Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/AI/CoreAI/PetAI.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/EasternKingdoms/stormwind_city.cpp
This commit is contained in:
Spp committed 2012-12-17 12:13:51 +01:00
commit a227a34947
80 files changed
+2705 -773

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@@ -367,59 +367,9 @@ class spell_gen_remove_flight_auras : public SpellScriptLoader
}
};
// 66118 Leeching Swarm
enum LeechingSwarmSpells
{
SPELL_LEECHING_SWARM_DMG = 66240,
SPELL_LEECHING_SWARM_HEAL = 66125,
};
class spell_gen_leeching_swarm : public SpellScriptLoader
{
public:
spell_gen_leeching_swarm() : SpellScriptLoader("spell_gen_leeching_swarm") { }
class spell_gen_leeching_swarm_AuraScript : public AuraScript
{
PrepareAuraScript(spell_gen_leeching_swarm_AuraScript);
bool Validate(SpellInfo const* /*spellEntry*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_LEECHING_SWARM_DMG) || !sSpellMgr->GetSpellInfo(SPELL_LEECHING_SWARM_HEAL))
return false;
return true;
}
void HandleEffectPeriodic(AuraEffect const* aurEff)
{
Unit* caster = GetCaster();
if (Unit* target = GetTarget())
{
int32 lifeLeeched = target->CountPctFromCurHealth(aurEff->GetAmount());
if (lifeLeeched < 250)
lifeLeeched = 250;
// Damage
caster->CastCustomSpell(target, SPELL_LEECHING_SWARM_DMG, &lifeLeeched, 0, 0, false);
// Heal
caster->CastCustomSpell(caster, SPELL_LEECHING_SWARM_HEAL, &lifeLeeched, 0, 0, false);
}
}
void Register()
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_gen_leeching_swarm_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_gen_leeching_swarm_AuraScript();
}
};
enum EluneCandle
{
NPC_OMEN = 15467,
NPC_OMEN = 15467,
SPELL_ELUNE_CANDLE_OMEN_HEAD = 26622,
SPELL_ELUNE_CANDLE_OMEN_CHEST = 26624,
@@ -483,128 +433,6 @@ class spell_gen_elune_candle : public SpellScriptLoader
}
};
// 24750 Trick
enum TrickSpells
{
SPELL_PIRATE_COSTUME_MALE = 24708,
SPELL_PIRATE_COSTUME_FEMALE = 24709,
SPELL_NINJA_COSTUME_MALE = 24710,
SPELL_NINJA_COSTUME_FEMALE = 24711,
SPELL_LEPER_GNOME_COSTUME_MALE = 24712,
SPELL_LEPER_GNOME_COSTUME_FEMALE = 24713,
SPELL_SKELETON_COSTUME = 24723,
SPELL_GHOST_COSTUME_MALE = 24735,
SPELL_GHOST_COSTUME_FEMALE = 24736,
SPELL_TRICK_BUFF = 24753,
};
class spell_gen_trick : public SpellScriptLoader
{
public:
spell_gen_trick() : SpellScriptLoader("spell_gen_trick") {}
class spell_gen_trick_SpellScript : public SpellScript
{
PrepareSpellScript(spell_gen_trick_SpellScript);
bool Validate(SpellInfo const* /*spellEntry*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_PIRATE_COSTUME_MALE) || !sSpellMgr->GetSpellInfo(SPELL_PIRATE_COSTUME_FEMALE) || !sSpellMgr->GetSpellInfo(SPELL_NINJA_COSTUME_MALE)
|| !sSpellMgr->GetSpellInfo(SPELL_NINJA_COSTUME_FEMALE) || !sSpellMgr->GetSpellInfo(SPELL_LEPER_GNOME_COSTUME_MALE) || !sSpellMgr->GetSpellInfo(SPELL_LEPER_GNOME_COSTUME_FEMALE)
|| !sSpellMgr->GetSpellInfo(SPELL_SKELETON_COSTUME) || !sSpellMgr->GetSpellInfo(SPELL_GHOST_COSTUME_MALE) || !sSpellMgr->GetSpellInfo(SPELL_GHOST_COSTUME_FEMALE) || !sSpellMgr->GetSpellInfo(SPELL_TRICK_BUFF))
return false;
return true;
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Player* target = GetHitPlayer())
{
uint8 gender = target->getGender();
uint32 spellId = SPELL_TRICK_BUFF;
switch (urand(0, 5))
{
case 1:
spellId = gender ? SPELL_LEPER_GNOME_COSTUME_FEMALE : SPELL_LEPER_GNOME_COSTUME_MALE;
break;
case 2:
spellId = gender ? SPELL_PIRATE_COSTUME_FEMALE : SPELL_PIRATE_COSTUME_MALE;
break;
case 3:
spellId = gender ? SPELL_GHOST_COSTUME_FEMALE : SPELL_GHOST_COSTUME_MALE;
break;
case 4:
spellId = gender ? SPELL_NINJA_COSTUME_FEMALE : SPELL_NINJA_COSTUME_MALE;
break;
case 5:
spellId = SPELL_SKELETON_COSTUME;
break;
default:
break;
}
caster->CastSpell(target, spellId, true, NULL);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_gen_trick_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_gen_trick_SpellScript();
}
};
// 24751 Trick or Treat
enum TrickOrTreatSpells
{
SPELL_TRICK = 24714,
SPELL_TREAT = 24715,
SPELL_TRICKED_OR_TREATED = 24755
};
class spell_gen_trick_or_treat : public SpellScriptLoader
{
public:
spell_gen_trick_or_treat() : SpellScriptLoader("spell_gen_trick_or_treat") {}
class spell_gen_trick_or_treat_SpellScript : public SpellScript
{
PrepareSpellScript(spell_gen_trick_or_treat_SpellScript);
bool Validate(SpellInfo const* /*spellEntry*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_TRICK) || !sSpellMgr->GetSpellInfo(SPELL_TREAT) || !sSpellMgr->GetSpellInfo(SPELL_TRICKED_OR_TREATED))
return false;
return true;
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Player* target = GetHitPlayer())
{
caster->CastSpell(target, roll_chance_i(50) ? SPELL_TRICK : SPELL_TREAT, true, NULL);
caster->CastSpell(target, SPELL_TRICKED_OR_TREATED, true, NULL);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_gen_trick_or_treat_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_gen_trick_or_treat_SpellScript();
}
};
class spell_creature_permanent_feign_death : public SpellScriptLoader
{
public:
@@ -3397,12 +3225,9 @@ void AddSC_generic_spell_scripts()
new spell_gen_av_drekthar_presence();
new spell_gen_burn_brutallus();
new spell_gen_cannibalize();
new spell_gen_leeching_swarm();
new spell_gen_parachute();
new spell_gen_pet_summoned();
new spell_gen_remove_flight_auras();
new spell_gen_trick();
new spell_gen_trick_or_treat();
new spell_creature_permanent_feign_death();
new spell_pvp_trinket_wotf_shared_cd();
new spell_gen_animal_blood();