Game/Spell: Spellmgr - Force Cast - Fix Typo
* introduced in https://github.com/TrinityCore/TrinityCore/commit/9d12df69ca77a6c5522a0803d6aa5b8328575a13#diff-f82ab5d79483dd6e1f5bd8c4d94299d3R2958
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@@ -0,0 +1,2 @@
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DELETE FROM `spell_target_position` WHERE `id`=63171;
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@@ -2955,7 +2955,7 @@ void SpellMgr::LoadSpellInfoCorrections()
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switch (spellInfo->Id)
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{
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case 63026: // Force Cast (HACK: Target shouldn't be changed)
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case 63171: // Force Cast (HACK: Target shouldn't be changed; summon position should be untied from spell destination)
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case 63137: // Force Cast (HACK: Target shouldn't be changed; summon position should be untied from spell destination)
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spellInfo->Effects[0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DB);
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break;
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case 53096: // Quetz'lun's Judgment
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