMgr.h"
#include "World.h"
#include "WorldSession.h"
#include "Configuration/Config.h"
#include "AccountMgr.h"
#include "Chat.h"
#include "CliRunnable.h"
#include "Language.h"
#include "Log.h"
#include "MapManager.h"
#include "Player.h"
#include "Util.h"
#if PLATFORM != PLATFORM_WINDOWS
#include <readline/readline.h>
#include <readline/history.h>
#include "Chat.h"
char* command_finder(const char* text, int state)
{