Core/Scripts: fix math error that would not select points on the entire circle

This commit is contained in:
ariel- authored and Aokromes committed 2016-08-25 15:01:16 +02:00
1 parent f404226fb1
commit 9b8a4b5fea
1 file changed
+1 -1
@@ -149,7 +149,7 @@ static inline Position const& GetRandomMinionSpawnPoint()
// uniformly distribute on the circle
static Position GetRandomPositionOnCircle(Position const& center, float radius)
{
double angle = rand_norm() * M_2_PI;
double angle = rand_norm() * 2.0 * M_PI;
double relDistance = rand_norm() + rand_norm();
if (relDistance > 1)
relDistance = 1 - relDistance;