Core/GameObject Also spawn trap for GAMEOBJECT_TYPE_BUTTON (#18083)

This commit is contained in:
Gustavo authored and Aokromes committed 2016-10-24 14:03:34 +02:00
1 parent d8254a59bb
commit a7ea5be3f0
1 file changed
+1
@@ -501,6 +501,7 @@ struct GameObjectTemplate
{
switch (type)
{
case GAMEOBJECT_TYPE_BUTTON: return button.linkedTrap;
case GAMEOBJECT_TYPE_CHEST: return chest.linkedTrapId;
case GAMEOBJECT_TYPE_SPELL_FOCUS: return spellFocus.linkedTrapId;
case GAMEOBJECT_TYPE_GOOBER: return goober.linkedTrapId;