Core/LootMgr: Fix wrong bit fields padding

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jackpoz committed 2014-09-30 20:38:43 +02:00
1 parent 88ea67add0
commit 7e2ef67936
1 file changed
+2 -2
+2 -2
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@@ -127,11 +127,11 @@ struct LootStoreItem
uint32 itemid; // id of the item
uint32 reference; // referenced TemplateleId
float chance; // chance to drop for both quest and non-quest items, chance to be used for refs
bool needs_quest : 1; // quest drop (quest is required for item to drop)
uint16 lootmode;
bool needs_quest : 1; // quest drop (quest is required for item to drop)
uint8 groupid : 7;
uint8 mincount; // mincount for drop items
uint8 maxcount : 8; // max drop count for the item mincount or Ref multiplicator
uint8 maxcount; // max drop count for the item mincount or Ref multiplicator
ConditionList conditions; // additional loot condition
// Constructor