Core/SAI: don't reset event phase when npc evades/resets.
The scripts themselves should take care of that.
This commit is contained in:
1 parent
2a607f6ce1
commit
76d8a6e636
1 file changed
-1
@@ -65,7 +65,6 @@ SmartScript::~SmartScript()
|
||||
|
||||
void SmartScript::OnReset()
|
||||
{
|
||||
SetPhase(0);
|
||||
ResetBaseObject();
|
||||
for (SmartAIEventList::iterator i = mEvents.begin(); i != mEvents.end(); ++i)
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user