Core/Creatures: Reworked setting move types in database (ported commit: 592516ae69d89da3bcb0ede144644a3d2e0186e0)
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@@ -0,0 +1,7 @@
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DELETE FROM `rbac_permissions` WHERE `id` = 873;
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INSERT INTO `rbac_permissions` (`id`,`name`) VALUES
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(873, 'Command: reload creature_movement_override');
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DELETE FROM `rbac_linked_permissions` WHERE `linkedId` = 873;
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INSERT INTO `rbac_linked_permissions` (`id`,`linkedId`) VALUES
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(196, 873);
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@@ -0,0 +1,34 @@
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DROP TABLE IF EXISTS `creature_template_movement`;
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CREATE TABLE `creature_template_movement` (
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`CreatureId` int(10) unsigned NOT NULL DEFAULT '0',
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`Ground` tinyint(3) unsigned NOT NULL DEFAULT '1',
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`Swim` tinyint(3) unsigned NOT NULL DEFAULT '1',
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`Flight` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`Rooted` tinyint(3) unsigned NOT NULL DEFAULT '0',
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PRIMARY KEY (`CreatureId`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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DROP TABLE IF EXISTS `creature_movement_override`;
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CREATE TABLE `creature_movement_override` (
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`SpawnId` int(10) unsigned NOT NULL DEFAULT '0',
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`Ground` tinyint(3) unsigned NOT NULL DEFAULT '1',
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`Swim` tinyint(3) unsigned NOT NULL DEFAULT '1',
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`Flight` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`Rooted` tinyint(3) unsigned NOT NULL DEFAULT '0',
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PRIMARY KEY (`SpawnId`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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INSERT INTO `creature_template_movement` SELECT `entry`,0,0,0,0 FROM `creature_template` WHERE `InhabitType`!=3;
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UPDATE `creature_template_movement` SET `Ground`=1 WHERE `CreatureId` IN (SELECT `entry` FROM `creature_template` WHERE `InhabitType` & 1);
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UPDATE `creature_template_movement` SET `Swim`=1 WHERE `CreatureId` IN (SELECT `entry` FROM `creature_template` WHERE `InhabitType` & 2);
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UPDATE `creature_template_movement` SET `Flight`=1 WHERE `CreatureId` IN (SELECT `entry` FROM `creature_template` WHERE (`InhabitType` & 5) = 4);
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UPDATE `creature_template_movement` SET `Flight`=2 WHERE `CreatureId` IN (SELECT `entry` FROM `creature_template` WHERE (`InhabitType` & 5) = 5);
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UPDATE `creature_template_movement` SET `Rooted`=1 WHERE `CreatureId` IN (SELECT `entry` FROM `creature_template` WHERE `InhabitType` & 8);
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ALTER TABLE `creature_template` DROP `InhabitType`;
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UPDATE `trinity_string` SET `content_default`='Movement type: %s' WHERE `entry`=11008;
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DELETE FROM `command` WHERE `name`='reload creature_movement_override';
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INSERT INTO `command` (`name`,`permission`,`help`) VALUES
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('reload creature_movement_override',873,'Syntax: .reload creature_movement_override\nReload creature_movement_override table.');
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@@ -77,7 +77,7 @@ void WorldDatabaseConnection::DoPrepareStatements()
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PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH);
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PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC);
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PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH);
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PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, femaleName, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, exp_unk, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_class, trainer_race, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH);
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PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, femaleName, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, exp_unk, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_class, trainer_race, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId WHERE entry = ?", CONNECTION_SYNCH);
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PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH);
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PrepareStatement(WORLD_SEL_ITEM_TEMPLATE_BY_NAME, "SELECT entry FROM item_template WHERE name = ?", CONNECTION_SYNCH);
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PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH);
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@@ -54,6 +54,22 @@
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#include "WorldPacket.h"
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#include <G3D/g3dmath.h>
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std::string CreatureMovementData::ToString() const
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{
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char const* const GroundStates[] = { "None", "Run", "Hover" };
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char const* const FlightStates[] = { "None", "DisableGravity", "CanFly" };
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std::ostringstream str;
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str << std::boolalpha
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<< "Ground: " << GroundStates[AsUnderlyingType(Ground)]
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<< ", Swim: " << Swim
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<< ", Flight: " << FlightStates[AsUnderlyingType(Flight)];
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if (Rooted)
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str << ", Rooted";
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return str.str();
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}
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TrainerSpell const* TrainerSpellData::Find(uint32 spell_id) const
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{
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TrainerSpellMap::const_iterator itr = spellList.find(spell_id);
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@@ -562,7 +578,7 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/,
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ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true);
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}
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if (cInfo->InhabitType & INHABIT_ROOT)
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if (GetMovementTemplate().IsRooted())
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SetControlled(true, UNIT_STATE_ROOT);
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UpdateMovementFlags();
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@@ -2431,7 +2447,7 @@ bool Creature::LoadCreaturesAddon()
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//! Check using InhabitType as movement flags are assigned dynamically
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//! basing on whether the creature is in air or not
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//! Set MovementFlag_Hover. Otherwise do nothing.
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if (GetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER) & UNIT_BYTE1_FLAG_HOVER && !(GetCreatureTemplate()->InhabitType & INHABIT_AIR))
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if (CanHover())
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AddUnitMovementFlag(MOVEMENTFLAG_HOVER);
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}
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@@ -2578,6 +2594,14 @@ void Creature::GetRespawnPosition(float &x, float &y, float &z, float* ori, floa
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}
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}
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CreatureMovementData const& Creature::GetMovementTemplate() const
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{
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if (CreatureMovementData const* movementOverride = sObjectMgr->GetCreatureMovementOverride(m_spawnId))
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return *movementOverride;
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return GetCreatureTemplate()->Movement;
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}
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void Creature::AllLootRemovedFromCorpse()
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{
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if (loot.loot_type != LOOT_SKINNING && !IsPet() && GetCreatureTemplate()->SkinLootId && hasLootRecipient())
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@@ -2867,34 +2891,35 @@ void Creature::UpdateMovementFlags()
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// Set the movement flags if the creature is in that mode. (Only fly if actually in air, only swim if in water, etc)
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float ground = GetFloorZ();
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bool isInAir = (G3D::fuzzyGt(GetPositionZ(), ground + GROUND_HEIGHT_TOLERANCE) || G3D::fuzzyLt(GetPositionZ(), ground - GROUND_HEIGHT_TOLERANCE)); // Can be underground too, prevent the falling
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bool canHover = CanHover();
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bool isInAir = (G3D::fuzzyGt(GetPositionZ(), ground + (canHover ? GetFloatValue(UNIT_FIELD_HOVERHEIGHT) : 0.0f) + GROUND_HEIGHT_TOLERANCE) || G3D::fuzzyLt(GetPositionZ(), ground - GROUND_HEIGHT_TOLERANCE)); // Can be underground too, prevent the falling
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if (GetCreatureTemplate()->InhabitType & INHABIT_AIR && isInAir && !IsFalling())
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if (GetMovementTemplate().IsFlightAllowed() && isInAir && !IsFalling())
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{
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if (GetCreatureTemplate()->InhabitType & INHABIT_GROUND)
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if (GetMovementTemplate().Flight == CreatureFlightMovementType::CanFly)
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SetCanFly(true);
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else
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SetDisableGravity(true);
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if (!HasAuraType(SPELL_AURA_HOVER))
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SetHover(false);
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}
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else
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{
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SetCanFly(false);
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SetDisableGravity(false);
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if (IsAlive() && CanHover() || HasAuraType(SPELL_AURA_HOVER))
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SetHover(true);
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}
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if (!isInAir)
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SetFall(false);
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RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING);
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if (GetCreatureTemplate()->InhabitType & INHABIT_WATER)
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if (GetMovementTemplate().IsSwimAllowed())
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{
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if (IsUnderWater())
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AddUnitMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY);
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else
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RemoveUnitMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY);
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SetSwim(IsInWater());
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SetDisableGravity(IsUnderWater());
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}
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else
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SetSwim(GetCreatureTemplate()->InhabitType & INHABIT_WATER && IsInWater());
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}
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void Creature::SetObjectScale(float scale)
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@@ -92,9 +92,12 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma
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bool IsCivilian() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_CIVILIAN) != 0; }
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bool IsTrigger() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER) != 0; }
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bool IsGuard() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_GUARD) != 0; }
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bool CanWalk() const { return (GetCreatureTemplate()->InhabitType & INHABIT_GROUND) != 0; }
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bool CanSwim() const override { return (GetCreatureTemplate()->InhabitType & INHABIT_WATER) != 0 || IsPet(); }
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bool CanFly() const override { return (GetCreatureTemplate()->InhabitType & INHABIT_AIR) != 0; }
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CreatureMovementData const& GetMovementTemplate() const;
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bool CanWalk() const { return GetMovementTemplate().IsGroundAllowed(); }
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bool CanSwim() const override { return GetMovementTemplate().IsSwimAllowed() || IsPet(); }
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bool CanFly() const override { return GetMovementTemplate().IsFlightAllowed(); }
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bool CanHover() const { return GetMovementTemplate().Ground == CreatureGroundMovementType::Hover; }
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bool IsDungeonBoss() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_DUNGEON_BOSS) != 0; }
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bool IsAffectedByDiminishingReturns() const override { return Unit::IsAffectedByDiminishingReturns() || (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_ALL_DIMINISH) != 0; }
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@@ -74,6 +74,41 @@ enum CreatureFlagsExtra : uint32
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CREATURE_FLAG_EXTRA_DB_ALLOWED = (0xFFFFFFFF & ~(CREATURE_FLAG_EXTRA_UNUSED | CREATURE_FLAG_EXTRA_DUNGEON_BOSS))
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};
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enum class CreatureGroundMovementType : uint8
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{
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None,
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Run,
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Hover,
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Max
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};
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enum class CreatureFlightMovementType : uint8
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{
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None,
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DisableGravity,
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CanFly,
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Max
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};
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struct TC_GAME_API CreatureMovementData
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{
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CreatureMovementData() : Ground(CreatureGroundMovementType::Run), Flight(CreatureFlightMovementType::None), Swim(true), Rooted(false) { }
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CreatureGroundMovementType Ground;
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CreatureFlightMovementType Flight;
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bool Swim;
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bool Rooted;
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bool IsGroundAllowed() const { return Ground != CreatureGroundMovementType::None; }
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bool IsSwimAllowed() const { return Swim; }
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bool IsFlightAllowed() const { return Flight != CreatureFlightMovementType::None; }
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bool IsRooted() const { return Rooted; }
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std::string ToString() const;
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};
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static uint32 const CREATURE_REGEN_INTERVAL = 2 * IN_MILLISECONDS;
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static uint32 const CREATURE_NOPATH_EVADE_TIME = 5 * IN_MILLISECONDS;
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@@ -134,7 +169,7 @@ struct TC_GAME_API CreatureTemplate
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uint32 maxgold;
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std::string AIName;
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uint32 MovementType;
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uint32 InhabitType;
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CreatureMovementData Movement;
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float HoverHeight;
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float ModHealth;
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float ModHealthExtra;
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@@ -441,10 +441,12 @@ void ObjectMgr::LoadCreatureTemplates()
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"type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, "
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// 50 51 52 53 54 55 56 57 58 59 60 61 62 63
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"spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, "
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// 64 65 66 67 68 69 70 71 72
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"InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, "
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// 73 74 75 76 77 78 79
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"RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template");
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// 64 65 66 67 68 69 70 71 72
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"ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, "
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// 73 74 75 76 77 78 79 80
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"ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, "
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// 81 82
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"flags_extra, ScriptName FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId");
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if (!result)
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{
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@@ -532,23 +534,34 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
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creatureTemplate.maxgold = fields[61].GetUInt32();
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creatureTemplate.AIName = fields[62].GetString();
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creatureTemplate.MovementType = uint32(fields[63].GetUInt8());
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creatureTemplate.InhabitType = uint32(fields[64].GetUInt8());
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creatureTemplate.HoverHeight = fields[65].GetFloat();
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creatureTemplate.ModHealth = fields[66].GetFloat();
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creatureTemplate.ModHealthExtra = fields[67].GetFloat();
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creatureTemplate.ModMana = fields[68].GetFloat();
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creatureTemplate.ModManaExtra = fields[69].GetFloat();
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creatureTemplate.ModArmor = fields[70].GetFloat();
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creatureTemplate.ModDamage = fields[71].GetFloat();
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creatureTemplate.ModExperience = fields[72].GetFloat();
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if (!fields[64].IsNull())
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creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[64].GetUInt8());
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creatureTemplate.RacialLeader = fields[73].GetBool();
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creatureTemplate.movementId = fields[74].GetUInt32();
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creatureTemplate.RegenHealth = fields[75].GetBool();
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creatureTemplate.MechanicImmuneMask = fields[76].GetUInt32();
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creatureTemplate.SpellSchoolImmuneMask = fields[77].GetUInt32();
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creatureTemplate.flags_extra = fields[78].GetUInt32();
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creatureTemplate.ScriptID = GetScriptId(fields[79].GetCString());
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if (!fields[65].IsNull())
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creatureTemplate.Movement.Swim = fields[65].GetBool();
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if (!fields[66].IsNull())
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creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[66].GetUInt8());
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if (!fields[67].IsNull())
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creatureTemplate.Movement.Rooted = fields[67].GetBool();
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creatureTemplate.HoverHeight = fields[68].GetFloat();
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creatureTemplate.ModHealth = fields[69].GetFloat();
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creatureTemplate.ModHealthExtra = fields[70].GetFloat();
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creatureTemplate.ModMana = fields[71].GetFloat();
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creatureTemplate.ModManaExtra = fields[72].GetFloat();
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creatureTemplate.ModArmor = fields[73].GetFloat();
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creatureTemplate.ModDamage = fields[74].GetFloat();
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creatureTemplate.ModExperience = fields[75].GetFloat();
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creatureTemplate.RacialLeader = fields[76].GetBool();
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creatureTemplate.movementId = fields[77].GetUInt32();
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creatureTemplate.RegenHealth = fields[78].GetBool();
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creatureTemplate.MechanicImmuneMask = fields[79].GetUInt32();
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creatureTemplate.SpellSchoolImmuneMask = fields[80].GetUInt32();
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creatureTemplate.flags_extra = fields[81].GetUInt32();
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creatureTemplate.ScriptID = GetScriptId(fields[82].GetCString());
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}
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void ObjectMgr::LoadCreatureTemplateAddons()
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@@ -1077,11 +1090,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
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const_cast<CreatureTemplate*>(cInfo)->family = CREATURE_FAMILY_NONE;
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}
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if (cInfo->InhabitType <= 0 || cInfo->InhabitType > INHABIT_ANYWHERE)
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{
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TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong value (%u) in `InhabitType`, creature will not correctly walk/swim/fly.", cInfo->Entry, cInfo->InhabitType);
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const_cast<CreatureTemplate*>(cInfo)->InhabitType = INHABIT_ANYWHERE;
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}
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CheckCreatureMovement("creature_template_movement", cInfo->Entry, const_cast<CreatureTemplate*>(cInfo)->Movement);
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if (cInfo->HoverHeight < 0.0f)
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{
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@@ -1151,6 +1160,23 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
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const_cast<CreatureTemplate*>(cInfo)->ModDamage *= Creature::_GetDamageMod(cInfo->rank);
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}
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void ObjectMgr::CheckCreatureMovement(char const* table, uint64 id, CreatureMovementData& creatureMovement)
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{
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if (creatureMovement.Ground >= CreatureGroundMovementType::Max)
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{
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TC_LOG_ERROR("sql.sql", "`%s`.`Ground` wrong value (%u) for Id " UI64FMTD ", setting to Run.",
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table, uint32(creatureMovement.Ground), id);
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creatureMovement.Ground = CreatureGroundMovementType::Run;
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}
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if (creatureMovement.Flight >= CreatureFlightMovementType::Max)
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{
|
||||
TC_LOG_ERROR("sql.sql", "`%s`.`Flight` wrong value (%u) for Id " UI64FMTD ", setting to None.",
|
||||
table, uint32(creatureMovement.Flight), id);
|
||||
creatureMovement.Flight = CreatureFlightMovementType::None;
|
||||
}
|
||||
}
|
||||
|
||||
void ObjectMgr::LoadCreatureAddons()
|
||||
{
|
||||
uint32 oldMSTime = getMSTime();
|
||||
@@ -1351,6 +1377,11 @@ CreatureAddon const* ObjectMgr::GetCreatureTemplateAddon(uint32 entry) const
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CreatureMovementData const* ObjectMgr::GetCreatureMovementOverride(ObjectGuid::LowType spawnId) const
|
||||
{
|
||||
return Trinity::Containers::MapGetValuePtr(_creatureMovementOverrides, spawnId);
|
||||
}
|
||||
|
||||
EquipmentInfo const* ObjectMgr::GetEquipmentInfo(uint32 entry, int8& id) const
|
||||
{
|
||||
EquipmentInfoContainer::const_iterator itr = _equipmentInfoStore.find(entry);
|
||||
@@ -1454,6 +1485,41 @@ void ObjectMgr::LoadEquipmentTemplates()
|
||||
TC_LOG_INFO("server.loading", ">> Loaded %u equipment templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
||||
}
|
||||
|
||||
void ObjectMgr::LoadCreatureMovementOverrides()
|
||||
{
|
||||
uint32 oldMSTime = getMSTime();
|
||||
|
||||
_creatureMovementOverrides.clear();
|
||||
|
||||
QueryResult result = WorldDatabase.Query("SELECT SpawnId, Ground, Swim, Flight, Rooted from creature_movement_override");
|
||||
if (!result)
|
||||
{
|
||||
TC_LOG_INFO("server.loading", ">> Loaded 0 creature movement overrides. DB table `creature_movement_override` is empty!");
|
||||
return;
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
Field* fields = result->Fetch();
|
||||
ObjectGuid::LowType spawnId = fields[0].GetUInt32();
|
||||
if (!GetCreatureData(spawnId))
|
||||
{
|
||||
TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) does not exist but has a record in `creature_movement_override`", spawnId);
|
||||
continue;
|
||||
}
|
||||
|
||||
CreatureMovementData& movement = _creatureMovementOverrides[spawnId];
|
||||
movement.Ground = static_cast<CreatureGroundMovementType>(fields[1].GetUInt8());
|
||||
movement.Swim = fields[2].GetBool();
|
||||
movement.Flight = static_cast<CreatureFlightMovementType>(fields[3].GetUInt8());
|
||||
movement.Rooted = fields[4].GetBool();
|
||||
|
||||
CheckCreatureMovement("creature_movement_override", spawnId, movement);
|
||||
} while (result->NextRow());
|
||||
|
||||
TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " movement overrides in %u ms", _creatureMovementOverrides.size(), GetMSTimeDiffToNow(oldMSTime));
|
||||
}
|
||||
|
||||
CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId) const
|
||||
{
|
||||
CreatureModelContainer::const_iterator itr = _creatureModelStore.find(modelId);
|
||||
|
||||
@@ -948,6 +948,7 @@ class TC_GAME_API ObjectMgr
|
||||
GameObjectAddon const* GetGameObjectAddon(ObjectGuid::LowType lowguid) const;
|
||||
GameObjectTemplateAddon const* GetGameObjectTemplateAddon(uint32 entry) const;
|
||||
CreatureAddon const* GetCreatureTemplateAddon(uint32 entry) const;
|
||||
CreatureMovementData const* GetCreatureMovementOverride(ObjectGuid::LowType spawnId) const;
|
||||
ItemTemplate const* GetItemTemplate(uint32 entry) const;
|
||||
ItemTemplateContainer const* GetItemTemplateStore() const { return &_itemTemplateStore; }
|
||||
|
||||
@@ -1142,6 +1143,7 @@ class TC_GAME_API ObjectMgr
|
||||
void LoadCreatureSparringTemplate();
|
||||
void LoadCreatureTemplate(Field* fields);
|
||||
void CheckCreatureTemplate(CreatureTemplate const* cInfo);
|
||||
void CheckCreatureMovement(char const* table, uint64 id, CreatureMovementData& creatureMovement);
|
||||
void LoadGameObjectQuestItems();
|
||||
void LoadCreatureQuestItems();
|
||||
void LoadTempSummons();
|
||||
@@ -1152,6 +1154,7 @@ class TC_GAME_API ObjectMgr
|
||||
void LoadGameObjectAddons();
|
||||
void LoadCreatureModelInfo();
|
||||
void LoadEquipmentTemplates();
|
||||
void LoadCreatureMovementOverrides();
|
||||
void LoadGameObjectLocales();
|
||||
void LoadGameObjects();
|
||||
void LoadSpawnGroupTemplates();
|
||||
@@ -1706,6 +1709,7 @@ class TC_GAME_API ObjectMgr
|
||||
CreatureAddonContainer _creatureAddonStore;
|
||||
CreatureTemplateAddonContainer _creatureTemplateAddonStore;
|
||||
CreatureSparringTemplateMap _creatureSparringTemplateStore;
|
||||
std::unordered_map<ObjectGuid::LowType, CreatureMovementData> _creatureMovementOverrides;
|
||||
GameObjectAddonContainer _gameObjectAddonStore;
|
||||
GameObjectQuestItemMap _gameObjectQuestItemStore;
|
||||
CreatureQuestItemMap _creatureQuestItemStore;
|
||||
|
||||
@@ -1151,7 +1151,7 @@ enum TrinityStrings
|
||||
LANG_BAN_ACCOUNT_YOUBANNEDMESSAGE_WORLD = 11006,
|
||||
LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD = 11007,
|
||||
|
||||
LANG_NPCINFO_INHABIT_TYPE = 11008,
|
||||
LANG_NPCINFO_MOVEMENT_DATA = 11008,
|
||||
LANG_NPCINFO_FLAGS_EXTRA = 11009,
|
||||
LANG_INSTANCE_LOGIN_GAMEMASTER_EXCEPTION = 11010,
|
||||
|
||||
|
||||
@@ -1831,6 +1831,9 @@ void World::SetInitialWorldSettings()
|
||||
TC_LOG_INFO("server.loading", "Loading Creature Addon Data...");
|
||||
sObjectMgr->LoadCreatureAddons(); // must be after LoadCreatureTemplates() and LoadCreatures()
|
||||
|
||||
TC_LOG_INFO("server.loading", "Loading Creature Movement Overrides...");
|
||||
sObjectMgr->LoadCreatureMovementOverrides(); // must be after LoadCreatures()
|
||||
|
||||
TC_LOG_INFO("server.loading", "Loading Gameobject Data...");
|
||||
sObjectMgr->LoadGameObjects();
|
||||
|
||||
|
||||
@@ -801,7 +801,7 @@ public:
|
||||
handler->PSendSysMessage(LANG_NPCINFO_LEVEL, target->getLevel());
|
||||
handler->PSendSysMessage(LANG_NPCINFO_EQUIPMENT, target->GetCurrentEquipmentId(), target->GetOriginalEquipmentId());
|
||||
handler->PSendSysMessage(LANG_NPCINFO_HEALTH, target->GetCreateHealth(), target->GetMaxHealth(), target->GetHealth());
|
||||
handler->PSendSysMessage(LANG_NPCINFO_INHABIT_TYPE, cInfo->InhabitType);
|
||||
handler->PSendSysMessage(LANG_NPCINFO_MOVEMENT_DATA, target->GetMovementTemplate().ToString().c_str());
|
||||
|
||||
handler->PSendSysMessage(LANG_NPCINFO_UNIT_FIELD_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS));
|
||||
for (uint8 i = 0; i < MAX_UNIT_FLAGS; ++i)
|
||||
|
||||
@@ -88,6 +88,7 @@ public:
|
||||
{ "creature_questender", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTENDER, true, &HandleReloadCreatureQuestEnderCommand, "" },
|
||||
{ "creature_linked_respawn", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LINKED_RESPAWN, true, &HandleReloadLinkedRespawnCommand, "" },
|
||||
{ "creature_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesCreatureCommand, "" },
|
||||
{ "creature_movement_override", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_MOVEMENT_OVERRIDE, true, &HandleReloadCreatureMovementOverrideCommand, "" },
|
||||
{ "creature_onkill_reward", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_ONKILL_REWARD, true, &HandleReloadOnKillRewardCommand, "" },
|
||||
{ "creature_queststarter", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTSTARTER, true, &HandleReloadCreatureQuestStarterCommand, "" },
|
||||
{ "creature_summon_groups", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_SUMMON_GROUPS, true, &HandleReloadCreatureSummonGroupsCommand, "" },
|
||||
@@ -196,6 +197,7 @@ public:
|
||||
HandleReloadTrinityStringCommand(handler, "");
|
||||
HandleReloadGameTeleCommand(handler, "");
|
||||
|
||||
HandleReloadCreatureMovementOverrideCommand(handler, "");
|
||||
HandleReloadCreatureSummonGroupsCommand(handler, "");
|
||||
|
||||
HandleReloadVehicleAccessoryCommand(handler, "");
|
||||
@@ -562,6 +564,14 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool HandleReloadCreatureMovementOverrideCommand(ChatHandler* handler, char const* /*args*/)
|
||||
{
|
||||
TC_LOG_INFO("misc", "Re-Loading Creature movement overrides...");
|
||||
sObjectMgr->LoadCreatureMovementOverrides();
|
||||
handler->SendGlobalGMSysMessage("DB table `creature_movement_override` reloaded.");
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool HandleReloadLootTemplatesDisenchantCommand(ChatHandler* handler, char const* /*args*/)
|
||||
{
|
||||
TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`disenchant_loot_template`)");
|
||||
|
||||
Reference in new issue
Block a user