Core/Creatures: initialize LeaderGUID in FormationInfo struct
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@@ -38,7 +38,7 @@ class Unit;
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struct FormationInfo
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{
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uint32 LeaderGUID;
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uint32 LeaderGUID = 0;
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float FollowDistance = 0.f;
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float FollowAngle = 0.f;
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uint32 GroupAI = 0;
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