Core/Spells: corrected Eviscerate AP contribution
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@@ -498,8 +498,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
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{
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if (uint32 combo = player->GetComboPoints())
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{
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float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
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damage += irand(int32(ap * combo * 0.03f), int32(ap * combo * 0.07f));
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damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.091f * combo);
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// Eviscerate and Envenom Bonus Damage (item set effect)
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if (m_caster->HasAura(37169))
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