DB/Misc: More travis fix

This commit is contained in:
Aokromes committed 2015-10-01 10:04:41 +02:00
1 parent daba736b14
commit a0eb482902
1 file changed
+65 -14
+65 -14
View File
@@ -144,7 +144,7 @@ DROP TABLE IF EXISTS `areatrigger_teleport`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_teleport` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`name` text,
`target_map` smallint(5) unsigned NOT NULL DEFAULT '0',
`target_position_x` float NOT NULL DEFAULT '0',
@@ -165,7 +165,7 @@ DROP TABLE IF EXISTS `battleground_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battleground_template` (
`id` mediumint(8) unsigned NOT NULL,
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`MinPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT '0',
`MaxPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT '0',
`MinLvl` tinyint(3) unsigned NOT NULL DEFAULT '0',
@@ -357,13 +357,13 @@ DROP TABLE IF EXISTS `creature_equip_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_equip_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`id` tinyint(3) unsigned NOT NULL DEFAULT '0',
`itemEntry1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`itemEntry2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`itemEntry3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`CreatureID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ID` tinyint(3) unsigned NOT NULL DEFAULT '1',
`ItemID1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ItemID2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ItemID3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`,`id`)
PRIMARY KEY (`CreatureID`,`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
@@ -416,12 +416,12 @@ DROP TABLE IF EXISTS `creature_model_info`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_model_info` (
`modelid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`bounding_radius` float NOT NULL DEFAULT '0',
`combat_reach` float NOT NULL DEFAULT '0',
`gender` tinyint(3) unsigned NOT NULL DEFAULT '2',
`modelid_other_gender` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`modelid`)
`DisplayID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`BoundingRadius` float NOT NULL DEFAULT '0',
`CombatReach` float NOT NULL DEFAULT '0',
`Gender` tinyint(3) unsigned NOT NULL DEFAULT '2',
`DisplayID_Other_Gender` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`DisplayID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Creature System (Model related info)';
/*!40101 SET character_set_client = @saved_cs_client */;
@@ -461,6 +461,21 @@ CREATE TABLE `creature_questender` (
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_questitem`
--
DROP TABLE IF EXISTS `creature_questitem`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_questitem` (
`CreatureEntry` int(10) unsigned NOT NULL DEFAULT '0',
`Idx` int(10) unsigned NOT NULL DEFAULT '0',
`ItemId` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureEntry`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_queststarter`
--
@@ -1116,6 +1131,21 @@ CREATE TABLE `gameobject_questender` (
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_questitem`
--
DROP TABLE IF EXISTS `gameobject_questitem`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_questitem` (
`GameObjectEntry` int(10) unsigned NOT NULL DEFAULT '0',
`Idx` int(10) unsigned NOT NULL DEFAULT '0',
`ItemId` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`GameObjectEntry`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_queststarter`
--
@@ -1853,6 +1883,27 @@ CREATE TABLE `locales_item` (
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
-- Table structure for table `locales_item_set_names`
--
DROP TABLE IF EXISTS `locales_item_set_names`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `locales_item_set_names` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`name_loc1` varchar(100) NOT NULL DEFAULT '',
`name_loc2` varchar(100) NOT NULL DEFAULT '',
`name_loc3` varchar(100) NOT NULL DEFAULT '',
`name_loc4` varchar(100) NOT NULL DEFAULT '',
`name_loc5` varchar(100) NOT NULL DEFAULT '',
`name_loc6` varchar(100) NOT NULL DEFAULT '',
`name_loc7` varchar(100) NOT NULL DEFAULT '',
`name_loc8` varchar(100) NOT NULL DEFAULT '',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `locales_npc_text`
--