Scripts/Spells: properly fixed Nature's Grace proc cooldown
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@@ -0,0 +1,3 @@
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DELETE FROM `spell_script_names` WHERE `ScriptName`= 'spell_dru_natures_grace';
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
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(-16880, 'spell_dru_natures_grace');
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@@ -96,6 +96,7 @@ enum DruidSpells
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SPELL_DRUID_MOONFIRE = 8921,
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SPELL_DRUID_NATURES_BOUNTY = 96206,
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SPELL_DRUID_NATURES_GRACE = 16880,
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SPELL_DRUID_NATURES_TORMENT_COOLDOWN = 93432,
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SPELL_DRUID_PULVERIZE_TRIGGERED = 80951,
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SPELL_DRUID_REVITALIZE_R1 = 48539,
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SPELL_DRUID_RIP = 1079,
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@@ -2046,6 +2047,25 @@ private:
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bool _bountyActive = false;
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};
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// -16880 - Nature's Grace
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class spell_dru_natures_grace : public AuraScript
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{
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DRUID_NATURES_TORMENT_COOLDOWN });
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}
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bool CheckCooldown(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
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{
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return !GetTarget()->HasAura(SPELL_DRUID_NATURES_TORMENT_COOLDOWN, GetCasterGUID());
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}
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void Register() override
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{
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DoCheckEffectProc.Register(&spell_dru_natures_grace::CheckCooldown, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE);
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}
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};
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// 339 - Entangling Roots
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class spell_dru_entangling_roots : public AuraScript
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{
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@@ -2228,6 +2248,7 @@ void AddSC_druid_spell_scripts()
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RegisterSpellScript(spell_dru_maul);
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RegisterSpellScript(spell_dru_moonfire);
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RegisterSpellScript(spell_dru_natures_bounty);
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RegisterSpellScript(spell_dru_natures_grace);
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RegisterSpellScript(spell_dru_nourish);
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RegisterSpellScript(spell_dru_pulverize);
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RegisterSpellScript(spell_dru_regrowth);
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