Core/Spells: Add some info to various aura defines

This commit is contained in:
Shocker committed 2012-10-22 22:43:38 +03:00
1 parent bcabdb08e4
commit b73a5f32b0
2 files changed
+14 -14

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@@ -403,7 +403,7 @@ enum AuraType
SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN = 341, // NYI
SPELL_AURA_MOD_MELEE_RANGED_HASTE_2 = 342,
SPELL_AURA_343 = 343,
SPELL_AURA_MOD_AUTOATTACK_DAMAGE = 344,
SPELL_AURA_MOD_AUTOATTACK_DAMAGE = 344, // NYI
SPELL_AURA_BYPASS_ARMOR_FOR_CASTER = 345,
SPELL_AURA_ENABLE_ALT_POWER = 346, // NYI
SPELL_AURA_MOD_SPELL_COOLDOWN_BY_HASTE = 347, // NYI
@@ -425,7 +425,7 @@ enum AuraType
SPELL_AURA_MOD_NEXT_SPELL = 363, // Used by 101601 Throw Totem - causes the client to initialize spell cast with specified spell
SPELL_AURA_364 = 364, // Not used in 4.3.4
SPELL_AURA_MAX_FAR_CLIP_PLANE = 365, // Overrides client's View Distance setting to max("Fair", current_setting) and turns off terrain display
SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT = 366, // Sets spellpower equal to % of attack power, discarding all other bonuses (from gear and buffs)
SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT = 366, // NYI - Sets spellpower equal to % of attack power, discarding all other bonuses (from gear and buffs)
SPELL_AURA_367 = 367,
SPELL_AURA_368 = 368, // Not used in 4.3.4
SPELL_AURA_ENABLE_POWER_BAR_TIMER = 369,
@@ -396,16 +396,16 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]=
&AuraEffect::HandleNoImmediateEffect, //337 SPELL_AURA_MOD_VENDOR_ITEMS_PRICES
&AuraEffect::HandleNoImmediateEffect, //338 SPELL_AURA_MOD_DURABILITY_LOSS
&AuraEffect::HandleNULL, //339 SPELL_AURA_INCREASE_SKILL_GAIN_CHANCE
&AuraEffect::HandleNULL, //340 SPELL_AURA_340
&AuraEffect::HandleNULL, //340 SPELL_AURA_MOD_RESURRECTED_HEALTH_BY_GUILD_MEMBER
&AuraEffect::HandleNULL, //341 SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN
&AuraEffect::HandleModMeleeRangedSpeedPct, //342 SPELL_AURA_MOD_MELEE_RANGED_HASTE_2
&AuraEffect::HandleNULL, //343 SPELL_AURA_343
&AuraEffect::HandleNULL, //344 SPELL_AURA_MOD_AUTOATTACK_DAMAGE
&AuraEffect::HandleNoImmediateEffect, //345 SPELL_AURA_BYPASS_ARMOR_FOR_CASTER
&AuraEffect::HandleNULL, //346 SPELL_AURA_PROGRESS_BAR
&AuraEffect::HandleNULL, //346 SPELL_AURA_ENABLE_ALT_POWER
&AuraEffect::HandleNULL, //347 SPELL_AURA_MOD_SPELL_COOLDOWN_BY_HASTE
&AuraEffect::HandleNoImmediateEffect, //348 SPELL_AURA_DEPOSIT_BONUS_MONEY_IN_GUILD_BANK_ON_LOOT
&AuraEffect::HandleNoImmediateEffect, //349 SPELL_AURA_MOD_CURRENCY_GAIN
&AuraEffect::HandleNoImmediateEffect, //348 SPELL_AURA_DEPOSIT_BONUS_MONEY_IN_GUILD_BANK_ON_LOOT implemented in WorldSession::HandleLootMoneyOpcode
&AuraEffect::HandleNoImmediateEffect, //349 SPELL_AURA_MOD_CURRENCY_GAIN implemented in Player::ModifyCurrency
&AuraEffect::HandleNULL, //350 SPELL_AURA_MOD_GATHERING_ITEMS_GAINED_PERCENT
&AuraEffect::HandleNULL, //351 SPELL_AURA_351
&AuraEffect::HandleNULL, //352 SPELL_AURA_352
@@ -413,20 +413,20 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]=
&AuraEffect::HandleNULL, //354 SPELL_AURA_354
&AuraEffect::HandleUnused, //355 unused (4.3.4)
&AuraEffect::HandleNULL, //356 SPELL_AURA_356
&AuraEffect::HandleNULL, //357 SPELL_AURA_357
&AuraEffect::HandleNULL, //357 SPELL_AURA_ENABLE_BOSS1_UNIT_FRAME
&AuraEffect::HandleNULL, //358 SPELL_AURA_358
&AuraEffect::HandleNULL, //359 SPELL_AURA_359
&AuraEffect::HandleNULL, //360 SPELL_AURA_360
&AuraEffect::HandleNULL, //361 SPELL_AURA_361
&AuraEffect::HandleNULL, //360 SPELL_AURA_PROC_TRIGGER_SPELL_COPY
&AuraEffect::HandleNULL, //361 SPELL_AURA_PROC_TRIGGER_SPELL_2 implemented in Unit::ProcDamageAndSpellFor
&AuraEffect::HandleUnused, //362 unused (4.3.4)
&AuraEffect::HandleNULL, //363 SPELL_AURA_363
&AuraEffect::HandleNULL, //363 SPELL_AURA_MOD_NEXT_SPELL
&AuraEffect::HandleUnused, //364 unused (4.3.4)
&AuraEffect::HandleNULL, //365 SPELL_AURA_365
&AuraEffect::HandleNULL, //366 SPELL_AURA_366
&AuraEffect::HandleNULL, //365 SPELL_AURA_MAX_FAR_CLIP_PLANE
&AuraEffect::HandleNULL, //366 SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT
&AuraEffect::HandleNULL, //367 SPELL_AURA_367
&AuraEffect::HandleUnused, //368 unused (4.3.4)
&AuraEffect::HandleNULL, //369 SPELL_AURA_369
&AuraEffect::HandleNULL, //370 SPELL_AURA_370
&AuraEffect::HandleNULL, //369 SPELL_AURA_ENABLE_POWER_BAR_TIMER
&AuraEffect::HandleNULL, //370 SPELL_AURA_SET_FAIR_FAR_CLIP
};
AuraEffect::AuraEffect(Aura* base, uint8 effIndex, int32 *baseAmount, Unit* caster):