Core/Quests: implement the option to cast spells upon abandoning quests (#434)
* Core/Quest: Implement a way to cast Spells on Quest Abandon. * Core/Player: add a missing ; * Core/Quest: moved the Abandon Spell away from a own table into quest_template_addon.
This commit is contained in:
5 files changed
+32
-2
No files matched your search
@@ -0,0 +1,6 @@
|
||||
--
|
||||
ALTER TABLE `quest_template_addon`
|
||||
ADD COLUMN `AbandonSpellID` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `TimeAllowed`;
|
||||
|
||||
-- Example
|
||||
UPDATE `quest_template_addon` SET `AbandonSpellID` = 74113 WHERE `ID` = 24958; -- Volcanoth!
|
||||
@@ -14595,6 +14595,10 @@ void Player::AbandonQuest(uint32 questId)
|
||||
if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(quest->ItemDrop[i]))
|
||||
if (quest->ItemDropQuantity[i] > 0 && itemTemplate->GetBonding() == BIND_QUEST)
|
||||
DestroyItemCount(quest->ItemDrop[i], 9999, true);
|
||||
|
||||
// If Quest has a Abandon Spell cast it now
|
||||
if (quest->GetQuestAbandonSpell() != 0)
|
||||
CastSpell(this, quest->GetQuestAbandonSpell(), true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -4092,8 +4092,8 @@ void ObjectMgr::LoadQuests()
|
||||
|
||||
// 0 1 2 3 4 5 6 7 8 9
|
||||
{ "ID, MaxLevel, AllowableClasses, SourceSpellID, PrevQuestID, NextQuestID, ExclusiveGroup, BreadcrumbForQuestId, RewardMailTemplateID, RewardMailDelay,"
|
||||
// 10 11 12 13 14 15 16 17 18 19
|
||||
" RequiredSkillID, RequiredSkillPoints, RequiredMinRepFaction, RequiredMaxRepFaction, RequiredMinRepValue, RequiredMaxRepValue, ProvidedItemCount, SpecialFlags, AllowableRaces, TimeAllowed", "quest_template_addon", "template addons", &Quest::LoadQuestTemplateAddon },
|
||||
// 10 11 12 13 14 15 16 17 18 19 20
|
||||
" RequiredSkillID, RequiredSkillPoints, RequiredMinRepFaction, RequiredMaxRepFaction, RequiredMinRepValue, RequiredMaxRepValue, ProvidedItemCount, SpecialFlags, AllowableRaces, TimeAllowed, AbandonSpellID", "quest_template_addon", "template addons", &Quest::LoadQuestTemplateAddon },
|
||||
|
||||
// 0 1
|
||||
{ "QuestId, RewardMailSenderEntry", "quest_mail_sender", "mail sender entries", &Quest::LoadQuestMailSender }
|
||||
@@ -4757,6 +4757,23 @@ void ObjectMgr::LoadQuests()
|
||||
}
|
||||
}
|
||||
|
||||
if (qinfo->_questAbandonSpell)
|
||||
{
|
||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->_questAbandonSpell);
|
||||
if (!spellInfo)
|
||||
{
|
||||
TC_LOG_ERROR("sql.sql", "Quest %u has `QuestAbandonSpell` = %u but spell %u doesn't exist, quest abandon Spell can't be work.",
|
||||
qinfo->GetQuestId(), qinfo->_questAbandonSpell, qinfo->_questAbandonSpell);
|
||||
qinfo->_questAbandonSpell = 0; // quest can't be done for this requirement
|
||||
}
|
||||
else if (!SpellMgr::IsSpellValid(spellInfo))
|
||||
{
|
||||
TC_LOG_ERROR("sql.sql", "Quest %u has `QuestAbandonSpell` = %u but spell %u is broken, quest abandon Spell can't be work",
|
||||
qinfo->GetQuestId(), qinfo->_questAbandonSpell, qinfo->_questAbandonSpell);
|
||||
qinfo->_questAbandonSpell = 0; // quest can't be done for this requirement
|
||||
}
|
||||
}
|
||||
|
||||
// fill additional data stores
|
||||
if (uint32 prevQuestId = std::abs(qinfo->_prevQuestId))
|
||||
{
|
||||
|
||||
@@ -232,6 +232,7 @@ void Quest::LoadQuestTemplateAddon(Field* fields)
|
||||
|
||||
_allowableRaces = fields[18].GetUInt32();
|
||||
_timeAllowed = fields[19].GetInt32();
|
||||
_questAbandonSpell = fields[20].GetUInt32();
|
||||
}
|
||||
|
||||
void Quest::LoadQuestMailSender(Field* fields)
|
||||
|
||||
@@ -371,6 +371,7 @@ class TC_GAME_API Quest
|
||||
uint32 GetRewItemsCount() const { return _rewItemsCount; }
|
||||
uint32 GetRewCurrencyCount() const { return _rewCurrencyCount; }
|
||||
uint32 GetReqCurrencyCount() const { return _reqCurrencyCount; }
|
||||
uint32 GetQuestAbandonSpell() const { return _questAbandonSpell; }
|
||||
|
||||
void SetEventIdForQuest(uint16 eventId) { _eventIdForQuest = eventId; }
|
||||
uint16 GetEventIdForQuest() const { return _eventIdForQuest; }
|
||||
@@ -475,6 +476,7 @@ class TC_GAME_API Quest
|
||||
uint32 _specialFlags = 0; // custom flags, not sniffed/WDB
|
||||
uint32 _allowableRaces = 0;
|
||||
uint32 _timeAllowed = 0;
|
||||
uint32 _questAbandonSpell = 0;
|
||||
};
|
||||
|
||||
struct QuestStatusData
|
||||
|
||||
Reference in new issue
Block a user