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@@ -7299,6 +7299,7 @@ void Player::SetInGuild(uint32 guildId)
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ApplyModFlag(PLAYER_FLAGS, PLAYER_FLAGS_GUILD_LEVEL_ENABLED, guildId != 0 && sWorld->getBoolConfig(CONFIG_GUILD_LEVELING_ENABLED));
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SetUInt16Value(OBJECT_FIELD_TYPE, 1, guildId != 0);
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sWorld->UpdateCharacterGuildId(GetGUID(), guildId);
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}
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ObjectGuid::LowType Player::GetGuildIdFromCharacterInfo(ObjectGuid guid)
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@@ -27279,12 +27280,6 @@ std::string Player::GetCoordsMapAreaAndZoneString() const
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return str.str();
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}
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void Player::SetInGuild(uint32 guildId)
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{
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SetUInt32Value(PLAYER_GUILDID, guildId);
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sWorld->UpdateCharacterGuildId(GetGUID(), guildId);
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}
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Guild* Player::GetGuild()
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{
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uint32 guildId = GetGuildId();
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@@ -457,7 +457,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_SUM_CHARS);
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stmt->setUInt32(0, GetAccountId());
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queryCallback.SetNextQuery(CharacterDatabase.AsyncQuery(stmt));.
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queryCallback.SetNextQuery(CharacterDatabase.AsyncQuery(stmt));
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})
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.WithChainingPreparedCallback([this, createInfo](QueryCallback& queryCallback, PreparedQueryResult result)
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{
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@@ -208,7 +208,7 @@ ObjectGuid::LowType WorldSession::GetGUIDLow() const
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}
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/// Send a packet to the client
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void WorldSession::SendPacket(WorldPacket* packet, bool forced /*= false*/)
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void WorldSession::SendPacket(WorldPacket const* packet, bool forced /*= false*/)
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{
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if (!m_Socket)
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return;
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@@ -292,7 +292,7 @@ class TC_GAME_API WorldSession
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void SendAddonsInfo();
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bool IsAddonRegistered(const std::string& prefix) const;
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void SendPacket(WorldPacket* packet, bool forced = false);
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void SendPacket(WorldPacket const* packet, bool forced = false);
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void SendNotification(const char *format, ...) ATTR_PRINTF(2, 3);
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void SendNotification(uint32 string_id, ...);
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void SendPetNameInvalid(uint32 error, std::string const& name, DeclinedName *declinedName);
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