Core/OutdoorPvP: updated and enabled SMSG_DEFENSE_MESSAGE

This commit is contained in:
Ovahlord committed 2019-08-29 03:30:21 +02:00
1 parent c577991095
commit 706a9fea1a
2 files changed
+4 -4

No files matched your search

+3 -3
View File
@@ -40,9 +40,9 @@ class DefenseMessageBuilder
std::string text = sOutdoorPvPMgr->GetDefenseMessage(_zoneId, _id, locale);
data.Initialize(SMSG_DEFENSE_MESSAGE, 4 + 4 + text.length());
data.append<uint32>(_zoneId);
data.append<uint32>(text.length());
data << text;
data << uint32(_zoneId);
data << int32(text.length());
data.WriteString(text);
}
private:
+1 -1
View File
@@ -842,7 +842,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DB_REPLY, STATUS_NEVER);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_NEVER);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEBUG_RUNE_REGEN, STATUS_UNHANDLED);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEFENSE_MESSAGE, STATUS_UNHANDLED);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEFENSE_MESSAGE, STATUS_NEVER);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, STATUS_NEVER);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DIFFERENT_INSTANCE_FROM_PARTY, STATUS_UNHANDLED);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISENCHANT_CREDIT, STATUS_NEVER);