Core/Gossips: Fix usage of PrepareGossipMenu with GOs

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Gacko committed 2013-04-04 19:57:06 +02:00
1 parent abbe692d72
commit 7df4d147e3
2 files changed
+2 -2

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@@ -1119,7 +1119,7 @@ void GameObject::Use(Unit* user)
Player* player = user->ToPlayer();
player->PrepareGossipMenu(this, GetGOInfo()->questgiver.gossipID);
player->PrepareGossipMenu(this, GetGOInfo()->questgiver.gossipID, true);
player->SendPreparedGossip(this);
return;
}
+1 -1
View File
@@ -1982,7 +1982,7 @@ void Spell::SendLoot(uint64 guid, LootType loottype)
return;
case GAMEOBJECT_TYPE_QUESTGIVER:
player->PrepareGossipMenu(gameObjTarget, gameObjTarget->GetGOInfo()->questgiver.gossipID);
player->PrepareGossipMenu(gameObjTarget, gameObjTarget->GetGOInfo()->questgiver.gossipID, true);
player->SendPreparedGossip(gameObjTarget);
return;