Build fix
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@@ -22,6 +22,7 @@
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#include "Define.h"
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#include <list>
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#include "Object.h"
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#include "QuestDef.h"
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#include "GameObject.h"
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#include "CreatureAI.h"
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@@ -329,7 +329,7 @@ public:
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}
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}
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void sGossipSelect(Player* player, uint32 sender, uint32 action) OVERRIDE
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void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE
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{
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player->CLOSE_GOSSIP_MENU();
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me->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true);
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