Scripts/BWD: make Magmaw's Lava Parasites fall on spawn since they wont fall by default
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@@ -638,12 +638,12 @@ struct npc_magmaw_lava_parasite : public ScriptedAI
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{
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npc_magmaw_lava_parasite(Creature* creature) : ScriptedAI(creature), _instance(me->GetInstanceScript())
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{
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Initialize();
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me->SetReactState(REACT_PASSIVE);
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}
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void Initialize()
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void JustAppeared() override
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{
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me->SetReactState(REACT_PASSIVE);
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me->GetMotionMaster()->MoveFall();
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}
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void IsSummonedBy(Unit* /*summoner*/) override
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