Scripts/TOCR: Fix some faction champions crash

Closes #8393
This commit is contained in:
Vincent_Michael committed 2013-01-08 23:01:26 +01:00
1 parent e102629601
commit 9f9f797d5d
1 file changed
+30 -18
@@ -29,7 +29,7 @@ enum Yells
SAY_KILL_PLAYER = 6
};
enum eAIs
enum AIs
{
AI_MELEE = 0,
AI_RANGED = 1,
@@ -1484,8 +1484,11 @@ class mob_toc_hunter : public CreatureScript
events.ScheduleEvent(EVENT_STEADY_SHOT, urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS));
return;
case EVENT_WING_CLIP:
if (me->GetDistance2d(me->getVictim()) < 6.0f)
DoCastVictim(SPELL_WING_CLIP);
if (Unit* target = me->getVictim())
{
if (me->GetDistance2d(target) < 6.0f)
DoCast(target, SPELL_WING_CLIP);
}
events.ScheduleEvent(EVENT_WING_CLIP, urand(15*IN_MILLISECONDS, 25*IN_MILLISECONDS));
return;
case EVENT_WYVERN_STING:
@@ -1670,13 +1673,16 @@ class mob_toc_warrior : public CreatureScript
events.ScheduleEvent(EVENT_SUNDER_ARMOR, urand(2*IN_MILLISECONDS, 5*IN_MILLISECONDS));
return;
case EVENT_SHATTERING_THROW:
if (me->getVictim()->HasAuraWithMechanic(1<<MECHANIC_IMMUNE_SHIELD))
if (Unit* target = me->getVictim())
{
DoCastVictim(SPELL_SHATTERING_THROW);
events.RescheduleEvent(EVENT_SHATTERING_THROW, 5*MINUTE*IN_MILLISECONDS);
if (target->HasAuraWithMechanic(1 << MECHANIC_IMMUNE_SHIELD))
{
DoCast(target, SPELL_SHATTERING_THROW);
events.RescheduleEvent(EVENT_SHATTERING_THROW, 5*MINUTE*IN_MILLISECONDS);
return;
}
}
else
events.RescheduleEvent(EVENT_SHATTERING_THROW, 3*IN_MILLISECONDS);
events.RescheduleEvent(EVENT_SHATTERING_THROW, 3*IN_MILLISECONDS);
return;
case EVENT_RETALIATION:
if (HealthBelowPct(50))
@@ -1746,13 +1752,16 @@ class mob_toc_dk : public CreatureScript
events.ScheduleEvent(EVENT_DEATH_COIL, urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS));
return;
case EVENT_DEATH_GRIP:
if (me->IsInRange(me->getVictim(), 5.0f, 30.0f, false))
if (Unit* target = me->getVictim())
{
DoCast(me->getVictim(), SPELL_DEATH_GRIP);
events.RescheduleEvent(EVENT_DEATH_GRIP, 35*IN_MILLISECONDS);
if (me->IsInRange(target, 5.0f, 30.0f, false))
{
DoCast(target, SPELL_DEATH_GRIP);
events.RescheduleEvent(EVENT_DEATH_GRIP, 35*IN_MILLISECONDS);
return;
}
}
else
events.RescheduleEvent(EVENT_DEATH_GRIP, 3*IN_MILLISECONDS);
events.RescheduleEvent(EVENT_DEATH_GRIP, 3*IN_MILLISECONDS);
return;
case EVENT_FROST_STRIKE:
DoCastVictim(SPELL_FROST_STRIKE);
@@ -1862,13 +1871,16 @@ class mob_toc_rogue : public CreatureScript
events.RescheduleEvent(EVENT_BLADE_FLURRY, 5*IN_MILLISECONDS);
return;
case EVENT_SHADOWSTEP:
if (me->IsInRange(me->getVictim(), 10.0f, 40.0f, false))
if (Unit* target = me->getVictim())
{
DoCast(me->getVictim(), SPELL_SHADOWSTEP);
events.RescheduleEvent(EVENT_SHADOWSTEP, 30*IN_MILLISECONDS);
if (me->IsInRange(target, 10.0f, 40.0f, false))
{
DoCast(target, SPELL_SHADOWSTEP);
events.RescheduleEvent(EVENT_SHADOWSTEP, 30*IN_MILLISECONDS);
return;
}
}
else
events.RescheduleEvent(EVENT_SHADOWSTEP, 5*IN_MILLISECONDS);
events.RescheduleEvent(EVENT_SHADOWSTEP, 5*IN_MILLISECONDS);
return;
case EVENT_HEMORRHAGE:
DoCastVictim(SPELL_HEMORRHAGE);