Tools/MeshExtractor: Removed the fool-proof code.
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64f1324725
commit
b7b870be82
1 file changed
-6
@@ -326,12 +326,6 @@ void LoadTile(dtNavMesh*& navMesh, const char* tile)
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int main(int argc, char* argv[])
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{
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if (!system("pause"))
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{
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printf("main: Error in system call to pause\n");
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return -1;
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}
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uint32 threads = 4, extractFlags = 0;
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std::set<uint32> mapIds;
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bool debug = false;
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