Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/scripts/CMakeLists.txt
This commit is contained in:
Vincent-Michael committed 2013-08-09 20:02:21 +02:00
commit 99aa4649d2
33 files changed
+998 -467

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@@ -1,4 +1,4 @@
UPDATE `creature_template` SET `npcflag`=`npcflag`|0x1000000,`VehicleId`=165,`spell1`=54420,`AIName`='SmartAI',`InhabitType`=5 WHERE `entry`=29403;
UPDATE `creature_template` SET `npcflag`=`npcflag`|0x1000000,`VehicleId`=165,`spell1`=54420,`InhabitType`=5 WHERE `entry`=29403;
DELETE FROM `npc_spellclick_spells` WHERE `npc_entry`=29403;
INSERT INTO `npc_spellclick_spells` VALUES
(29403,49641,0,0,0,1,0,0,0);
@@ -1,5 +1,5 @@
-- Make Dame Evniki Kapsalis show vendor gossip option only to players with Crusader title
UPDATE `creature_template` SET `AIName` = 'SmartAI',`ScriptName` = '' WHERE `entry` = 34885;
UPDATE `creature_template` SET `ScriptName` = '' WHERE `entry` = 34885;
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=10598;
INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`COMMENT`) VALUES
(15,10598,0,0,17,2816,0,0,0,'',"Evniki Kapsalis should only sell to Crusaders"),
@@ -141,7 +141,7 @@ DELETE FROM `spell_target_position` WHERE `id`=57897; -- there was none, but jus
INSERT INTO `spell_target_position` (`id`,`target_map`,`target_position_x`,`target_position_y`,`target_position_z`,`target_orientation`) VALUES
(57897,571,6383.445801,229.091522,397.031127,1.660376);
-- Add info for Munch's Death Gate spell click
UPDATE `creature_template` SET `unit_flags`=567296,`exp`=2,`speed_run`=1,`minlevel`=80, `maxlevel`=80,`AIName`="SmartAI",`npcflag`=16777216 WHERE `entry`=30850;
UPDATE `creature_template` SET `unit_flags`=567296,`exp`=2,`speed_run`=1,`minlevel`=80, `maxlevel`=80,`npcflag`=16777216 WHERE `entry`=30850;
DELETE FROM `npc_spellclick_spells` WHERE `npc_entry`=30850;
INSERT INTO `npc_spellclick_spells` (`npc_entry`,`spell_id`,`cast_flags`,`user_type`) VALUES
(30850,57897,2,1);
@@ -150,7 +150,7 @@ DELETE FROM `creature_template_addon` WHERE `entry`=30850;
INSERT INTO `creature_template_addon` (`entry`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES
(30850,0,0,1,0, NULL); -- Death Gate (Munch)
-- Add info for Jayde's Death Gate spell click
UPDATE `creature_template` SET `exp`=2,`speed_run`=1,`unit_flags`=567296,`minlevel`=80, `maxlevel`=80,`unit_flags`=567296, `speed_run`=1,`AIName`="SmartAI",`npcflag`=16777216 WHERE `entry`=30852;
UPDATE `creature_template` SET `exp`=2,`speed_run`=1,`unit_flags`=567296,`minlevel`=80, `maxlevel`=80,`unit_flags`=567296, `speed_run`=1,`npcflag`=16777216 WHERE `entry`=30852;
DELETE FROM `npc_spellclick_spells` WHERE `npc_entry`=30852;
INSERT INTO `npc_spellclick_spells` (`npc_entry`,`spell_id`,`cast_flags`,`user_type`) VALUES
(30852,57897,2,1);
@@ -161,7 +161,7 @@ DELETE FROM `creature_template_addon` WHERE `entry`=30852;
INSERT INTO `creature_template_addon` (`entry`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES
(30852,0,0,1,0, NULL); -- Death Gate (Jayde)
-- Add info for Mograine's Death Gate spell click
UPDATE `creature_template` SET `unit_flags`=567296,`exp`=2,`speed_run`=1,`minlevel`=80, `maxlevel`=80,`AIName`="SmartAI",`npcflag`=16777216 WHERE `entry`=30841;
UPDATE `creature_template` SET `unit_flags`=567296,`exp`=2,`speed_run`=1,`minlevel`=80, `maxlevel`=80,`npcflag`=16777216 WHERE `entry`=30841;
DELETE FROM `npc_spellclick_spells` WHERE `npc_entry`=30841;
INSERT INTO `npc_spellclick_spells` (`npc_entry`,`spell_id`,`cast_flags`,`user_type`) VALUES
(30841,57897,2,1);
@@ -24,7 +24,7 @@ SET @Saber :=10042; -- Big green cat
-- Add SAI support for Corrupted Kitten
UPDATE `creature_template` SET `AIName`='SmartAI',`gossip_menu_id`=@SGossip,`npcflag`=1 WHERE `entry`=@CorruptedKitten;
UPDATE `creature_template` SET `AIName`='SmartAI',`gossip_menu_id`=@SGossip,`npcflag`=1 WHERE `entry`=@CommonKitten;
DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@CorruptedKitten,@CommonKitten);
DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@CorruptedKitten, @CommonKitten);
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(@CommonKitten,0,0,1,54,0,100,0,0,0,0,0,36,@CorruptedKitten,0,0,0,0,0,1,0,0,0,0,0,0,0,'Common Kitten - On spawn - Change template to corrupted one'),
(@CommonKitten,0,1,2,61,0,100,0,0,0,0,0,11,@SpellVisual,0,0,0,0,0,1,0,0,0,0,0,0,0,'Common Kitten - On OOC of 10 sec - Cast Corrupted Saber visual to self'),
@@ -88,7 +88,7 @@ INSERT INTO `creature` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position
(@NEXT+70, 30593, 571, 1, 64, 6236.617383, 113.980854, 380.351959, 5.6035, 5, 60, 0, 1);
-- Frostbrood Destroyers 5
UPDATE `creature_template` SET `maxlevel`=80,`minlevel`=80,`exp`=2,`InhabitType`=7,`speed_walk`=3,`mindmg` = 1170,`dmg_multiplier` = 2,`attackpower` = 342,`maxdmg` = 3470,`movementtype`=1,`faction_A`=2068, `faction_H`=2068,`AIName`= 'SmartAI' WHERE `entry`= 30575;
UPDATE `creature_template` SET `maxlevel`=80,`minlevel`=80,`exp`=2,`InhabitType`=7,`speed_walk`=3,`mindmg` = 1170,`dmg_multiplier` = 2,`attackpower` = 342,`maxdmg` = 3470,`movementtype`=1,`faction_A`=2068, `faction_H`=2068 WHERE `entry`= 30575;
DELETE FROM `creature` WHERE `id`=30575;
INSERT INTO `creature` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `spawndist`, `MovementType`) VALUES
(@NEXT+71, 30575,571,1,64,6097.870117, 58.331299, 380.506012, 0.138359, 75,20,1),
@@ -0,0 +1,87 @@
DELETE FROM `creature` WHERE `id`=27715;
UPDATE `creature_template` SET `faction_a`=14, `faction_h`=14, `AIName`='SmartAI' WHERE `entry` IN (27715, 27716, 27717, 27718);
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry` IN (27727, 27726);
DELETE FROM `creature_text` WHERE `entry` IN (27719, 27727, 27726);
INSERT INTO `creature_text` (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `comment`) VALUES
(27719,0,0,"Ladies and gentlemen! Well... let's just say you don't want to miss this one!",14,0,100,0,0,0,'Grennix Shivwiggle - Quest Accepted'),
(27727,0,0,"You went behind my back. You neglected my orders. You will pay the price.",12,0,100,0,0,0,'Conqueror Krenna - Say 0'),
(27727,1,1,"Enough talk. By the time I'm though with you, not even the worgs will go near your corpse.",12,0,100,0,0,0,'Conqueror Krenna - Say 1'),
(27726,0,0,"I used good judgment when you showed non. I don't want to see you lead us into ruin, Krenna!",12,0,100,0,0,0,'Gorgonna - Say 0'),
(27726,1,1,"It doesn't have to end this way, you know?",12,0,100,0,0,0,'Gorgonna - Say 1'),
(27726,2,2,"We'll see about that",12,0,100,0,0,0,'Gorgonna - Say 2'),
(27726,3,3,"Why... why sister? Why did it have to come to this?",12,0,100,0,0,0,'Gorgonna - Say 3');
-- SAI
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry` IN (27715,27716,27717,27718,27727,27719,27726);
DELETE FROM `creature_ai_scripts` WHERE `creature_id` IN (27715,27716,27717,27718,27727,27719,27726);
DELETE FROM `smart_scripts` WHERE `entryorguid` IN (27715,27716,27717,27718,27727,27719,27726);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(27715,0,0,0,9,0,100,0,8,25,17000,24000,11,32323,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Ironhide - Cast Charge'),
(27715,0,1,0,0,0,100,0,5000,7000,7000,9000,11,34298,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Ironhide - Cast Maul'),
(27715,0,2,0,9,0,100,0,0,5,7000,11000,11,31279,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Ironhide - Cast Swipe'),
(27715,0,3,0,7,0,100,0,0,0,0,0,47,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Ironhide - Evade - Unseen'),
(27715,0,4,0,7,0,100,0,0,0,0,0,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Ironhide - Evade - Despawn'),
(27715,0,5,0,6,0,100,0,0,0,0,0,15,12427,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Ironhide - Death - Credit'),
(27715,0,6,0,6,0,100,0,0,0,0,0,47,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Ironhide - Death - Unseen'),
(27715,0,7,0,7,0,100,0,0,0,0,0,6,12427,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Ironhide - Evade - Quest Fail'),
-- Torgg Thundertotem 27716
(27716,0,0,0,0,0,100,0,1000,3000,6000,8000,11,16033,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Torgg Thundertotem - Cast Chain Lightning'),
(27716,0,1,0,0,0,100,0,10000,20000,5000,15000,11,15982,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Torgg Thundertotem - Cast Healing Wave'),
(27716,0,2,0,0,0,100,0,0,0,21000,21000,11,31991,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Torgg Thundertotem - Cast Corrupted Nova Totem'),
(27716,0,3,0,0,0,100,0,4000,4000,12000,12000,11,15501,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Torgg Thundertotem - Cast Earth Shock'),
(27716,0,4,0,7,0,100,0,0,0,0,0,47,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Torgg Thundertotem - Evade - Unseen'),
(27716,0,5,0,7,0,100,0,0,0,0,0,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Torgg Thundertotem - Evade - Despawn'),
(27716,0,6,0,6,0,100,0,0,0,0,0,15,12428,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Torgg Thundertotem - Credit'),
(27716,0,7,0,6,0,100,0,0,0,0,0,47,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Torgg Thundertotem - Death - Unseen'),
(27716,0,8,0,7,0,100,0,0,0,0,0,6,12428,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Torgg Thundertotem - Evade - Quest Fail'),
-- Rustblood 27717
(27717,0,0,0,0,0,100,0,5000,7000,5000,7000,11,42746,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Rustblood - Cast Cleave'),
(27717,0,1,0,9,0,100,0,0,5,22000,30000,11,49398,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Rustblood - Cast Knockback'),
(27717,0,2,0,0,0,100,0,12000,15000,18000,21000,11,14102,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Rustblood - Cast Head Smash'),
(27717,0,3,0,0,0,100,0,0,3000,12000,12000,11,61893,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Rustblood - Cast Lightning Bolt'),
(27717,0,4,0,7,0,100,0,0,0,0,0,47,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Rustblood - Evade - Unseen'),
(27717,0,5,0,7,0,100,0,0,0,0,0,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Rustblood - Evade - Despawn'),
(27717,0,6,0,6,0,100,0,0,0,0,0,15,12429,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Rustblood - Death - Credit'),
(27717,0,7,0,6,0,100,0,0,0,0,0,47,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Rustblood - Death - Unseen'),
(27717,0,8,0,7,0,100,0,0,0,0,0,6,12429,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Rustblood - Evade - Quest Fail'),
-- Horgrenn Hellcleave 27718
(27718,0,0,0,9,0,100,0,0,10,21000,29000,11,16508,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Horgrenn Hellcleave - Cast Intimidating Roar'),
(27718,0,1,0,0,0,100,0,3000,6000,8000,12000,11,15572,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Horgrenn Hellcleave - Cast Sunder Armor'),
(27718,0,2,0,0,0,100,0,9000,12000,12000,16000,11,39171,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Horgrenn Hellcleave - Cast Mortal Strike'),
(27718,0,3,0,0,0,100,0,13000,15000,13000,18000,11,38618,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Horgrenn Hellcleave - Cast Whirlwind'),
(27718,0,4,0,7,0,100,0,0,0,0,0,47,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horgrenn Hellcleave - Evade - Unseen'),
(27718,0,5,0,7,0,100,0,0,0,0,0,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horgrenn Hellcleave - Evade - Despawn'),
(27718,0,6,0,6,0,100,0,0,0,0,0,15,12430,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Horgrenn Hellcleave - Death - Credit'),
(27718,0,7,0,6,0,100,0,0,0,0,0,47,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horgrenn Hellcleave - Death - Unseen'),
(27718,0,8,0,7,0,100,0,0,0,0,0,6,12430,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Horgrenn Hellcleave - Evade - Quest Fail'),
-- Conqueror Krenna 27727
(27727,0,0,0,9,0,100,0,0,5,7000,9000,11,15284,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Conqueror Krenna - Cast Cleave'),
(27727,0,1,0,0,0,100,0,9000,12000,12000,17000,11,11430,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Conqueror Krenna - Cast Slam'),
(27727,0,2,0,13,0,100,0,14000,17000,14000,17000,11,12555,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Conqueror Krenna - Cast Pummel'),
(27727,0,3,0,13,0,100,0,3000,6000,6000,11000,11,34719,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Conqueror Krenna - Cast Fixate'),
(27727,0,4,0,54,0,100,0,0,0,0,0,12,27726,3,75000,0,0,0,8,0,0,0,3244.50,-2340.56,92.14,6.27, 'Conqueror Krenna - Summon Gorgonna'),
(27727,0,5,0,54,0,100,0,0,0,0,0,1,0,18000,0,0,0,0,1,0,0,0,0,0,0,0, 'Conqueror Krenna - Summoned - Say 0'),
(27727,0,6,0,52,0,100,0,0,27727,0,0,1,1,6000,0,0,0,0,1,0,0,0,0,0,0,0, 'Conqueror Krenna - Say 0 - Say 1'),
(27727,0,7,0,1,0,100,1,35000,35000,1,1,2,14,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Conqueror Krenna - OOC 35 Sec - Enemy'),
(27727,0,8,0,6,0,100,0,0,0,0,0,15,12431,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Conqueror Krenna - Death - Credit'),
(27727,0,9,0,6,0,100,0,0,0,0,0,47,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Conqueror Krenna - Death - Unseen'),
(27727,0,10,0,7,0,100,0,0,0,0,0,6,12431,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Conqueror Krenna - Evade - Quest Fail'),
-- Gorgonna 27726
(27726,0,0,0,1,0,100,1,6000,6000,1,1,1,0,6000,0,0,0,0,1,0,0,0,0,0,0,0,'Gorgonna - OOC 6 Sec - Say 0'),
(27726,0,1,0,52,0,100,0,0,27726,0,0,1,1,18000,0,0,0,0,1,0,0,0,0,0,0,0,'Gorgonna - Say 0 - Say 1'),
(27726,0,2,0,52,0,100,0,1,27726,0,0,1,2,15000,0,0,0,0,1,0,0,0,0,0,0,0,'Gorgonna - Say 1 - Say 2'),
(27726,0,3,0,52,0,100,0,2,27726,0,0,1,3,0,0,0,0,0,1,0,0,0,0,0,0,0,'Gorgonna - Say 2 - Say 3'),
-- Grennix Shivwiggle 27719
(27719, 0, 0, 0, 19, 0, 100, 0, 12427, 0, 0, 0, 12, 27715, 7, 0, 0, 0, 0, 8, 0, 0, 0, 3242.77, -2340.98, 92.34, 0.98, 'Grennix Shivwiggle - Accepted Quest - Summon 27715'),
(27719, 0, 1, 0, 19, 0, 100, 0, 12428, 0, 0, 0, 12, 27716, 7, 0, 0, 0, 0, 8, 0, 0, 0, 3242.77, -2340.98, 92.34, 0.98, 'Grennix Shivwiggle - Accepted Quest - Summon 27716'),
(27719, 0, 2, 0, 19, 0, 100, 0, 12429, 0, 0, 0, 12, 27717, 7, 0, 0, 0, 0, 8, 0, 0, 0, 3242.77, -2340.98, 92.34, 0.98, 'Grennix Shivwiggle - Accepted Quest - Summon 27717'),
(27719, 0, 3, 0, 19, 0, 100, 0, 12430, 0, 0, 0, 12, 27718, 7, 0, 0, 0, 0, 8, 0, 0, 0, 3242.77, -2340.98, 92.34, 0.98, 'Grennix Shivwiggle - Accepted Quest - Summon 27718'),
(27719, 0, 4, 0, 19, 0, 100, 0, 12431, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Grennix Shivwiggle - Accepted Quest - Say 0'),
(27719, 0, 5, 0, 19, 0, 100, 0, 12431, 0, 0, 0, 12, 27727, 7, 0, 0, 0, 0, 8, 0, 0, 0, 3251.91, -2340.61, 91.86, 3.1, 'Grennix Shivwiggle - Accepted Quest - Summon 27727');
@@ -0,0 +1 @@
UPDATE `smart_scripts` SET `event_flags`=1 WHERE `entryorguid`=7664 AND `source_type`=0 AND `id`IN (3,5,7) AND `link` IN (4,6,8);
@@ -0,0 +1,8 @@
UPDATE `quest_template` SET `PrevQuestId`=0 WHERE `Id`=8280;
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (19,20) and `SourceEntry`=8280;
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(20, 0, 8280, 0, 0, 8, 0, 8275, 0, 0, 0, 0, 0, '', 'Securing the Supply Lines can be taken if Taking Back Silithus (Alliance) Complete'),
(19, 0, 8280, 0, 0, 8, 0, 8275, 0, 0, 0, 0, 0, '', 'Securing the Supply Lines can be taken if Taking Back Silithus (Alliance) Complete'),
(20, 0, 8280, 0, 1, 8, 0, 8276, 0, 0, 0, 0, 0, '', 'Securing the Supply Lines can be taken if Taking Back Silithus (Horde) Complete'),
(19, 0, 8280, 0, 1, 8, 0, 8276, 0, 0, 0, 0, 0, '', 'Securing the Supply Lines can be taken if Taking Back Silithus (Horde) Complete');
@@ -0,0 +1,12 @@
SET @RavenousJaws=29392;
UPDATE `creature_template` SET `ainame`='SmartAI' WHERE `entry`=@RavenousJaws;
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=17 AND `SourceEntry`=6509;
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(17,0,6509,0,0,1,1,47172,0,0,0,0,0,0,'Cast Gore Bladder only if Cosmetic - Underwater Blood (no sound) aura is active');
DELETE FROM `smart_scripts` WHERE `entryorguid`=@RavenousJaws AND `source_type`=0;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(@RavenousJaws,0,0,0,0,0,100,0,2000,5000,4000,7000,11,3391,0,0,0,0,0,1,0,0,0,0,0,0,0,'Ravenous Jaws - In combat - cast Thrash'),
(@RavenousJaws,0,1,0,6,0,100,0,0,0,0,0,11,47172,2,0,0,0,0,1,0,0,0,0,0,0,0,'Ravenous Jaws - On death - cast Underwater Blood'),
(@RavenousJaws,0,2,3,8,0,100,0,6509,0,0,0,28,47172,0,0,0,0,0,1,0,0,0,0,0,0,0,'Ravenous Jaws - On spell hit Gore Bladder - remove aura'),
(@RavenousJaws,0,3,0,61,0,100,0,0,0,0,0,33,29391,0,0,0,0,0,7,0,0,0,0,0,0,0,'Ravenous Jaws - Link previous event - give quest credit');
@@ -0,0 +1,22 @@
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` =23162;
DELETE FROM `creature_ai_scripts` WHERE `creature_id` =23162;
DELETE FROM `smart_scripts` WHERE `entryorguid` =23162 AND `source_type`=0;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(23162, 0, 0,1,11,0, 100, 0, 0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Vakkiz the Windrager - On Spawn - Say Emote'),
(23162, 0, 1,2,61,0, 100, 0, 0,0,0,0,19,33088,0,0,0,0,0,1,0,0,0,0,0,0,0,'Vakkiz the Windrager - Linked with Previous Event - Set Unit Flags'),
(23162, 0, 2,0,61,0, 100, 0, 0,0,0,0,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Vakkiz the Windrager - Linked with Previous Event - Set Phase 1'),
(23162, 0, 3,0, 0,1, 100, 0, 6500,9500,8500,11500,11,40420,0,0,0,0,0,2,0,0,0,0,0,0,0,'Vakkiz the Windrager - IC - Cast Lightning Breath (Phase 1)'),
(23162, 0, 4,5, 2,1, 100, 0, 0,40,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Vakkiz the Windrager - On 40% HP - Say Emote'),
(23162, 0, 5,6,61,1, 100, 0, 0,0,0,0,3,0,21296,0,0,0,0,1,0,0,0,0,0,0,0,'Vakkiz the Windrager - Linked with Previous Event - Change Model'),
(23162, 0, 6,0,61,1, 100, 0, 0,0,0,0,22,2,0,0,0,0,0,1,0,0,0,0,0,0,0,'Vakkiz the Windrager - Linked with Previous Event - Set Phase 2'),
(23162, 0, 7,0, 0,2, 100, 0, 3000,7000,5000,9000,11,40419,0,0,0,0,0,1,0,0,0,0,0,0,0,'Vakkiz the Windrager - IC - Cast Bone Spray (Phase 2)'),
(23162, 0, 8,9, 7,0, 100, 0, 0,0,0,0,19,33088,0,0,0,0,0,1,0,0,0,0,0,0,0,'Vakkiz the Windrager - On Evade - Set Unit Flags'),
(23162, 0, 9,10,61,0, 100, 0, 0,0,0,0,3,0,20837,0,0,0,0,1,0,0,0,0,0,0,0,'Vakkiz the Windrager - Linked with Previous Event - Set Model'),
(23162, 0,10,0,61,0, 100, 0, 0,0,0,0,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Vakkiz the Windrager - Linked with Previous Event - Set Phase 1');
DELETE FROM `creature_text` WHERE `entry` =23162;
DELETE FROM `creature_ai_texts` WHERE `entry` IN (-234,-235);
INSERT INTO `creature_text` (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `comment`) VALUES
(23162, 0, 0, 'Furious winds envelop Vakkiz as he writhes menacingly towards you.', 16, 0, 100, 0, 0, 0, 'Vakkiz the Windrager'),
(23162, 1, 0, '%s''s flesh shatters in an unearthly rage!', 16, 0, 100, 0, 0, 0, 'Vakkiz the Windrager');
@@ -0,0 +1,29 @@
SET @DIBear=30292; -- Dead Icemaw Bear
SET @LJBunny=30366; -- Lure Jormuttar Bunny
-- WTF?! Spell Carve Bear Flank have no triggered spell
DELETE FROM `spell_linked_spell` WHERE `spell_trigger`=56562;
-- Set Spell script
DELETE FROM `spell_script_names` WHERE `spell_id`=56565;
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(56565,'spell_q13011_bear_flank_master');
-- Update Item's Target requirement
UPDATE `conditions` SET `ConditionTypeOrReference`=31 ,`ConditionTarget`=1 ,`ConditionValue1` =3,`ConditionValue2`=@DIBear WHERE `SourceTypeOrReferenceId`=17 AND `SourceGroup`=0 AND `SourceEntry`=56562;
-- Update creature_templates to use SAI
UPDATE `creature_template` SET `ainame`='SmartAI' WHERE `entry` IN (@DIBear,@LJBunny);
-- Update Icy Crater phaseMask
UPDATE `gameobject` SET `phaseMask`=4 WHERE `guid`=99730;
-- Add Dead Icemaw Bear SAI
DELETE FROM `smart_scripts` WHERE `entryorguid`=30292 AND `source_type`=0;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(@DIBear,0,0,1,8,0,100,0,56562,0,0,0,11,56565,0,0,0,0,0,7,0,0,0,0,0,0,0,'Dead Icemaw Bear - On Spell Hit - Cast Bear Flank Master'),
(@DIBear,0,1,0,61,0,100,0,0,0,0,0,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Dead Icemaw Bear - Link With Previous Event - Despawn'),
(@DIBear,0,2,0,8,0,100,0,56569,0,0,0,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Dead Icemaw Bear - On Spell Hit - Despawn');
-- Add Lure Jormuttar Bunny SAI
DELETE FROM `smart_scripts` WHERE `entryorguid`=@LJBunny AND `source_type`=0;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(@LJBunny,0,0,0,11,0,100,0,0,0,0,0,12,30340,2,120000,0,0,0,1,0,0,0,0,0,0,0,'Lure Jormuttar Bunny - On Spawn - Summon Jormuttar');
-- Add Dead Icemaw Bear creature_text
DELETE FROM `creature_text` WHERE `entry`=30292;
INSERT INTO `creature_text` (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `comment`) VALUES
(@DIBear,0,0,'This bear\'s flank is frozen solid... try again.',42,0,0,0,0,0,'');
@@ -0,0 +1,8 @@
UPDATE `creature_template` SET `AIName`='' WHERE `entry`=29400; -- Corrupted Scarlet Onslaught (EAI)
UPDATE `creature_template` SET `AIName`='' WHERE `entry`=29403; -- Onslaught Gryphon (SAI)
UPDATE `creature_template` SET `AIName`='' WHERE `entry`=30210; -- Hodir's Helm KC Bunny (SAI)
UPDATE `creature_template` SET `AIName`='' WHERE `entry`=30575; -- Frostbrood Destroyer (SAI)
UPDATE `creature_template` SET `AIName`='' WHERE `entry`=30841; -- Death Gate (Mograine) (SAI)
UPDATE `creature_template` SET `AIName`='' WHERE `entry`=30850; -- Death Gate (Munch) (SAI)
UPDATE `creature_template` SET `AIName`='' WHERE `entry`=30852; -- Death Gate (Jayde) (SAI)
UPDATE `creature_template` SET `AIName`='' WHERE `entry`=34885; -- Dame Evniki Kapsalis (SAI)
@@ -0,0 +1,41 @@
-- Random comment ™
-- Corrupted Scarlet Onslaught
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=29400;
DELETE FROM `smart_scripts` WHERE `entryorguid` = 29400;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(29400,0,0,0,0,0,100,0,2000,15000,30000,45000,11,38056,2,0,0,0,0,2,0,0,0,0,0,0,0,'Corrupted Scarlet Onslaught - IC - Flesh Rip');
-- Onslaught Raven Bishop
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=29338;
DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=29338;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(29338,0,0,0,4,0,100,1,0,0,0,0,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Raven Bishop - Set Phase 1 - On Aggro'),
(29338,0,1,0,4,1,100,1,0,0,0,0,21,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Raven Bishop - Stop Moving - On Aggro'),
(29338,0,2,0,4,1,100,1,0,0,0,0,11,50740,0,0,0,0,0,2,0,0,0,0,0,0,0,'Raven Bishop - Cast bolt on Aggro'),
(29338,0,3,0,9,1,100,0,0,40,3400,4700,11,50740,0,0,0,0,0,2,0,0,0,0,0,0,0,'Raven Bishop - Cast Raven Flock'),
(29338,0,4,0,9,1,100,0,40,100,0,0,21,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Raven Bishop - Start Moving - When not in flock Range'),
(29338,0,5,0,9,1,100,0,10,15,0,0,21,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Raven Bishop - Stop Moving - 15 Yards'),
(29338,0,6,0,9,1,100,0,0,40,0,0,21,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Raven Bishop - Stop Moving - When in flock Range'),
(29338,0,7,0,3,1,100,0,0,15,0,0,22,2,0,0,0,0,0,1,0,0,0,0,0,0,0,'Raven Bishop - Set Phase 2 - 15% Mana'),
(29338,0,8,0,3,2,100,0,0,15,0,0,21,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Raven Bishop - Start Moving - 15% Mana'),
(29338,0,9,0,3,2,100,0,30,100,100,100,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Raven Bishop - Set Phase 1 - When Mana is above 30%'),
(29338,0,10,0,2,1,100,0,10,50,2000,8000,11,50750,0,0,0,0,0,2,0,0,0,0,0,0,0,'Raven Bishop - Health Pct - Cast Raven Heal');
-- Onslaught Paladin
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=29329;
DELETE FROM `smart_scripts` WHERE `entryorguid` = 29329;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(29329,0,0,0,4,0,100,0,0,0,0,0,11,19131,2,0,0,0,0,2,0,0,0,0,0,0,0,'Onslaught Paladin - On Aggro - Cast Charge'),
(29329,0,1,0,0,0,100,0,2000,9000,17000,30000,11,32774,2,0,0,0,0,2,0,0,0,0,0,0,0,'Onslaught Paladin - IC - Avenger''s Shield');
-- Onslaught Harbor Guard
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=29330;
DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=29330;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(29330,0,0,0,4,0,100,1,0,0,0,0,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Harbor Guard - Set Phase 1 - On Aggro'),
(29330,0,1,0,4,1,100,1,0,0,0,0,11,6660,0,0,0,0,0,2,0,0,0,0,0,0,0,'Harbor Guard - Cast Shoot - On Aggro'),
(29330,0,2,0,9,1,100,0,0,40,3400,4700,11,6660,0,0,0,0,0,2,0,0,0,0,0,0,0,'Harbor Guard - Cast Shoot'),
(29330,0,3,0,9,1,100,0,40,100,0,0,21,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Harbor Guard - Start Moving - When not in Shoot range'),
(29330,0,4,0,9,1,100,0,10,15,0,0,21,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Harbor Guard - Stop Moving - 15 Yards'),
(29330,0,5,0,9,1,100,0,0,40,0,0,21,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Harbor Guard - Stop Moving - When in bolt Range'),
(29330,0,6,0,0,1,100,0,8000,8000,12000,14000,11,50750,0,0,0,0,0,1,0,0,0,0,0,0,0,'Harbor Guard - IC - Cast Frost Shot');
@@ -0,0 +1,7 @@
UPDATE `creature_template` SET `ScriptName`='npc_pet_dk_ebon_gargoyle' WHERE `ScriptName`='npc_ebon_gargoyle';
UPDATE `creature_template` SET `ScriptName`='npc_pet_hunter_snake_trap' WHERE `ScriptName`='npc_snake_trap_serpents';
UPDATE `creature_template` SET `ScriptName`='npc_pet_mage_mirror_image' WHERE `ScriptName`='npc_mirror_image';
UPDATE `creature_template` SET `ScriptName`='npc_pet_pri_lightwell' WHERE `ScriptName`='npc_lightwell';
UPDATE `creature_template` SET `ScriptName`='npc_pet_pri_shadowfiend' WHERE `ScriptName`='npc_shadowfiend';
UPDATE `creature_template` SET `ScriptName`='npc_pet_shaman_earth_elemental' WHERE `ScriptName`='npc_earth_elemental';
UPDATE `creature_template` SET `ScriptName`='npc_pet_shaman_fire_elemental' WHERE `ScriptName`='npc_fire_elemental';
@@ -0,0 +1,2 @@
-- Change SpellFocus GO radius to 100y
UPDATE `gameobject_template` SET `data1`=100 WHERE `entry`=300209;
@@ -0,0 +1,25 @@
-- Archmage Pentarus SAI
SET @ENTRY := 28160; -- NPC entry
SET @SPELL := 50859; -- Flight to Sholazar
UPDATE `creature_template` SET `AIName`='SmartAI',`ScriptName`='' WHERE `entry`=@ENTRY;
DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY;
DELETE FROM `smart_scripts` WHERE `source_type`=9 AND `entryorguid`=@ENTRY*100;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(@ENTRY,0,0,0,62,0,100,0,10024,0,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Archmage Pentarus - On gossip option select - run script'),
(@ENTRY*100,9,0,0,0,0,100,0,0,0,0,0,11,@SPELL,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Archmage Pentarus - Script - Cast Flight to Sholazar on player'),
(@ENTRY*100,9,1,0,0,0,100,0,1000,1000,1000,1000,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Archmage Pentarus - Script - say 0');
-- NPC talk text insert from sniff
DELETE FROM `creature_text` WHERE `entry`=28160 AND `groupid`=0;
INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
(28160,0,0, 'I''ll send you on my flying machine. Keep your eyes peeled for clues about what might''ve happened to Hemet!',12,0,100,25,0,0, 'Archmage Pentarus');
-- Gossip conditions for Archmage Pentarus
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=10024;
INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
(15,10024,0,0,28,12521,0,0,0,'','Show gossip option if player has quest Where in the World is Hemet Nesingwary?');
DELETE FROM `gossip_menu_option` WHERE `menu_id`=10024 AND `id`=1;
-- Add spell target position
DELETE FROM `spell_target_position` WHERE `id`=50859;
INSERT INTO `spell_target_position` (`id`,`target_map`,`target_position_x`,`target_position_y`,`target_position_z`,`target_orientation`) VALUES
(50859,571,5832.892,482.8708,658.2753,0.9121326);
-- Update Archmage Pentarus' Flying Machine
UPDATE `creature_template` SET `InhabitType`=4 WHERE `entry`=28192;
@@ -0,0 +1,22 @@
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry` IN (16977,16978);
DELETE FROM `creature_ai_scripts` WHERE `creature_id` IN (16977,16978); -- clean old EAI
DELETE FROM `smart_scripts` WHERE `entryorguid` IN (16977, 16978) AND `source_type`=0;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(16977,0,0,0,25,0,100,0,0,0,0,0,21,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Arch Mage Xintor - prevent combat movement on spawn'),
(16977,0,1,0,4,0,100,0,0,0,0,0,11,20823,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Arch Mage Xintor - cast fireball on aggro'),
(16977,0,2,0,4,0,100,0,0,0,0,0,23,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Arch Mage Xintor - set phase 1 on aggro'),
(16977,0,3,0,9,1,100,0,0,40,2400,3800,11,20823,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Arch Mage Xintor - cast fireball'),
(16977,0,4,0,3,1,100,0,0,15,0,0,21,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Arch Mage Xintor - start normal attack on 15% mana'),
(16977,0,5,0,3,1,100,0,0,15,0,0,23,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Arch Mage Xintor - set phase 2 on 15% mana'),
(16977,0,6,0,9,1,100,0,35,80,0,0,21,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Arch Mage Xintor - combatmovement'),
(16977,0,7,0,9,1,100,0,5,15,0,0,21,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Arch Mage Xintor - combatmovement'),
(16977,0,8,0,9,1,100,0,0,5,0,0,21,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Arch Mage Xintor - combatmovement'),
(16977,0,9,0,3,1,100,0,30,100,100,100,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Arch Mage Xintor - set phase 1 on 30% mana'),
(16977,0,10,0,0,1,50,0,6000,8000,9000,12000,11,15735,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Arch Mage Xintor - cast arcane missles'),
(16977,0,11,0,2,0,100,0,0,50,0,0,11,33245,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Arch Mage Xintor - 50% hp - cast ice barrier'),
(16977,0,12,0,2,0,100,0,0,50,0,0,11,29458,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Arch Mage Xintor - 50% hp - cast blizzard'),
(16977,0,13,0,2,0,100,0,0,15,0,0,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 'Arch Mage Xintor - flee on 15% hp'),
(16977,0,14,0,7,0,100,0,0,0,0,0,22,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 'Arch Mage Xintor - set phase 0 on evade'),
(16978,0,0,0,0,0,50,0,4000,4000,8000,8000,11,8242,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Lieutenant Commander Thalvos - Cast Shield Slam'),
(16978,0,1,0,0,0,50,0,5000,5000,10000,10000,11,20823,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Lieutenant Commander Thalvos - Cast Strike'),
(16978,0,2,0,25,0,100,0,0,0,0,0,11,27978,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Lieutenant Commander Thalvos - Shroud of Death');
@@ -0,0 +1,4 @@
DELETE FROM `disables` WHERE `sourceType`=0 AND `entry` IN (38729,38736);
INSERT INTO `disables`(`sourceType`,`entry`,`flags`,`comment`) VALUES
(0,38729,64,'Ignore LOS on Rod of Purification'),
(0,38736,64,'Ignore LOS on Rod of Purification');
@@ -250,9 +250,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
if (IsUnit(*itr))
{
(*itr)->SendPlaySound(e.action.sound.sound, e.action.sound.range > 0 ? true : false);
(*itr)->SendPlaySound(e.action.sound.sound, e.action.sound.onlySelf > 0 ? true : false);
TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SOUND: target: %s (GuidLow: %u), sound: %u, onlyself: %u",
(*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), e.action.sound.sound, e.action.sound.range);
(*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), e.action.sound.sound, e.action.sound.onlySelf);
}
}
@@ -1131,13 +1131,13 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
case SMART_ACTION_SET_VISIBILITY:
{
if (me)
me->SetVisible(e.action.visibility.state ? true : false);
me->SetVisible(e.action.visibility.state);
break;
}
case SMART_ACTION_SET_ACTIVE:
{
if (GetBaseObject())
GetBaseObject()->setActive(true);
if (WorldObject* baseObj = GetBaseObject())
baseObj->setActive(e.action.active.state);
break;
}
case SMART_ACTION_ATTACK_START:
@@ -621,11 +621,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_SOUND:
if (!IsSoundValid(e, e.action.sound.sound))
return false;
if (e.action.sound.range > TEXT_RANGE_WORLD)
{
TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Text Range %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.sound.range);
return false;
}
break;
case SMART_ACTION_SET_EMOTE_STATE:
case SMART_ACTION_PLAY_EMOTE:
@@ -386,7 +386,7 @@ enum SMART_ACTION
SMART_ACTION_TALK = 1, // groupID from creature_text, duration to wait before TEXT_OVER event is triggered
SMART_ACTION_SET_FACTION = 2, // FactionId (or 0 for default)
SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL = 3, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to demorph)
SMART_ACTION_SOUND = 4, // SoundId, TextRange
SMART_ACTION_SOUND = 4, // SoundId, onlySelf
SMART_ACTION_PLAY_EMOTE = 5, // EmoteId
SMART_ACTION_FAIL_QUEST = 6, // QuestID
SMART_ACTION_ADD_QUEST = 7, // QuestID
@@ -430,7 +430,7 @@ enum SMART_ACTION
SMART_ACTION_SET_DATA = 45, // Field, Data (only creature @todo)
SMART_ACTION_MOVE_FORWARD = 46, // distance
SMART_ACTION_SET_VISIBILITY = 47, // on/off
SMART_ACTION_SET_ACTIVE = 48, // No Params
SMART_ACTION_SET_ACTIVE = 48, // on/off
SMART_ACTION_ATTACK_START = 49, //
SMART_ACTION_SUMMON_GO = 50, // GameObjectID, DespawnTime in ms,
SMART_ACTION_KILL_UNIT = 51, //
@@ -520,7 +520,7 @@ struct SmartAction
struct
{
uint32 sound;
uint32 range;
uint32 onlySelf;
} sound;
struct
@@ -727,6 +727,11 @@ struct SmartAction
uint32 despawnTime;
} summonGO;
struct
{
uint32 state;
} active;
struct
{
uint32 id;
@@ -907,6 +907,9 @@ namespace Trinity
AnyGroupedUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool raid) : _source(obj), _refUnit(funit), _range(range), _raid(raid) {}
bool operator()(Unit* u)
{
if (G3D::fuzzyEq(_range, 0))
return false;
if (_raid)
{
if (!_refUnit->IsInRaidWith(u))
@@ -623,6 +623,13 @@ void AddSC_kezan();
// Events
void AddSC_event_childrens_week();
// Pets
void AddSC_deathknight_pet_scripts();
void AddSC_hunter_pet_scripts();
void AddSC_mage_pet_scripts();
void AddSC_priest_pet_scripts();
void AddSC_shaman_pet_scripts();
// battlegrounds
// outdoor pvp
@@ -651,6 +658,7 @@ void AddScripts()
AddNorthrendScripts();
AddMaelstromScripts();
AddEventScripts();
AddPetScripts();
AddBattlegroundScripts();
AddOutdoorPvPScripts();
AddCustomScripts();
@@ -1299,6 +1307,17 @@ void AddEventScripts()
#endif
}
void AddPetScripts()
{
#ifdef SCRIPTS
AddSC_deathknight_pet_scripts();
AddSC_hunter_pet_scripts();
AddSC_mage_pet_scripts();
AddSC_priest_pet_scripts();
AddSC_shaman_pet_scripts();
#endif
}
void AddOutdoorPvPScripts()
{
#ifdef SCRIPTS
+1
View File
@@ -29,6 +29,7 @@ void AddOutlandScripts();
void AddNorthrendScripts();
void AddMaelstromScripts();
void AddEventScripts();
void AddPetScripts();
void AddBattlegroundScripts();
void AddOutdoorPvPScripts();
void AddCustomScripts();
+2 -1
View File
@@ -37,8 +37,9 @@ if(SCRIPTS)
include(Kalimdor/CMakeLists.txt)
include(Outland/CMakeLists.txt)
include(Northrend/CMakeLists.txt)
include(Events/CMakeLists.txt)
include(Maelstrom/CMakeLists.txt)
include(Events/CMakeLists.txt)
include(Pet/CMakeLists.txt)
endif()
message(STATUS "SCRIPT PREPARATION COMPLETE")
+20
View File
@@ -0,0 +1,20 @@
# Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
set(scripts_STAT_SRCS
${scripts_STAT_SRCS}
Pet/pet_dk.cpp
Pet/pet_hunter.cpp
Pet/pet_mage.cpp
Pet/pet_priest.cpp
Pet/pet_shaman.cpp
)
message(" -> Prepared: Pet")
+133
View File
@@ -0,0 +1,133 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "npc_pet_dk_".
*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "CombatAI.h"
#include "GridNotifiers.h"
enum DeathKnightSpells
{
SPELL_DK_SUMMON_GARGOYLE_1 = 49206,
SPELL_DK_SUMMON_GARGOYLE_2 = 50514,
SPELL_DK_DISMISS_GARGOYLE = 50515,
SPELL_DK_SANCTUARY = 54661
};
class npc_pet_dk_ebon_gargoyle : public CreatureScript
{
public:
npc_pet_dk_ebon_gargoyle() : CreatureScript("npc_pet_dk_ebon_gargoyle") { }
struct npc_pet_dk_ebon_gargoyleAI : CasterAI
{
npc_pet_dk_ebon_gargoyleAI(Creature* creature) : CasterAI(creature) { }
void InitializeAI() OVERRIDE
{
CasterAI::InitializeAI();
uint64 ownerGuid = me->GetOwnerGUID();
if (!ownerGuid)
return;
// Not needed to be despawned now
_despawnTimer = 0;
// Find victim of Summon Gargoyle spell
std::list<Unit*> targets;
Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 30.0f);
Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(me, targets, u_check);
me->VisitNearbyObject(30.0f, searcher);
for (std::list<Unit*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
if ((*iter)->GetAura(SPELL_DK_SUMMON_GARGOYLE_1, ownerGuid))
{
me->Attack((*iter), false);
break;
}
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
// Stop Feeding Gargoyle when it dies
if (Unit* owner = me->GetOwner())
owner->RemoveAurasDueToSpell(SPELL_DK_SUMMON_GARGOYLE_2);
}
// Fly away when dismissed
void SpellHit(Unit* source, SpellInfo const* spell) OVERRIDE
{
if (spell->Id != SPELL_DK_DISMISS_GARGOYLE || !me->IsAlive())
return;
Unit* owner = me->GetOwner();
if (!owner || owner != source)
return;
// Stop Fighting
me->ApplyModFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE, true);
// Sanctuary
me->CastSpell(me, SPELL_DK_SANCTUARY, true);
me->SetReactState(REACT_PASSIVE);
//! HACK: Creature's can't have MOVEMENTFLAG_FLYING
// Fly Away
me->SetCanFly(true);
me->SetSpeed(MOVE_FLIGHT, 0.75f, true);
me->SetSpeed(MOVE_RUN, 0.75f, true);
float x = me->GetPositionX() + 20 * std::cos(me->GetOrientation());
float y = me->GetPositionY() + 20 * std::sin(me->GetOrientation());
float z = me->GetPositionZ() + 40;
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MovePoint(0, x, y, z);
// Despawn as soon as possible
_despawnTimer = 4 * IN_MILLISECONDS;
}
void UpdateAI(uint32 diff) OVERRIDE
{
if (_despawnTimer > 0)
{
if (_despawnTimer > diff)
_despawnTimer -= diff;
else
me->DespawnOrUnsummon();
return;
}
CasterAI::UpdateAI(diff);
}
private:
uint32 _despawnTimer;
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_pet_dk_ebon_gargoyleAI(creature);
}
};
void AddSC_deathknight_pet_scripts()
{
new npc_pet_dk_ebon_gargoyle();
}
+146
View File
@@ -0,0 +1,146 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "npc_pet_hun_".
*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
enum HunterSpells
{
SPELL_HUNTER_CRIPPLING_POISON = 30981, // Viper
SPELL_HUNTER_DEADLY_POISON = 34655, // Venomous Snake
SPELL_HUNTER_MIND_NUMBING_POISON = 25810 // Viper
};
enum HunterCreatures
{
NPC_HUNTER_VIPER = 19921
};
class npc_pet_hunter_snake_trap : public CreatureScript
{
public:
npc_pet_hunter_snake_trap() : CreatureScript("npc_pet_hunter_snake_trap") { }
struct npc_pet_hunter_snake_trapAI : public ScriptedAI
{
npc_pet_hunter_snake_trapAI(Creature* creature) : ScriptedAI(creature) { }
void EnterCombat(Unit* /*who*/) OVERRIDE { }
void Reset() OVERRIDE
{
_spellTimer = 0;
CreatureTemplate const* Info = me->GetCreatureTemplate();
_isViper = Info->Entry == NPC_HUNTER_VIPER ? true : false;
me->SetMaxHealth(uint32(107 * (me->getLevel() - 40) * 0.025f));
// Add delta to make them not all hit the same time
uint32 delta = (rand() % 7) * 100;
me->SetStatFloatValue(UNIT_FIELD_BASEATTACKTIME, float(Info->baseattacktime + delta));
me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER, float(Info->attackpower));
// Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target
if (!me->GetVictim() && me->IsSummon())
if (Unit* Owner = me->ToTempSummon()->GetSummoner())
if (Owner->getAttackerForHelper())
AttackStart(Owner->getAttackerForHelper());
}
// Redefined for random target selection:
void MoveInLineOfSight(Unit* who) OVERRIDE
{
if (!me->GetVictim() && me->CanCreatureAttack(who))
{
if (me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
float attackRadius = me->GetAttackDistance(who);
if (me->IsWithinDistInMap(who, attackRadius) && me->IsWithinLOSInMap(who))
{
if (!(rand() % 5))
{
me->setAttackTimer(BASE_ATTACK, (rand() % 10) * 100);
_spellTimer = (rand() % 10) * 100;
AttackStart(who);
}
}
}
}
void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
return;
if (me->GetVictim()->HasBreakableByDamageCrowdControlAura(me))
{
me->InterruptNonMeleeSpells(false);
return;
}
if (_spellTimer <= diff)
{
if (_isViper) // Viper
{
if (urand(0, 2) == 0) //33% chance to cast
{
uint32 spell;
if (urand(0, 1) == 0)
spell = SPELL_HUNTER_MIND_NUMBING_POISON;
else
spell = SPELL_HUNTER_CRIPPLING_POISON;
DoCastVictim(spell);
}
_spellTimer = 3000;
}
else // Venomous Snake
{
if (urand(0, 2) == 0) // 33% chance to cast
DoCastVictim(SPELL_HUNTER_DEADLY_POISON);
_spellTimer = 1500 + (rand() % 5) * 100;
}
}
else
_spellTimer -= diff;
DoMeleeAttackIfReady();
}
private:
bool _isViper;
uint32 _spellTimer;
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_pet_hunter_snake_trapAI(creature);
}
};
void AddSC_hunter_pet_scripts()
{
new npc_pet_hunter_snake_trap();
}
+83
View File
@@ -0,0 +1,83 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "npc_pet_mag_".
*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "CombatAI.h"
#include "Pet.h"
enum MageSpells
{
SPELL_MAGE_CLONE_ME = 45204,
SPELL_MAGE_MASTERS_THREAT_LIST = 58838
};
class npc_pet_mage_mirror_image : public CreatureScript
{
public:
npc_pet_mage_mirror_image() : CreatureScript("npc_pet_mage_mirror_image") { }
struct npc_pet_mage_mirror_imageAI : CasterAI
{
npc_pet_mage_mirror_imageAI(Creature* creature) : CasterAI(creature) { }
void InitializeAI() OVERRIDE
{
CasterAI::InitializeAI();
Unit* owner = me->GetOwner();
if (!owner)
return;
// Inherit Master's Threat List (not yet implemented)
owner->CastSpell((Unit*)NULL, SPELL_MAGE_MASTERS_THREAT_LIST, true);
// here mirror image casts on summoner spell (not present in client dbc) 49866
// here should be auras (not present in client dbc): 35657, 35658, 35659, 35660 selfcasted by mirror images (stats related?)
// Clone Me!
owner->CastSpell(me, SPELL_MAGE_CLONE_ME, false);
}
// Do not reload Creature templates on evade mode enter - prevent visual lost
void EnterEvadeMode() OVERRIDE
{
if (me->IsInEvadeMode() || !me->IsAlive())
return;
Unit* owner = me->GetCharmerOrOwner();
me->CombatStop(true);
if (owner && !me->HasUnitState(UNIT_STATE_FOLLOW))
{
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle(), MOTION_SLOT_ACTIVE);
}
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_pet_mage_mirror_imageAI(creature);
}
};
void AddSC_mage_pet_scripts()
{
new npc_pet_mage_mirror_image();
}
+92
View File
@@ -0,0 +1,92 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "npc_pet_pri_".
*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "PassiveAI.h"
#include "PetAI.h"
enum PriestSpells
{
SPELL_PRIEST_GLYPH_OF_SHADOWFIEND = 58228,
SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA = 58227,
SPELL_PRIEST_LIGHTWELL_CHARGES = 59907
};
class npc_pet_pri_lightwell : public CreatureScript
{
public:
npc_pet_pri_lightwell() : CreatureScript("npc_pet_pri_lightwell") { }
struct npc_pet_pri_lightwellAI : public PassiveAI
{
npc_pet_pri_lightwellAI(Creature* creature) : PassiveAI(creature)
{
DoCast(me, SPELL_PRIEST_LIGHTWELL_CHARGES, false);
}
void EnterEvadeMode() OVERRIDE
{
if (!me->IsAlive())
return;
me->DeleteThreatList();
me->CombatStop(true);
me->ResetPlayerDamageReq();
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_pet_pri_lightwellAI(creature);
}
};
class npc_pet_pri_shadowfiend : public CreatureScript
{
public:
npc_pet_pri_shadowfiend() : CreatureScript("npc_pet_pri_shadowfiend") { }
struct npc_pet_pri_shadowfiendAI : public PetAI
{
npc_pet_pri_shadowfiendAI(Creature* creature) : PetAI(creature) { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
if (me->IsSummon())
if (Unit* owner = me->ToTempSummon()->GetSummoner())
if (owner->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOWFIEND))
owner->CastSpell(owner, SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA, true);
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_pet_pri_shadowfiendAI(creature);
}
};
void AddSC_priest_pet_scripts()
{
new npc_pet_pri_lightwell();
new npc_pet_pri_shadowfiend();
}
+153
View File
@@ -0,0 +1,153 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "npc_pet_sha_".
*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
enum ShamanSpells
{
SPELL_SHAMAN_ANGEREDEARTH = 36213,
SPELL_SHAMAN_FIREBLAST = 57984,
SPELL_SHAMAN_FIRENOVA = 12470,
SPELL_SHAMAN_FIRESHIELD = 13376
};
enum ShamanEvents
{
// Earth Elemental
EVENT_SHAMAN_ANGEREDEARTH = 1,
// Fire Elemental
EVENT_SHAMAN_FIRENOVA = 1,
EVENT_SHAMAN_FIRESHIELD = 2,
EVENT_SHAMAN_FIREBLAST = 3
};
class npc_pet_shaman_earth_elemental : public CreatureScript
{
public:
npc_pet_shaman_earth_elemental() : CreatureScript("npc_pet_shaman_earth_elemental") { }
struct npc_pet_shaman_earth_elementalAI : public ScriptedAI
{
npc_pet_shaman_earth_elementalAI(Creature* creature) : ScriptedAI(creature) { }
void Reset() OVERRIDE
{
_events.Reset();
_events.ScheduleEvent(EVENT_SHAMAN_ANGEREDEARTH, 0);
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true);
}
void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
return;
events.Update(diff);
if (_events.ExecuteEvent() == EVENT_SHAMAN_ANGEREDEARTH)
{
DoCastVictim(SPELL_SHAMAN_ANGEREDEARTH);
_events.ScheduleEvent(EVENT_SHAMAN_ANGEREDEARTH, urand(5000, 20000));
}
DoMeleeAttackIfReady();
}
private:
EventMap _events;
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_pet_shaman_earth_elementalAI(creature);
}
};
class npc_pet_shaman_fire_elemental : public CreatureScript
{
public:
npc_pet_shaman_fire_elemental() : CreatureScript("npc_pet_shaman_fire_elemental") { }
struct npc_pet_shaman_fire_elementalAI : public ScriptedAI
{
npc_pet_shaman_fire_elementalAI(Creature* creature) : ScriptedAI(creature) { }
void Reset() OVERRIDE
{
_events.Reset();
_events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, urand(5000, 20000));
_events.ScheduleEvent(EVENT_SHAMAN_FIREBLAST, urand(5000, 20000));
_events.ScheduleEvent(EVENT_SHAMAN_FIRESHIELD, 0);
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}
void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
return;
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
events.Update(diff);
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_SHAMAN_FIRENOVA:
DoCastVictim(SPELL_SHAMAN_FIRENOVA);
_events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, urand(5000, 20000));
break;
case EVENT_SHAMAN_FIRESHIELD:
DoCastVictim(SPELL_SHAMAN_FIRESHIELD);
_events.ScheduleEvent(EVENT_SHAMAN_FIRESHIELD, 2000);
break;
case EVENT_SHAMAN_FIREBLAST:
DoCastVictim(SPELL_SHAMAN_FIREBLAST);
_events.ScheduleEvent(EVENT_SHAMAN_FIREBLAST, urand(5000, 20000));
break;
default:
break;
}
}
DoMeleeAttackIfReady();
}
private:
EventMap _events;
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_pet_shaman_fire_elementalAI(creature);
}
};
void AddSC_shaman_pet_scripts()
{
new npc_pet_shaman_earth_elemental();
new npc_pet_shaman_fire_elemental();
}
+58
View File
@@ -1785,6 +1785,63 @@ class spell_q12847_summon_soul_moveto_bunny : public SpellScriptLoader
}
};
enum BearFlankMaster
{
SPELL_BEAR_FLANK_MASTER = 56565,
SPELL_CREATE_BEAR_FLANK = 56566,
SPELL_BEAR_FLANK_FAIL = 56569
};
class spell_q13011_bear_flank_master : public SpellScriptLoader
{
public:
spell_q13011_bear_flank_master() : SpellScriptLoader("spell_q13011_bear_flank_master") { }
class spell_q13011_bear_flank_master_SpellScript : public SpellScript
{
PrepareSpellScript(spell_q13011_bear_flank_master_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_BEAR_FLANK_MASTER) ||
!sSpellMgr->GetSpellInfo(SPELL_CREATE_BEAR_FLANK))
return false;
return true;
}
bool Load() OVERRIDE
{
return GetCaster()->GetTypeId() == TYPEID_UNIT;
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
bool failed = RAND(0, 1); // 50% chance
Creature* creature = GetCaster()->ToCreature();
if (Player* player = GetHitPlayer())
{
if (failed)
{
player->CastSpell(creature, SPELL_BEAR_FLANK_FAIL);
creature->AI()->Talk(0, player->GetGUID());
}
else
player->CastSpell(player, SPELL_CREATE_BEAR_FLANK);
}
}
void Register() OVERRIDE
{
OnEffectHitTarget += SpellEffectFn(spell_q13011_bear_flank_master_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const OVERRIDE
{
return new spell_q13011_bear_flank_master_SpellScript();
}
};
class spell_q13086_cannons_target : public SpellScriptLoader
{
public:
@@ -1863,5 +1920,6 @@ void AddSC_quest_spell_scripts()
new spell_q13291_q13292_q13239_q13261_frostbrood_skytalon_grab_decoy();
new spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon();
new spell_q12847_summon_soul_moveto_bunny();
new spell_q13011_bear_flank_master();
new spell_q13086_cannons_target();
}
-446
View File
@@ -49,9 +49,7 @@ EndContentData */
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "World.h"
#include "PetAI.h"
#include "PassiveAI.h"
#include "CombatAI.h"
#include "GameEventMgr.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
@@ -1596,124 +1594,6 @@ public:
};
/*####
## npc_snake_trap_serpents
####*/
enum SnakeTrapSerpents
{
SPELL_MIND_NUMBING_POISON = 25810, // Viper
SPELL_DEADLY_POISON = 34655, // Venomous Snake
SPELL_CRIPPLING_POISON = 30981, // Viper
NPC_VIPER = 19921
};
class npc_snake_trap : public CreatureScript
{
public:
npc_snake_trap() : CreatureScript("npc_snake_trap_serpents") { }
struct npc_snake_trap_serpentsAI : public ScriptedAI
{
npc_snake_trap_serpentsAI(Creature* creature) : ScriptedAI(creature) {}
uint32 SpellTimer;
bool IsViper;
void EnterCombat(Unit* /*who*/) OVERRIDE {}
void Reset() OVERRIDE
{
SpellTimer = 0;
CreatureTemplate const* Info = me->GetCreatureTemplate();
IsViper = Info->Entry == NPC_VIPER ? true : false;
me->SetMaxHealth(uint32(107 * (me->getLevel() - 40) * 0.025f));
//Add delta to make them not all hit the same time
uint32 delta = (rand() % 7) * 100;
me->SetStatFloatValue(UNIT_FIELD_BASEATTACKTIME, float(Info->baseattacktime + delta));
me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER, float(Info->attackpower));
// Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target
if (!me->GetVictim() && me->IsSummon())
if (Unit* Owner = me->ToTempSummon()->GetSummoner())
if (Owner->getAttackerForHelper())
AttackStart(Owner->getAttackerForHelper());
}
//Redefined for random target selection:
void MoveInLineOfSight(Unit* who) OVERRIDE
{
if (!me->GetVictim() && me->CanCreatureAttack(who))
{
if (me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
float attackRadius = me->GetAttackDistance(who);
if (me->IsWithinDistInMap(who, attackRadius) && me->IsWithinLOSInMap(who))
{
if (!(rand() % 5))
{
me->setAttackTimer(BASE_ATTACK, (rand() % 10) * 100);
SpellTimer = (rand() % 10) * 100;
AttackStart(who);
}
}
}
}
void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
return;
if (me->GetVictim()->HasBreakableByDamageCrowdControlAura(me))
{
me->InterruptNonMeleeSpells(false);
return;
}
if (SpellTimer <= diff)
{
if (IsViper) //Viper
{
if (urand(0, 2) == 0) //33% chance to cast
{
uint32 spell;
if (urand(0, 1) == 0)
spell = SPELL_MIND_NUMBING_POISON;
else
spell = SPELL_CRIPPLING_POISON;
DoCastVictim(spell);
}
SpellTimer = 3000;
}
else //Venomous Snake
{
if (urand(0, 2) == 0) //33% chance to cast
DoCastVictim(SPELL_DEADLY_POISON);
SpellTimer = 1500 + (rand() % 5) * 100;
}
}
else
SpellTimer -= diff;
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_snake_trap_serpentsAI(creature);
}
};
#define SAY_RANDOM_MOJO0 "Now that's what I call froggy-style!"
#define SAY_RANDOM_MOJO1 "Your lily pad or mine?"
#define SAY_RANDOM_MOJO2 "This won't take long, did it?"
@@ -1815,172 +1695,6 @@ public:
}
};
class npc_mirror_image : public CreatureScript
{
public:
npc_mirror_image() : CreatureScript("npc_mirror_image") { }
struct npc_mirror_imageAI : CasterAI
{
npc_mirror_imageAI(Creature* creature) : CasterAI(creature) {}
void InitializeAI() OVERRIDE
{
CasterAI::InitializeAI();
Unit* owner = me->GetOwner();
if (!owner)
return;
// Inherit Master's Threat List (not yet implemented)
owner->CastSpell((Unit*)NULL, 58838, true);
// here mirror image casts on summoner spell (not present in client dbc) 49866
// here should be auras (not present in client dbc): 35657, 35658, 35659, 35660 selfcasted by mirror images (stats related?)
// Clone Me!
owner->CastSpell(me, 45204, false);
}
// Do not reload Creature templates on evade mode enter - prevent visual lost
void EnterEvadeMode() OVERRIDE
{
if (me->IsInEvadeMode() || !me->IsAlive())
return;
Unit* owner = me->GetCharmerOrOwner();
me->CombatStop(true);
if (owner && !me->HasUnitState(UNIT_STATE_FOLLOW))
{
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle(), MOTION_SLOT_ACTIVE);
}
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_mirror_imageAI(creature);
}
};
class npc_ebon_gargoyle : public CreatureScript
{
public:
npc_ebon_gargoyle() : CreatureScript("npc_ebon_gargoyle") { }
struct npc_ebon_gargoyleAI : CasterAI
{
npc_ebon_gargoyleAI(Creature* creature) : CasterAI(creature) {}
uint32 despawnTimer;
void InitializeAI() OVERRIDE
{
CasterAI::InitializeAI();
uint64 ownerGuid = me->GetOwnerGUID();
if (!ownerGuid)
return;
// Not needed to be despawned now
despawnTimer = 0;
// Find victim of Summon Gargoyle spell
std::list<Unit*> targets;
Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 30);
Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(me, targets, u_check);
me->VisitNearbyObject(30, searcher);
for (std::list<Unit*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
if ((*iter)->GetAura(49206, ownerGuid))
{
me->Attack((*iter), false);
break;
}
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
// Stop Feeding Gargoyle when it dies
if (Unit* owner = me->GetOwner())
owner->RemoveAurasDueToSpell(50514);
}
// Fly away when dismissed
void SpellHit(Unit* source, SpellInfo const* spell) OVERRIDE
{
if (spell->Id != 50515 || !me->IsAlive())
return;
Unit* owner = me->GetOwner();
if (!owner || owner != source)
return;
// Stop Fighting
me->ApplyModFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE, true);
// Sanctuary
me->CastSpell(me, 54661, true);
me->SetReactState(REACT_PASSIVE);
//! HACK: Creature's can't have MOVEMENTFLAG_FLYING
// Fly Away
me->SetCanFly(true);
me->SetSpeed(MOVE_FLIGHT, 0.75f, true);
me->SetSpeed(MOVE_RUN, 0.75f, true);
float x = me->GetPositionX() + 20 * std::cos(me->GetOrientation());
float y = me->GetPositionY() + 20 * std::sin(me->GetOrientation());
float z = me->GetPositionZ() + 40;
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MovePoint(0, x, y, z);
// Despawn as soon as possible
despawnTimer = 4 * IN_MILLISECONDS;
}
void UpdateAI(uint32 diff) OVERRIDE
{
if (despawnTimer > 0)
{
if (despawnTimer > diff)
despawnTimer -= diff;
else
me->DespawnOrUnsummon();
return;
}
CasterAI::UpdateAI(diff);
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_ebon_gargoyleAI(creature);
}
};
class npc_lightwell : public CreatureScript
{
public:
npc_lightwell() : CreatureScript("npc_lightwell") { }
struct npc_lightwellAI : public PassiveAI
{
npc_lightwellAI(Creature* creature) : PassiveAI(creature)
{
DoCast(me, 59907, false);
}
void EnterEvadeMode() OVERRIDE
{
if (!me->IsAlive())
return;
me->DeleteThreatList();
me->CombatStop(true);
me->ResetPlayerDamageReq();
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_lightwellAI(creature);
}
};
enum TrainingDummy
{
NPC_ADVANCED_TARGET_DUMMY = 2674,
@@ -2064,159 +1778,6 @@ public:
}
};
/*######
# npc_shadowfiend
######*/
#define GLYPH_OF_SHADOWFIEND_MANA 58227
#define GLYPH_OF_SHADOWFIEND 58228
class npc_shadowfiend : public CreatureScript
{
public:
npc_shadowfiend() : CreatureScript("npc_shadowfiend") { }
struct npc_shadowfiendAI : public PetAI
{
npc_shadowfiendAI(Creature* creature) : PetAI(creature) {}
void JustDied(Unit* /*killer*/) OVERRIDE
{
if (me->IsSummon())
if (Unit* owner = me->ToTempSummon()->GetSummoner())
if (owner->HasAura(GLYPH_OF_SHADOWFIEND))
owner->CastSpell(owner, GLYPH_OF_SHADOWFIEND_MANA, true);
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_shadowfiendAI(creature);
}
};
/*######
# npc_fire_elemental
######*/
enum FireElemental
{
SPELL_FIRENOVA = 12470,
SPELL_FIRESHIELD = 13376,
SPELL_FIREBLAST = 57984
};
class npc_fire_elemental : public CreatureScript
{
public:
npc_fire_elemental() : CreatureScript("npc_fire_elemental") { }
struct npc_fire_elementalAI : public ScriptedAI
{
npc_fire_elementalAI(Creature* creature) : ScriptedAI(creature) {}
uint32 FireNova_Timer;
uint32 FireShield_Timer;
uint32 FireBlast_Timer;
void Reset() OVERRIDE
{
FireNova_Timer = 5000 + rand() % 15000; // 5-20 sec cd
FireBlast_Timer = 5000 + rand() % 15000; // 5-20 sec cd
FireShield_Timer = 0;
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}
void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
return;
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
if (FireShield_Timer <= diff)
{
DoCastVictim(SPELL_FIRESHIELD);
FireShield_Timer = 2 * IN_MILLISECONDS;
}
else
FireShield_Timer -= diff;
if (FireBlast_Timer <= diff)
{
DoCastVictim(SPELL_FIREBLAST);
FireBlast_Timer = 5000 + rand() % 15000; // 5-20 sec cd
}
else
FireBlast_Timer -= diff;
if (FireNova_Timer <= diff)
{
DoCastVictim(SPELL_FIRENOVA);
FireNova_Timer = 5000 + rand() % 15000; // 5-20 sec cd
}
else
FireNova_Timer -= diff;
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_fire_elementalAI(creature);
}
};
/*######
# npc_earth_elemental
######*/
enum EarthElemental
{
SPELL_ANGEREDEARTH = 36213
};
class npc_earth_elemental : public CreatureScript
{
public:
npc_earth_elemental() : CreatureScript("npc_earth_elemental") { }
struct npc_earth_elementalAI : public ScriptedAI
{
npc_earth_elementalAI(Creature* creature) : ScriptedAI(creature) {}
uint32 AngeredEarth_Timer;
void Reset() OVERRIDE
{
AngeredEarth_Timer = 0;
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true);
}
void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
return;
if (AngeredEarth_Timer <= diff)
{
DoCastVictim(SPELL_ANGEREDEARTH);
AngeredEarth_Timer = 5000 + rand() % 15000; // 5-20 sec cd
}
else
AngeredEarth_Timer -= diff;
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_earth_elementalAI(creature);
}
};
/*######
# npc_wormhole
######*/
@@ -2987,19 +2548,12 @@ void AddSC_npcs_special()
new npc_steam_tonk();
new npc_tonk_mine();
new npc_brewfest_reveler();
new npc_snake_trap();
new npc_mirror_image();
new npc_ebon_gargoyle();
new npc_lightwell();
new npc_mojo();
new npc_training_dummy();
new npc_shadowfiend();
new npc_wormhole();
new npc_pet_trainer();
new npc_locksmith();
new npc_experience();
new npc_fire_elemental();
new npc_earth_elemental();
new npc_firework();
new npc_spring_rabbit();
}